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check for framebuffer completeness, code clean-up
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5d63323d34
commit
a4e35c21d2
2 changed files with 13 additions and 21 deletions
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@ -1,6 +1,6 @@
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/*
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* Mesa 3-D graphics library
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* Version: 6.4
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* Version: 6.5
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*
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* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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*
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@ -55,7 +55,6 @@ void GLAPIENTRY
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_mesa_Accum( GLenum op, GLfloat value )
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{
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GET_CURRENT_CONTEXT(ctx);
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GLuint xpos, ypos, width, height;
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
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switch (op) {
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@ -84,29 +83,21 @@ _mesa_Accum( GLenum op, GLfloat value )
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}
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if (ctx->NewState)
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_mesa_update_state( ctx );
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_mesa_update_state(ctx);
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if (ctx->RenderMode != GL_RENDER) {
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/* no-op */
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if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
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_mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
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"glAccum(incomplete framebuffer)");
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return;
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}
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/* Determine region to operate upon. */
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if (ctx->Scissor.Enabled) {
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xpos = ctx->Scissor.X;
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ypos = ctx->Scissor.Y;
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width = ctx->Scissor.Width;
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height = ctx->Scissor.Height;
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if (ctx->RenderMode == GL_RENDER) {
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GLint x = ctx->DrawBuffer->_Xmin;
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GLint y = ctx->DrawBuffer->_Ymin;
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GLint width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
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GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
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ctx->Driver.Accum(ctx, op, value, x, y, width, height);
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}
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else {
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/* whole window */
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xpos = 0;
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ypos = 0;
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width = ctx->DrawBuffer->Width;
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height = ctx->DrawBuffer->Height;
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}
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ctx->Driver.Accum( ctx, op, value, xpos, ypos, width, height );
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}
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@ -1,6 +1,6 @@
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/*
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* Mesa 3-D graphics library
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* Version: 6.3
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* Version: 6.4
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*
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* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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*
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@ -144,6 +144,7 @@ _mesa_initialize_framebuffer(struct gl_framebuffer *fb, const GLvisual *visual)
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}
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fb->Delete = _mesa_destroy_framebuffer;
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fb->_Status = GL_FRAMEBUFFER_COMPLETE_EXT;
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compute_depth_max(fb);
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}
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