Commit graph

20 commits

Author SHA1 Message Date
Jesse Natalie
f3b631f1dc dzn: Upgrade baseline from ID3D12Device2 to 4
This is pretty old already and we'll want to use CreateCommandList1

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19537>
2022-11-17 00:13:33 +00:00
Jesse Natalie
61afaa0c68 dzn: Set factory flags before creating device
I got this in d3d12 but missed it in dzn

Fixes: 74d1c72b ("dzn: Support device factories in addition to global device creation")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19420>
2022-10-31 18:03:02 +00:00
Jesse Natalie
74d1c72b35 dzn: Support device factories in addition to global device creation
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18306>
2022-10-20 14:40:49 +00:00
Jesse Natalie
4696aa484f dzn: Store the d3d12 module reference on the instance
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18306>
2022-10-20 14:40:49 +00:00
Jesse Natalie
5a59211acd dzn: Use fabs on floating point input
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17423>
2022-07-09 14:04:48 +00:00
Jesse Natalie
e0ebae8dca dzn: Fix comparison order for format enums
Fixes: 53a352e1 ("dzn: Provide a helper to check if 2 formats are compatible")
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17423>
2022-07-09 14:04:48 +00:00
Jesse Natalie
49967ea306 dzn: Move DXGI code to a separate file and only build it on Windows
The prototypes for physical device enumeration are moved to a new
dedicated header so that it can be included from a DXCore path,
which will C++, in the next commit

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17340>
2022-07-06 12:18:55 +00:00
Jesse Natalie
236282559e dzn: Use IUnknown instead of IDXGIAdapter1 as the stored adapter
WSL doesn't support DXGI, and DirectX-Headers used to build for WSL
doesn't have the DXGI headers, so we need to isolate DXGI usage
and only build it on Windows

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17340>
2022-07-06 12:18:55 +00:00
Jesse Natalie
72a9e66b20 dzn: Fix maybe-uninitialized warning
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17340>
2022-07-06 12:18:55 +00:00
Jesse Natalie
c7d8f1a7b8 dzn: Use u_dl to load D3D12
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17340>
2022-07-06 12:18:55 +00:00
Boris Brezillon
53a352e1cf dzn: Provide a helper to check if 2 formats are compatible
D3D12 supports fomat casting through optional features. Let's
add a helper to query whether 2 formats are compatible or not.
The compatibility depends on the formats+usage pair
(CopyTextureRegion() is less strict than the texture sampling
logic).

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17368>
2022-07-06 06:15:46 +00:00
Boris Brezillon
da493e144f dzn: Fix printf() format in dxgi_get_factory() error message
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17250>
2022-06-29 09:54:42 -07:00
Boris Brezillon
185bae4c60 dzn: Switch to ID3D12Device2
So we can use the CreatePipelineState method and unlock new features
like depth-bounds tests.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16948>
2022-06-09 08:20:54 -07:00
Yonggang Luo
0445bfdc1b dzn: Fixes compiling error when build with msys2/mingw
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16767>
2022-06-03 16:33:00 +00:00
Erik Faye-Lund
52cde4a1ad dzn: clean up pointer syntax
The code-style we use have a space before the first asterisk for
pointers. Fix a few inconsistencies.

Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16052>
2022-04-21 10:52:44 +00:00
Erik Faye-Lund
2ca4e21df7 dzn: merge util sources
There, no more C and C++ sources of the same base-name. We can do both
in one source.

This is our last C++ source file, so let's also clean away the C++20
mess in meson.build.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Boris Brezillon
c937152756 dzn: Fix dzn_translate_viewport() when height < 0
Since negative height is not a thing in D3D12, we need to adjust the
TopLeftY accordingly.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15698>
2022-04-08 11:54:43 +00:00
Erik Faye-Lund
f3ce7d8561 dzn: add D3D12_IGNORE_SDK_LAYERS define
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15790>
2022-04-07 19:53:03 +00:00
Boris Brezillon
b402cff591 dzn: Add Missing return type to dzn_translate_sampler_filter()
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15607>
2022-03-31 09:46:36 +00:00
Erik Faye-Lund
a012b21964 microsoft: Initial vulkan-on-12 driver
This is Dozen, the Vulkan on DirectX 12 driver. Not to be confused with
DirectEggs.

This is an early prototype, and not meant to be upstreamed as-is.

Co-Authored-by: Boris Brezillon <boris.brezillon@collabora.com>
Co-Authored-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Co-Authored-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Co-Authored-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14766>
2022-03-25 16:21:45 +00:00