We used to keep the color buffers in the dri_buffers array and
swap __DRI_BUFFER_BACK_LEFT and __DRI_BUFFER_FRONT_LEFT around there
and swap third_buffer in in case we needed to triple buffer. That
gets a little fidgety with all the swaps, so lets use the
color_buffers pool like the gbm platform does. We track the color buffers,
their corresponding wl_buffer and locked status here and just plug
a free one into dri2_surf->buffers when we need to.
This is a nice clean-up in itself, but it also sets us up to track
buffer age in the color_buffers structs.
Reviewed-by: Ander Conselvan de Oliveira <conselvan2@gmail.com>
Since wl_display_dispatch_queue() returns the number of processed events
or -1 on error, only cancel the roundtrip if an -1 is returned.
This also fixes a potential memory corruption bug happening when the
roundtrip does an early return and the callback later writes to the then
out of scope stack allocated `done' parameter.
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
When a client frame callback is executed and the client starts rendering
again, the egl event queue might not have been dispatched so that the
buffer release event for the previous frame hasn't been processed. In
that case a third buffer is allocated, even though it would be possible
to reuse the buffer that was just released.
The wl_display_dispatch_queue_pending() entry point is available from
wayland-client 1.0.2, so require that in configure.ac. Also, just
let the pkg-config macro throw its own error, which will show what version
we were looking for and failed to find.
Note: This is a candidate for stable branches.
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Commit ca3ed3e024 fixed the problem where
eglMakeCurrent would trigger a getbuffer callback that then breaks the
following wl_egl_window_resize() call. However, we still need to
invalidate buffers in eglSwapBuffers, since in wayland we always swap
buffers, so the dri driver needs to come out and ask us for the next buffer
after each swapbuffer.
Note: this is a candidate for stable branches.
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
We used to invalidate the drawable after a call to eglSwapBuffers(),
so that a wl_egl_window_resize() would take effect for the next frame.
However, that leads to calling dri2_get_buffers() when eglMakeCurrent()
is called with the current context and surface, and a later call to
wl_egl_window_resize() would not take effect until the next buffer
swap.
Instead, add a callback from wl_egl_window_resize() back to the wayland
egl platform, and invalidate the drawable only when it is resized.
This solves a bug on wayland clients when going back to windowed mode
from fullscreen when clicking a pop up menu, where the window size
after this would be the fullscreen size.
Note: this is a candidate for stable branches.
CC: wayland-devel@lists.freedesktop.org
If a frame callback is not destroyed when destroying a surface, its
handler function will be invoked if the surface was destroyed after the
callback was requested but before it was invoked, causing a write on
free:ed memory.
This can happen if eglDestroySurface() is called shortly after
eglSwapBuffers().
Note: This is a candidate for stable branches.
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
It doesn't provide the cross-process buffer sharing that a window system
pixmap could otherwise support and we don't have anything left that uses
this type of surface.
The 0.99.0 Wayland release changes the event API to provide a thread-safe
mechanism for receiving events specific to a subsystem (such as EGL) and
we need to use it in the EGL platform.
The Wayland protocol now also requires a commit request to make changes
take effect, issue that from eglSwapBuffers.
This patch has been generated by the following Coccinelle semantic
patch:
@@
expression E;
identifier I;
@@
- I = malloc(E);
+ I = calloc(1, E);
...
- memset(I, 0, sizeof *I);
Reviewed-by: Brian Paul <brianp@vmware.com>
Set the close on exec flag when opening dri character devices, so they
will be closed and free any resouces allocated in exec.
Signed-off-by: David Fries <David@Fries.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This replaces the previously used wl_display_destroy.
wl_display_destroy was povided by wayland-client.so and
wayland-server.so, to resolve that conflict its renamed client-side.
Add rgba_masks to dri2_add_config. When it is non-NULL, the DRI config
is accepted only when the offsets and sizes of the its channels match
rgba_mask.
Reviewed-by: Chad Versace <chad@chad-versace.us>
This enables the egl_dri2 driver to load swrast driver
for software rendering. It could be used when hardware
dri2 drivers are not available, such as in VM.
Signed-off-by: Haitao Feng <haitao.feng@intel.com>
If the client hasn't done the initial wl_display_iterate() at the time
we initialize the display, we have to do that in platform_wayland.c.
Make sure we detect that correctly instead of dup()ing fd=0, and use
the sync callback to make sure we don't wait forever for authorization that
won't happen.