Commit graph

40318 commits

Author SHA1 Message Date
Tom Stellard
aa43176ebd r300/compiler: Use rc_get_readers_normal() for presubtract optimizations 2010-10-27 22:49:50 -07:00
Kenneth Graunke
cbc966b57b i965: Add bit operation support to the fragment shader backend. 2010-10-27 13:55:30 -07:00
Eric Anholt
9e3641bd0d i965: Make FS uniforms be the actual type of the uniform at upload time.
This fixes some insanity that would otherwise be required for GLSL
1.30 bit ops or gen6 integer uniform operations in general, at the
cost of upload-time pain.  Given that we only have that pain because
mesa's mangling our integer uniforms to be floats, this something that
should be fixed outside of the shader codegen.
2010-10-27 13:54:35 -07:00
Ian Romanick
502943049a docs: add GL_EXT_separate_shader_objects to release notes 2010-10-27 13:45:29 -07:00
Ian Romanick
817ed68710 intel: Enable GL_EXT_separate_shader_objects in Intel drivers 2010-10-27 13:35:53 -07:00
Ian Romanick
f48915ec52 swrast: Enable GL_EXT_separate_shader_objects in software paths 2010-10-27 13:35:53 -07:00
Ian Romanick
84eba3ef71 Track separate programs for each stage
The assumption is that all stages are the same program or that
varyings are passed between stages using built-in varyings.
2010-10-27 13:35:53 -07:00
Ian Romanick
75c6f47288 mesa: Track an ActiveProgram distinct from CurrentProgram
ActiveProgram is the GL_EXT_separate_shader_objects state variable
used for glUniform calls.  glUseProgram also sets this.
2010-10-27 13:35:53 -07:00
Ian Romanick
01abcf3b79 mesa: Add display list support for GL_EXT_separate_shader_objects functions 2010-10-27 13:35:53 -07:00
Ian Romanick
c72aa7fa58 mesa: Skeletal support for GL_EXT_separate_shader_objects
Really just filling in the entry points.  None of them do anything
other than validate their inputs.
2010-10-27 13:35:53 -07:00
Ian Romanick
b97794c041 mesa: Add infrastructure to track GL_EXT_separate_shader_objects 2010-10-27 13:35:53 -07:00
Ian Romanick
44f6e17ebb glapi: Commit files changed by previous commit 2010-10-27 13:35:53 -07:00
Ian Romanick
206e904f3c glapi: Add GL_EXT_separate_shader_objects 2010-10-27 13:35:52 -07:00
Kenneth Graunke
3acc826520 Fix build on systems where "python" is python 3.
First, it changes autoconf to use a "python2" binary when available,
rather than plain "python" (which is ambiguous).  Secondly, it changes
the Makefiles to use $(PYTHON) $(PYTHON_FLAGS) rather than calling
python directly.

Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com>
Signed-off-by: Matthew William Cox <matt@mattcox.ca>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2010-10-27 12:49:53 -07:00
Marek Olšák
676c3f08bd r300g: add a default channel ordering of texture border for unhandled formats
It should fix the texture border for compressed textures.
Broken since 8449a4772a.
2010-10-27 21:21:23 +02:00
Alex Deucher
8ff7885e8f r600c: add missing radeon_prepare_render() call on evergreen 2010-10-27 14:30:50 -04:00
Alex Deucher
b194b9b238 r100: revalidate after radeon_update_renderbuffers
This is a port of 603741a86d
to r100.

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2010-10-27 13:53:29 -04:00
Vinson Lee
80adc8ac3b swrast: Print out format on unexpected failure in _swrast_ReadPixels. 2010-10-27 10:16:18 -07:00
Vinson Lee
1b92eb1a4b egl: Remove unnecessary headers. 2010-10-27 09:51:11 -07:00
Vinson Lee
e7343cd704 mesa: Remove unnecessary header. 2010-10-27 09:38:33 -07:00
Vinson Lee
21ce44374a st/mesa: Remove unnecessary header. 2010-10-27 09:33:13 -07:00
Vinson Lee
d674ee2a4d r600g: Silence uninitialized variable warnings. 2010-10-27 09:26:27 -07:00
Vinson Lee
d4cdd2fab0 mesa: Remove unnecessary headers. 2010-10-27 09:09:47 -07:00
Vinson Lee
3c8106402f r300g: Silence uninitialized variable warning.
Fixes this GCC warning.
r300_state_derived.c: In function 'r300_update_derived_state':
r300_state_derived.c:593: warning: 'r' may be used uninitialized in this function
r300_state_derived.c:593: note: 'r' was declared here
2010-10-27 09:02:00 -07:00
Tilman Sauerbeck
8ad9d83fdf r600g: Destroy the blitter.
This fix got lost in the state rework merge.

Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-10-27 08:44:47 +02:00
Tilman Sauerbeck
c6b10cd986 r600g: In radeon_bo(), call LIST_INITHEAD early.
radeon_bo_destroy() will want to read the list field. Without this patch,
we'd end up evaluating the list pointers before they have been properly
set up when we destroyed the newly created bo if it cannot be mapped.

Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-10-27 08:44:35 +02:00
Brian Paul
412b960883 mesa: rename function to _mesa_is_format_integer_color()
Be a bit more clear about its operation.
2010-10-26 20:30:42 -06:00
Brian Paul
ab50148fda mesa: fix bug in _mesa_is_format_integer()
We only want to return true if it's an integer _color_ format, not a
depth and/or stencil format.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31143
2010-10-26 20:25:23 -06:00
Brian Paul
9b3c4d3e67 mesa: remove the unused _mesa_is_fragment_shader_active() function
This reverts commit 013d5ffeec.
2010-10-26 18:05:37 -06:00
Brian Paul
ccef2110ed mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmap
This lets us simplify and consolidate some state checking code.

This implements the GL_INVALID_OPERATION check for all drawing commands
required by GL_EXT_texture_integer.
2010-10-26 18:05:37 -06:00
Brian Paul
705978e283 mesa: do integer FB / shader validation check in _mesa_valid_to_render() 2010-10-26 18:05:37 -06:00
Eric Anholt
bb4f12f538 i965: Disable register spilling on gen6 until it's fixed.
Avoids GPU hang on glsl-fs-convolution-1.
2010-10-26 15:07:25 -07:00
Eric Anholt
00bfdac5b8 i965: Fix VS URB entry sizing.
I'm trying to clamp to a minimum of 1 URB row, not a maximum of 1.

Fixes:
glsl-kwin-blur
glsl-max-varying
glsl-routing
2010-10-26 15:07:10 -07:00
Eric Anholt
88087ba1bf i965: Drop the eot argument to read messages, which can never be set. 2010-10-26 13:46:09 -07:00
Eric Anholt
3ee5d68075 i965: Add support for constant buffer loads on gen6.
Fixes glsl-fs-uniform-array-5.
2010-10-26 13:17:54 -07:00
Eric Anholt
519835de04 i965: Set up the constant buffer on gen6 when it's needed.
This was slightly confused because gen6_wm_constants does the push
constant buffer, while brw_wm_constants does pull constants.
2010-10-26 13:15:01 -07:00
Eric Anholt
6488cf46f5 i965: Fix typo in comment about state flags. 2010-10-26 12:19:46 -07:00
Eric Anholt
33c4b2370f i965: Handle new ir_unop_round_even in channel expression splitting. 2010-10-26 11:23:27 -07:00
Eric Anholt
62452e7d94 i965: Add support for discard instructions on gen6.
It's a little more painful than before because we don't have the handy
mask register any more, and have to make do with cooking up a value
out of the flag register.
2010-10-26 11:21:44 -07:00
Eric Anholt
9b1d26f78f i965: Add disasm for the flag register. 2010-10-26 11:21:44 -07:00
Eric Anholt
0e8c834ffa i965: Clear some undefined fields of g0 when using them for gen6 FB writes.
This doesn't appear to help any testcases I'm looking at, but it looks
like it's required.
2010-10-26 10:34:14 -07:00
Eric Anholt
1732a8bc72 i965: Use SENDC on the first render target write on gen6.
This is apparently required, as the thread will be initiated while it
still has dependencies, and this is what waits for those to be
resolved before writing color.
2010-10-26 10:34:10 -07:00
Eric Anholt
748f3744be i965: Clarify an XXX comment in FB writes with real info. 2010-10-26 10:34:10 -07:00
Eric Anholt
3789d5025a i965: Add EU code for dword scattered reads (constant buffer array indexing). 2010-10-26 10:34:10 -07:00
Chia-I Wu
547e7619aa egl_dri2: Fix a typo that make glFlush be called at wrong time.
We want to call glFlush when there is a current context.  That is,
old_ctx.  This is a regression introduced by
d19afc57fe.
2010-10-26 15:04:28 +08:00
Dave Airlie
d1acb92016 r600g: add assembler support for all the kcache fields. 2010-10-26 12:08:00 +10:00
Brian Paul
326b981d3f mesa: additional teximage error checks for GL_EXT_texture_integer 2010-10-25 19:21:55 -06:00
Brian Paul
862bb1b0ff mesa: additional switch cases for GL_EXT_texture_integer 2010-10-25 19:21:55 -06:00
Brian Paul
751e10fc01 mesa: additional glReadPixels error checks for GL_EXT_texture_integer 2010-10-25 19:21:55 -06:00
Dave Airlie
2d2bafdb30 r600g: fix magic 0x1 ->flat shade ena 2010-10-26 09:47:02 +10:00