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zink: init cache_put program fence on program creation
re-initializing here might overwrite an existing cache_put job cc: mesa-stable Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17225>
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2 changed files with 2 additions and 1 deletions
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@ -437,6 +437,7 @@ zink_create_gfx_program(struct zink_context *ctx,
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goto fail;
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pipe_reference_init(&prog->base.reference, 1);
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util_queue_fence_init(&prog->base.cache_fence);
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for (int i = 0; i < ZINK_SHADER_COUNT; ++i) {
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list_inithead(&prog->shader_cache[i][0][0]);
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@ -548,6 +549,7 @@ zink_create_compute_program(struct zink_context *ctx, struct zink_shader *shader
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goto fail;
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pipe_reference_init(&comp->base.reference, 1);
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util_queue_fence_init(&comp->base.cache_fence);
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comp->base.is_compute = true;
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comp->curr = comp->module = CALLOC_STRUCT(zink_shader_module);
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@ -242,7 +242,6 @@ cache_put_job(void *data, void *gdata, int thread_index)
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void
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zink_screen_update_pipeline_cache(struct zink_screen *screen, struct zink_program *pg)
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{
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util_queue_fence_init(&pg->cache_fence);
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if (!screen->disk_cache)
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return;
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