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mesa: disable debug code
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1 changed files with 1 additions and 1 deletions
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@ -2285,7 +2285,7 @@ compile_shader(GLcontext *ctx, slang_code_object * object,
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GLboolean success;
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grammar id = 0;
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#if 1 /* for debug */
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#if 0 /* for debug */
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_mesa_printf("********* COMPILE SHADER ***********\n");
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_mesa_printf("%s\n", shader->Source);
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_mesa_printf("************************************\n");
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