To avoid confusion with the vtn_pointer::deref that is a NIR deref. New
name comes from description of OpTypePointer, where is described as the
"type of the object pointed to".
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31069>
This decoration can now be used in Vulkan with
VK_KHR_shader_float_controls2.
Acked-by: Iván Briano <ivan.briano@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30191>
Non-volatile gl_HelperInvocation after demote is undefined.
In order to avoid application bugs, make it volatile if we use demote.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27617>
With TES, the primitive ID is an input variable but it's considered a
sysval by SPIRV->NIR. Though, its value is greater than
VARYING_SLOT_VAR0 which means its location was adjusted by mistake.
This fixes compiling a tessellation evaluation shader in debug build
with Enshrouded.
Fixes: dfbc03fa88 ("spirv: Fix locations for per-patch varyings")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27413>
All the vtn_* structures and arrays are used only during the lifetime of
spirv_to_nir(); we don't need to free them individually nor steal
them out; and some of them are smaller than the 5-pointer header
required for ralloc allocations.
These properties make them a good candidate for using an
arena-style allocation.
Change the code to create a linear_parent and use that for all the vtn_*
allocation. Note that NIR data structures still go through ralloc,
since we steal them (through the nir_shader) at the end, i.e. they
outlive the parsing.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25279>
Crysis 2 and 3 Remastered's RT shaders non-uniformly index into SSBO
descriptor arrays without specifying the NonUniformEXT qualifier on the
relevant access chains/load ops. This leads to artifacts around objects.
To add insult to injury, the game fails to provide a meaningful
applicationName/engineName in the Vulkan part of the DX11-Vulkan interop
solution used for RT. Both of these fields are set to "nvpro-sample"
(perhaps the code has been copied from NVIDIA's sample applications).
Therefore, fall back to executable name matching.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9883
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26391>
Includes a modified version of using extract/insert for OpLoad/OpStore
from Ian.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> (earlier version)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> (earlier version)
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23825>
In certain cases, we have complex opaque objects that are loaded
into (SPIR-V) SSA values. To represent these, we now can store a
reference to a variable in vtn_ssa_value.
Also implements a few operations we know will have to be supported,
like Select and Copy.
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23825>
Instead, we replace every use of it with nir_def. Most of this commit
was generated by sed:
sed -i -e 's/dest.ssa/def/g' src/**/*.h src/**/*.c src/**/*.cpp
A few manual fixups were required in lima and the nir_legacy code.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
This introduces new intrinsics nir_intrinsic_load_barycentric_coord_xxx
with 3-components instead of expanding the existing ones that are
supposed to interpolate input varyings, while BaryCoord is a sysval
on most hardware.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23254>
Similar to nir_ssa_dest_init, but with fewer call sites to churn through.
This was done with the help of Coccinelle:
@@
expression A, B, C, D;
@@
-nir_ssa_dest_init_for_type(A, B, C, D);
+nir_ssa_dest_init_for_type(A, B, C);
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23078>
Since 624e799cc3 ("nir: Drop nir_ssa_def::name and nir_register::name"), SSA
defs don't have names, making the name argument unused. Drop it from the
signature and fix the call sites. This was done with the help of the following
Coccinelle semantic patch:
@@
expression A, B, C, D, E;
@@
-nir_ssa_dest_init(A, B, C, D, E);
+nir_ssa_dest_init(A, B, C, D);
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23078>
This involves two new system values.
Reviewed-by: Faith Ekstrand <faith@gfxstrand.net>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20303>
Just use the task_payload NIR storage class for this.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18366>
This is a per-primitive builtin output which indicates that a
primitive should be culled (deleted) from the output.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18366>
They are not defined as per-primitive in the EXT, but they behave
like per-primitive outputs so it's easier to treat them like that.
They may still require special treatment in the backend in order to
control where and how they are stored.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18366>
Like 90a8fb0355.
fossil-db results:
All Skylake and newer Intel platforms had similar results. (Ice Lake shown)
Instructions in all programs: 141442369 -> 141442363 (-0.0%)
Instructions helped: 1
Cycles in all programs: 9099270231 -> 9099270187 (-0.0%)
Cycles helped: 1
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17637>
Preserving information about inbounds access and
the required bit size for the bounds will help
with avoiding 64-bit operations when lowering io.
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16729>
Add a new cull_mask system value that is exposed
by the ray_cull_mask capability of
SPV_KHR_ray_cull_mask.
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16430>
This new mode will be only used for the actual payload variables and
not the number of launched mesh shader workgroups, which will still
be treated as an output.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14930>