Commit graph

997 commits

Author SHA1 Message Date
Ilia Mirkin
a52eaba787 gallium: add new opcodes for ARB_gs5 bit manipulation support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-04-28 19:04:46 -04:00
Ilia Mirkin
4be146b108 gallium: add GS_INVOCATIONS property
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-04-26 11:57:09 -04:00
Ilia Mirkin
76db20fc67 gallium: add INVOCATIONID semantic
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-04-26 11:56:39 -04:00
Ilia Mirkin
88d8d88d8c gallium: add basic support for ARB_sample_shading
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-04-26 11:52:01 -04:00
Christian König
d7d41ce133 vl: add interface for H264 B-frame encoding
Signed-off-by: Christian König <christian.koenig@amd.com>
2014-04-11 11:35:03 +02:00
Ilia Mirkin
c2f9ad5289 gallium: add a way to query min/max texture gather offsets
Defaults to providing the same offsets as MIN/MAX_TEXEL_OFFSET. For
nvc0, the offset can be -32/31.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-04-10 20:42:36 -04:00
Dave Airlie
be5276ae7d gallium: add support for LODQ opcodes.
This opcode provide support for GL_ARB_texture_query_lod,

Signed-off-by: Dave Airlie <airlied@redhat.com>
[imirkin: rebase, docs update]
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-04-07 01:06:18 -04:00
Dave Airlie
76ba50a25a mesa/soft/llvmpipe: add fake MSAA support
This adds a gallium cap that allows us to fake GL3.0 by
not exposing MSAA on sw rendering.
It also forces the extra extensions needed for GL3.2.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-04-02 12:12:04 +10:00
Ilia Mirkin
24b86cb304 gallium: add interface to clear buffers
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-03-31 21:20:02 -04:00
Roland Scheidegger
2aa77f2777 gallium: add b5g6r5 srgb format
GL generally doesn't seem to allow srgb formats with less (or more) than 8 bit
for the rgb channels, though some hw could easily do it (typically for formats
with up to 10 bits for the rgb channels, at least for formats with less than 8
bits support is likely widespread even). While it may be true there aren't
really any benefits for such formats, we need for it for d3d, though luckily
only for b5g6r5_srgb it seems.
So add this format along with the util code for conversion - since that util
code is heavily tuned for 8bit srgb this isn't really all that well optimized
and rounding doesn't seem right but at least it should give some halfway
meaningful results.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-03-21 17:23:38 +01:00
Jonathan Gray
40214267ab gallium: add endian detection for OpenBSD
Cc: "10.0" "10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-03-11 08:47:12 -06:00
Zack Rusin
dfa25ea5cd gallium: allow setting of the internal stream output offset
D3D10 allows setting of the internal offset of a buffer, which is
in general only incremented via actual stream output writes. By
allowing setting of the internal offset draw_auto is capable
of rendering from buffers which have not been actually streamed
out to. Our interface didn't allow. This change functionally
shouldn't make any difference to OpenGL where instead of an
append_bitmask you just get a real array where -1 means append
(like in D3D) and 0 means do not append.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-03-07 12:49:33 -05:00
Marek Olšák
d8fde8ffed gallium: rename R4A4 and A4R4 formats to match their swizzle
Like L4A4.

Reviewed-by: Brian Paul <brianp@vmware.com>
2014-03-07 18:07:05 +01:00
Marek Olšák
5f61f052b5 gallium: add interface for persistent and coherent buffer mappings
Required for ARB_buffer_storage.
2014-02-25 16:05:41 +01:00
Dave Airlie
2fcbec48d7 gallium: add texture gather support to gallium (v3)
This adds support to gallium for a TG4 instruction,
and two CAPs. The first CAP is required for GL_ARB_texture_gather.

The second CAP is required to expose GL_ARB_gpu_shader5.

However so far we haven't found any hardware that natively
exposes the textureGatherOffsets feature from GL, so just
lower it for now. If hardware appears for this we can add
another CAP to allow TG4 to take 4 offsets.

v2: add component selection src and a cap to say
hw can do it. (st can use to help control
GL_ARB_gpu_shader5/GLSL 4.00). Add docs.

v3: rename to SM5, add docs.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-02-25 13:29:17 +10:00
Tom Stellard
945d87f958 clover: Pass buffer offsets to the driver in set_global_binding() v3
The offsets will be stored in the handles parameter.  This makes
it possible to use sub-buffers.

v2:
  - Style fixes
  - Add support for constant sub-buffers
  - Store handles in device byte order

v3:
  - Use endian helpers

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2014-02-24 12:56:27 -08:00
Emil Velikov
4f37e52f37 winsys/xlib: move xlib_create_sw_winsys within the winsys
v2: Rebase on top of vl_winsys_xsp.c removal
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> (v1)
2014-02-22 03:26:28 +00:00
Christian König
ee978aee94 vl: add H264 encoding interface
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Leo Liu <leo.liu@amd.com>
2014-02-11 13:26:13 +01:00
Grigori Goronzy
d34d5fddf8 gallium: add geometry shader output limits
v2: adjust limits for radeonsi and llvmpipe
v3: add documentation

Cc: "10.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2014-02-09 23:31:38 +01:00
Marek Olšák
c32114460d gallium: remove PIPE_USAGE_STATIC
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-02-06 17:37:34 +01:00
Marek Olšák
eeb5a4a50e gallium: define the behavior of PIPE_USAGE_* flags properly
STATIC will be removed in the following commit.

v2: changed the definition of IMMUTABLE

Reviewed-by: Brian Paul <brianp@vmware.com>
2014-02-06 17:30:00 +01:00
Marek Olšák
ed84fb3167 gallium: remove PIPE_RESOURCE_FLAG_GEN_MIPS
Unused.

Reviewed-by: Brian Paul <brianp@vmware.com>
2014-02-06 17:30:00 +01:00
Marek Olšák
0354b769c2 gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
This can be derived from the shader caps.

All GPUs from ATI/AMD, NVIDIA, and INTEL have separate texture slots
for each shader stage.
2014-02-04 20:19:16 +01:00
Marek Olšák
d382e90614 gallium: remove PIPE_CAP_SCALED_RESOLVE
If any driver doesn't support this, it can use a blit after resolving
the samples.

Reviewed-by: Brian Paul <brianp@vmware.com>
2014-01-23 01:47:14 +01:00
José Fonseca
8771285054 s/Tungsten Graphics/VMware/
Tungsten Graphics Inc. was acquired by VMware Inc. in 2008.  Leaving the
old copyright name is creating unnecessary confusion, hence this change.

This was the sed script I used:

    $ cat tg2vmw.sed
    # Run as:
    #
    #   git reset --hard HEAD && find include scons src -type f -not -name 'sed*' -print0 | xargs -0 sed -i -f tg2vmw.sed
    #

    # Rename copyrights
    s/Tungsten Gra\(ph\|hp\)ics,\? [iI]nc\.\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./g
    /Copyright/s/Tungsten Graphics\(,\? [iI]nc\.\)\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./
    s/TUNGSTEN GRAPHICS/VMWARE/g

    # Rename emails
    s/alanh@tungstengraphics.com/alanh@vmware.com/
    s/jens@tungstengraphics.com/jowen@vmware.com/g
    s/jrfonseca-at-tungstengraphics-dot-com/jfonseca-at-vmware-dot-com/
    s/jrfonseca\?@tungstengraphics.com/jfonseca@vmware.com/g
    s/keithw\?@tungstengraphics.com/keithw@vmware.com/g
    s/michel@tungstengraphics.com/daenzer@vmware.com/g
    s/thomas-at-tungstengraphics-dot-com/thellstom-at-vmware-dot-com/
    s/zack@tungstengraphics.com/zackr@vmware.com/

    # Remove dead links
    s@Tungsten Graphics (http://www.tungstengraphics.com)@Tungsten Graphics@g

    # C string src/gallium/state_trackers/vega/api_misc.c
    s/"Tungsten Graphics, Inc"/"VMware, Inc"/

Reviewed-by: Brian Paul <brianp@vmware.com>
2014-01-17 20:00:32 +00:00
Roland Scheidegger
4b9bcf31f4 gallium: add bits for clipping points as tris (d3d-style)
OpenGL does whole-point clipping, that is a large point is either fully
clipped or fully unclipped (the latter means it may extend beyond the
viewport as long as the center is inside the viewport). d3d9 (d3d10 has
no large points) however requires points to be clipped after they are
expanded to a rectangle. (Note some IHVs are known to ignore GL rules at
least with some hw/drivers.)
Hence add a rasterizer bit indicating which way points should be clipped
(some drivers probably will always ignore this), and add the draw interaction
this requires. Drivers wanting to support this and using draw must support
large points on their own as draw doesn't implement vp clipping on the
expanded points (it potentially could but the complexity doesn't seem
warranted), and the driver needs to do viewport scissoring on such points.

Conflicts:

	src/gallium/drivers/llvmpipe/lp_context.c
	src/gallium/drivers/llvmpipe/lp_state_derived.c

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-01-17 17:01:01 +01:00
Dave Airlie
ba00f2f6f5 swrast* (gallium, classic): add MESA_copy_sub_buffer support (v3)
This patches add MESA_copy_sub_buffer support to the dri sw loader and
then to gallium state tracker, llvmpipe, softpipe and other bits.

It reuses the dri1 driver extension interface, and it updates the swrast
loader interface for a new putimage which can take a stride.

I've tested this with gnome-shell with a cogl hacked to reenable sub copies
for llvmpipe and the one piglit test.

I could probably split this patch up as well.

v2: pass a pipe_box, to reduce the entrypoints, as per Jose's review,
add to p_screen doc comments.

v3: finish off winsys interfaces, add swrast classic support as well.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>

swrast: add support for copy_sub_buffer
2013-12-13 14:37:01 +10:00
Marek Olšák
164dc6216a gallium: allow choosing which colorbuffers to clear
Required for glClearBuffer, which only clears one colorbuffer attachment.

Example:
   If the first colorbuffer is float and the second one is int:
      pipe->clear(pipe, PIPE_CLEAR_COLOR0, float_clear_color, ...);
      pipe->clear(pipe, PIPE_CLEAR_COLOR1, int_clear_color, ...);

This doesn't need any driver changes yet, because all drivers just use:
  if (flags & PIPE_CLEAR_COLOR) ..

The drivers which support GL 3.0 will have to implement it properly though.
2013-12-12 18:48:04 +01:00
Matthew McClure
e84a1ab3c4 llvmpipe: add plumbing for ARB_depth_clamp
With this patch llvmpipe will adhere to the ARB_depth_clamp enabled state when
clamping the fragment's zw value. To support this, the variant key now includes
the depth_clamp state. key->depth_clamp is derived from pipe_rasterizer_state's
(depth_clip == 0), thus depth clamp is only enabled when depth clip is disabled.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
2013-12-11 18:24:21 +00:00
Christopher James Halse Rogers
df3b20b2cf gallium/dri: Support DRI Image extension version 7
v2: Fix up queryImage return for ATTRIB_FD
    Use driver_descriptor.configuration to determine whether the driver
    supports DMA-BUF import/export.
v3: Really, truly, fix up queryImage return for ATTRIB_FD

Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
2013-12-10 09:46:13 +01:00
Christopher James Halse Rogers
d5a3a2d2fb gallium/winsys/drm: Prepare for passing prime fds in winsys_handle
Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
2013-12-10 09:46:05 +01:00
Marek Olšák
1a02bb71dd gallium: add support for AMD_vertex_shader_layer 2013-12-03 19:39:13 +01:00
Roland Scheidegger
2983c039df gallium: new shader cap bit for the amount of sampler views
Ever since introducing separate sampler and sampler view max this was really
missing.
Every driver but llvmpipe reports the same number as number of samplers for
now, so nothing should break.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-11-28 04:02:18 +01:00
Fabio Pedretti
110009302b gallium: fix build on GNU/kFreeBSD
Patch from Debian package

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Andreas Boll <andreas.boll.dev@gmail.com>
2013-11-06 22:08:26 +01:00
Christian König
925ffa8c4a vl/h264: split fields into SPS/PPS
Add alot of missing fields as well.

Signed-off-by: Christian König <christian.koenig@amd.com>
2013-10-28 11:08:12 +01:00
Christian König
cc49baeedc vl: add 400 chroma format as well
Signed-off-by: Christian König <christian.koenig@amd.com>
2013-10-28 11:06:18 +01:00
Christian König
80964226e9 implement NV_vdpau_interop v7
v2: Actually implement interop between the gallium
    state tracker and the VDPAU backend.

v3: Make it also available in non legacy contexts,
    fix video buffer sharing.

v4: deny interop if we don't have the same screen object

v5: rebased on upstream changes

v6: implemented VDPAUGetSurfaceivNV, improved error handling,
    unregister all surfaces in VDPAUFiniNV

v7: squash merge with Mareks changes

Signed-off-by: Christian König <christian.koenig@amd.com>
2013-10-26 12:13:36 +02:00
Ilia Mirkin
12d39b4fa8 gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
This CAP will determine whether ARB_framebuffer_object can be enabled.
The nv30 driver does not allow mixing swizzled and linear zsbuf/cbuf
textures.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2013-10-26 01:36:07 +02:00
Brian Paul
a3ed98f7aa gallium: new, unified pipe_context::set_sampler_views() function
The new function replaces four old functions: set_fragment/vertex/
geometry/compute_sampler_views().

Note: at this time, it's expected that the 'start' parameter will
always be zero.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Emil Velikov <emil.l.velikov@gmail.com>
2013-10-23 10:15:38 -06:00
Zack Rusin
6905698fc2 gallium: Add support for 32x32 muls with 64 bit results
The code introduces two new 32bit integer multiplication opcodes which
can be used to produce correct 64 bit results. GLSL, OpenCL and D3D10+
require them. We use two seperate opcodes, because they match the
behavior of GLSL and OpenCL, are a lot easier to add than a single
opcode with multiple destinations and because there's not much (any)
difference wrt code-generation.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-10-09 18:30:20 -04:00
Brian Paul
379deaf5c6 gallium: remove old bind_*_sampler_states() functions
The new bind_sampler_states() function takes a shader argument to
specify the shader stage.
2013-10-03 14:05:29 -06:00
Brian Paul
755d788fe2 gallium: add pipe_context::bind_sampler_states()
The bind_vertex/geometry/fragment/compute_sampler_states() functions
will be replaced by a single functions.
2013-10-03 14:05:26 -06:00
Marek Olšák
419cd5f2a2 gallium: add flush_resource context function
r600g needs explicit flushing before DRI2 buffers are presented on the screen.

v2: add (stub) implementations for all drivers, fix frontbuffer flushing
v3: fix galahad

Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2013-09-20 20:35:55 +02:00
Marek Olšák
9c75d2f65b gallium: comment that INSTANCEID doesn't include start_instance
Reviewed-by: Christian König <christian.koenig@amd.com>
2013-09-13 01:08:03 +02:00
Maarten Lankhorst
b217d48364 st/dri: do not create a new context for msaa copy
Commit b77316ad75
    st/dri: always copy new DRI front and back buffers to corresponding MSAA buffers

introduced creating a pipe_context for every call to validate, which is not required
because the callers have a context anyway.

Only exception is egl_g3d_create_pbuffer_from_client_buffer, can someone test if it
still works with NULL passed as context for validate? From examining the code I
believe it does, but I didn't thoroughly test it.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Cc: 9.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2013-09-11 09:03:44 +02:00
Brian Paul
923d346714 util: don't use _fxsave() with MSVC 2010 or older
And update _MSC_VER comments in p_config.h

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2013-09-10 11:01:37 -06:00
Axel Davy
e8f9195e5f gallium, intel: Implements new __DRI_IMAGE_USE_LINEAR and PIPE_BIND_LINEAR flags to enforce no tiling.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2013-09-06 15:02:34 -07:00
José Fonseca
fb62388d6a gallium: Support PIPE_FORMAT_R10G10B10A2_UINT.
Same as PIPE_FORMAT_B10G10R10A2_UINT but without the swizzling.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2013-08-22 12:14:15 +01:00
Christian König
5ddd840f5a vl: add entrypoint to is_video_format_supported
Signed-off-by: Christian König <christian.koenig@amd.com>
2013-08-19 10:21:15 +02:00
Christian König
a15cbabb8b vl: add entrypoint to get_video_param
Signed-off-by: Christian König <christian.koenig@amd.com>
2013-08-19 10:21:15 +02:00