Dan Nicholson
c05aa5ec4c
specify app lib dependencies in Makefiles (patch 1/3)
2007-10-29 09:03:01 -06:00
Zou Nan hai
6ef27b88e6
Merge branch '965-glsl'
...
Conflicts:
src/mesa/drivers/dri/i965/brw_sf.h
src/mesa/drivers/dri/i965/intel_context.c
2007-10-26 15:39:50 +08:00
Dan Nicholson
8578534f48
Ignore new programs
2007-10-25 11:34:16 -07:00
Brian
55d4f32fc2
fix assorted bugs, works now
2007-10-24 13:55:22 -06:00
Kristian Høgsberg
a074857cdc
glxinfo: Try creating a GLX context using an fbconfig if no visuals are available.
2007-10-18 15:19:38 -04:00
Ian Romanick
b961eccc92
Support cards that have ARB_fp but not ARB_shadow.
2007-10-17 16:25:39 -07:00
Kristian Høgsberg
aad5c0fdc7
pbutil: Do not require GLX_SGIX_pbuffer for fbconfig only-functions.
2007-10-17 17:04:59 -04:00
Kristian Høgsberg
a5b4bb393f
glxinfo: Also print number of fbconfigs.
2007-10-17 15:06:11 -04:00
Kristian Høgsberg
87966baa8d
Fixup a couple of thinkos in glxinfo changes.
2007-10-17 10:15:10 -04:00
Kristian Høgsberg
791ad0e77f
Implement support for printing glx fbconfigs in glxinfo.
2007-10-16 16:07:52 -04:00
Kristian Høgsberg
f7d1d554b1
glxinfo: Only print visuals that actually support GLX.
2007-10-16 16:07:52 -04:00
Kristian Høgsberg
c095f7e46a
Do XSync() before resetting error handler.
2007-10-13 18:46:01 -04:00
Brian
72c888869f
Example of cooperative rendering into one window by two processes
2007-10-11 18:25:12 -06:00
Brian
f1104b079f
New glxsnoop demo to display another window's z/stencil/back buffer.
2007-10-11 16:39:02 -06:00
Brian
03ff9c96bf
replace 'brick' with correct program name in printfs
2007-10-10 10:56:48 -06:00
Dan Nicholson
b182613f2f
Ignore more generated files in progs/
...
Many of the directories in progs/ were missing .gitignore files or
were tracking generated files. This patch is basically the process of
running `make' in each directory and then finding the untracked files
with `git-ls-files -o --exclude-per-directory=.gitignore'. The existing
files were also sorted.
2007-10-10 08:44:58 -06:00
Dan Nicholson
2a3e33865d
add support for LDFLAGS env var
2007-09-28 18:42:21 -06:00
Eric Anholt
56af8fd00f
Fix progs/tests/ build with BSD make.
2007-09-24 10:26:56 -07:00
Eric Anholt
b74140db66
Update .gitignore for tests and xdemos.
2007-09-24 10:26:40 -07:00
Eric Anholt
9bb0d628b8
Just use stddef.h to get ptrdiff_t instead of obsolete malloc.h.
2007-09-24 10:22:31 -07:00
Eric Anholt
45899a494c
Update .gitignore for demos.
2007-09-19 10:51:07 -07:00
Brian
bb4a9b2dce
added copypix.c test (test glCopyPixels w/ pixel zoom)
2007-09-14 09:59:08 -06:00
Brian
24cd84162e
clean-up (see bug 12317)
2007-09-10 08:37:09 -06:00
Brian
3a484cd794
added --noclear option to demonstrate rendering without glClear
2007-08-27 12:00:19 -06:00
Xiang, Haihao
5dab3bf4bc
xdemo case: Wei Wang's patch for bug#9759
2007-08-14 11:39:23 +08:00
Brian
e45b40381c
parse standard -geometry option
2007-08-07 22:02:27 +01:00
Ingo Molnar
4a8ad16ec0
glxgears: Add an x/y window size parameter.
2007-08-07 09:57:02 +02:00
Brian
261eac3c79
triangle rasterization with frag shader
2007-08-01 11:13:25 -06:00
Brian
15b7c9d5ba
added trirast program
2007-08-01 11:12:51 -06:00
Brian
5c6f1f542b
misc comments, clean-ups
2007-07-30 08:52:57 -06:00
Brian
e5213be78e
added a few more functions
2007-07-29 18:28:46 -06:00
Brian
aa71b8869b
Added shader points and shader bitmap demos
2007-07-29 18:04:23 -06:00
Zhang
35f35294cd
more Mingw32 fixes
2007-07-27 11:19:35 -06:00
Brian
daaee90a26
clamp float colors
2007-07-26 08:22:47 -06:00
Brian
ffc633c469
fix logic error, typos
2007-07-24 09:19:22 -06:00
Zhang
76fb808910
Fix a number of MINGW32 issues
2007-07-21 11:28:06 -06:00
Zou Nan hai
c6d042acc9
Fix SOP in fragment shader, brick is ok now.
2007-07-17 16:52:03 +08:00
Zou Nan hai
3c00cdc5f3
Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into 965-glsl
2007-07-17 15:42:39 +08:00
Zou Nan hai
24e7acd5e4
bumpmap sample is correct now
2007-07-17 11:25:37 +08:00
Brian
34f6243bef
Improve this demo in a few ways.
...
1. Use more reasonable hither/yon clip planes to make better use of shallow
(16-bit) z buffers.
2. Use different colors on cube faces to help detect Z fighting if it occurs.
3. Report GL_DEPTH_BITS on start-up.
2007-07-11 16:20:32 -06:00
Xavier Bachelot
f98bdfca57
call glutInit(), bug 11486
2007-07-06 12:56:21 -06:00
Brian
e8e5d9effe
support more modes, added -f cmd line option
2007-07-04 09:23:12 -06:00
Zou Nan hai
fb9ee9b323
Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into 965-glsl
2007-07-04 10:52:35 +08:00
Brian
3b10f50efb
use larger point/sprite size
2007-06-28 07:16:13 -06:00
Brian
6a3ed5eb96
Random state-change / primitive rendering. Good for hammering on a driver...
2007-06-21 18:11:29 -06:00
Zou Nan hai
d19d0596da
support branch and loop in pixel shader
...
most of the sample working with some small modification
2007-06-21 10:22:28 +08:00
Brian
39d221ef14
fix glReadPixels parameters to handle odd-width windows correctly
2007-06-08 13:10:01 -06:00
Brian
5e9cff0b97
disable shader program before glDrawPixels
2007-06-08 13:02:14 -06:00
Ian Romanick
359c6eada7
Add support for shadow mapping with vertex and fragment programs
2007-06-07 12:12:14 -07:00
Ian Romanick
2260c245fd
Refactor shadow map modelview and projection code
...
Explicitly store the modelview matrix and projection matrix used when the
shadow map is created. These matrices only need be updated when
RenderShadowMap is called. Previously, slightly different code was used to
draw and project the shadow map.
2007-06-07 12:09:44 -07:00