All flags are now gone, so we can stop storing and passing this around.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Nobody ever set the flag, which makes this dead code.
v2: Leave the ureg_DECL_fs_input_cyl function in place, even though it's
unused, since VMWare uses it for their internal projects.
Reviewed-by: Eric Anholt <eric@anholt.net>
GLSL doesn't use the program code anymore. Accordingly, there were no
consumers of these flags, so there's no need to define them.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
These were only part of NV_fragment_program, so we can kill them.
The fact that PROGRAM_NAMED_PARAM appears in r200_vertprog.c is rather
comedic, but also demonstrates that people just spam the various types
of parameters everywhere because they're confusing.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Without NV programs, there's no need for the compatible_program_targets
function. A simple (non-)equality check will do.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Also remove a leftover remnant from NV_vertex_program.
v2: Update for Imre's get changes.
Reviewed-by: Brian Paul <brianp@vmware.com> [v1]
Reviewed-by: Eric Anholt <eric@anholt.net> [v1]
Previously, Mesa used nvprogram.c's _mesa_GetVertexAttribPointervNV()
function to implement this GL call. There was also a second
implementation in varray.c, _mesa_GetVertexAttribPointervARB(), which
was entirely unused.
The varray.c variant has an additional assertion and checks the index
against ctx->Const.VertexProgram.MaxAttribs rather than
MAX_VERTEX_GENERIC_ATTRIBS. However, that variable is defined to the
same value, so it should be fine.
This will allow us to kill the duplicate function.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Also kill the resulting dead code for display list handling.
v2: Also kill dlist's OPCODE_REQUEST_RESIDENT_PROGRAMS_NV.
Reviewed-by: Brian Paul <brianp@vmware.com> [v1]
Reviewed-by: Eric Anholt <eric@anholt.net>
The NamedParameter functions were introduced in NV_fragment_program, and
are not shared with any other extensions.
Although this patch appears to remove the LocalParameter functions, it
does not: the ARB_fragment_program section also set them up. Now we
simply initialize them a single time.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
No hardware drivers support this, it's obsolete, and unlikely to be
useful without NV_vertex_program, which is gone now.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
dri2DrawableGetMSC(), dri2WaitForMSC() and dri2WaitForSBC() were
inadvertently changed to return 0 on success. This resulted in the callers
returning an error to the client.
Restore the previous behavior and also check that the reply pointers are
valid before accessing them.
Reviewed-by: Eric Anholt <eric@anholt.net>
Note that _mesa_GetVertexAttribPointervNV() is actually
glGetVertexAttribPointerv(), which operates on the generic attributes. The
geometry shader initialization looks like arbitrary cruft to me.
Reviewed-by: Brian Paul <brianp@vmware.com>
Note that the MAP2 getters were missing from the implementation. Neat.
v2: Rebase on top of get.c changes.
Reviewed-by: Brian Paul <brianp@vmware.com> (v1)
It wasn't supported in hardware, and the comments in the code indicated no
known uses (similar to my experience on Intel) and a possible intent to remove
it.
Reviewed-by: Brian Paul <brianp@vmware.com>
We were holding on to this code because we were aware that NWN 1 had some
support for vertex programs -- no other linux programs I've come across would
use it (since other software also has ARB_vp or GLSL support). Only, it turns
out that NWN doesn't even give us any vertex programs. Given that we have
known issues where the extension has never been fully supported, just give up
on it.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=46795
Reviewed-by: Brian Paul <brianp@vmware.com>
- stopped using util_color
- reformatted to occupy less characters per line.
- used memcpy for the border color
- used pipe_color_union in the state structure