Brian Paul
749c1b9fbe
mesa: glsl: disable broken assignment type checking for now
2008-08-05 11:13:51 -06:00
Jonathan White
2eb4f86785
egl: don't include stdint.h on Windows
2008-08-05 08:13:50 -06:00
Jonathan White
b51584184a
egl: typedef uint8_t for Windows
2008-08-05 08:12:38 -06:00
Xiang, Haihao
8e8019b49a
dri: Fix write/read depth buffer issue under 16bpp mode. See bug #16646
2008-08-05 11:34:26 +08:00
Xiang, Haihao
a3024caff1
i965: Use program->SamplerUnits[] to get the appropriate texture unit.
...
inst->TexSrcUnit is used as an index into program->SamplerUnits[] since
the commit ade508312c , and program->SamplerUnits
is a sampler-to-texture-unit mapping.
2008-08-05 10:18:56 +08:00
Brian Paul
2d8551b30f
mesa: glsl: check struct types in _slang_assignment_compatible()
2008-08-04 17:14:49 -06:00
Brian Paul
793bab2a36
mesa: glsl: varying vars can't be user-defined structs
2008-08-04 17:14:49 -06:00
Brian Paul
9564e58df0
mesa: glsl: regenerated files
2008-08-04 17:14:49 -06:00
Brian Paul
3b5f9588e7
mesa: glsl: added vec4(ivec4) constructor
2008-08-04 17:14:49 -06:00
Brian Paul
50ecc38545
mesa: glsl: if/while/do condition must be boolean
2008-08-04 17:14:49 -06:00
Brian Paul
f70f6e076c
mesa: glsl: additional type checking for ?: and = operators
2008-08-04 17:14:49 -06:00
Brian Paul
e194c457fd
mesa: glsl: don't allow comparision of arrays
2008-08-04 17:14:49 -06:00
Brian Paul
250910a59d
mesa: glsl: error on const-qualified array declarations
2008-08-04 17:14:49 -06:00
Brian Paul
b57c53b2bc
mesa: glsl: added null ptr check
2008-08-04 17:14:49 -06:00
Brian Paul
c610c0d77d
mesa: glsl: set literal_size for const vars
2008-08-04 17:14:49 -06:00
Brian Paul
95ecc33330
mesa: glsl: add missing code emit for struct/field
2008-08-04 17:14:48 -06:00
Brian Paul
02d223a781
mesa: glsl: stop code emit after error is recorded
2008-08-04 17:14:48 -06:00
Brian Paul
1028458354
mesa: glsl: check that rhs of const var initializer is also const
2008-08-04 17:14:48 -06:00
Brian Paul
901c4db2ed
mesa: glsl: handle user-defined const vars in expression simplification
2008-08-04 17:14:48 -06:00
Brian Paul
26ec3780b8
mesa: glsl: fix initialize size error check
2008-08-04 17:14:48 -06:00
Brian Paul
e68a3ef1ef
mesa: glsl: added initializer size/type error checking
2008-08-04 17:14:48 -06:00
Brian Paul
7c59a2b5a2
mesa: glsl: only allow one #version directive
2008-08-04 17:14:48 -06:00
Brian Paul
d95bb24ddc
mesa: glsl: regenerated file
2008-08-04 17:14:48 -06:00
Brian Paul
012a1f1cf6
mesa: glsl: new bvec4 constructor
2008-08-04 17:14:48 -06:00
Jonathan White
73c3c4d1cc
egl: typedef u_int32_t for Windows
2008-08-04 16:30:58 -06:00
Jonathan White
655ca5afad
egl: fix _eglGlobal initialization for Windows
2008-08-04 16:30:04 -06:00
Adam Jackson
62fb5f7b9a
Drop unused 'entries' field from __glxHashTable.
2008-08-04 15:44:34 -04:00
Michal Krol
2783f3bfab
tgsi: Put a newline after IMM.
2008-08-04 12:18:09 +02:00
Brian Paul
eb80ed0d2e
added null ptr check (fix bug 16959)
2008-08-03 11:14:47 -06:00
Brian Paul
61b3ce8f97
added null ptr check (fix bug 16959)
2008-08-03 11:13:12 -06:00
Younes Manton
4a8b908a46
softpipe: support PIPE_FORMAT_R16_SNORM.
2008-08-02 19:37:16 +02:00
Eric Anholt
ded9414024
intel-gem: Always build GEM execbuffer code.
2008-07-31 14:13:30 -07:00
Jesse Barnes
e9bf3e4cc9
intel: sync to vblank by default
...
Effectively default to vblank_mode=3 on Intel to avoid tearing by default.
Users wanting to go "as fast as possible" (despite not being able to see frames
faster than their refresh rate allows) can still set the vblank_mode manually.
2008-07-31 11:50:37 -07:00
Eric Anholt
c9120a0d19
intel-gem: Use new getparam to detect kernel GEM support.
2008-07-30 14:16:33 -07:00
Guillaume Melquiond
3e8e292db0
Always pass CFLAGS when compiling or linking demos
...
To ensure that the correct architecture flags are used, always pass the
user's CFLAGS when compiling or linking the demos. Fixes #16860 .
2008-07-30 07:56:42 -07:00
Brian Paul
b068ab62a0
updated GLSL bug fixes
2008-07-29 17:50:43 -06:00
Brian Paul
ab945fc38c
mesa: glsl: remove old assertion (fixes glsl/bitmap.c)
2008-07-29 17:49:47 -06:00
Brian Paul
1bdb134570
mesa: glsl: remove old assertion (fixes glsl/bitmap.c)
2008-07-29 17:49:38 -06:00
Brian Paul
40f7e5f674
mesa: disable debug code
2008-07-29 17:47:52 -06:00
Brian Paul
43ac397fb8
mesa: disable debug code
2008-07-29 17:47:39 -06:00
Brian Paul
ff916d718a
mesa: regenerated files
2008-07-29 17:45:46 -06:00
Brian Paul
016701f686
mesa: Silence compiler warnings on Windows.
2008-07-29 17:43:35 -06:00
Brian Paul
b26a80aa12
mesa: cast to fix warning
2008-07-29 17:37:55 -06:00
Brian Paul
a7dd701421
mesa: fix bug/failure in recursive function inlining
...
Fixes a failure for cases such as y = f(a, f(a, b))
All the usual tests still pass but regressions are possible...
2008-07-29 17:37:13 -06:00
Brian Paul
6045f17138
mesa: glsl: silence warning (s/int/GLuint)
2008-07-29 17:33:52 -06:00
Brian Paul
a75015ef03
mesa: remove stray debug code
2008-07-29 17:32:35 -06:00
Brian Paul
1638edb325
mesa: glsl: assorted fixes for resolving polymorphic functions
...
Plus,
- fix some issues in casting function arguments to format param types.
- fix some vec/mat constructor bugs
- find/report more syntax/semantic errors
2008-07-29 17:29:30 -06:00
Brian Paul
6225e51a73
mesa: glsl: re-order some constructors
2008-07-29 17:27:59 -06:00
Brian Paul
d9b6425e00
mesa: glsl: remove unneeded operators
2008-07-29 17:27:54 -06:00
Brian Paul
91e1918f48
mesa: glsl: added null ptr check
2008-07-29 17:27:44 -06:00