We need to create companion RCS engine when there is CCS/BCS engine
creation requested.
v2:
- Factor out anv_xe_create_engine code in create_engine (Jose)
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23661>
This enables us to create more logical engines than HW engines are
available. This also brings the uAPI usage closer to what is happening
on Xe.
Rework: (Sagar)
- Correct exec_flag at the time of submission
- Handle device status check
- Set queue parameters
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23661>
In future patches, we will be creating a separate companion RCS engine
and each engine is created with it's own address space, and we really
don't want. CCS and RCS engine writes should be visible to each other in
order to get the wait/signal mechanism working.
v2:
- Move drm_i915_gem_context_create_ext_setparam out of if block (Lionel)
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23661>
If we have valid companion RCS command buffer, we should
end/destroy/reset in the same fashion as of main command buffer.
v2:
- Add lock around anv_cmd_buffer_destroy (Sagar)
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23661>
Since we are going to have companion RCS command buffer, we need to
end/destroy/reset companion RCS command buffer similar to main (CCS/BCS)
command buffer.
It's better to split out common code into helper function so that we can
use it later in this series.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23661>
This helper takes the main command buffer as input and then create a
companion RCS command buffer.
v2:
- Rename anv_get_render_queue_index helper to
anv_get_first_render_queue_index (Jose)
- Rename RCS command buffer to companion RCS command buffer (Lionel)
- Add early return in anv_get_first_render_queue_index (Lionel)
- Add lock around the function (Jose)
- Move companion rcs command pool creation in device create (Sagar)
- Reset companion RCS cmd buffer (Sagar)
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23661>
This way when blorp changes the 3DSTATE_BLEND_STATE_POINTERS, we can
just reemit the prior Vulkan state without repacking any of the values
in the BLEND_STATE structure.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24536>
A single Vulkan state can map to multiple fields in different GPU
instructions. This change introduces the bottom half of a simplified
emission mechanism where we do the following :
Vulkan runtime state
|
V
Intermediate driver state
|
V
Instruction programming
This way we can detect that the intermediate state didn't change and
avoid HW instruction emission.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24536>
The goal of this change it to move away from a single batch buffer
containing all kind of pipeline instructions to a list of instructions
we can emit separately.
We will later implement pipeline diffing and finer state tracking that
will allow fewer instructions to be emitted.
This changes the following things :
* instead of having a batch & partially packed instructions, move
everything into the batch
* add a set of pointer in the batch that allows us to point to each
instruction (almost... we group some like URB instructions,
etc...).
At pipeline emission time, we just go through all of those pointers
and emit the instruction into the batch. No additional packing is
involved.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24536>
We'll use this later to know when to reemit
3DSTATE_STREAMOUT::ForceRendering
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24536>
Leave the static part in genX_pipeline.c and only repack the dynamic
part in genX_gfx_state.c
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24536>
We can reduce the amount of packing we do by only packing the dynamic
part.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24536>
gfx8_cmd_buffer.c does not apply to gfx8 anymore for instance, it can
also be included in all builds.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24536>
Useful when you want to compare 2 batches with different ordering in
instruction emission. Also when the driver tries to avoid re-emitting
state.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24536>
Instead of having that function do only merging of 2 sets of dwords,
it can also do the packing of the new dynamic values. This saves us a
bunch of local structures to declare and calling the packing functions
ourselves.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24536>
This bit is set in the dynamic state emission. This is currently not
breaking anything because LEADING=0.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 71ebd9b9d7 ("anv,hasvk: respect provoking vertex setting on geometry shaders")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24536>
This fix is more relevant to MR !20593. Normally when sorting the
number of nodes will be equivalent today, so this bug will not be
encountered. But in !20593, we can shrink (--import) or grow the
number of elements (--flatten) when the genxml_import.py tool is used.
Fixes: e60a0b1616 ("intel/genxml: Move sorting & writing into GenXml class")
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24902>
When importing or flattening genxml with the genxml_import.py script
in MR !20593, it can lead to the tail portion of xml items differing
in whitespace.
If we strip the trailing and leading whitespace from the tail string,
and the strings are equivalent, then we can consider the xml items to
be equivalent.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24903>
Rework:
* Split clflushopt into a separate file as recommended by Ken.
If we enable -mclflush on all driver source compilation, then
gcc may insert uses of it on processors that don't support it.
* Add uintptr_t casting to cpu_caps->cacheline usage
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22379>
Add a driconf to force the swapchain size to match
`VkSurfaceCapabilities2KHR::currentExtent` as a workaround for
misbehaved games
Fixes: 6139493ae3 ("vulkan/wsi: return VK_SUBOPTIMAL_KHR for sw/x11 on window resize")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24818>
nir_lower_tex can lower tg4 coords into tg4 offset which on DG2+ we
also need to lower into constant offsets.
Unfortunately the nir_lower_tex pass is not able to lower the
instructions it itself generates, so the easy fix for when
nir_lower_tex lowers tg4 coords into tg4 offsets is to rerun the pass.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9735
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Tested-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25015>
This was left unused after 624ac55721 ("anv: move total_batch_size to
anv_batch"). We're now going to use it to store the total amount of
commands written in a command buffer.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24628>
This name is confusing, the real thing it represents is the allocated
amount of batch space.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24628>
When MSAA is enabled, instead of using BLENDFACTOR_ZERO use CONST_COLOR,
CONST_ALPHA and supply zero by using blend constants.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24714>
Add unittest to test conversion of data from linear to
Tile-4 format based on bit swizzling conversion info
mentioned in Bspec.
Signed-off-by: Aditya Swarup <aditya.swarup@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13391>
Add memcpy function to convert linear data to Tile 4 format.
Tile 4 format consists of 4KB block divided into chunks of 512B.
Each 512B chunk/block is comprised of 8 64B blocks arranged in
Y-tile format.
Signed-off-by: Aditya Swarup <aditya.swarup@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13391>
Add unittests for linear to tiled and tiled to linear texture
conversions for Ytile. The test prints the source/output buffer
in hex format with debug flags to verify the result.
Linear to tile conversion fills the linear buffer with values
based on the OWORD index number i.e., OWORD3 will contain
all values filled as 0x03 and
OWORD3 = 0x03030303030303030303030303030303.
The Y-tile to Linear tile conversion uses a similar logic to place
the tiled values in a manner that will result in a linear buffer with
OWORDs filled according to index number as mentioned above.
Signed-off-by: Aditya Swarup <aditya.swarup@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13391>