It was very inconsistently handled; the only things that made use of it
were glsl_to_nir, glspirv, and nir_gather_info. In particular,
nir_lower_io completely ignored it so anyone using nir_lower_io on
64-bit vertex attributes was going to be in for a shock. Also, as of
the previous commit, it's set by every driver that supports 64-bit
vertex attributes. There's no longer any reason to have it be an option
so let's just delete it.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Mirrors
1e40f69483 "ac/surface: fix CMASK fast clear for NPOT textures with mipmapping on SI/CI/VI"
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
No clue what gets fixed by this but both radeonsi and amdvlk do it.
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Just mirror the radeonsi bits. Since this is just adding the extra
switch entries for new HW I think this should be fine for stable.
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
ac_surface.c: gfx6_compute_surface says
/* DB doesn't support linear layouts. */
Now if we expose linear depth and create a linear depth image
and use CmdCopyImage to copy into it, we can't map the underlying
memory and read it linearly which I think should work.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes Vulkan CTS CL#2849. Similar to the ANV driver.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
It's a special case because both are combined into a single array.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
CTS doesn't test input clip/cull distances for the fragment
shader stage, which explains why this was totally broken. I
wrote a simple test locally that works now.
This fixes a crash with GTA V and DXVK.
Note that we are exporting unused parameters from the vertex
shader now, but this can't be optimized easily because we don't
keep the fragment shader info...
Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107477
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
While adding transfer queues to radv, I started writing some tests,
the first test I wrote fell over copying a buffer larger than this
limit.
Checked AMDVLK and found the correct limit.
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Now that image load/store intrinsics are variable-width, we need to set
num_components accordingly. In 15d39f474b, both glsl_to_nir and
spirv_to_nir were updated to properly set num_components but radv meta
was left behind.
Fixes: 15d39f474b "nir: Make image load/store intrinsics..."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit expands the current memory access enum to contain the extra
two bits provided for images. We choose to follow the SPIR-V convention
of NonReadable and NonWriteable because readonly implies that you *can*
read so readonly + writeonly doesn't make as much sense as NonReadable +
NonWriteable.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This reverts commit ae7898dfdb.
Turns out the python scripts are _not_ fully python 3 compatible.
As Ilia reported using get_xmlpool.py with LANG=C produces some weird
output - see the link for details.
Even though the issue was spotted with the autoconf build, it exposes a
genuine problem with the script (and lack of lang handling of the meson
build.)
https://lists.freedesktop.org/archives/mesa-dev/2018-August/203508.html
Pretty much all of the scripts are python2+3 compatible.
Check and allow using python3, while adjusting the PYTHON2 refs.
Note:
- python3.4 is used as it's the earliest supported version
- python3 chosen prior to python2
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Single-sample color and single-sample depth (not stencil)
are coherent with shaders.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl
Without this patch mesa doesn't compile:
In file included from ../mesa-9999/src/amd/addrlib/addrinterface.cpp:39:
../mesa-9999/src/util/macros.h:29:10: fatal error: c99_compat.h: No such file or directory
#include "c99_compat.h"
^~~~~~~~~~~~~~
compilation terminated.
Fixes: 15ca5ce99a
("amd/addrlib: mark returnCode as MAYBE_UNUSED in")
Signed-off-by: Mariusz Ceier <mceier+mesa-dev@gmail.com>
Acked-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Currently if 64bit and 32bit programs are used interchangeably, radv
will keep overwriting the cache. Use separate cache files to avoid
that.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Thanks to reproducible builds, binary file timestamps may be identical
for both 32bit and 64bit packages when built from the same source.
This means radv will use the same cache for both 32 and 64 bit
processes, which leads to crashes.
Conveniently there is a spare byte in cache_uuid, let's place the
pointer size there.
Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
CC: 18.1 18.2 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107601
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105904
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Only used, when asserts are enabled.
Fixes an unused-but-set-variable warning with GCC 8:
../../../src/amd/addrlib/r800/egbaddrlib.cpp: In member function 'virtual long long unsigned int Addr::V1::EgBasedLib::HwlGetSizeAdjustmentMicroTiled(unsigned int, unsigned int, ADDR_SURFACE_FLAGS, unsigned int, unsigned int, unsigned int, unsigned int*, unsigned int*) const':
../../../src/amd/addrlib/r800/egbaddrlib.cpp:4111:13: warning: variable 'physicalSliceSize' set but not used [-Wunused-but-set-variable]
UINT_64 physicalSliceSize;
^~~~~~~~~~~~~~~~~
Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Only used, when asserts are enabled.
Fixes an unused-variable warning with GCC 8:
../../../src/amd/addrlib/r800/egbaddrlib.cpp: In member function 'int Addr::V1::EgBasedLib::SanityCheckMacroTiled(ADDR_TILEINFO*) const':
../../../src/amd/addrlib/r800/egbaddrlib.cpp:982:13: warning: unused variable 'numPipes' [-Wunused-variable]
UINT_32 numPipes = HwlGetPipes(pTileInfo);
^~~~~~~~
v2: Don't realign other variable definitions, to keep in line with file
style (Marek)
Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Only used, when asserts are enabled.
Fixes an unused-variable warning with GCC 8:
../../../src/amd/addrlib/gfx9/gfx9addrlib.cpp: In member function 'ADDR_E_RETURNCODE Addr::V2::Gfx9Lib::ComputeStereoInfo(const ADDR2_COMPUTE_SURFACE_INFO_INPUT*, ADDR2_COMPUTE_SURFACE_INFO_OUTPUT*, unsigned int*) const':
../../../src/amd/addrlib/gfx9/gfx9addrlib.cpp:3879:34: warning: unused variable 'pEqToCheck' [-Wunused-variable]
const ADDR_EQUATION *pEqToCheck = &m_equationTable[eqIndex];
^~~~~~~~~~
v2: Don't realign other variable definitions, to keep in line with file
style (Marek)
Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Only used, when asserts are enabled.
Fixes an unused-but-set-variable warning with GCC 8:
../../../src/amd/addrlib/gfx9/gfx9addrlib.cpp: In member function 'virtual ADDR_E_RETURNCODE Addr::V2::Gfx9Lib::HwlComputeBlock256Equation(AddrResourceType, AddrSwizzleMode, unsigned int, ADDR_EQUATION*) const':
../../../src/amd/addrlib/gfx9/gfx9addrlib.cpp:2473:15: warning: variable 'microBlockDim' set but not used [-Wunused-but-set-variable]
Dim2d microBlockDim = Block256_2d[elementBytesLog2];
^~~~~~~~~~~~~
Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Only used, when asserts are enabled.
Fixes an unused-but-set-variable warning with GCC 8:
../../../src/amd/addrlib/addrinterface.cpp: In function 'int ElemGetExportNorm(ADDR_HANDLE, const ELEM_GETEXPORTNORM_INPUT*)':
../../../src/amd/addrlib/addrinterface.cpp:835:23: warning: variable 'returnCode' set but not used [-Wunused-but-set-variable]
ADDR_E_RETURNCODE returnCode = ADDR_OK;
^~~~~~~~~~
Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This fixes a crash in build_tex_intrinsic() when trying to
launch the Basemark GPU benchmark on GFX8. It looks like
there is still something wrong because some frames are black.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106980
CC: 18.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Otherwise, nir_lower_clip_cull_distance_arrays might report
wrong number of output clips/culls because it relies on
shader output variables and some of them might be dead.
This fixes a rendering issue with Dolphin and Super Mario
Sunshine.
Fixes: b0c643d8f5 ("spirv: Use NIR per-member splitting")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107610
CC: 18.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
it causes corruption on several different GPU generations.
Cc: 18.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
This fixes a regression with some Unity demos. Not sure
what the root cause of the problem is, especially because
the driver doesn't perform any fast color clears. So, it
shouldn't be needed to decompress DCC. RadeonSI says that
the decompression is relatively cheap if the surface has
been decompressed already.
One possible improvement is to two use predicates, one for
DCC and one for FCE that could be cleared when DCC, FMASK
or CMASK are performed by the driver. That might skip some
unnecessary decompression passes (not DCC though).
Fixes: ff7daadca1 ("radv: enable/disable predication for the DCC decompression pass")
CC: 18.2 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107563
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
When the number of unique BO is 0, we optimize the list creation
by copying all buffers of the current CS directly into it. But
this is only valid if the CS doesn't have virtual buffers,
otherwise they are not added and hw might report VM faults.
This fixes VM faults with:
dEQP-VK.sparse_resources.image_sparse_binding.2d.rgba8ui.1024_128_1
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
We have to do a fast-clear eliminate when clearing DCC
metadata with 0x20202020. I don't know if that fixes anything
but that seems correct to me.
CC: 18.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This was missing when VK_EXT_conditional_rendering has been
implemented. The predication type should be -1 to avoid
restoring previous state when performing a decompression pass
with DCC enabled.
Note that we don't have to handle secondary command buffers
because we don't support this feature currently.
CC: 18.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>