v2(Bas): Remove the extra VK_ERROR_FRAGMENTED_POOL cases.
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Along the lines of what
3b804819 anv: Default PointSize to 1.0 if not written by the shader
does for anv, program a default point size in the hw of 1.0.
This preempt fixes a bunch of geom shader tests.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
In situations where libdrm_amdgpu and mesa are installed to the same
location, the mesa installed headers will take precedence over the git
source headers.
This is due to the AMDGPU_CFLAGS containing the install directory.
This situation can cause build errors if the git version of a header is
newer than the currently installed version of a header (e.g. git pull
updates vulkan.h)
Note: using the same install prefix for mesa and libdrm is probably a
common occurrence since it is described in the radeonBuildHowTo wiki:
https://www.x.org/wiki/radeonBuildHowTo/
v2: added sign-off
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This patch is the porting to android of the following commits:
b838f64 "ac/debug: Move sid_tables.h generation to common code."
0ef1b4d "ac/debug: Move IB decode to common code."
Fixes android building errors due to sid_tables.h
and ac_debug.c, ac_debug.h moved to amd/common
Tested by building nougat-x86
Acked-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
LLVMInitializeAMDGPU* functions need to be explicitly declared
and mesa expects them via <llvm-c/Target.h> header,
but LLVM needs to be instructed to invoke its own LLVM_TARGET(AMDGPU) macro,
or the functions will not be available.
A new llvm cflag (-DFORCE_BUILD_AMDGPU) serves this purpose,
the same mechanism is used also by other llvm targets e.g. FORCE_BUILD_ARM
A necessary prerequisite is to have AMDGPU target handled accordingly
in llvm config files i.e. {Target,AsmParser,AsmPrinter}.def
for llvm device build includes.
This avoids the following building errors:
external/mesa/src/amd/common/ac_llvm_util.c:43:2: error: implicit declaration of function 'LLVMInitializeAMDGPUTargetInfo' is invalid in C99 [-Werror,-Wimplicit-function-declaration]
LLVMInitializeAMDGPUTargetInfo();
^
external/mesa/src/amd/common/ac_llvm_util.c:44:2: error: implicit declaration of function 'LLVMInitializeAMDGPUTarget' is invalid in C99 [-Werror,-Wimplicit-function-declaration]
LLVMInitializeAMDGPUTarget();
^
external/mesa/src/amd/common/ac_llvm_util.c:45:2: error: implicit declaration of function 'LLVMInitializeAMDGPUTargetMC' is invalid in C99 [-Werror,-Wimplicit-function-declaration]
LLVMInitializeAMDGPUTargetMC();
^
external/mesa/src/amd/common/ac_llvm_util.c:46:2: error: implicit declaration of function 'LLVMInitializeAMDGPUAsmPrinter' is invalid in C99 [-Werror,-Wimplicit-function-declaration]
LLVMInitializeAMDGPUAsmPrinter();
^
Acked-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
This fixes some issues we'd hit later if using viewport
indexes.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Just always use the layer clear pipelines,
the overhead of emitting the layer shouldn't be
too large.
v2: Bas suggested we always use it.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This is needed to have common code for gs copy shader emission.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
makes it easier to add other shader stages.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This just adds the infrastructure to allow writing layer
and viewport index. It's just a first patch out of the geom
shader tree, and doesn't do much on its own.
v2: add missing if statement change (Bas)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Otherwise we read past the end of the buffer.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This is just prep work for layered clears, it doesn't change
anything.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Pretty straightforward. Also deleted the big comment block as it
is a pretty standard pattern for filling in arrays.
Also removed the error message on non-existent devices, as getting
7 errors printed to the console each time you enumerate the
devices is pretty confusing.
v2: Add constant for number of DRM devices.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Just noticed this while in the area.
v2: one replacement was incorrect.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We only need one per samples (maybe not even that), reduce
all the unneeded ones.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Each physical device may have different extensions than one another.
Furthermore, depending on the software stack, some extensions may not be
accessible.
If an extension is conditional, it can be registered only when
necessary.
v2: removed unused function and fixed indentation
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
All extension arrays are global, but only one of them refers to instance
extensions.
The device extension array refers to extensions that are common across
all physical devices. This disctinction will be more imporant once we
have dynamic extension support for devices.
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Queues are independent execution streams. The vulkan spec provides no
ordering guarantees for different queues.
By using a single context for all queues, we are forcing all commands
into an unecessary FIFO ordering.
This change is a preparation step to allow our-of-ordering scheduling of
certain work tasks.
v2: Fix a rebase error with radv_QueueSubmit() and trace_bo
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Port of 1e41d7f7b0:
"anv: Support loader interface version 3 (patch v2)"
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
These seem unlikely to be used.
Also remove irrelevant comment about SKL.
v2: forgot to rebase on master
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Depending on the autoconf (or friends) version one may or may not have
the ./common folder created. Thus in the latter case we'll fail to
generate the file.
Reviewed-by: Thierry Reding <treding@nvidia.com>
Tested-by: Darren Salt <devspam@moreofthesa.me.uk>
Reported-by: Darren Salt <devspam@moreofthesa.me.uk>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
... and eliminate emit_fdiv and nir_to_llvm_context::fpmath_md_*, which
are now unused.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
... and eliminate the non-ac copies. Mostly straight-forward
search & replace.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
... by straight-forward search & replace, and eliminate
emit_llvm_intrinsic.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Code is taken from a combination of radv (for the more basic functions,
to avoid gallivm dependencies) and radeonsi (for the new and improved
derivative calculations).
v2: add 0.5 offset to tex coords only after derivative calculation
v3:
- really only touch the first three coordinates
- rebase on the removal of the 1.5 --> 0.5 offset change
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> (v2)
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
b838f642 "ac/debug: Move sid_tables.h generation to common code." moved
sid_tables.h but forgot the corresponding .gitignore.
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
The generated file is correctly stored in the builddir as of earlier
commit. Yet the commit forgot to add the respective include flag thus
the compiler would error out failing to find sid_tables.h
Bugzila: https://bugs.freedesktop.org/show_bug.cgi?id=99389
Fixes: d1dc22eb46 "ac: automake: rework sid_tables.h generation"
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Port of faa1edeeb7
"anv/pipeline: Call NIR passes using NIR_PASS_V"
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Port of 43e0b0d4b2
"anv/pipeline: Only call remove_dead_variables once"
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Drop $(srcdir)/ prefix analogous to before the file (and rule) movement
and move it outside of the NEED_RADEON_LLVM conditional.
Otherwise the build may fail as below.
make[3]: *** No rule to make target 'common/sid_tables.h', needed by 'distdir'. Stop.
Fixes: b838f64237 "ac/debug: Move sid_tables.h generation to common
code."
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
We can't import the latest vk_icd.h because the new header breaks the
Mesa build. This patch defines new casting macros,
ICD_DEFINE_NONDISP_HANDLE_CASTS() and ICD_FROM_HANDLE(), which can
handle both the old and new vk_icd.h, and will prevent the build from
breaking when we update the header.
In the old vk_icd.h, types were defined as:
typedef struct _VkIcdFoo {
...
} VkIcdFoo;
Commit 6ebba1f6 in the Vulkan loader changed the above to
typedef {
...
} VkIcdFoo;
because the old definitions violated the C and C++ specs. According to
the specs, identifiers that begins with an underscore followed by an
uppercase letter are reserved. (It's pedantic, I know), See the Github
issue referenced below.
References: https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/issues/7
References: 6ebba1f630
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Cc: mesa-stable@lists.freedesktop.org
This set context req seq was in the wrong place.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This just adds the nir->llvm support, enabling
the extension causes some failures on llvm 3.9 at least,
but this code seems fine.
NIR passes the sampler in src[1].x, and we LLVM/SI requires
it as the last parameters in the coords (coord[2] for 2D,
coord[3] for 2DArray).
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Also changed RADV_SHOW_QUEUES to a no compute queue option. That
would make more sense later when the compute queue is established,
but the transfer queue still experimental.
v2: Don't include the trace flag.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
This is for handling chained command buffers and secondary command
buffers. It doesn't handle the trace id for secondary command buffers
yet, but I don't think that is possible in general with just writes,
as we could call a secondary command buffer multiple times.
I think this is good enough for now, as the most useful case is the
chaining when we grow an IB.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
v2:
- Now use the filename specified by RADV_TRACE_FILE env var.
- Use the same var to enable tracing.
I thought we could as well always set the filename explicitly
instead of having some arbitrary defaults, and at that point
we don't need a separate feature enable.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Interpreting layerCount literally would try to create billions of image
views in radv_process_depth_image_inplace().
Signed-off-by: Pierre-Loup A. Griffais <pgriffais@valvesoftware.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
The SPIR-V capability isn't even marked as enabled, and there are no
tests in Vulkan-CTS. Per Jason Ekstrand, this won't work in anv as such
write-only surfaces require additional setup which is currently not
performed.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Dave Airlie <airlied@redhat.com>
Acked-by: Jason Ekstrand <jason.ekstrand@intel.com>
I forgot to do this in commit 76b97d544e ("anv: enable storage image
extended formats"). Since both drivers support this now, no need for the
conditional enable.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
I had this on transfers due to the clear color cmd, but
it seems like that path shouldn't get fast clears.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>