What does the change do after sanization if any.
Delete this section if not applicable.
Acked-by: ChuanYu Tseng <ChuanYu.Tseng@amd.com>
Signed-off-by: Roy Chan <roy.chan@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35012>
[HOW]
Some clients of vpelib requires additional operations to be implemented.
Implemented support for new firmware operations.
Reviewed-by: Roy Chan <Roy.Chan@amd.com>
Reviewed-by: Jesse Agate <Jesse.Agate@amd.com>
Acked-by: ChuanYu Tseng <ChuanYu.Tseng@amd.com>
Signed-off-by: Okenczyc, Andrzej <andrzej.okenczyc@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35012>
Add destination and source stream mode
[WHY]
In the new version, we add the two alpha fill mode
[HOW]
Add the two enum first
Reviewed-by: Brendan Steve Leder <BrendanSteve.Leder@amd.com>
Reviewed-by: Tomson Chang <Tomson.Chang@amd.com>
Acked-by: ChuanYu Tseng <ChuanYu.Tseng@amd.com>
Signed-off-by: Jude Shih <shenshih@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35012>
[WHY]
The KWS hit the words in the vpelib as forbidden
[HOW]
replace it with proper ones
Reviewed-by: Tomson Chang <Tomson.Chang@amd.com>
Reviewed-by: Tiberiu Visan <Tiberiu.Visan@amd.com>
Acked-by: ChuanYu Tseng <ChuanYu.Tseng@amd.com>
Signed-off-by: Jude Shih <shenshih@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35012>
[WHY]
- Need to implement code for new version
- There are some format changes in new version
[HOW]
- Add plane descriptor
- Add plane descriptor patch
- Add command builder
- Restructure the code base to apply for multiple version
Reviewed-by: Krunoslav Kovac <Krunoslav.Kovac@amd.com>
Reviewed-by: Tomson Chang <Tomson.Chang@amd.com>
Acked-by: ChuanYu Tseng <ChuanYu.Tseng@amd.com>
Signed-off-by: Jude Shih <shenshih@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35012>
No such DXGI_FORMAT, nor is there space to squeeze in alpha.
Reviewed-by: Navid Assadian <Navid.Assadian@amd.com>
Reviewed-by: Jesse Agate <Jesse.Agate@amd.com>
Acked-by: ChuanYu Tseng <ChuanYu.Tseng@amd.com>
Signed-off-by: Krunoslav Kovac <Krunoslav.Kovac@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35012>
[WHY]
There is potential memory leak from vpe_alloc_segment_ctx.
This memory leak occurs only in multi-frame VPE tests where
between vpe_create and vpe_destroy, multiple calls are made
to vpe_check_support that allocates new segment context without
releasing the old one.
[HOW]
Allocate segment_ctx only when it is not already allocated. If it is
already allocated, check whether re-allocation is needed. If not, skip
the allocation.
Signed-off-by: Phoebe Chen <phoebe.chen@amd.com>
Reviewed-by: Roy Chan <Roy.Chan@amd.com>
Reviewed-by: Jesse Agate <Jesse.Agate@amd.com>
Acked-by: ChuanYu Tseng <ChuanYu.Tseng@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35012>
Update BKGR API
Change bg generation code so bg gen isn't hard-coded to stream 0, as
certain cases result in bg being generated at different stream.
Reviewed-by: Roy Chan <Roy.Chan@amd.com>
Reviewed-by: Evan Damphousse <Evan.Damphousse@amd.com>
Acked-by: ChuanYu Tseng <ChuanYu.Tseng@amd.com>
Signed-off-by: Leder, Brendan Steve <BrendanSteve.Leder@amd.co>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35012>
Similar to indirect draw barrier, need similar fixups for conditional
rendering access.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Cc: mesa-stable
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34956>
When the hardware doesn't natively support 32-bit predication, the
driver has a fallback which allocates a 64-bit predicate to the upload
BO in order to copy the original value.
But when conditional rendering is enabled in the stateCommandBuffer
which is used by preprocess() and the execute() is recorded also in the
stateCommandBuffer. If the preprocess() is recorded in a different
cmdbuf which is submitted before the cmdbuf that contains execute(),
the fallback (ie. alloc + COPY_DATA) will be performed after. This would
cause the predicate value to be always 0.
To fix that, keep track of the user predication VA which is the only
VA that needs to be used by DGC because it reads 32-bit from the shader.
This fixes a very weird corner case with vkd3d-proton.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13143
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34953>
This optimization used to optimize the allocated space for descriptors
when immutable samplers are equal. Though, this was basically broken :
- descriptor copies were broken for combiner image sampler (or sampler)
with equal immutable samplers because 96 bytes were copied instead of
64 bytes (cf. the linked ticket). This could be fixed but it's not
worth it.
- the value returned by vkGetDescriptorLayoutSupport() was broken, it
should have been 96 with no immutable samplers (or when they aren't
equal)
This optimization was also not applied for descriptor buffers which is
the default for vkd3d-proton and Zink. DXVK doesn't use db but it
doesn't use immutable samplers, so basically only native vulkan games
would be concerned.
Note that immutable samplers would still be inlined in shaders if no
indirect access which should be 99.9% of the usecase.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11165
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34928>
In a scenario where the viewports/scissors are a dynamic state but the
count is static (ie. updated when a graphics pipeline is bound), the
driver wasn't considering that and it was re-emitting the previous
number of viewports/scissors.
This fixes rendering issue with Blender.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13127
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34921>
The hardware requires a power of two bpe. To do that, the driver
needs to adjust the pitch/offset/extent based on a texel scale factor
which only applies to 96-bits formats.
This fixes new VKCTS coverage.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34927>
This patch changes the update code to launch 8 invocations for every
internal node. The internal nodes update their child leaf nodes using
the geometry index and primitive index stored inside the primitive node.
Processing 8 child nodes in parallel is faster than looping over them.
Moving to one dispatch that updates all nodes in one go lets us get rid
of atomics and will also enable updatable BVHs to use pair compression.
Improves Elden Ring (high settings, max RT settings, 1080p) by around
10%.
Reviewed-by: Natalie Vock <natalie.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34601>
During the maintenance, and proably the previous MR to the first attempt
to merge, fixed a failing test without testing on fluster because the
farm was disabled.
Signed-off-by: Sergi Blanch Torne <sergi.blanch.torne@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34922>
For coherent/volatile access, this would be too high for vector access.
Even when we didn't set the alignment, LLVM seemed to assume too high of
an alignment for 8/16-bit vector access.
Fixes generated_tests/cl/vload/vload-char-constant.cl
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Michel Dänzer <mdaenzer@redhat.com>
Backport-to: 25.0
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34903>
This assumes that the start of the load is 32-bit aligned.
For example, a vec3 16-bit store with align_offset=2 should split off the
first component, not the last.
This probably also fixed splitting with 8-bit stores.
Fixes arb_copy_buffer-overlap
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Michel Dänzer <mdaenzer@redhat.com>
Backport-to: 25.0
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34903>