After a recent change, `piglit-traces.sh` automatically sets the caching
proxy, so update the docs to reflect this.
Also update the name of the variable from `FDO_HTTP_CACHE_URI` to
`LAVA_HTTP_CACHE_URI`.
Fixes: fa74e939bf ("ci/piglit: automatically use LAVA proxy")
Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
(cherry picked from commit 28e73a6239)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38010>
This is used by DLSS to pass in image view
descriptors via parameter buffers for its
kernel launches.
Signed-off-by: Autumn Ashton <misyl@froggi.es>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37889>
Just expose the extension to enable Wayland WSI.
The current use case for this is being able to run Wayland clients on
e.g. an offscreen compositor.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37721>
VK_KHR_device_group has some interactions with other extensions that requires
some additional bits and pieces to be supported. One such interaction is with
VK_KHR_swapchain.
Signed-off-by: Frank Binns <frank.binns@imgtec.com>
Reviewed-by: Simon Perretta <simon.perretta@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37726>
vkd3d-proton (DX12) and Zink (GL) have always been enabling features
that require the global BO list to be enabled.
Since DXVK 2.7+ (August 2025), it's also always enabled by default for
DX9-11 games (because it requires BDA now).
The global BO list used to decrease performance in the past mostly
because of bad memory management in AMDGPU, but it seems the situation
slightly improved since. Though, there might still some workloads that
hit the issue, but I think it should be mostly good overall.
This introduces RADV_DEBUG=nobolist to disable the global BO list
when no features require it.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6957
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2331
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35075>
Although the PowerVR driver isn't passing Vulkan 1.2 conformance yet, all the
required support has been implemented and it's very close to passing all the
tests now.
Signed-off-by: Frank Binns <frank.binns@imgtec.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37761>
This marge_tool wasn't yet described in the documentation. It has links to the
resource utilization, and it is a satellite tool for crnm.
Signed-off-by: Sergi Blanch Torne <sergi.blanch.torne@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37395>
Vulkan 1.0 conformance has happened on BXS-4-64, but not on other GPUs
or Vulkan versions using an upstream version of the driver. So let's
update the phrasing to include this.
And since we actually expose Vulkan 1.2 now (see next commit), let's
untangle the conformance information from the GPUs support table; this
way nobody should be confused and think we're conformant to Vulkan 1.2,
when we're not (yet).
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37678>
The kernel driver zero initialises device memory allocations for us, so all that
needs to be done is to advertise support for the extension.
Signed-off-by: Frank Binns <frank.binns@imgtec.com>
Reviewed-by: Karmjit Mahil <karmjit.mahil@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37732>
Due to the division of TU_DEBUG options into runtime and envvar
options, it limited where options could be set from when
TU_DEBUG_FILE was being used. This commit addresses that by allowing
the envvar to set runtime debug options even when TU_DEBUG_FILE is
active while also allowing the file to set non-runtime options if
the file included them at startup.
Signed-off-by: Dhruv Mark Collins <mark@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37580>
RD dump generation can be expensive and can only be desired for some
specific part of execution. Trigger file mechanism helps with this to a
certain degree but is still somewhat inexact.
FD_RD_DUMP_SUBMITS environment variable can be used to specify ranges of
submit indices for which RD dumps of command streams should be generated.
FD_RD_DUMP_FRAMES environment variable can similarly be used to specify
ranges of frames under which RD dumps for submitted command streams should
be generated. Frame ranges only really work with Turnip since the frame
count data is available there.
Signed-off-by: Zan Dobersek <zdobersek@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37499>
This is required for the next job, because we'll need a login shell
session to be able to use `ninja`, which the normal build jobs
automatically handle, but the custom docs job we had didn't.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37490>
Signed-off-by: Frank Binns <frank.binns@imgtec.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Simon Perretta <simon.perretta@imgtec.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37683>
This commit enables the VK_KHR_depth_stencil_resolve extension in the PVR
Vulkan driver. Only worth to note that this implementation is based on the
renderpass driver path and it will need a rework as part of the dynamic
rendering enablement.
Signed-off-by: leonperianu <leon.perianu@imgtec.com>
Co-authored-by: Luigi Santivetti <luigi.santivetti@imgtec.com>
Co-authored-by: Ashish Chauhan <ashish.chauhan@imgtec.com>
Co-authored-by: Simon Perretta <simon.perretta@imgtec.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37512>
The driver already implements the regular render pass functions in terms of the
VK_KHR_create_renderpass2 functions. However, the extension couldn't be
advertised due to missing support for VK_KHR_multiview. Now multiview is
supported, renderpass2 can be advertised as well.
Signed-off-by: Frank Binns <frank.binns@imgtec.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37512>
- Pass view index to fragment shader via linked flat varying.
- Use view index instead of layer id for input attachments when required.
Signed-off-by: Simon Perretta <simon.perretta@imgtec.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37512>
The hardware support for stencil texturing is unclear from RE and
the feature databases. Enable this extension on halti5 GPUs as a
conservative starting point.
This also enables ARB_texture_stencil8.
Passes:
- dEQP-GLES31.functional.stencil_texturing.format.stencil_index8*
- dEQP-GLES31.functional.stencil_texturing.format.depth24_*
- arb_texture_stencil8 piglit
- arb_stencil_texture piglit
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37578>
This is notably required by Wayland compositors with a Vulkan renderer.
This implementation exposes the primary (cardN) node of the render
device as its the primary node, as the preferred way of implementing
this in Mesa.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Simon Perretta <simon.perretta@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25431>