Commit graph

2696 commits

Author SHA1 Message Date
Timothy Arceri
182bff5c05 glsl: remove unrequired do_lower_jumps() call
We were using this to remove unreachable instructions following
jumps. The previous patch allowed glsl to nir to handle these
instructions so this call is no longer needed.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27288>
2024-03-12 01:43:03 +00:00
Timothy Arceri
1391bc3721 glsl_to_nir: never convert instructions after jump
Unlike in GLSL IR it is illegal to add an instruction to a block
following a jump in NIR. Here we add code to the glsl_to_ir pass
to remove any such instructions before they are processed i.e.
we remove them as soon as we process the jumps.

Handling this in glsl to nir allows us to avoid depending on the
lower_jumps() pass being called directly before glsl to nir when
it otherwise doesn't need to be called an additional time.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27288>
2024-03-12 01:43:03 +00:00
Timothy Arceri
f06aed8e1d glsl: make an explicitly safe version of visit_exec_list()
visit_exec_list() has always called foreach_in_list_safe() here
were rename that version to visit_exec_list_safe() and create
a version that calls the non-safe foreach call.

There are only 2 users of visit_exec_list() we change lower_jumps
to use the renamed version and leave glsl_to_nir() to use the
non-safe version as it never deletes the current instruction and
in the following patch we will add code that may delete the next
instruction meaning the safe version would be unsafe to use.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27288>
2024-03-12 01:43:03 +00:00
Timothy Arceri
981900055c glsl: remove now unused glsl ir lower discard pass
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28005>
2024-03-07 04:02:45 +00:00
Timothy Arceri
8ceb10a1bd glsl: make use of nir lower discard flow
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28005>
2024-03-07 04:02:45 +00:00
Timothy Arceri
8317a37ea7 glsl: implement nir version of lower discard flow
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28005>
2024-03-07 04:02:45 +00:00
Corentin Noël
bc11e6ee8d glsl: Ensure that we are dealing with ir_variable and ir_rvalue
Use the built-in function from ir_instruction to make sure that we are actually
not casting to anther type by mistake.

Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27114>
2024-03-04 08:03:55 +00:00
Erik Faye-Lund
d795bd380a glsl: Make error_value a real ir_rvalue type
It exposes a type so let it be a real ir_rvalue instead of abusing ir_type_unset.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27114>
2024-03-04 08:03:55 +00:00
Timothy Arceri
eefd836ebc glsl: make use of nir recursion detection
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27841>
2024-03-04 05:40:55 +00:00
Timothy Arceri
38eb850883 glsl: move function inlining out of glsl_to_nir()
This will allow us to do more of the function linking work in nir
in the future.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27841>
2024-03-04 05:40:55 +00:00
Timothy Arceri
f7a664754f glsl: add nir version of function recursion detection
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27841>
2024-03-04 05:40:55 +00:00
Timothy Arceri
eecd7504a8 glsl: add missing define to linker_util.h
Avoids compiler warning in files that use linker_util.h but not
the set util.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27841>
2024-03-04 05:40:55 +00:00
Timothy Arceri
edf242f825 nir: add some nir_parameter fields
These will be used in future to do more validation on functions as
the glsl nir linker is expanded. The first use is in the following
patch.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27841>
2024-03-04 05:40:55 +00:00
Timothy Arceri
39052dabf9 glsl: don't inline functions in glsl ir
Everthing is now in place for nir and glsl to nir to handle this
stuff for us.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27108>
2024-03-04 11:31:21 +11:00
Timothy Arceri
c6c150b4cd glsl_to_nir: support conversion of opaque function params
Here we can assume anything that is not an input is bindless.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27108>
2024-03-04 11:31:21 +11:00
Timothy Arceri
de7574f70a glsl_to_nir: support conversion of struct/array function returns
This adds support for array and struct function returns in the glsl
to nir pass allowing us to avoid extra calls to the glsl IR
optimisation loop.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27108>
2024-03-04 11:31:20 +11:00
Timothy Arceri
fac9b1c594 glsl_to_nir: support conversion of struct/array function params
This adds support for array and struct function params in the glsl
to nir pass allowing us to avoid extra calls to the glsl IR
optimisation loop.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27108>
2024-03-04 11:31:20 +11:00
Timothy Arceri
7afce96b80 glsl_to_nir: merge function param handling
Here we remove the special handling for input params that was hard
to work with and unite it with the output and inout params.

Here a mediump test needs to be updated to what is a more expected
outcome anyway.

We also need to update the code that inserts software f64 to the
new way input params are handled.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27108>
2024-03-04 11:31:20 +11:00
Timothy Arceri
0f0fa64eed glsl: move some lowering to the compiler
Rather than doing this lowering potentially multiple times when a
shader is relinked we can instead do it once in the compiler.

This change also gets us closer to converting to NIR at compile
time.

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27690>
2024-02-22 05:26:16 +00:00
Timothy Arceri
82d617e8b1 glsl: fix potential crash in expression flattening
The base_ir variable used by this pass is set via visit_list_elements()
however this pass was skipping visit_list_elements() for the initial
list of instructions i.e. it was skipping it for globals so if we
ended up trying to flatten an expression on a global we would segfault.

To quote the code comment on the base_ir variable:

   "This is implemented by visit_list_elements -- if the visitor is
   not called by it, nothing good will happen"

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27743>
2024-02-22 04:44:44 +00:00
Timothy Arceri
74534397ac glsl: split var copies before lowering named interfaces
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10593

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27669>
2024-02-20 23:29:17 +00:00
Timothy Arceri
4c11119825 glsl: support array wildcards in lower named interface blocks
Will be required with the change in the following patch.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27669>
2024-02-20 23:29:17 +00:00
Timothy Arceri
219be55807 glsl: add missing error check for half float varying
We should never get here currently as the parser should not even
process float16_t without half float enabled. However it seems
like a good idea to add this for completeness.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27585>
2024-02-14 23:50:21 +00:00
Timothy Arceri
5f1f6d7496 glsl: add half float AMD_shader_trinary_minmax functions
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18540>
2024-02-12 13:23:14 +00:00
Timothy Arceri
d619c16c3f glsl: add half float derivative functions
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18540>
2024-02-12 13:23:14 +00:00
Timothy Arceri
14de2eff89 glsl: add half float interpolation functions
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18540>
2024-02-12 13:23:14 +00:00
Timothy Arceri
9dc5eec02c glsl: allow half float varyings
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18540>
2024-02-12 13:23:14 +00:00
Timothy Arceri
3dc67c2c7e glsl: add half float vector relational functions
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18540>
2024-02-12 13:23:14 +00:00
Timothy Arceri
e7f1be1ceb glsl: add half float matrix functions
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18540>
2024-02-12 13:23:14 +00:00
Timothy Arceri
99a80ac930 glsl: add half float geometric functions
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18540>
2024-02-12 13:23:14 +00:00
Timothy Arceri
6a170051a9 glsl: add support for half float packing functions
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18540>
2024-02-12 13:23:14 +00:00
Timothy Arceri
c386d56915 glsl: add half float support for common functions
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18540>
2024-02-12 13:23:14 +00:00
Timothy Arceri
eea1c1fa7b glsl: add f2f16() helper to ir_builder
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18540>
2024-02-12 13:23:14 +00:00
Timothy Arceri
94865a45f8 glsl: add half float exponential functions
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18540>
2024-02-12 13:23:14 +00:00
Timothy Arceri
829c99def1 glsl: add half float angle and trigonometry functions
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18540>
2024-02-12 13:23:13 +00:00
Timothy Arceri
3ff22ee4ae glsl: add some new helpers for half float builtin functions
These helpers will be used in the following patches.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18540>
2024-02-12 13:23:13 +00:00
Timothy Arceri
5803417c67 glsl: add implicit half float conversions
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18540>
2024-02-12 13:23:13 +00:00
Timothy Arceri
5eea4c42f5 glsl: update assert to allow for half float support
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18540>
2024-02-12 13:23:13 +00:00
Timothy Arceri
b2a7717717 glsl: add explicit half float conversion support
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18540>
2024-02-12 13:23:13 +00:00
Timothy Arceri
edbe1b5bb4 glsl: add half float support to the parser
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18540>
2024-02-12 13:23:13 +00:00
Timothy Arceri
72fb49516e glsl: add basic params for AMD_gpu_shader_half_float extension
This sets us the basic infrastructure to required to add an
extension.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18540>
2024-02-12 13:23:13 +00:00
Marek Olšák
d84a616d4d nir: remove INTERP_MODE_COLOR
It's only used by radeonsi and doesn't have to be public.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26918>
2024-02-02 16:45:35 -05:00
Timothy Arceri
bc0178af57 glsl: don't tree graft globals
As per this optimisations description:

"Takes assignments to variables that are dereferenced only
once and pastes the RHS expression into where the variables
dereferenced."

However the optimisation is run at compile time before multiple
shaders from the same stage could have been pasted together.
So this optimisation can incorrectly assume a global is only
referenced once since it cannot see the other pieces of the
shader stage until link time.

Here we skip the optimisation if the variable is a global. We
could change it to only run at link time however this
optimisation is only run at link time if we are being forced
to use GLSL IR to inline a function that glsl to nir cannot
handle and this will also be removed in a future patchset.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10482
Fixes: d75a36a9ee ("glsl: remove do_copy_propagation_elements() optimisation pass")

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27351>
2024-02-01 23:15:24 +00:00
Timothy Arceri
ec4990ef41 glsl: remove now unused GLSL IR validate_geometry_shader_emissions()
We now use the nir version of this validation pass instead.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27377>
2024-02-01 01:53:15 +00:00
Timothy Arceri
ce3420394c glsl: use nir version of geom stream validation
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27377>
2024-02-01 01:53:15 +00:00
Timothy Arceri
f21e2e6229 glsl: add nir version of validate_geometry_shader_emissions()
We will use this to replace the GLSL IR version.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27377>
2024-02-01 01:53:15 +00:00
Jesse Natalie
86b5c9278c glsl: Work around MSVC arm64 optimizer bug
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27199>
2024-01-26 00:22:53 +00:00
Patrick Lerda
bacace8634 glsl/nir: fix gl_nir_cross_validate_outputs_to_inputs() memory leak
For instance, this issue is triggered with
vs-to-fs-overlap.shader_test -auto -fbo:
Direct leak of 24 byte(s) in 1 object(s) allocated from:
    #0 0x7fe64f58e9a7 in calloc (/usr/lib64/libasan.so.6+0xb19a7)
    #1 0x7fe642ca2839 in _mesa_symbol_table_ctor ../src/mesa/program/symbol_table.c:286
    #2 0x7fe642ff003d in gl_nir_cross_validate_outputs_to_inputs ../src/compiler/glsl/gl_nir_link_varyings.c:728
    #3 0x7fe642d7c7d8 in gl_nir_link_glsl ../src/compiler/glsl/gl_nir_linker.c:1357
    #4 0x7fe642be6931 in st_link_glsl_to_nir ../src/mesa/state_tracker/st_glsl_to_nir.cpp:562
    #5 0x7fe642be6931 in st_link_shader ../src/mesa/state_tracker/st_glsl_to_nir.cpp:944
    #6 0x7fe642acab55 in link_program ../src/mesa/main/shaderapi.c:1336
    #7 0x7fe642acab55 in link_program_error ../src/mesa/main/shaderapi.c:1447
    #8 0x7fe6424aa389 in _mesa_unmarshal_LinkProgram src/mapi/glapi/gen/marshal_generated2.c:1911
    #9 0x7fe641fd912b in glthread_unmarshal_batch ../src/mesa/main/glthread.c:139
    #10 0x7fe641f48d48 in util_queue_thread_func ../src/util/u_queue.c:309
    #11 0x7fe641fa442a in impl_thrd_routine ../src/c11/impl/threads_posix.c:67

Fixes: 7d1948e9b5 ("glsl: implement cross_validate_outputs_to_inputs() in nir linker")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27071>
2024-01-16 10:47:09 +00:00
Corentin Noël
68f5277887 glsl: Make sure that the variable is a ir_variable before unreferencing it
While it technically was already only using an ir_instruction field, better make
sure that it is effectively an ir_variable using the dedicated method instead of
relying on an undefined behavior.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>

Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26144>
2024-01-12 17:11:57 +00:00
Corentin Noël
d9c4ccf56d glsl: Make sure to not cast ir_dereference_variable into ir_variable
The parameter_lists_match_exact function was wrongly assuming that all the
elements were ir_variable when there can also be ir_dereference_variable elements.

Add case taking this into account.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>

Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26144>
2024-01-12 17:11:57 +00:00