Commit graph

81 commits

Author SHA1 Message Date
Jason Ekstrand
9851c8285f Move the intel vulkan driver to src/intel/vulkan 2016-02-18 10:37:59 -08:00
Jason Ekstrand
f6d9587688 vulkan: Move XML and generator into src/intel/genxml 2016-02-18 10:30:29 -08:00
Kristian Høgsberg Kristensen
51c01e292c anv: Generate pack headers from XML definition
This huge commit switches us over to using a simple xml format (genxml)
for defining our command streamer commands and a python script for
generating the pack headers we use in the driver.
2016-02-10 14:31:26 -08:00
Kristian Høgsberg Kristensen
6cdada0360 anv: Move invariant state to small initial batch
We use the simple batch helper to submit a batch at driver startup time
which holds all the state that never changes.  We don't have a whole lot
and once we enable tesselation there'll be even less. Even so, it's a
simple mechanism and reduces our steady state batch sizes a bit.
2016-02-05 16:13:53 -08:00
Chad Versace
57e4a5ea99 anv/gen8: Set multisample surface state 2016-01-27 16:48:20 -08:00
Jason Ekstrand
f7d6b8ccfe gen8/state: Fix QPitch for compressed textures on Broadwell 2016-01-27 15:12:42 -08:00
Nanley Chery
8c0c25abde gen8_state: use iview extent to program RENDER_SURFACE_STATE
When creating an uncompressed ImageView on an compressed Image, the
SurfaceFormat is updated to match the ImageView's. The surface
dimensions must also change so that the HW sees the same size image
instead of a 4x larger one.

Fixes the following error which results from running many VulkanCTS
compressed tests in one shot:
  ResourceError (vk.queueSubmit(queue, 1, &submitInfo, *m_fence):
  VK_ERROR_OUT_OF_DEVICE_MEMORY at
  vktPipelineImageSamplingInstance.cpp:921)

Makes all compressed format tests with a height > 1 pass.
2016-01-27 15:12:42 -08:00
Jason Ekstrand
9bc72a9213 anv/image: Do swizzle remapping in anv_image.c
TODO: At some point, we really need to make an image_view_init_info that's
a flyweight and stop stuffing everything into image_view.
2016-01-26 20:23:59 -08:00
Ben Widawsky
9c69f4632d gen8/state: Apply min/mag filters individually for samplers
This fixes tests which apply different min and mag filters, and depend on the
min filter to be correct.
2016-01-25 15:29:18 -08:00
Nanley Chery
d4de918ad0 gen8/state: Remove SKL special-casing for MinimumArrayElement
MinimumArrayElement carries the same meaning for BDW and SKL.
Suggested by Jason.

No regressions in dEQP-VK.pipeline.image.view_type.cube_array.*
Fixes a number of cube tests, including cube_array_base_slice
and cube_base_slice tests.
2016-01-22 17:10:14 -08:00
Chad Versace
6a03c69adb anv/state: Dedupe code for lowering surface format
Add helper anv_surface_format().
2016-01-22 16:49:17 -08:00
Jason Ekstrand
53b83899e0 genX/state: Set CubeSurfaceControlMode to OVERRIDE
This makes it act like the address mode is set to TEXCOORDMODE_CUBE
whenever this sampler is combined with a cube surface.  This *should* be
what we need for Vulkan.  Interestingly, the PRM contains a programming
note for this field that says simply, "This field must be set to
CUBECTRLMODE_PROGRAMMED".  However, emprical evidence suggests that it does
what the PRM says it does and OVERRIDE is just fine.
2016-01-22 16:34:13 -08:00
Jason Ekstrand
35879fe829 gen8/state: Divide depth by 6 for cube maps for GEN8
For Broadwell cube maps, MinimumArrayElement is in terms of 2d slices (a
multiple of 6) but Depth is in terms of whole cubes.
2016-01-22 16:14:54 -08:00
Nanley Chery
3cd8c0bb04 gen8_state: Enable all cube faces
These fields are ignored for non-cube surfaces. For cube surfaces
these fields should be enabled when using TEXCOORDMODE_CLAMP and
TEXCOORDMODE_CUBE.

TODO: Determine if these are the only two modes used in Vulkan.
2016-01-22 16:12:52 -08:00
Jason Ekstrand
e5558ffa64 anv/image: Move common code to anv_image.c 2016-01-22 11:57:01 -08:00
Jason Ekstrand
84612f4014 anv/state: Refactor surface state setup into a "fill" function 2016-01-22 11:40:56 -08:00
Francisco Jerez
448285ebf2 anv/state: Add missing clflushes for storage image surface state. 2016-01-22 11:12:09 -08:00
Francisco Jerez
d533c3796d anv/state: Factor out surface state calculation from genX_image_view_init.
Some fields of the surface state template were dependent on the
surface type, which is dependent on the usage of the image view, which
wasn't known until the bottom of the function after the template had
been constructed.  This caused failures in all image load/store CTS
tests using cubemaps.  Refactor the surface state calculation into a
function that is called once for each required usage.
2016-01-22 11:12:09 -08:00
Jason Ekstrand
3276610ea6 getX/state: Set LOD pre-clamp to OpenGL mode
This gets us another couple hundred sampler tests
2016-01-18 17:51:35 -08:00
Jason Ekstrand
d49298c702 gen8: Fix border color
The border color packet is specified as a 64-byte aligned address relative
to dynamic state base address.  The way the packing functions are currently
set up, we need to provide it with (offset >> 6) because it just shoves the
bits in where the PRM says they go and isn't really aware that it's an
address.
2016-01-18 12:16:31 -08:00
Chad Versace
0e420cb67f anv: Populate SURFACE_STATE more safely
genX_image_view_init allocates up to 3 separate SURFACE_STATE structures,
and populates each from a single template. Stop mutating the template
between each final SURFACE_STATE.
2016-01-15 11:00:22 -08:00
Jason Ekstrand
ed4fe3e9ba anv/state: Respect SamplerCreateInfo.anisotropyEnable 2016-01-14 07:30:46 -08:00
Kristian Høgsberg Kristensen
bbb2a85c81 vk: Assert on use of uninitialized surface state
This exposes a case where we want to anv_CmdCopyBufferToImage() on an
image that wasn't created with VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT and
end up using uninitialized color_rt_surface_state from the meta image
view.
2016-01-08 23:51:11 -08:00
Chad Versace
1818463733 anv/gen9: Fix cube surface state
For gen9 SURFTYPE_CUBE, the RENDER_SURFACE_STATE's Depth,
MinimumArrayElement, and RenderTargetViewExtent is in units of full
cubes and so must be divided by 6.

Fixes 'dEQP-VK.pipeline.image.view_type.cube_array.cube_array.*'.

Now all of 'dEQP-VK.pipeline.image.*' passes.
2016-01-07 17:20:25 -08:00
Chad Versace
24d82a3f79 anv/gen8: Refactor genX_image_view_init()
Drop the temporary variables for RENDER_SURFACE_STATE's Depth and
RenderTargetViewExtent. Instead, assign them in-place.

This simplifies the next commit, which fixes gen9 cube surfaces.
2016-01-07 17:20:25 -08:00
Jason Ekstrand
d8cd5e333e anv/state: Pull sampler vk-to-gen maps into genX_state_util.h 2016-01-06 19:53:45 -08:00
Chad Versace
8284786c5d anv/gen9: Teach gen9_image_view_init() about 1D surface qpitch
QPitch is usually expressed as rows of surface elements (where a surface
element is an compression block or a single surface sample. Skylake 1D
is an outlier; there QPitch is expressed as individual surface
elements.
2016-01-06 09:38:57 -08:00
Chad Versace
dcb9c11dc7 anv/gen9: Fix oob lookup of surface halign, valign
For 1D surfaces and for surfaces with Yf or Ys tiling, the hardware
ignores SurfaceVerticalAlignment and SurfaceHorizontalAlignment.
Moreover, the anv_halign[] and anv_valign[] lookup tables may not even
contain the surface's actual alignment values. So don't do the lookup
for those surfaces.
2016-01-06 09:38:57 -08:00
Jason Ekstrand
f665fdf0e7 anv/image_view: Separate vulkan and isl formats
Previously, anv_image_view had a anv_format pointer that we used for
everything.  This commit replaces that pointer with a VkFormat enum copied
from the API and an isl_format.  In order to implement RGB formats, we have
to use a different isl_format for the actual surface state than the obvious
one from the VkFormat.  Separating the two helps us keep things streight.
2016-01-04 16:08:05 -08:00
Jason Ekstrand
a7cc12910d anv/image: Do more work in anv_image_view_init
There was a bunch of common code in gen7/8_image_view_init that we really
should be sharing.
2016-01-04 16:08:05 -08:00
Jason Ekstrand
5f5fc23e7c genX/state: Pull some generic helpers into a shared header 2016-01-04 16:08:05 -08:00
Kenneth Graunke
ccd84848f0 anv/state: Fix reversed MIN vs. MAX in levelCount handling.
The point is to promote a levelCount of 0 to 1 before subtracting 1.
This needs MAX, not MIN.
2015-12-29 15:51:14 -08:00
Jason Ekstrand
c643e9cea8 anv/state: Allow levelCount to be 0
This can happen if the client is creating an image view of a textureable
surface and they only ever intend to render to that view.
2015-12-16 17:34:57 -08:00
Jason Ekstrand
f46544dea1 anv: Fix CUBE storage images 2015-12-14 16:59:59 -08:00
Jason Ekstrand
1f98bf8da0 anv: Pass an isl_format into fill_buffer_surface_state 2015-12-14 16:14:20 -08:00
Jason Ekstrand
f0313a5569 anv: Add initial support for cube maps
This fixes 486 cubemap CTS tests.
2015-12-14 15:36:30 -08:00
Chad Versace
ee57062e1e anv: Remove anv_image::surface_type
When building RENDER_SURFACE_STATE, the driver set
SurfaceType = anv_image::surface_type, which was calculated during
anv_image_init(). This was bad because the value of
anv_image::surface_type was taken from a gen-specific header,
gen8_pack.h, even though the anv_image structure is used for all gens.

Replace anv_image::surface_type with a gen-specific lookup function,
anv_surftype(), defined in gen${x}_state.c.

The lookup function contains some useful asserts that caught some nasty
bugs in anv meta, which were fixed in the previous commit.
2015-12-14 10:46:27 -08:00
Chad Versace
0bebaeacd7 isl: Rename s/lod_align/image_align/ for consistency
Regarding the subimages within a surface, sometimes isl called them
"images" and sometimes "LODs". This patch make isl consistently refer to
them as "images".  I choose the term "image" over "LOD" because LOD is
an misnomer when applied to 3D surfaces. The alignment applies to each
individual 2D subimage, not to the LOD as a whole.

This patch changes no behavior. It's just a manually performed,
case-insensitive, replacement s/lod/image/ that maintains correct
indentation.  any behavior.
2015-12-14 09:01:51 -08:00
Jason Ekstrand
ff05f634f6 anv/image: Add a separate storage image surface state
Thanks to hardware limitations, storage images may need a different surface
format and/or other bits in the surface state.
2015-12-07 21:08:22 -08:00
Kristian Høgsberg
773592051b vk: clflush all state for non-LLC GPUs 2015-12-04 09:51:47 -08:00
Chad Versace
371fc2bc20 anv/gen9: Fix SURFACE_STATE halign and valign
Pre-Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in units
of surface samples. A surface sample is equivalent to a pixel in all
surfaces except interleaved multisample surfaces.

In Skylake, it is in units of surface elements. A surface element is
equivalent to a surface sample except for compressed formats, in which
case the element is a compression block.
2015-12-03 15:33:08 -08:00
Chad Versace
981ef2f02d anv: Embed isl_surf into anv_surface
This reduces struct anv_surface to just two members: an offset and the
embedded isl_surf.
2015-12-03 15:31:00 -08:00
Chad Versace
bda43a0f59 isl: Rename legacy Y tiling to ISL_TILING_Y0
Rename legacy Y tiling from ISL_TILING_Y to ISL_TILING_Y0 in order to
clearly distinguish it from Yf and Ys.  Using ISL_TILING_Y to denote
legacy Y tiling would lead to confusion with i965, because i965 uses
I195_TILE_Y to denote *any* Y tiling.
2015-12-03 15:26:11 -08:00
Jason Ekstrand
fcfb404a58 vk/0.210.0: Rework allocation to use the new pAllocator's 2015-12-03 13:43:53 -08:00
Jason Ekstrand
299f8f1511 vk/0.210.0: More structure field renaming 2015-12-03 13:43:53 -08:00
Jason Ekstrand
e8f2294cd2 vk/0.210.0: Rework sampler filtering and mode enums 2015-12-03 13:43:51 -08:00
Jason Ekstrand
73ef7d47d2 vk/0.210.0: Rework color blending enums 2015-11-30 13:49:28 -08:00
Jason Ekstrand
2c77b0cd01 gen7/8/cmd_buffer: Inline vk_to_gen_swizzle
It's currently unused on IVB so we get compiler warnings.
2015-11-30 13:29:51 -08:00
Jason Ekstrand
a53f23d93f vk/0.210.0: Rework texture view component mapping 2015-11-30 13:06:12 -08:00
Kristian Høgsberg Kristensen
cd4721c062 vk: Add SKL support
Signed-off-by: Kristian Høgsberg Kristensen <kristian.h.kristensen@intel.com>
2015-11-25 22:34:10 -08:00