Commit graph

420 commits

Author SHA1 Message Date
Lionel Landwerlin
b64f237dc4 brw: move helper to brw_nir.c
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34109>
2025-05-08 06:48:34 +00:00
Caio Oliveira
a38960e8f3 brw, nir: Use glsl_base_type instead of nir_alu_type for @dpas_intel
This will allow including types that don't have a nir_alu_type
equivalent, like bfloat16.

Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34105>
2025-04-29 16:29:37 +00:00
Rohan Garg
9e5d7eb88d compiler/types: add a bfloat16 type
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34105>
2025-04-29 16:29:36 +00:00
Faith Ekstrand
436f175187 intel/compiler: Use nir_split_conversions()
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34266>
2025-04-07 17:45:21 -05:00
Ian Romanick
e210b79ce3 brw/nir: Lower fsign again after last call to brw_nir_optimize
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
No shader-db or fossil-db changes on any Intel platform.

Fixes: 13332c23 ("intel/brw: Unconditionally run optimizations after nir_opt_uniform_subgroup")
Closes: #12888
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34251>
2025-04-02 01:59:49 +00:00
Ian Romanick
ca95cb8178 brw: Fix typo in comment
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34251>
2025-04-02 01:59:49 +00:00
Lionel Landwerlin
4346210ae6 brw: move texture offset packing to NIR
That way we can deal with upcoming non constant values for
VK_KHR_maintenance8.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33138>
2025-03-29 02:15:18 +00:00
Lionel Landwerlin
67ae49dede intel: move lower_texture to brw
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33138>
2025-03-29 02:15:18 +00:00
Lionel Landwerlin
86773b2ba6 brw: don't lower tg4 offsets without LOD
The problem this fixes is currently hidden because of the order in
which we run nir_lower_tex & intel_nir_lower_texture. The issue is
that nir_lower_tex removes the LOD source in some cases and the second
run of nir_lower_tex can add it back.

This is also only needed on Gfx12.5+ if the LOD is present.

Finally move all of the texture lowering to the postprocess phase. No
need to run this multiple times.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33138>
2025-03-29 02:15:18 +00:00
Sagar Ghuge
191d1e7345 intel/compiler: Don't lower 64bit data memory access on LSC
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34189>
2025-03-28 03:07:56 +00:00
Matt Turner
0a63d629fe intel/compiler: Use unreachable instead of assert(!"...")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34014>
2025-03-13 20:11:10 +00:00
Lionel Landwerlin
1835bf3520 brw: avoid calling lower_indirect_derefs multiple times
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Lowering the indirect derefs multiple times leads to very inefficient
shaders because of all the control flow inserted.

In particular on some DGC tests with mesh shaders, the tests can spin
for 1hour on an i7 and still not complete compilation.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33809>
2025-03-09 20:52:01 +00:00
Sagar Ghuge
1bfe2571f5 intel/compiler: Lower sample index into coord for MSRT messages
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32690>
2025-03-07 23:06:14 +00:00
Sagar Ghuge
bea9d79cb9 intel/compiler: Add support for MSAA typed load/store messages
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32690>
2025-03-07 23:06:14 +00:00
Alyssa Rosenzweig
9a58a8257e treewide: Switch to nir_progress
Via the Coccinelle patch at the end of the commit message, followed by

sed -ie 's/progress = progress | /progress |=/g' $(git grep -l 'progress = prog')
ninja -C ~/mesa/build clang-format
cd ~/mesa/src/compiler/nir && clang-format -i *.c
agxfmt

    @@
    identifier prog;
    expression impl, metadata;
    @@

    -if (prog) {
    -nir_metadata_preserve(impl, metadata);
    -} else {
    -nir_metadata_preserve(impl, nir_metadata_all);
    -}
    -return prog;
    +return nir_progress(prog, impl, metadata);

    @@
    expression prog_expr, impl, metadata;
    @@

    -if (prog_expr) {
    -nir_metadata_preserve(impl, metadata);
    -return true;
    -} else {
    -nir_metadata_preserve(impl, nir_metadata_all);
    -return false;
    -}
    +bool progress = prog_expr;
    +return nir_progress(progress, impl, metadata);

    @@
    identifier prog;
    expression impl, metadata;
    @@

    -nir_metadata_preserve(impl, prog ? (metadata) : nir_metadata_all);
    -return prog;
    +return nir_progress(prog, impl, metadata);

    @@
    identifier prog;
    expression impl, metadata;
    @@

    -nir_metadata_preserve(impl, prog ? (metadata) : nir_metadata_all);
    +nir_progress(prog, impl, metadata);

    @@
    expression impl, metadata;
    @@

    -nir_metadata_preserve(impl, metadata);
    -return true;
    +return nir_progress(true, impl, metadata);

    @@
    expression impl;
    @@

    -nir_metadata_preserve(impl, nir_metadata_all);
    -return false;
    +return nir_no_progress(impl);

    @@
    identifier other_prog, prog;
    expression impl, metadata;
    @@

    -if (prog) {
    -nir_metadata_preserve(impl, metadata);
    -} else {
    -nir_metadata_preserve(impl, nir_metadata_all);
    -}
    -other_prog |= prog;
    +other_prog = other_prog | nir_progress(prog, impl, metadata);

    @@
    identifier prog;
    expression impl, metadata;
    @@

    -if (prog) {
    -nir_metadata_preserve(impl, metadata);
    -} else {
    -nir_metadata_preserve(impl, nir_metadata_all);
    -}
    +nir_progress(prog, impl, metadata);

    @@
    identifier other_prog, prog;
    expression impl, metadata;
    @@

    -if (prog) {
    -nir_metadata_preserve(impl, metadata);
    -other_prog = true;
    -} else {
    -nir_metadata_preserve(impl, nir_metadata_all);
    -}
    +other_prog = other_prog | nir_progress(prog, impl, metadata);

    @@
    expression prog_expr, impl, metadata;
    identifier prog;
    @@

    -if (prog_expr) {
    -nir_metadata_preserve(impl, metadata);
    -prog = true;
    -} else {
    -nir_metadata_preserve(impl, nir_metadata_all);
    -}
    +bool impl_progress = prog_expr;
    +prog = prog | nir_progress(impl_progress, impl, metadata);

    @@
    identifier other_prog, prog;
    expression impl, metadata;
    @@

    -if (prog) {
    -other_prog = true;
    -nir_metadata_preserve(impl, metadata);
    -} else {
    -nir_metadata_preserve(impl, nir_metadata_all);
    -}
    +other_prog = other_prog | nir_progress(prog, impl, metadata);

    @@
    expression prog_expr, impl, metadata;
    identifier prog;
    @@

    -if (prog_expr) {
    -prog = true;
    -nir_metadata_preserve(impl, metadata);
    -} else {
    -nir_metadata_preserve(impl, nir_metadata_all);
    -}
    +bool impl_progress = prog_expr;
    +prog = prog | nir_progress(impl_progress, impl, metadata);

    @@
    expression prog_expr, impl, metadata;
    @@

    -if (prog_expr) {
    -nir_metadata_preserve(impl, metadata);
    -} else {
    -nir_metadata_preserve(impl, nir_metadata_all);
    -}
    +bool impl_progress = prog_expr;
    +nir_progress(impl_progress, impl, metadata);

    @@
    identifier prog;
    expression impl, metadata;
    @@

    -nir_metadata_preserve(impl, metadata);
    -prog = true;
    +prog = nir_progress(true, impl, metadata);

    @@
    identifier prog;
    expression impl, metadata;
    @@

    -if (prog) {
    -nir_metadata_preserve(impl, metadata);
    -}
    -return prog;
    +return nir_progress(prog, impl, metadata);

    @@
    identifier prog;
    expression impl, metadata;
    @@

    -if (prog) {
    -nir_metadata_preserve(impl, metadata);
    -}
    +nir_progress(prog, impl, metadata);

    @@
    expression impl;
    @@

    -nir_metadata_preserve(impl, nir_metadata_all);
    +nir_no_progress(impl);

    @@
    expression impl, metadata;
    @@

    -nir_metadata_preserve(impl, metadata);
    +nir_progress(true, impl, metadata);

squashme! sed -ie 's/progress = progress | /progress |=/g' $(git grep -l 'progress = prog')

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33722>
2025-02-26 15:19:53 +00:00
Georg Lehmann
f26069fdd9 nir: replace nir_opt_conditional_discard with nir_opt_peephole_select
Foz-DB Navi21:
Totals from 118 (0.15% of 79377) affected shaders:
Instrs: 208001 -> 207355 (-0.31%); split: -0.33%, +0.01%
CodeSize: 1080428 -> 1078432 (-0.18%); split: -0.20%, +0.02%
SpillSGPRs: 202 -> 211 (+4.46%)
Latency: 1923508 -> 1919093 (-0.23%); split: -0.62%, +0.39%
InvThroughput: 407475 -> 407081 (-0.10%); split: -0.12%, +0.02%
SClause: 7050 -> 7033 (-0.24%); split: -0.31%, +0.07%
Copies: 12156 -> 11821 (-2.76%); split: -3.04%, +0.28%
PreSGPRs: 8198 -> 8331 (+1.62%); split: -0.02%, +1.65%
PreVGPRs: 7628 -> 7528 (-1.31%)
VALU: 155747 -> 155657 (-0.06%); split: -0.06%, +0.00%
SALU: 18295 -> 17782 (-2.80%); split: -2.98%, +0.18%
SMEM: 10521 -> 10519 (-0.02%)

Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33590>
2025-02-20 21:59:17 +00:00
Georg Lehmann
ca8147edbe nir/peephole_select: add options struct
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33590>
2025-02-20 21:59:16 +00:00
Lionel Landwerlin
f19c5f4fcc brw: use meaningful io locations for system values
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32418>
2025-02-13 14:36:15 +00:00
Lionel Landwerlin
bae9344baf brw: port vs input to lower_64bit_to_32_new
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32418>
2025-02-13 14:36:15 +00:00
Daniel Schürmann
175c06e5cd intel: switch to nir_metadata_divergence
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30814>
2025-02-13 10:08:43 +00:00
Francisco Jerez
80b2355b39 intel/brw: Allow specifying a required subgroup size for fragment shaders.
On older hardware the "use_rep_send" compile parameter was being
implicitly used to request the compilation of the SIMD16 variant of
clear pixel shaders that require it due to hardware restrictions.

However starting on Gfx12+ this flag is never set since replicated
data clears are no longer supported, but BLORP still implicitly relies
on the SIMD16 variant being generated even though there's no way for
BLORP to explicitly request it.  This doesn't cause much of a problem
right now since brw_compile_fs() typically generates a SIMD16 kernel
unless the SIMD8 kernel spills or SIMD debugging flags are enabled,
but it won't work reliably on Xe3+ since we'll start using SIMD32 more
aggressively.

In order to avoid these issues use the standard required subgroup_size
parameter from shader_info to signal that the SIMD16 variant of the
shader is needed by the caller.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Daniel Schürmann
f3be7ce01b nir/from_ssa: only consider divergence if requested
This pass used to unconditionally use divergence information
which forced the caller to either call divergence_analysis or
ensure that the divergence is properly reset.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33009>
2025-01-23 01:31:23 +00:00
Kenneth Graunke
21636ff9fa brw: Align and combine constant-offset UBO loads in NIR
The hope here is to replace our backend handling for loading whole
cachelines at a time from UBOs into NIR-based handling, which plays
nicely with the NIR load/store vectorizer.

Rounding down offsets to multiples of 64B allows us to globally CSE
UBO loads across basic blocks.  This is really useful.  However, blindly
rounding down the offset to a multiple of 64B can trigger anti-patterns
where...a single unaligned memory load could have hit all the necessary
data, but rounding it down split it into two loads.

By moving this to NIR, we gain more control of the interplay between
nir_opt_load_store_vectorize and this rebasing and CSE'ing.  The backend
can then simply load between nir_def_{first,last}_component_read() and
trust that our NIR has the loads blockified appropriately.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32888>
2025-01-10 22:44:09 +00:00
Kenneth Graunke
35f175301d brw: Fix vectorizer hole_size condition after signedness change
Marek recently changed hole_size to be signed, rather than unsigned.
A negative hole_size means that the two loads overlap - and thus are
prime candidates to be combined.

My original hole_size handling was:

   if hole_size > 4 * (8 - low->num_components) then don't vectorize

For non-overlapping loads, this worked: NIR's largest vector is vec16,
and if low was already a vec16, combining it with anything would exceed
that, so it'd never be considered.  That meant low would always be a
vec8 or less, so (8 - low->num_components) was a positive number.

Now that we see overlapping loads, we can see a vec16 low, vec4 high,
and also a negative hole size, giving us fun comparisons like:

   -16 > 4 * (8 - 16)   =>   -16 > -32   => true, don't vectorize

Which is absolutely the wrong thing to do, because the high load's data
is entirely included within the former load's data.

The idea here was to make sure the second load would be able to pack at
least one component into the first's V8 result.  But even this isn't the
best, because...even if it's simply adjacent, doing one V16 load is more
efficient than requesting two back to back V8 loads.

So, we just simplify down to a static check: if there's an entire V8 of
hole, don't vectorize.  This already won't happen because the core pass
has max_hole set to 28 bytes (7 32-bit components), but that could
change based on the needs of other drivers, so let's be defensive.

fossil-db results on Alchemist:

   Instrs: 161533978 -> 161295137 (-0.15%); split: -0.20%, +0.05%
   Subgroup size: 8092544 -> 8092568 (+0.00%)
   Send messages: 7915233 -> 7844503 (-0.89%); split: -0.94%, +0.05%
   Cycle count: 16577700697 -> 16702609256 (+0.75%); split: -0.59%, +1.35%
   Spill count: 72338 -> 67226 (-7.07%); split: -7.36%, +0.29%
   Fill count: 134058 -> 125980 (-6.03%); split: -6.83%, +0.80%
   Scratch Memory Size: 4092928 -> 3786752 (-7.48%); split: -7.53%, +0.05%
   Max live registers: 33031460 -> 32945994 (-0.26%); split: -0.27%, +0.01%
   Max dispatch width: 5778384 -> 5778536 (+0.00%); split: +0.26%, -0.26%
   Non SSA regs after NIR: 179809505 -> 152735471 (-15.06%); split: -15.08%, +0.03%

Fixes: c21bc65ba7 ("nir/opt_load_store_vectorize: make hole_size signed to indicate overlapping loads")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32932>
2025-01-08 00:19:54 +00:00
Marek Olšák
c21bc65ba7 nir/opt_load_store_vectorize: make hole_size signed to indicate overlapping loads
A negative hole size means the loads overlap. This will be used by drivers
to handle overlapping loads in the callback easily.

Reviewed-by: Mel Henning <drawoc@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32699>
2025-01-01 00:03:55 +00:00
Caio Oliveira
056b14b882 intel/brw: Move two NIR passes to brw_nir.c
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32799>
2024-12-30 20:18:23 +00:00
Benjamin Lee
becb014d27 nir: treat per-view outputs as arrayed IO
This is needed for implementing multiview in panvk, where the address
calculation for multiview outputs is not well-represented by lowering to
nir_intrinsic_store_output with a single offset.

The case where a variable is both per-view and per-{vertex,primitive} is
now unsupported. This would come up with drivers implementing
NV_mesh_shader or using nir_lower_multiview on geometry, tessellation,
or mesh shaders. No drivers currently do either of these. There was some
code that attempted to handle the nested per-view case by unwrapping
per-view/arrayed types twice, but it's unclear to what extent this
actually worked.

ANV and Turnip both rely on per-view outputs being assigned a unique
driver location for each view, so I've added on option to configure that
behavior rather than removing it.

Signed-off-by: Benjamin Lee <benjamin.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31704>
2024-12-09 20:31:49 +00:00
Kenneth Graunke
6fd10a6620 brw: Tune vectorizer conditions to allow overfetching with holes
Notably, our convergent block loads were already overfetching - we
rounded up to block sizes of 8, 16, 32, or 64(LSC-only).  But we did
so in the backend, rather than NIR.

With recent changes, nir_opt_load_store_vectorizer allows holes of up
to 28 bytes (7 components at 4 bytes each).  This allows us to detect
cases where we did a convergent block load for 1 component (but loaded
a whole vec8), then another load for the next vec8, and combine them
into a single V16 load.  Single component loads aren't the most common,
but convergent loads of a vec2 in one group and a vec3 in another are
quite common, and it makes no sense to do V8+V8 loads instead of V16.

For non-block loads, we allow a max hole of 4 bytes.  This allows the
common case of XYZ_ + XYZ_ loads (where the last component is unread)
to combine into a single larger load.

fossil-db results on Lunarlake:

   Totals:
   Instrs: 146692608 -> 146246432 (-0.30%); split: -0.33%, +0.02%
   Subgroup size: 11100528 -> 11100512 (-0.00%)
   Send messages: 7003425 -> 6862529 (-2.01%); split: -2.01%, +0.00%
   Cycle count: 22396273274 -> 22523048654 (+0.57%); split: -1.08%, +1.64%
   Spill count: 67671 -> 67594 (-0.11%); split: -1.59%, +1.48%
   Fill count: 128999 -> 130223 (+0.95%); split: -1.73%, +2.68%
   Scratch Memory Size: 5986304 -> 6042624 (+0.94%); split: -1.40%, +2.34%
   Max live registers: 48898858 -> 48881655 (-0.04%); split: -0.05%, +0.01%
   Non SSA regs after NIR: 172397792 -> 167577380 (-2.80%); split: -2.80%, +0.00%

   Totals from 451003 (80.87% of 557667) affected shaders:
   Instrs: 134111754 -> 133665578 (-0.33%); split: -0.36%, +0.03%
   Subgroup size: 9039104 -> 9039088 (-0.00%)
   Send messages: 6127775 -> 5986879 (-2.30%); split: -2.30%, +0.00%
   Cycle count: 20306336726 -> 20433112106 (+0.62%); split: -1.19%, +1.81%
   Spill count: 56230 -> 56153 (-0.14%); split: -1.92%, +1.78%
   Fill count: 112920 -> 114144 (+1.08%); split: -1.97%, +3.06%
   Scratch Memory Size: 3769344 -> 3825664 (+1.49%); split: -2.23%, +3.72%
   Max live registers: 43750259 -> 43733056 (-0.04%); split: -0.05%, +0.01%
   Non SSA regs after NIR: 158449343 -> 153628931 (-3.04%); split: -3.04%, +0.00%

   In particular, sends get cut by 20.85% for Borderlands 3 DX12, 13.82%
   on Cyberpunk 2077, 10.75% on Strange Brigade, and 10.20% on Red Dead
   Redemption 2.  Yet, spill/fills remain about the same.

fossil-db results on Alchemist are similar though not quite as good.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32315>
2024-12-03 02:02:33 +00:00
Kenneth Graunke
f88eb48ff2 anv: Don't consider nir_var_mem_global for vectorizer robustness checks
nir_opt_load_store_vectorize checks for potential address wrapping
when vectorizing two loads ("low" and "high").  It looks for cases where
"low" might have a large address, and "high" has a positive offset
which, when added together, could trigger integer wraparound.  The issue
here is that if the large address of "low" was considered out-of-bounds,
adding offset could wrap around to a small address, which might actually
be in-bounds.  Thus, when loaded separately, "low" will fail and trigger
robustness out-of-bound-read behavior, but "high" would read correctly.
When vectorized, the entire load would fail.  This is explicitly tested
for with 32-bit SSBO addresses in the Vulkan CTS.

However, anv's 64-bit global addresses and VMA handling effectively
prevent this case.  Addresses 0-4095 are a reserved page so that if
people try to use 0 as a NULL pointer, it never maps to a valid BO.
That alone guarantees that the above case where "high" gets a small
address would never be in-bounds, so we don't need to check for it.

In fact, we allocate most user allocations out of high addresses,
and have specialized allocation heaps for certain types of GPU data
structures in the lower GB of memory.  For a load to wrap around and
successfully land in the right heap, it would have to load gigabytes.

Disabling this allows load vectorization and overfetching in more cases.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32315>
2024-12-03 02:02:33 +00:00
Kenneth Graunke
da93b13f8b brw: Use nir_combined_align in brw_nir_should_vectorize_mem
Better than open-coding this.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32315>
2024-12-03 02:02:32 +00:00
Lionel Landwerlin
bfcb9bf276 brw: rename brw_sometimes to intel_sometimes
Moving it to intel_shader_enums.h

The plan is to make it visible to OpenCL shaders.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32329>
2024-11-26 13:05:30 +00:00
Marek Olšák
25d4943481 nir: make use_interpolated_input_intrinsics a nir_lower_io parameter
This will need to be set to true when the GLSL linker lowers IO, which
can later be unlowered by st/mesa, and then drivers can lower it again
without load_interpolated_input. Therefore, it can't be a global
immutable option.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32229>
2024-11-20 02:45:37 +00:00
Rhys Perry
45c1280d2c nir_lower_mem_access_bit_sizes: pass access to callback
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31904>
2024-11-13 12:59:26 +00:00
Rhys Perry
61752152f7 nir_lower_mem_access_bit_sizes: add nir_mem_access_shift_method
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31904>
2024-11-13 12:59:26 +00:00
Daniel Schürmann
87cb42f953 treewide: don't lower to LCSSA before calling nir_divergence_analysis()
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30787>
2024-10-24 10:06:17 +00:00
Kenneth Graunke
834b919f6a brw: Optimize 16-bit texture fetches later
At the point we were calling this, we hadn't necessarily cleaned up
derefs via nir_lower_vars_to_ssa, nor movs/vecs via copy propagation,
so it wasn't necessarily easy for this pass to see the actual usage of
the destination.

Moving this later allows us to detect f2f32(txf(...)) and avoid
converting it to a 16-bit txf (why convert with ALU instructions
when the sampler could do it for us?).

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sushma Venkatesh Reddy <sushma.venkatesh.reddy@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31750>
2024-10-22 01:15:10 +00:00
Lionel Landwerlin
97b17aa0b1 brw/nir: rework inline_data_intel to work with compute
This intrinsic was initially dedicated to mesh/task shaders, but the
mechanism it exposes also exists in the compute shaders on Gfx12.5+.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31508>
2024-10-17 19:35:59 +00:00
Lionel Landwerlin
f5d123b977 brw: delay printf lowering
Useful to insert debug traces a bit later in the lowering process (in
particular after load/store vectorization).

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31508>
2024-10-17 19:35:59 +00:00
Marek Olšák
65ace5649b nir: reject unsupported component counts from all vectorize callbacks
If you allow an unsupported component count in the callback for loads,
nir_opt_load_store_vectorize will align num_components to the next supported
vector size, essentially overfetching.

This changes all callbacks to reject it. AMD will enable it in a later commit.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29398>
2024-10-15 05:50:24 +00:00
Marek Olšák
02923e237d nir: add hole_size parameter into the vectorize callback
It will be used to allow merging loads with a hole between them.

Reviewed-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29398>
2024-10-15 05:50:24 +00:00
Lionel Landwerlin
02b124846f brw: fix TGM messages to use cmask lsc opcodes
This is a restriction for TGM.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b55f7716 ("intel/brw: Switch to emitting MEMORY_*_LOGICAL opcodes")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31199>
2024-09-17 09:28:58 +00:00
Lionel Landwerlin
2159e17da0 brw: remove (load|store)_raw_intel
Those are Elk specific intrinsics.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b8f264cfe4 ("intel/brw: Handle load/stores in lsc_op_for_nir_intrinsic()")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31199>
2024-09-17 09:28:58 +00:00
Ian Romanick
447dae7c13 intel/brw: Use nir_opt_generate_bfi
No shader-db changes on any Intel platform.

The "regression" in SEND messages occurs because a loop containing a
SEND is unrolled.

v2: Move after nir_opt_algebraic. Suggested by Georg.

shader-db:

All Intel platforms had similar results. (Meteor Lake shown)
total instructions in shared programs: 19787034 -> 19785933 (<.01%)
instructions in affected programs: 373573 -> 372472 (-0.29%)
helped: 541 / HURT: 6

total cycles in shared programs: 906012612 -> 905626304 (-0.04%)
cycles in affected programs: 58456516 -> 58070208 (-0.66%)
helped: 382 / HURT: 180

fossil-db:

Lunar Lake
Totals:
Instrs: 140671401 -> 140670495 (-0.00%); split: -0.00%, +0.00%
Send messages: 12891430822 -> 12891430834 (+0.00%)
Loop count: 46905 -> 46904 (-0.00%)
Cycle count: 21527511599 -> 21530278999 (+0.01%); split: -0.00%, +0.02%
Spill count: 70728 -> 70766 (+0.05%)
Fill count: 139397 -> 139254 (-0.10%); split: -0.13%, +0.02%
Max live registers: 47512432 -> 47512500 (+0.00%)

Totals from 355 (0.06% of 549270) affected shaders:
Instrs: 878953 -> 878047 (-0.10%); split: -0.18%, +0.08%
Send messages: 19289 -> 19301 (+0.06%)
Loop count: 1243 -> 1242 (-0.08%)
Cycle count: 1434664642 -> 1437432042 (+0.19%); split: -0.06%, +0.25%
Spill count: 15826 -> 15864 (+0.24%)
Fill count: 38454 -> 38311 (-0.37%); split: -0.46%, +0.08%
Max live registers: 52530 -> 52598 (+0.13%)

Meteor Lake and DG2 had similar results. (Meteor Lake shown)
Totals:
Instrs: 152516575 -> 152516147 (-0.00%); split: -0.00%, +0.00%
Send messages: 7491001 -> 7491013 (+0.00%)
Loop count: 47588 -> 47587 (-0.00%)
Cycle count: 17124433133 -> 17126147156 (+0.01%); split: -0.01%, +0.02%
Max live registers: 31854704 -> 31854764 (+0.00%)

Totals from 402 (0.06% of 633223) affected shaders:
Instrs: 839338 -> 838910 (-0.05%); split: -0.09%, +0.04%
Send messages: 20203 -> 20215 (+0.06%)
Loop count: 1243 -> 1242 (-0.08%)
Cycle count: 1327042160 -> 1328756183 (+0.13%); split: -0.11%, +0.24%
Max live registers: 33237 -> 33297 (+0.18%)

Tiger Lake
*** Shaders only in 'before' results are ignored:
fossil-db/steam-native/wolfenstein_youngblood/b8cefe7f700304c4/fs.32/0
from 1 apps: fossil-db/steam-native/wolfenstein_youngblood

Totals:
Instrs: 150549467 -> 150548952 (-0.00%); split: -0.00%, +0.00%
Send messages: 7495582 -> 7495594 (+0.00%)
Loop count: 46605 -> 46604 (-0.00%)
Cycle count: 15472381586 -> 15472247085 (-0.00%); split: -0.00%, +0.00%
Spill count: 59776 -> 59775 (-0.00%)
Fill count: 103475 -> 103464 (-0.01%)
Scratch Memory Size: 2384896 -> 2383872 (-0.04%)
Max live registers: 31760724 -> 31760787 (+0.00%)
Max dispatch width: 5569928 -> 5569912 (-0.00%)

Totals from 525 (0.08% of 632443) affected shaders:
Instrs: 349074 -> 348559 (-0.15%); split: -0.25%, +0.11%
Send messages: 24355 -> 24367 (+0.05%)
Loop count: 849 -> 848 (-0.12%)
Cycle count: 187080291 -> 186945790 (-0.07%); split: -0.19%, +0.12%
Spill count: 483 -> 482 (-0.21%)
Fill count: 1372 -> 1361 (-0.80%)
Scratch Memory Size: 22528 -> 21504 (-4.55%)
Max live registers: 36705 -> 36768 (+0.17%)
Max dispatch width: 6272 -> 6256 (-0.26%)

Ice Lake
Totals:
Instrs: 151804923 -> 151804396 (-0.00%); split: -0.00%, +0.00%
Send messages: 7553216 -> 7553228 (+0.00%)
Loop count: 46196 -> 46195 (-0.00%)
Cycle count: 15099805668 -> 15099533898 (-0.00%); split: -0.00%, +0.00%
Fill count: 103978 -> 103979 (+0.00%)
Max live registers: 32168254 -> 32168323 (+0.00%)

Totals from 527 (0.08% of 637191) affected shaders:
Instrs: 347482 -> 346955 (-0.15%); split: -0.25%, +0.10%
Send messages: 24586 -> 24598 (+0.05%)
Loop count: 849 -> 848 (-0.12%)
Cycle count: 191147758 -> 190875988 (-0.14%); split: -0.16%, +0.02%
Fill count: 1392 -> 1393 (+0.07%)
Max live registers: 37379 -> 37448 (+0.18%)

Skylake
Totals:
Instrs: 140981504 -> 140980647 (-0.00%); split: -0.00%, +0.00%
Cycle count: 14653477192 -> 14653249734 (-0.00%); split: -0.00%, +0.00%
Fill count: 99636 -> 99637 (+0.00%)
Max live registers: 31472062 -> 31472126 (+0.00%)

Totals from 523 (0.08% of 626432) affected shaders:
Instrs: 335551 -> 334694 (-0.26%); split: -0.26%, +0.01%
Cycle count: 178047284 -> 177819826 (-0.13%); split: -0.14%, +0.02%
Fill count: 1100 -> 1101 (+0.09%)
Max live registers: 36734 -> 36798 (+0.17%)

Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31006>
2024-09-13 00:21:00 +00:00
Kenneth Graunke
b8f264cfe4 intel/brw: Handle load/stores in lsc_op_for_nir_intrinsic()
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30828>
2024-09-12 20:54:36 +00:00
Kenneth Graunke
8a6903e50d intel/brw: Rename lsc_aop_for_nir_intrinsic to "op" instead of "aop"
This is going to handle more than atomics shortly.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30828>
2024-09-12 20:54:36 +00:00
Ian Romanick
13332c236b intel/brw: Unconditionally run optimizations after nir_opt_uniform_subgroup
I observed some ray tracing shaders where a resource_intel inside a
loop was non-uniform, and some code was lowered to account for
that. Eventually the loop containing the resource_intel was unrolled,
and the resource_intel became uniform.

For example, nir_opt_uniform_subgroup can transform something like

    con loop {
        con block b5:        // preds: b4 b8
        con 32    %330 = @read_first_invocation (%329)
        con 1     %331 = ieq %330, %329
                         // succs: b6 b7
        if %331 {
            con block b6:        // preds: b5
            con 32    %332 = iadd %120.b, %330
            con 32    %333 = @resource_intel (%125 (0xdeaddeed), %332, %125 (0xdeaddeed), %3 (0x0)) (desc_set=1, binding=2, resource_intel=bindless|non-uniform, resource_block_intel=-1)
            div 32x4  %334 = (float32)txl %333 (texture_handle), %130 (sampler_handle), %327 (coord), %275 (lod), 0 (texture), 0 (sampler)
                             break
                             // succs: b9
        } else {
            con block b7:  // preds: b5, succs: b8
        }
        con block b8:  // preds: b7, succs: b5
    }

into

    con loop {
        con block b5:        // preds: b4 b8
        con 1     %331 = ieq %329, %329
                         // succs: b6 b7
        if %331 {
            con block b6:        // preds: b5
            con 32    %332 = iadd %120.b, %329
            con 32    %333 = @resource_intel (%125 (0xdeaddeed), %332, %125 (0xdeaddeed), %3 (0x0)) (desc_set=1, binding=2, resource_intel=bindless|non-uniform, resource_block_intel=-1)
            div 32x4  %334 = (float32)txl %333 (texture_handle), %130 (sampler_handle), %327 (coord), %275 (lod), 0 (texture), 0 (sampler)
                             break
                             // succs: b9
        } else {
            con block b7:  // preds: b5, succs: b8
        }
        con block b8:  // preds: b7, succs: b5
    }

Notice that %331 is now a tautology. Running brw_nir_optimize again
eliminates the loop.

v2: Add a comment in the code explaining the rationale. Suggested by
Ken. Update the commit message. Suggested by Caio.

shader-db:

Meteor Lake, DG2, and Tiger Lake had similar results. (Meteor Lake shown)
total instructions in shared programs: 19733448 -> 19733330 (<.01%)
instructions in affected programs: 14120 -> 14002 (-0.84%)
helped: 32 / HURT: 3

total cycles in shared programs: 916254496 -> 916226288 (<.01%)
cycles in affected programs: 2035116 -> 2006908 (-1.39%)
helped: 19 / HURT: 13

total spills in shared programs: 5807 -> 5807 (0.00%)
spills in affected programs: 26 -> 26 (0.00%)
helped: 1 / HURT: 1

total fills in shared programs: 6794 -> 6792 (-0.03%)
fills in affected programs: 84 -> 82 (-2.38%)
helped: 1 / HURT: 1

LOST:   1
GAINED: 1

Ice Lake and Skylake had similar results. (Ice Lake shown)
total instructions in shared programs: 20393084 -> 20392971 (<.01%)
instructions in affected programs: 21750 -> 21637 (-0.52%)
helped: 31 / HURT: 4

total cycles in shared programs: 880273065 -> 880247818 (<.01%)
cycles in affected programs: 2546748 -> 2521501 (-0.99%)
helped: 18 / HURT: 9

total spills in shared programs: 4628 -> 4630 (0.04%)
spills in affected programs: 287 -> 289 (0.70%)
helped: 1 / HURT: 2

total fills in shared programs: 5381 -> 5376 (-0.09%)
fills in affected programs: 711 -> 706 (-0.70%)
helped: 2 / HURT: 2

LOST:   1
GAINED: 1

fossil-db:

Meteor Lake and DG2 had similar results. (Meteor Lake shown)
Totals:
Instrs: 151513669 -> 151505520 (-0.01%); split: -0.01%, +0.00%
Send messages: 7459339 -> 7459396 (+0.00%)
Loop count: 49111 -> 47588 (-3.10%)
Cycle count: 17208178205 -> 17201385104 (-0.04%); split: -0.05%, +0.01%
Spill count: 80830 -> 80827 (-0.00%); split: -0.02%, +0.01%
Fill count: 152754 -> 152693 (-0.04%); split: -0.04%, +0.00%
Scratch Memory Size: 4136960 -> 4130816 (-0.15%)
Max live registers: 32016493 -> 32015955 (-0.00%); split: -0.00%, +0.00%

Totals from 672 (0.11% of 630198) affected shaders:
Instrs: 1352428 -> 1344279 (-0.60%); split: -0.78%, +0.17%
Send messages: 54302 -> 54359 (+0.10%)
Loop count: 6124 -> 4601 (-24.87%)
Cycle count: 1260266379 -> 1253473278 (-0.54%); split: -0.69%, +0.16%
Spill count: 15967 -> 15964 (-0.02%); split: -0.09%, +0.08%
Fill count: 36245 -> 36184 (-0.17%); split: -0.18%, +0.01%
Scratch Memory Size: 740352 -> 734208 (-0.83%)
Max live registers: 50699 -> 50161 (-1.06%); split: -1.45%, +0.39%

Tiger Lake, Ice Lake, and Skylake had similar results. (Tiger Lake shown)
Totals:
Instrs: 149976046 -> 149971100 (-0.00%); split: -0.00%, +0.00%
Subgroup size: 7685264 -> 7685256 (-0.00%)
Cycle count: 15566401168 -> 15566405478 (+0.00%); split: -0.00%, +0.00%
Spill count: 61238 -> 61240 (+0.00%)
Fill count: 107301 -> 107289 (-0.01%)
Max live registers: 31992969 -> 31993857 (+0.00%); split: -0.00%, +0.00%

Totals from 553 (0.09% of 629912) affected shaders:
Instrs: 557027 -> 552081 (-0.89%); split: -0.90%, +0.01%
Subgroup size: 8648 -> 8640 (-0.09%)
Cycle count: 150154496 -> 150158806 (+0.00%); split: -0.23%, +0.24%
Spill count: 181 -> 183 (+1.10%)
Fill count: 440 -> 428 (-2.73%)
Max live registers: 33698 -> 34586 (+2.64%); split: -0.02%, +2.65%

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30251>
2024-08-30 03:39:31 +00:00
Ian Romanick
65eb7ed5fc intel/brw: Run intel_nir_lower_conversions only after brw_nir_optimize
Without this, the next commit tiggers assertions.

v2: Unconditionally do the lowering after brw_nir_optimize. Suggested by
Caio.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> [v1]
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30251>
2024-08-30 03:39:31 +00:00
Jesse Natalie
03655dfda1 compiler, vk: Support subgroup size of 4
Relax the assert and assign it an enum value

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30876>
2024-08-29 03:30:31 +00:00
Kenneth Graunke
6a292c2699 intel: Fix bad align_offset on global_constant_uniform_block_intel
We were specifying align_offset = 64 and align_mul = 64, which is
invalid.  nir_combined_align() asserts that align_offset < align_mul.

Our intention here is to perform cacheline-aligned (64B-aligned) block
loads, so we should set align_mul = 64 and can leave align_offset = 0.

Fixes: fbafa9cabd ("intel/nir: remove load_global_const_block_intel intrinsic")
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30755>
2024-08-21 20:44:57 +00:00
Lionel Landwerlin
fbafa9cabd intel/nir: remove load_global_const_block_intel intrinsic
load_global_constant_uniform_block_intel is equivalent in terms of
loading, then for the predicate we just do a bcsel afterward in places
where that is required.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30659>
2024-08-16 11:12:39 +00:00