Brian Paul
b210ffaadf
disable a warning
2005-10-03 16:10:35 +00:00
Brian Paul
b1e8471898
added a few calls to _mesa_update_framebuffer_visual()
2005-10-03 16:10:21 +00:00
Brian Paul
aefe0dabec
finish up some missing code
2005-10-03 16:10:02 +00:00
Ian Romanick
758c5b9a7e
Change the 'count' for COMPRESSED_TEXTURE_FORMATS from "?" to "-1". This
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signals to the script (glX_proto_size.py) that generates the server-side
size functions that a handcoded query is needed to determine the data size.
Also do s/FOG_COORD_SOURCE/FOG_COORD_SRC/.
When initializing the count in glx_enum::__init__, cast the local property
to int. Thanks to Python's dynamic typing, if this isn't done the type of
stored count will be a string instead of an int.
2005-10-03 15:05:53 +00:00
Ian Romanick
44db6d7cb8
Remove the non-existant --get-alias-set option from the help text.
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Update printPixelFunction (which is only used to generate code for the
server-side) to use the correct method for obtaining the dimensions of the
image parameter to a function.
Only use byteswap.h when building generated code on Linux. Elsewhere use
the (horrible!) macros from X11/misc.h.
Make sure that enums associated with the generic "Get" function get applied
to GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.
2005-10-03 14:59:35 +00:00
Brian Paul
4218cddfb1
add error checks for framebuffer completeness
2005-09-28 16:20:47 +00:00
Brian Paul
a4e35c21d2
check for framebuffer completeness, code clean-up
2005-09-28 15:46:13 +00:00
Brian Paul
5d63323d34
tweak glAccum error checking
2005-09-27 16:10:36 +00:00
Brian Paul
291911aeb5
generate GL_INVALID_OPERATION in glAccum if read/draw buffers aren't the same
2005-09-27 15:52:19 +00:00
Brian Paul
2e95fdc5d8
glDraw/CopyPixels of stencil data didn't obey the stencil write mask. Fixed.
2005-09-26 23:05:33 +00:00
Ian Romanick
97790948f6
Enable GL_ARB_texture_mirrored_repeat on Savage4. Refactor the code that
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sets the texture wrap mode and texture filter mode for Savage4 to the new
functions savage4_set_wrap_mode and savage4_set_filter_mode.
This was tested with texwrap and tunnel.
2005-09-26 22:01:32 +00:00
Brian Paul
a882648023
Added XMesaDrawable to xmesa_renderbuffer. Use it in a few places instead
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of the XMesaPixmap field to avoid some X server-side issues with casting.
2005-09-26 00:36:44 +00:00
Brian Paul
5bad790e56
fast xor line function from trunk
2005-09-23 13:49:06 +00:00
Brian Paul
718bd385ed
fix clipped glReadPixels bug
2005-09-23 02:16:20 +00:00
Brian Paul
25a9c9f370
Bring in gl_renderbuffer wrapping fix from trunk.
2005-09-23 01:27:07 +00:00
Brian Paul
c72b2fb2db
s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv()
2005-09-21 21:19:07 +00:00
Brian Paul
5a6ce051ef
remove some old debug code
2005-09-21 02:48:27 +00:00
Brian Paul
5919aec5c3
Fix potential segfault when trying to read pixels outside renderbuffer bounds.
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Use _swrast_get_values() which does clipping.
2005-09-16 21:15:02 +00:00
Brian Paul
e41ea35fee
print version with debug info
2005-09-13 14:49:37 +00:00
Roland Scheidegger
2376438410
add _tnl_arb_vertex_program_stage to all drivers which already have _tnl_vertex_program_stage. Fixes crashes when using vertex programs. Tested on r200 only (fix by Keith Whitwell)
2005-09-09 23:30:51 +00:00
Brian Paul
1f6892527b
don't generate selection hits for glBitmap, glDraw/CopyPixels. Misc clean-ups
2005-09-09 16:41:02 +00:00
Roland Scheidegger
e5f6f26c87
fix wrong fallback bit being set when ARB_vertex_program is enabled. Add missing fallback string for ARB_vertex_program. Disable ARB_vertex_program by default (just plain doesn't work). In fact, maybe it should be thrown out altogether in this branch?
2005-09-09 12:50:20 +00:00
Brian Paul
e14b3baca0
check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few places
2005-09-08 15:28:58 +00:00
Brian Paul
5eb129de76
fix precision problem in depth clearing (bug 4395)
2005-09-08 13:55:34 +00:00
Brian Paul
3f27b6ffeb
fudge set_component_sizes() a bit, see comments
2005-09-03 17:33:55 +00:00
Dave Airlie
7b56e1a443
port over fix from unstable branch to fix miniglx
2005-08-31 01:25:24 +00:00
Alan Hourihane
cfaac5dc4f
drmUnmap correct size
2005-08-30 20:38:03 +00:00
Alan Hourihane
1e5c3e977f
move via_dri.h to server as when X is building it's pulled from the DDX.
2005-08-30 19:44:35 +00:00
Alan Hourihane
831b4143f7
define Bool for solo builds
2005-08-30 19:22:04 +00:00
Alan Hourihane
b26b565f91
Fixes from https://bugs.freedesktop.org/attachment.cgi?id=3077
2005-08-30 19:15:04 +00:00
Alan Hourihane
db70c3f9b6
remove drmAddress
2005-08-29 15:26:57 +00:00
Brian Paul
453eb90128
fix a few proxy color table bugs (bug 4270)
2005-08-28 17:12:15 +00:00
Adam Jackson
cb505bf744
/dri/msg
2005-08-26 17:52:25 +00:00
Alan Hourihane
133112c71a
fix the scripts for cygwin & mingw changes
2005-08-26 09:38:23 +00:00
Brian Paul
89ea47182d
don't compile debug code (bug 4242: rand undefined)
2005-08-25 19:43:54 +00:00
Alan Hourihane
2efe639f26
fix build problems on cygwin & mingw
2005-08-25 18:17:59 +00:00
Brian Paul
b19ec5009f
fix segfault in Fake_glXCreatePBuffer(), bug 4235
2005-08-25 14:07:40 +00:00
Brian Paul
5a1fb7db0e
also check for texture border in sample_linear_2d()
2005-08-25 03:03:32 +00:00
Dave Airlie
f16fbf03bd
fix miniglx for new event size check in the drivers
2005-08-24 05:03:03 +00:00
Brian Paul
ec0c42a3be
GLw demo doesn't belong here
2005-08-23 14:49:30 +00:00
Brian Paul
cee416863f
set version to 6.4
2005-08-22 14:29:17 +00:00
Brian Paul
dfb6c56ed8
added GL_X_RENDERABLE to glXChooseFBConfig (bug 4181)
2005-08-22 14:28:19 +00:00
Brian Paul
dcf14aa3a7
bump version to 6.5
2005-08-22 14:27:33 +00:00
Adam Jackson
8fcd1e0287
Convert libGL and DRI drivers to require libdrm.
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libdrm can be had from:
http://people.freedesktop.org/~ajax/libdrm/
2005-08-19 20:20:03 +00:00
Ian Romanick
2ae5645115
Fix a realloc problem with indirect vertex arrays. The actual head pointer
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wasn't tracked and used for the realloc, so it tended to explode.
2005-08-19 18:53:26 +00:00
Alan Hourihane
d912f6cfe3
Commit missing piece from Egbert's 32/64 bit patches
2005-08-19 16:07:33 +00:00
Ian Romanick
f7eb54a12f
Enable ARB_texture_compression. The code has been in place for a long time,
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but, for whatever reason, the extension wasn't enabled.
Add some comments to i810ChooseTextureFormat. There's some strangeness with
i810 texture formats.
2005-08-19 00:48:25 +00:00
Ian Romanick
e0029b33ef
Add support for NV_blend_square. This was tested with
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progs/tests/blendsquare.
2005-08-18 22:27:37 +00:00
Ian Romanick
ab5be2c5f7
Make sure extension entry point offsets are properly initialized. This is
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primarilly needed to support functions that are internally implemented using
extension entry points (e.g., glBlendFunc uses glBlendFuncSeparate).
2005-08-18 22:16:46 +00:00
Ian Romanick
61ac29e7c6
Don't try to update hardware texture fields if there is no hardware texture.
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This can happen when all the texture enables for a texture unit are disabled.
This fixes bugzilla #3195 .
2005-08-18 20:01:01 +00:00