In order to do vulkan properly we need to move towards proper descriptor
based operations for the shader.
This is a bit of a precursor, this consolidates the ubo/ssbo stuff into
a buffer type and uses that in the backend.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17783>
These were using numbers instead of defines, which makes
reordering them harder.
This should have no functional differences.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17783>
this is only for driver debugging/validation and will not
activate unless ZINK_PIPELINE_LIBRARY_FORCE=1 is specified since it
can only ever add overhead and slow things down
...for now
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17225>
I've noticed this before but never tracked it down, but it's annoying.
The printf hooks would crash with debug shaders when they were loaded
from the cache. This was because nothing was initing the printf hook
in the cached path so the global was never set.
No problems just always creating this afaics.
Fixes: 333ee94285 ("gallivm: rework debug printf hook to use global mapping.")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17867>
This was written from scratch. Only a few pieces were taken from Indrajit's
code. This is also much simpler, and hopefully easier to review. For example,
out-of-bounds coordinates are handled trivially.
The new blit test proves that this is identical to u_blitter except for
a few precision differences (NaNs, sRGB) where the compute blit should be
more precise.
This is only enabled on gfx11 because it's slower than the gfx blit on gfx10.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17782>
if a non-kopper swapchain image supports srgb, add a VkImageFormatListCreateInfo
to permit srgb mutability and avoid violating spec
cc: mesa-stable
Acked-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17773>
Wa_14010455700 is dependent on the format and sample count, but our
code to track whether or not it had been applied was only dependent on
the format.
As a result, we failed to enable the workaround when an app used a D16
2xMSAA buffer, then a D16 1xMSAA buffer right afterwards.
Make the workaround tracking code sample-dependent to fix this.
Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17859>
the bindless and push sets don't have update templates stored to
the program, so merging these loops avoids trying to destroy them
cc: mesa-stable
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17866>
if the tcs was generated, then the prgram was added to the non-tcs cache,
which means deleting it from the tcs+tes cache will fail and then
context_destroy will explode
Fixes: 4123ee3c71 ("zink: invoke descriptor_program_deinit for programs on context destroy")
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17866>
to put it next to its only use and remove the structure fields
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17864>
Reuse the level parameter to do that, which allows us to keep
the pipe_transfer size unchanged. It's kinda hacky, but it's the simplest
way to do it. This will be used by the blit test to initialize MSAA textures.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17864>
- move gfx_level checking into the function
- rename the function
- call it in si_blit later
- set the SQTT event
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17864>
options.fp16 can be true even when the hw doesn't support FP16.
options.fp16 should only affect the CAP because 16-bit ops can still be
used by internal shaders.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17864>
The only change in behavior is that RGBX stores now overwrite X, which is
what CB does and it's faster.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17864>
This fixes a problem where the destination has a DCC-incompatible view
format and triggers a DCC decompression using a custom u_blitter path, which
is disallowed inside u_blitter due to it being a u_blitter recursion that
always crashes.
This is also better because we'll get the best codepath (u_blitter or
compute) instead of just u_blitter,
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17864>