d3d12: Fully init primconvert config

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13670>
This commit is contained in:
Jesse Natalie 2021-11-08 12:41:39 -08:00 committed by Marge Bot
parent c151e9d087
commit e7502c5404

View file

@ -1988,12 +1988,13 @@ d3d12_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
PIPE_USAGE_DEFAULT,
0, true);
struct primconvert_config cfg;
struct primconvert_config cfg = {};
cfg.primtypes_mask = 1 << PIPE_PRIM_POINTS |
1 << PIPE_PRIM_LINES |
1 << PIPE_PRIM_LINE_STRIP |
1 << PIPE_PRIM_TRIANGLES |
1 << PIPE_PRIM_TRIANGLE_STRIP;
cfg.restart_primtypes_mask = cfg.primtypes_mask;
cfg.fixed_prim_restart = true;
ctx->primconvert = util_primconvert_create_config(&ctx->base, &cfg);
if (!ctx->primconvert) {