There's no SPIR-V Capability associated, so check in the Execution
Mode. For now, don't keep track of whether a shader uses uniform
control flow in the shader_info, we can add that when/if a driver
actually need that information.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11476>
spirv_to_nir now requires NIR variables to be created for everything.
Fixes: 10b3eecd36 "spirv: Don't remove variables used by resource..."
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8637>
During dEQP runs for radv, I see a lot of warnings like,
ERROR - dEQP error: SPIR-V WARNING:
ERROR - dEQP error: In file ../src/compiler/spirv/spirv_to_nir.c:1073
ERROR - dEQP error: Decoration not allowed on struct members: SpvDecorationRestrict
ERROR - dEQP error: 408 bytes into the SPIR-V binary
This fails jobs on Gitlab, due to,
Job's log exceeded limit of 4194304 bytes.
Job execution will continue but no more output will be collected.
Since it doesn't seem feasible right now to fix the many shaders in
the VK-CTS triggering this warning, add an environment toggle that
allows test runners to only see the level of commentary they want.
v2 from Martin:
- Add my SoB
v3 from Martin:
- fix the indentation (suggested by Eric)
- put the declarations at the top of the function
v4 from Martin:
- make vtn_default_log_level() static (Marcin)
- cache the default level in vtn_log (Marcin)
- move vtn_log_level_strings inside vtn_default_log_level()
- Fix the build issue on MSC
Signed-off-by: Martin Peres <martin.peres@mupuf.org>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Acked-by: Andres Gomez <agomez@igalia.com>
Acked-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11491>
When an OpBranchConditional that had two equal branches was parsed, we
were treating it as a regular OpBranch. However this doesn't work
well when there's an associated OpSelectionMerge. We ended up
skipping marking the merge block as such, and depending on what was
inside the construct we would end up trying to process the block
twice.
Fix this by keeping the vtn_if around, but when emitting NIR identify
the two equal branch case.
Fixes: 9c2a11430e ("spirv: Rewrite CFG construction")
Closes: #3786, #4580
Reviewed-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9297>
The v_mbcnt instructions can take an extra source that they add to
the result. This is not exposed in SPIR-V but we now expose it in NIR.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tony Wasserka <tony.wasserka@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11072>
Move it out the "cs" sub-struct, since the bit will be used for other
shader stages in the future.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11225>
Be consistent with other usages in Vulkan and SPIR-V, and the recently
added workgroup_size field.
Acked-by: Emma Anholt <emma@anholt.net>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11190>
VS outputs are "per vertex" but not the kind of I/O we want to match
with this helper. Change to a name that covers the "arrayness"
required by the type.
Name inspired by the GLSL spec definition of arrayed I/O.
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10493>
Move it out of the "cs" sub-struct, since the bit can be used for
other shader stages in the future.
This also removes a subtle issue in spirv_to_nir:
info.cs.shared_memory_explicit_layout was used without checking for
the CS shader stage. It ended up being "harmless" since the effects
also depended on presence of shared variables.
Fixes: 5de6c5973a ("spirv: Implement SPV_KHR_workgroup_memory_explicit_layout")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10529>
When we originally added patch variable handling to spirv_to_nir, we
were splitting I/O block variables in spirv_to_nir, so we weren't
guaranteed to have a nir_variable early enough in processing.
Since b0c643d8f5 ("spirv: Use NIR per-member splitting"), we've been
using NIR per-member splitting where we have a nir_variable which has
a separate nir_variable_data per member. With this, we can drop
vtn_variable::patch and use the patch boolean on the nir_variable
instead.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10469>
One exception is src/amd/addrlib/, for which -Wimplicit-fallthrough is
explicitly disabled.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10220>
These decorations allow you to override the signedness of image
instructions. This means that we have to override the type we get from
the sampled image.
Apparently both Intel and AMD get the type from the descriptor rather
than the instruction, but this appears to not be the case with Adreno,
which is why this wasn't noticed until now. So this probably won't fix
any preexisting bugs, but it's required to fix
dEQP-VK.image.extend_operands_spirv1p4.* when exposing VK_KHR_spirv_1_4
on turnip.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7968>
The current handling for SPIR-V memory semantics is very specific to
the wording in the SPIR-V spec, which breaks its handling of OpenCL
(compared to what we had working downstream before merging upstream).
Update/relax the logic here to support CL's barrier(CLK_GLOBAL_MEM_FENCE);
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10165>
They were used for tracking whether SSA needed to be repaired,
but now the repair is done for all functions with structured control flow.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7755>
This fixes OpSwitch corner case when switch doesn't have any targets
just a `default` and SSAs defined in it is used after switch block
directly without phis.
v2: Just use `repair_ssa` for all structured control-flow cases
( - Jason Ekstrand <jason@jlekstrand.net>
- Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com> )
Closes: #3787
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7755>
The same info is in shader_info. Dedupe.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10094>
we need 4 components for the nir ops, but swizzling one value to multiple
channels like this gets confusing when trying to debug image ops that don't
require 4 channels
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9723>
this was only implemented for textures (I assume because drivers which implement
the corresponding intrinsic don't support multisampled images), but it's also
used for shader images
Fixes: 22fdb2f855 ("nir/spirv: Update to the latest revision")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9682>
When tyding up this section in 1e5b09f42f ("spirv: Tidy some repeated
if checks by using a switch statement.") the break got lost. It is
not a real problem because the next case just break, but better to
have it explicitly here instead of a FALLTHROUGH.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9440>
Previously, when we had a prototype-only function in SPIR-V, we would
compile it just fine and the function would have an impl that did
nothing. This commit changes that so that the nir_function::impl is
NULL to indicate a prototype-only function.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9069>
Newer versions of SPIR-V require that all the global variables used by
the entry point are declared (in contrast to only I/O in previous
versions), so there's no need to remove dead variables or keep track
of the indirectly used variables.
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8456>
OpEntryPoint declares the list of variables in Input and Output
storage classes that are used. Use that information to skip creating
other variables from such storage classes that are unused by the entry
point.
After that change, is not necessary to use remove dead variables for
those types of variables; and because of that is also not necessary to
lower initalizers for output variables.
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8456>
Fail when parsing Initializers used in Variables with Storage Classes
that doesn't support it.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8820>
This will be used to implement
VK_KHR_zero_initialize_workgroup_memory.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8708>
The issues fixed by the removal happen when a module has multiple
entry points and conflicting global variables. Neither conditions are
expected in a library.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8786>
Not only these are recalculated in nir_shader_gather_info, but
currently they are also counting all the images / textures in the
module instead of in the shader (entrypoint).
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8786>