v2: squash with Timur Kristof's commit
Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
By optimizing the shader before inlining, we avoid having to redo this
work for each inlined copy of a function. It should also reduce the
memory consumption a bit.
This cuts the KHR-GL46.arrays_of_arrays_gl.SubroutineFunctionCalls2
runtime by 25% on my Icelake. That test compiles many shaders, which
contain large types (dmat4) and division (expensive operations).
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
[27/31] Compiling C object 'src/gallium/drivers/etnaviv/df32d18@@etnaviv@sta/etnaviv_compiler_nir.c.o'.
In file included from ../../src/gitlab_mesa/src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c:552:
../../src/gitlab_mesa/src/gallium/drivers/etnaviv/etnaviv_compiler_nir_emit.h: In function 'ra_assign':
../../src/gitlab_mesa/src/gallium/drivers/etnaviv/etnaviv_compiler_nir_emit.h:903:9: warning: unused variable 'ok' [-Wunused-variable]
bool ok = ra_allocate(g);
^~
../../src/gitlab_mesa/src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c: In function 'etna_compile_shader_nir':
../../src/gitlab_mesa/src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c:663:9: warning: unused variable 'ok' [-Wunused-variable]
bool ok = emit_shader(c->nir, &options, &v->num_temps, &num_consts);
^~
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
Test that found this: dEQP-VK.geometry.layered.1d_array.secondary_cmd_buffer
Fixes: 49e6c2fb78 "radv: Store color/depth surface info in attachment info instead of framebuffer."
Reviewed-by: Dave Airlie <airlied@redhat.com>
The version bump adds a proper features struct.
Fixes: d10de25309 "anv: Implement VK_EXT_subgroup_size_control"
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Can result in different shaders.
Fixes: 8a86908e9a "radv/gfx10: add Wave32 support for vertex, tessellation and geometry shaders"
Reviewed-by: Dave Airlie <airlied@redhat.com>
Instead of having the three values everywhere. This is also more
future proof if we want the driver to make those decisions eventually.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Intel drivers are not using this anymore, and turnip still don't have
Compute Shaders, so won't make a difference to stop using this option.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Rob Clark <robdclark@chromium.org>
Instead of asking spirv_to_nir to lower the workgroup (shared memory)
to offsets, keep them as derefs longer, then lower it later on.
Because Workgroup memory doesn't have explicit offsets, we need to set
those using nir_lower_vars_to_explicit_types before calling the I/O
lowering pass.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Fixes: 8ae6667992 ("intel/perf: move query_object into perf")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Mark Janes <mark.a.janes@intel.com>
This is the first call that provides the iris context to the monitor
implementation. On the first call, use the iris context to initialize
the monitor context.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
With this commit, Iris will report that AMD_performance_monitor is
supported, and will allow the caller to query the available metrics.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This file was moved from gallium so drop depending on gallium headers.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Eric Engestrom <eric.engestrom@intel.com>