DRM syncobjs always let you wait repeatedly on them, so we can set the
flag in the core instead of having each driver override it once they try
to enable the emulated timeline semaphores.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36563>
Drivers that doesn't support direct unaligned dispatches, they can use
the shader creation flag to lower unaligned dispatches.
Suggested-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36245>
This disables HiZ on-demand when both depth/stencil are enabled and
depth writes are enabled to prevent potential issues.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36739>
HiZ is a separate image using standard image layout and tiling.
No need to support HiS which isn't available in any production chips.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36739>
This fixes an issue with Hellblade Senua's Sacrifice because
RADV_PERFTEST_RT_WAVE_64 is set using drirc, but if two devices are
created RADV_PERFTEST flags might differ.
The proposed solution is to filter out unused RADV_PERFTEST flags for
the winsys.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36727>
GFX12 seems to behave slightly differently. Setting these bits to TRUE
causes zero-area triangles to not pass the primitive clipping stage.
So, the actual number of primitives output by the primitive clipping
stage was wrong.
After digging a lot, it seems PAL doesn't set these bits either on
GFX12.
CC: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36670>
It's always better if init/finish come in pairs.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: David Rosca <david.rosca@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36646>
It was just a dummy wrapper around the runtime struct. We do, however,
have to keep at least the Create/Update entrypoints because RADV has to
do some patching for video encode. Since we're keeping Create, we keep
Destroy as well.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: David Rosca <david.rosca@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36646>
This also allows us to simplify the interface to
vk_video_session_parameters_create().
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: David Rosca <david.rosca@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36646>
These are never created on the stack or deep inside other objects so it
makes sense to use create/destroy instead of init/finish.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: David Rosca <david.rosca@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36646>
so that we can get rid of ac_get_ptr_args.
RADV uses AC_ARG_CONST_PTR for num_work_groups, which maps to i8, which
seems wrong.
No functional change.
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36696>
OPTIMAL is actually linear for VCN4 and older, so this needs to check
the surface flags instead.
Fixes: 2d06b43292 ("radv: Enable tiling for video images on VCN5")
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36669>
radeon_cmdbuf is too low level for stuff like tracked registers and
buffered registers on GFX11+.
This commit introduces radv_cmd_stream which is defined like:
struct radv_cmd_stream {
struct radeon_cmdbuf *b;
// TODO: add tracked regs
// TODO: add buffered regs
};
It will be much easier/cleaner to implement tracked/buffered registers
with this new structure.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36314>