dzn: clean up pointer syntax

The code-style we use have a space before the first asterisk for
pointers. Fix a few inconsistencies.

Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16052>
This commit is contained in:
Erik Faye-Lund 2022-04-12 16:50:21 +02:00 committed by Marge Bot
parent 92964d2bfd
commit 52cde4a1ad
3 changed files with 9 additions and 9 deletions

View file

@ -651,7 +651,7 @@ dzn_pipeline_layout_create(struct dzn_device *device,
uint32_t push_constant_size = 0;
uint32_t push_constant_flags = 0;
for (uint32_t j = 0; j < pCreateInfo->pushConstantRangeCount; j++) {
const VkPushConstantRange* range = pCreateInfo->pPushConstantRanges + j;
const VkPushConstantRange *range = pCreateInfo->pPushConstantRanges + j;
push_constant_size = MAX2(push_constant_size, range->offset + range->size);
push_constant_flags |= range->stageFlags;
}

View file

@ -1212,11 +1212,11 @@ vk_icdGetInstanceProcAddr(VkInstance instance,
*/
PUBLIC VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetPhysicalDeviceProcAddr(VkInstance _instance,
const char* pName);
const char *pName);
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetPhysicalDeviceProcAddr(VkInstance _instance,
const char* pName)
const char *pName)
{
VK_FROM_HANDLE(dzn_instance, instance, _instance);
return vk_instance_get_physical_device_proc_addr(&instance->vk, pName);
@ -1226,10 +1226,10 @@ vk_icdGetPhysicalDeviceProcAddr(VkInstance _instance,
* suppress Wmissing-prototypes.
*/
PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion);
vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t *pSupportedVersion);
PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion)
vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t *pSupportedVersion)
{
/* For the full details on loader interface versioning, see
* <https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/blob/master/loader/LoaderAndLayerInterface.md>.
@ -1980,7 +1980,7 @@ dzn_device_create_root_sig(struct dzn_device *device,
if (FAILED(instance->d3d12.serialize_root_sig(desc,
&sig, &error))) {
if (instance->debug_flags & DZN_DEBUG_SIG) {
const char* error_msg = (const char*)ID3D10Blob_GetBufferPointer(error);
const char *error_msg = (const char *)ID3D10Blob_GetBufferPointer(error);
fprintf(stderr,
"== SERIALIZE ROOT SIG ERROR =============================================\n"
"%s\n"
@ -2227,7 +2227,7 @@ dzn_MapMemory(VkDevice _device,
mem->map = map;
mem->map_size = size;
*ppData = ((uint8_t*) map) + offset;
*ppData = ((uint8_t *) map) + offset;
return VK_SUCCESS;
}

View file

@ -334,7 +334,7 @@ d3d12_enable_gpu_validation()
ID3D12Device1 *
d3d12_create_device(IDXGIAdapter1 *adapter, bool experimental_features)
{
typedef HRESULT(WINAPI *PFN_D3D12CREATEDEVICE)(IDXGIAdapter1*, D3D_FEATURE_LEVEL, REFIID, void**);
typedef HRESULT(WINAPI *PFN_D3D12CREATEDEVICE)(IDXGIAdapter1 *, D3D_FEATURE_LEVEL, REFIID, void **);
PFN_D3D12CREATEDEVICE D3D12CreateDevice;
HMODULE d3d12_mod = LoadLibraryA("D3D12.DLL");
@ -347,7 +347,7 @@ d3d12_create_device(IDXGIAdapter1 *adapter, bool experimental_features)
if (experimental_features)
#endif
{
typedef HRESULT(WINAPI *PFN_D3D12ENABLEEXPERIMENTALFEATURES)(UINT, const IID*, void*, UINT*);
typedef HRESULT(WINAPI *PFN_D3D12ENABLEEXPERIMENTALFEATURES)(UINT, const IID *, void *, UINT *);
PFN_D3D12ENABLEEXPERIMENTALFEATURES D3D12EnableExperimentalFeatures =
(PFN_D3D12ENABLEEXPERIMENTALFEATURES)GetProcAddress(d3d12_mod, "D3D12EnableExperimentalFeatures");
if (FAILED(D3D12EnableExperimentalFeatures(1, &D3D12ExperimentalShaderModels, NULL, NULL))) {