Commit graph

104759 commits

Author SHA1 Message Date
Kristian H. Kristensen
aaafae4f55 egl/android: Declare droid_load_driver() static
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Kristian H. Kristensen <hoegsberg@chromium.org>
2018-09-13 11:12:35 -07:00
Samuel Pitoiset
d4bf954fe6 radv: fix function names for VK_EXT_conditional_rendering
Otherwise they are not exported.

CC: 18.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Dave Airlie <airlied@redhat.com
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-09-13 16:03:18 +02:00
Jason Ekstrand
1a263b377c anv: Silence a couple compiler warnings
[63/93] Compiling C object 'src/intel/vulkan/...intel@vulkan@@anv_common@sta/anv_device.c.o'.
../src/intel/vulkan/anv_device.c:685:30: warning: passing 'const char *' to parameter of type 'void *' discards qualifiers [-Wincompatible-pointer-types-discards-qualifiers]
   vk_free(&instance->alloc, instance->app_info.app_name);
                             ^~~~~~~~~~~~~~~~~~~~~~~~~~~
../src/vulkan/util/vk_alloc.h:62:51: note: passing argument to parameter 'data' here
vk_free(const VkAllocationCallbacks *alloc, void *data)
                                                  ^
../src/intel/vulkan/anv_device.c:686:30: warning: passing 'const char *' to parameter of type 'void *' discards qualifiers [-Wincompatible-pointer-types-discards-qualifiers]
   vk_free(&instance->alloc, instance->app_info.engine_name);
                             ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../src/vulkan/util/vk_alloc.h:62:51: note: passing argument to parameter 'data' here
vk_free(const VkAllocationCallbacks *alloc, void *data)
                                                  ^
[65/93] Compiling C object 'src/intel/vulkan/...ommon@sta/anv_nir_apply_pipeline_layout.c.o'.
../src/intel/vulkan/anv_nir_apply_pipeline_layout.c:519:13: warning: unused variable 'image_uniform' [-Wunused-variable]
   unsigned image_uniform;

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2018-09-12 21:20:27 -05:00
Michel Dänzer
e34dd4f508 loader/dri3: Don't wait for fence of old buffer when re-allocating it
We only need to wait for the fence before drawing to a buffer, not
before reading from it.

This might avoid hangs when re-allocating the fake front buffer, similar
to the previous change. But I haven't seen any evidence that this was
actually happening in practice.

Tested-by: Olivier Fourdan <ofourdan@redhat.com>
2018-09-12 16:55:09 +02:00
Michel Dänzer
aefac10fec loader/dri3: Only wait for back buffer fences in dri3_get_buffer
We don't need to wait before drawing to the fake front buffer, as front
buffer rendering by definition is allowed to produce artifacts.

Fixes hangs in some cases when re-using the fake front buffer, due to it
still being busy (i.e. in use for presentation).

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/106404
Bugzilla: https://bugs.freedesktop.org/107757
Tested-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
2018-09-12 16:53:58 +02:00
Vadym Shovkoplias
9b5c0c520f glsl/linker: Check the invariance of built-in special variables
From Section 4.6.4 (Invariance and Linkage) of the GLSL ES 1.0 specification

    "The invariance of varyings that are declared in both the vertex and
     fragment shaders must match. For the built-in special variables,
     gl_FragCoord can only be declared invariant if and only if
     gl_Position is declared invariant. Similarly gl_PointCoord can only
     be declared invariant if and only if gl_PointSize is declared
     invariant. It is an error to declare gl_FrontFacing as invariant.
     The invariance of gl_FrontFacing is the same as the invariance of
     gl_Position."

Fixes:
    * glsl-pcoord-invariant.shader_test
    * glsl-fcoord-invariant.shader_test
    * glsl-fface-invariant.shader_test

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107734
Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias@globallogic.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2018-09-12 11:43:21 +03:00
Tapani Pälli
30580640f2 intel/tools: fix initial position of window in aubinator viewer
Currently position is set before widgets are sized by gtk and
calculation can get wrong results where window is positioned
offscreen. Patch fixes this by setting aubfile window position
as 0,0 only when size_allocate has been called to the widget.

Now window is always positioned to 0,0 if imgui.ini is missing.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2018-09-12 11:43:21 +03:00
Erik Faye-Lund
eaa718588e winsys/virgl: avoid unintended behavior
If we end up never taking the loop that writes ret, we can end up with
an uninitialized value, and if we're *really* unlucky, that value can
be -1, causing us to go down an error-path instead of a success path.

This was obviously not intended, so let's just initialize this to zero.

Noticed by Valgrind:

Conditional jump or move depends on uninitialised value(s)
   at 0xBA640A0: virgl_drm_winsys_resource_cache_create (virgl_drm_winsys.c:348)
   by 0xBA62FCF: virgl_buffer_create (virgl_buffer.c:170)
   by 0xBA605AC: virgl_resource_create (virgl_resource.c:60)
   by 0xBCF816F: bufferobj_data (st_cb_bufferobjects.c:344)
   by 0xBCF816F: st_bufferobj_data (st_cb_bufferobjects.c:390)
   by 0xBB7E836: vbo_use_buffer_objects (vbo_exec_api.c:1136)
   by 0xBCFCC6E: st_create_context_priv (st_context.c:414)
   by 0xBCFD3CD: st_create_context (st_context.c:590)
   by 0xBBB30CA: st_api_create_context (st_manager.c:896)
   by 0xB981E76: dri_create_context (dri_context.c:155)
   by 0xB97BDCE: driCreateContextAttribs (dri_util.c:473)
   by 0x5288331: dri3_create_context_attribs (dri3_glx.c:309)
   by 0x5264D64: glXCreateContextAttribsARB (create_context.c:78)

Fixes: a8987b88ff ("virgl: add driver for virtio-gpu 3D (v2)")
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
2018-09-12 10:14:43 +02:00
Juan A. Suarez Romero
d631916f29 travis: use python3.5 for meson
Newer Meson versions require python >=3.5. But in Trusty default python3
version is 3.4.x.

Install python3.5 and makes it the default version for Meson using
update-alternatives method.

CC: Jan Vesely <jano.vesely@gmail.com>
CC: Andres Gomez <agomez@igalia.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Jon Turney <jon.turney@dronecode.org.uk>
CC: Eric Engestrom <eric.engestrom@intel.com>
CC: Dylan Baker <dylan@pnwbakers.com>
Fixes: 3824c8e7cd "meson: disable asserts by default on release builds"
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Andres Gomez <agomez@igalia.com>
2018-09-11 14:27:58 +01:00
Samuel Pitoiset
3d08631fe5 radv: adjust ESGS ring buffer size computation on VI+
Noticed while working in this area. Ported from RadeonSI.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-09-11 11:30:19 +02:00
Gert Wollny
47e01e77d8 mesa/texture: Also check for LA texture when querying intensity component size
Gallium may pick L16A16_FLOAT to represent GL_INTENSITY16F if no intensity
format is provided by the driver. However, when calling

   glGetTexLevelParameteriv(..., GL_TEXTURE_INTENSITY_SIZE, ...)

mesa will return a zero size because the actually used format has no
intensity channel and as a fallback only the sizes of the red/green
channels are checked.

Also checking for LA sizes in the allocated texture resolves this problem.

v2: Only check alpha channel size and return it (Marek)
    L and A size are always the same in this case.

Fixes (on virgl):
  ext_framebuffer_multisample-fast-clear GL_ARB_texture_float *

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107832

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-09-11 09:07:05 +02:00
Ilia Mirkin
133e12fb69 nv50,nvc0: warn on not-explicitly-handled caps
Not handling caps explicitly means that we're likely getting incorrect
values -- these need to be reviewed and set appropriately.

While we're at it, add in some missing caps, and set all the subpixel
stuff to 8 as that seems to be what the blob reports.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-09-11 01:25:19 -04:00
Timothy Arceri
e66c2158f8 mesa: remove duplicate dispatch sanity tests
This removes duplicate tests from gl_core_functions_possible
that are already covered by common_desktop_functions_possible.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-09-11 10:13:31 +10:00
Timothy Arceri
355a5ef761 mesa: tidy up init_matrix_stack()
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
2018-09-11 09:26:04 +10:00
Christopher Egert
51995f6920 radeon: fix ColorMask
Since commit af3685d149 various OpenGL applications regressed
on the classic mesa radeon driver.

Signed-off-by: Christopher Egert <cme3000@gmail.com>
CC: 18.1 18.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2018-09-10 16:57:20 -04:00
Elie Tournier
9179c745f6 gallium: Correctly handle no config context creation
This patch fixes the following Piglit test:
spec@egl_mesa_configless_context@basic
It also fixes few test in a virgl guest.

v2: Evaluate the value of no_config (Ilia)

Suggested-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Elie Tournier <elie.tournier@collabora.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2018-09-10 15:30:17 -04:00
Bas Nieuwenhuizen
f6e09db2e6 radv: Support v3 of VK_EXT_vertex_attribute_divisor.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
CC: 18.2 <mesa-stable@lists.freedesktop.org>
2018-09-10 21:26:17 +02:00
Marek Olšák
867f7aaed2 radeonsi/nir: port some bindless and sampler code from TGSI
These might be all missing changes for bindless textures.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-09-10 15:23:21 -04:00
Marek Olšák
b00deed66f radeonsi: adjust and simplify max_alloc_size determination
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-09-10 15:19:56 -04:00
Marek Olšák
203ef19f48 radeonsi: split si_copy_buffer
compute and SDMA will be added into it.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-09-10 15:19:56 -04:00
Marek Olšák
986d6f12fb radeonsi: don't call VBO prefetch with size=0
for the next commit.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-09-10 15:19:56 -04:00
Marek Olšák
1119fe5c25 radeonsi: merge SI and CI dma_clear_buffer and remove the callback
also use assertions for the requirements that offset and size are a multiple
of 4.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-09-10 15:19:56 -04:00
Marek Olšák
be0bd95abf radeonsi: fix GPU hangs with bindless textures and LLVM 7.0
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-09-10 15:19:56 -04:00
Marek Olšák
fa595e3d0c ac: remove deprecated use of LLVMInt1Type()
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-09-10 15:19:56 -04:00
Marek Olšák
cc36ebbdc3 ac: use iN_0/1 constants
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-09-10 15:19:56 -04:00
Marek Olšák
bc09c3d59e ac: add radeon_info::num_good_cu_per_sh
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-09-10 15:19:56 -04:00
Marek Olšák
a5f35aa742 ac: revert new LLVM 7.0 behavior for fdiv
Cc: 18.2 <mesa-stable@lists.freedesktop.org>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-09-10 15:19:56 -04:00
Marek Olšák
662db03577 radeonsi: fix printing a BO list into ddebug reports
important for debugging

Cc: 18.1 18.2 <mesa-stable@lists.freedesktop.org>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-09-10 15:19:56 -04:00
Marek Olšák
da72b6296c r600: fix HTILE for NPOT textures with mipmapping
Cc: 18.1 18.2 <mesa-stable@lists.freedesktop.org>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-09-10 15:19:56 -04:00
Marek Olšák
d4e52281aa winsys/radeon: fix CMASK fast clear for NPOT textures with mipmapping on SI/CI
Cc: 18.2 <mesa-stable@lists.freedesktop.org>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-09-10 15:19:56 -04:00
Marek Olšák
a1b9a00f82 radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI
VI uses addrlib so it's unaffected.

Cc: 18.1 18.2 <mesa-stable@lists.freedesktop.org>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-09-10 15:19:56 -04:00
Brian Paul
5162735957 docs: document new features/extensions in driver for WS 15 / Fusion 11
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
2018-09-10 13:07:30 -06:00
Brian Paul
7baf45dfc7 svga: assorted fixes/changes in svga_pipe_blit.c
To align the code with VMware's in-house copy.

Signed-off-by: Brian Paul <brianp@vmware.com>
2018-09-10 13:07:30 -06:00
Brian Paul
25fceccf72 svga: set buffer bind_flags in svga_buffer_add_host_surface()
To match the in-house VMware code.

Signed-off-by: Brian Paul <brianp@vmware.com>
2018-09-10 13:07:30 -06:00
Charmaine Lee
337a74aa40 svga: add format conversion for legacy formats
This patch extends the format_conversion table to support
different view formats on texture buffer.
For legacy image formats such as INTENSITY, LUMINANCE, LUMINANCE_ALPHA,
special swizzle masks will be used on the red or RG channels.

This fixes piglit test arb_texture_buffer_object-formats fs|vs arb

Reviewed-by: Brian Paul <brianp@vmware.com>
2018-09-10 13:07:30 -06:00
Charmaine Lee
389450a271 svga: remove obsolete code to reemit gs binding
The svga_reemit_gs_bindings function is no longer needed. Remove it.

Reviewed-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2018-09-10 13:07:30 -06:00
Brian Paul
c174ee9f9d svga: move variant->fs_shadow_compare_units assignment
Fixes a crash since the variant object isn't allocated until later
in the function.  Not sure how this got through.

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
2018-09-10 13:07:30 -06:00
Charmaine Lee
cb70474b20 svga: fix resource checking in is_blending_enabled()
This patch makes sure a valid color buffer is bound before
checking its resource. This fixes Unigine Valley running in SM41 device.

Reviewed-by: Brian Paul <brianp@vmware.com>
2018-09-10 13:07:30 -06:00
Neha Bhende
c6103328ab svga: Use texture_copy_region instead of texture_copy_handle for multisampling
This fixes some of tests cases in arb_copy_image-formats and also fixes
SurfaceCopy related errors in vmware.log when multi sampled surfaces are
used.

Tested with piglit, glretrace on windows and linux VM.

v2: As per Brian's comment

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
2018-09-10 13:07:30 -06:00
Charmaine Lee
fdf5885183 svga: add missing devcap check for texture array support
The patch checks DXFMT_ARRAY devcap for texture array support.

Tested with MTT-piglit. No regressions.

Reviewed-by: Brian Paul <brianp@vmware.com>
2018-09-10 13:07:30 -06:00
Charmaine Lee
3069581260 svga: no need to check MULTISAMPLE devcap for view format
According to the current SVGA contract, any view format can be
used on the underlying resource that is multisample. So there
is no need to check the MULTISAMPLE devcap for the view format.

Fixes black rendering issue with Tropics running with 4xMSAA.

Reviewed-by: Brian Paul <brianp@vmware.com>
2018-09-10 13:07:30 -06:00
Charmaine Lee
6f254ad9b4 svga: sync devcap name changes in svga3d_devcaps.h
Reviewed-by: Brian Paul <brianp@vmware.com>
2018-09-10 13:07:30 -06:00
Charmaine Lee
49428c8d61 svga: explicit set DXFMT_SHADER_SAMPLE for DS format for pre-SM41 device
Explicit set the DXFMT_SHADER_SAMPLE bit for depth stencil formats
for pre-SM41 device only. This bit is now set by the SM41 device.

Reviewed-by: Brian Paul <brianp@vmware.com>
2018-09-10 13:07:30 -06:00
Charmaine Lee
379a2f265f svga: remove unused variable
Trivial.
2018-09-10 13:07:30 -06:00
Brian Paul
cbcc416a58 svga: draw round points when msaa is enabled
See comments for details.  This allows the piglit
ext_framebuffer_multisample-point-smooth test to pass.

Also, test the pipe_rasterizer_state::point_quad_rasterization field
to see if sprite point rasterization is needed because it's possible
for no sprite_coord_enable bits to be set when drawing sprites.

Finally, remove old, stale comments.

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
2018-09-10 13:07:30 -06:00
Brian Paul
6b039c7d7c svga: check number of samples before emitting MSAA decls/opcodes
If real MSAA is not available, we only support 1 sample/pixel.  In that
case, we must not declare MSAA resources or emit MSAA opcodes.  Do that
by checking the sample count.

Fixes several piglit MSAA tests, such as
arb_texture_multisample-sample-depth (when the hard-coded sample count
of 4 is fixed in that test).

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
2018-09-10 13:07:30 -06:00
Brian Paul
cf2fb6813c svga: remove obsolete comment on format_cap_table[]
We removed the special cases referred to in this comment in the commit
"svga: add a separate function to get dx format capabilities from
vgpu10 device".

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
2018-09-10 13:07:30 -06:00
Brian Paul
0fc6c17bf2 svga: allow TGSI_TEXTURE_CUBE_ARRAY in emit_tg4()
Technically, SM4.1 doesn't support cube map arrays, but our backend
renderers actually do.  This allows the Piglit textureGather cube
map array tests to pass.

Tested with GLrenderer, DX11renderer and SWrenderer.

Reviewed-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
2018-09-10 13:07:30 -06:00
Charmaine Lee
3467a274e0 svga: no dma on multisample surface
Force direct map on multisample surface.

Fixes SVGA Driver Errors running multisample piglit tests on Linux VM

v2: use texture for the check.

Reviewed-by: Neha Bhende <bhenden@vmware.com>
2018-09-10 13:07:30 -06:00
Charmaine Lee
5f14444184 svga: src surface for IntraSurfaceCopy cannot be multisample
Fixes SVGA Driver Errors with piglit test arb_copy_image-targets

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Neha Bhende <bhenden@vmware.com>
2018-09-10 13:07:30 -06:00