some drivers won't create zs textures in any shape but 2D. this can be
handled instead by using 2D textures and then performing shader rewrites to
convert shadow samplers for 1D and 1DArray types to 2D/array
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13583>
Some filesystems don't fill in d_type in dirent. Resulting in
DT_UNKNOWN. Pass this entry through to the next step and use stat on the
full filepath to determine if it is a file.
sshfs is known to not fill d_type.
This resolves an issue where driconf living on an sshfs path wasn't
working.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13697>
Looks like the __attribute__ version doesn't work for C++ in the
Android build. Only found now because we don't enable
-Wimplicit-fallthrough by default project wide for C++. Only
ACO enables it.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13164>
The Vulkan spec got clarified recently and it's invalid (hw can support
it though). Fixes new CTS dEQP-VK.api.buffer.invalid_buffer_features.*.
Cc: 21.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13701>
If we ever want to stop depending on the EXEC_OBJECT_PINNED to detect
when something is pinned (like for VM_BIND), having a helper will reduce
the code churn. This also gives us the opportunity to make it compile
away to true/false when we can figure it out just based on compile-time
GFX_VERx10.
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13610>
Starting with 3b363d5b55 ("anv: Assume syncobj support"), we assume
syncobj support and no longer use the execbuf sync_file API directly so
there's no point in checking for it. For the one physical device check
this deletes, we can assume has_exec_fence is always true because every
kernel with syncobj support also has sync_file.
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13610>
Soft-pin is but one possible mechanism for pinning buffers. We're
working on another called VM_BIND. Most of the time, the real question
we're asking isn't "are we using soft-pin?" but rather "are we using
relocations?" because it's relocations, and not soft-pin, that cause us
all the extra pain we have to write code to handle. This commit flips
the majority of those checks around. The new helper is currently just
the exact inverse of the old use_softpin helper.
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13610>
When the client calls vkMapMemory(), we have to align the requested
offset down to the nearest page or else the map will fail. On platforms
where we have DRM_IOCTL_I915_GEM_MMAP_OFFSET, we always map the whole
buffer. In either case, the original map may start before the requested
offset and we need to take that into account when we clflush.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13610>
This is left-over from the days where we didn't use BO pointers and had
them embedded and we didn't have a nice allocation API. Now that block
pools get their memory via anv_device_alloc_bo(), they really should be
using anv_device_release_bo() to tear it down. This is equivalent in
this case because anv_device_release_bo() does the following:
1. Decrements refcount. The pool holds the only reference so it will
proceed onto the clean-up steps
2. Unmaps it, if needed. This is the same as the tear-down code today
except anv_device_release_bo() will avoid doing an unmap if it's
been created via userptr. The current code probably unmaps the
userptr which is wrong but pretty harmless since it happens on a
tear-down path.
3. Unmaps the CCS range from the AUX-TT, if any. There is none, so
this is a no-op.
4. Frees the VA range if it's not pinned and doesn't have a fixed VA
assignment. These BOs always either have a fixed VA range (softpin)
or aren't pinned (relocations).
5. Closes the GEM handle. Same as the current code.
In short, anything created using the BO API should probably be destroyed
that way. We were getting away with hand-rolling it because this is a
simple case. Why did we do it this way? It dates back to before the
more formlized BO cache and BO API in ANV.
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13610>
The anv_bo_finish helper is explicitly supposed to be capable of tearing
down partially completed BOs as long as the flag and metadata parameters
are set correctly.
Reviwed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13610>