Commit graph

4436 commits

Author SHA1 Message Date
Lionel Landwerlin
5d05ffa465 anv: limit RT writes to number of color outputs
Not doing so crates skews occlusion queries. Fixes Zink's piglit
occlusion_query tests.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: a4f502de32 ("anv: fix VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT state")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6205
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15740>
2022-06-22 21:45:52 +00:00
Jordan Justen
1505f94397 anv: Use memory info from devinfo
Rework:
 * Jordan: Drop regions.valid (Lionel implemented a fallback)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17075>
2022-06-22 00:30:49 +00:00
Lionel Landwerlin
4f10eddf77 anv: fix index buffer emission
In the following case :

  vkCmdBindPipeline(compute_pipeline);
  vkCmdDispatch(...);
  vkCmdBindPipeline(graphics_pipeline);
  vkCmdBindIndexBuffer(buffer)
  vkCmdDraw(...);

We're emitting the 3DSTATE_INDEX_BUFFER instruction while the HW is
still in GPGPU mode, because we're dealing the pipeline selection to
vkCmdDraw().

Found while debugging Age Of Empire 4, HW is hung on
3DSTATE_INDEX_BUFFER instruction.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17153>
2022-06-21 16:24:10 +00:00
Mykhailo Skorokhodov
50b21fb6e4 anv: Use sampleLocationsEnable for sample locations
The spec says: "sampleLocationsEnable controls whether custom sample
locations are used. If sampleLocationsEnable is VK_FALSE, the default
sample locations are used and the values specified in
sampleLocationsInfo are ignored."

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6675
Signed-off-by: Mykhailo Skorokhodov <mykhailo.skorokhodov@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17134>
2022-06-20 11:58:09 +00:00
Jason Ekstrand
7a8ec23c9d anv: Properly clamp attachment layer counts
Vulkan requires that the acutal layer count come from
VkRenderingInfo::layerCount or VkFramebufferCreateInfo::layers rather
than from the image view itself.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17060>
2022-06-17 18:33:58 -05:00
Iván Briano
4666ef720e anv: do not get rid of empty/useless fragment shaders
This was an optimization done a while ago that doesn't seem to be having
much of an impact anymore, and on the other hand, causes all sorts of
breakage with queries, as many of our HW counters don't get incremented
when rasterization is disabled.

This fixes a bunch of issues Zink has with ANV, but more importantly, it
fixes upcoming CTS tests:
dEQP-VK.transform_feedback.primitives_generated_query.*.empty_frag.*
dEQP-VK.transform_feedback.primitives_generated_query.*.no_attachment.*
dEQP-VK.transform_feedback.primitives_generated_query.*.color_write_disable_*

Cc: mesa-stable

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17038>
2022-06-16 14:42:12 +00:00
Mark Janes
34a130fedf anv: fix performance bug in INTEL_MEASURE
Re-allocating the buffer object for snapshots carries a heavy penalty
at run-time.  When resetting a command buffer, the buffer object that
is allocated for snapshots may be re-used directly on subsequent
renders.

Stale snapshot data will persist in the buffer object.  To verify that
rendering is complete, zero the final timestamp value and check that
it has been written before gathering data.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16571>
2022-06-16 02:58:08 +00:00
Jordan Justen
81d6ae31d6 anv, iris: Enable compute engine with INTEL_COMPUTE_CLASS=1
If this environment variable is set, then a detected compute engine
will be used as described in docs/envvars.rst.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14395>
2022-06-15 08:58:20 +00:00
Jordan Justen
0c90c695f5 anv, iris: Add support for I915_ENGINE_CLASS_COMPUTE
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14395>
2022-06-15 08:58:20 +00:00
Jordan Justen
b27720f2a1 anv: Move STATE_BASE_ADDRESS programming into init_common_queue_state()
This is now needed following Ken's 8831cb38aa.

Ref: 8831cb38aa ("anv: Stop updating STATE_BASE_ADDRESS on XeHP")
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14395>
2022-06-15 08:58:20 +00:00
Jordan Justen
09d12e6727 anv: Add support for I915_ENGINE_CLASS_COMPUTE in init_device_state()
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14395>
2022-06-15 08:58:20 +00:00
Lionel Landwerlin
b0cd7bc8c1 anv: don't expose EXT_border_color_swizzle on gfx7
This requires EXT_custom_border_color which isn't supported on gfx7.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: fbcf65bfea ("anv: VK_EXT_border_color_swizzle")
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17025>
2022-06-15 07:30:52 +00:00
Mike Blumenkrantz
fbcf65bfea anv: VK_EXT_border_color_swizzle
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16992>
2022-06-14 01:52:50 +00:00
Jason Ekstrand
ce60195ecd anv: Use NIR_PASS(_, ...)
I don't know when this was added but it's really neat and we should use
it instead of NIR_PASS_V since NIR_DEBUG=print and a few validation
things will work better.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17014>
2022-06-13 22:31:25 +00:00
Georg Lehmann
9ccc683973 anv: Implement VK_EXT_non_seamless_cube_map.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12730>
2022-06-10 18:31:57 +00:00
Jason Ekstrand
a820dc4a8e anv/wsi: Stop resetting semaphores
This will happen automatically when they're waited on by the dummy
submit in wsi_common_queue_present().

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4037>
2022-06-10 01:33:12 +00:00
Ian Romanick
65d6708bc3 anv: Remove FS executables when applying the null FS optimization
If the executables are still hanging out,
anv_GetPipelineExecutableStatisticsKHR will try to dereference NULL
pointers in pipeline->shaders[MESA_SHADER_FRAGMENT].

At least in terms of fossil-db output, this matches the behavior from
before 73b3efcd59.

Fixes: 73b3efcd59 ("anv: Handle the null FS optimization after compiling shaders")
Closes: #6590
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16898>
2022-06-10 00:22:05 +00:00
Jason Ekstrand
81603e7dc2 anv: Use the common image<->buffer copy helper
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16873>
2022-06-07 17:57:42 +00:00
Jason Ekstrand
2c2b3e68e1 vulkan,anv: Move the image offset/extent sanitize helpers to common code
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16873>
2022-06-07 17:57:41 +00:00
Tapani Pälli
d07ec3f038 anv: use anv_cmd_dirty_mask_t type for dynamic state
We were using both uint32_t and anv_cmd_dirty_mask_t, this is
a cleanup making type usage consistent. Commit also changes type of
the mask to be enum anv_cmd_dirty_bits.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16849>
2022-06-03 14:11:04 +03:00
Marcin Ślusarz
fd132f25ba anv: mask out not applicable state flags when setting up mesh pipeline
Fixes tests matching:
dEQP-VK.pipeline.extended_dynamic_state.cmd_buffer_start.*unused_ms
These tests bind mesh pipeline, immediately after that bind non-mesh
pipeline and expect that binding mesh pipeline was a no-op.

v2: do it in one place & add comment (Lionel)

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16811>
2022-06-01 14:13:54 +00:00
Sagar Ghuge
7e098db1ae anv: Disable storage image compression for possible atomic ops
It looks like atomics are slow on compressed surfaces so when enabling
compression for storage images that can be possibly used for atomic
operation hinders performance. Lets just disable compression in this
scenario.

v2: Reword comment (Ken)
    Allow mutable with 16/32/64 bits (Ken)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14712>
2022-06-01 10:05:19 +00:00
Jason Ekstrand
e5ff2c2242 anv: Use nir_shader_gather_xfb_info
Now that the resulting xfb_info is stashed on the shader, we can put
this with all the other NIR stuff and only fetch it out at the last
minute when we upload the kernel.

Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16750>
2022-05-31 23:09:30 +00:00
Jason Ekstrand
3e04432b3a nir: Rename nir_gather_xfb_info to nir_shader_get_xfb_info
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16750>
2022-05-31 23:09:30 +00:00
Jason Ekstrand
8d8fb6429c anv: Implement VK_EXT_image_view_min_lod
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14129>
2022-05-31 13:42:28 +00:00
Marcin Ślusarz
0f46a8fbfe anv: remove invalid copy/pasted comment
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16773>
2022-05-30 11:46:13 +00:00
Marcin Ślusarz
34b5a717c0 anv: remove redundant code calculating dynamic states mask
pipeline->dynamic_states is already set by anv_graphics_pipeline_init
since 231651fd89.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16773>
2022-05-30 11:46:13 +00:00
Lionel Landwerlin
09caa8902c anv: move internal RT shaders to the internal cache
Those shaders are just like the blorp ones.

v2: Use a single internal cache for blorp/RT (Jason)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 7f1e82306c ("anv: Switch to the new common pipeline cache")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16741>
2022-05-28 10:14:03 +00:00
Jason Ekstrand
5d0b09be5b anv: Use the base vk_buffer struct
This mostly gets us the vk_buffer_range() helper but may be useful in
the future.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16607>
2022-05-27 18:38:57 -05:00
Jason Ekstrand
dfedeccc13 intel: Only set VectorMaskEnable when needed
For cases with lots of very small primitives, this may improve
performance because we're not executing those dead channels all the
time.

Shader-db reports no instruction or cycle-count changes.  However, by
hacking up the driver to report when this optimization triggers, it
appears to affect about 10% of shader-db.

v2 (Kenneth Graunke): Always enable VMask prior to XeHP for now,
because using VMask on those platforms allows us to perform the
eliminate_find_live_channel() optimization.  However, XeHP doesn't
seem to have packed fragment shader dispatch, so we lose that
optimization regardless, and there's no reason not to avoid vmask.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/1054>
2022-05-27 21:52:48 +00:00
Jason Ekstrand
0d28de212a anv: Don't disable the fragment shader if XFB is enabled
It turns out that we need a fragment shader for streamout.  Whh?  From
Lionel's reading of simulator sources, it seems the streamout unit is
looking at enabled next stages.  It'll generate output to the clipper in
the following cases :

 - 3DSTATE_STREAMOUT::ForceRendering = ON
 - PS enabled
 - Stencil test enabled
 - depth test enabled
 - depth write enabled
 - some other depth/hiz clear condition

Forcing rendering without a PS seems like a recipe for hangs so it's
probably better to just enable the PS in this case.

Fixes: 36ee2fd61c ("anv: Implement the basic form of VK_EXT_transform_feedback")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16506>
2022-05-27 14:33:53 +00:00
Jason Ekstrand
73b3efcd59 anv: Handle the null FS optimization after compiling shaders
Actually compile and cache the no-op fragment shader but remove it from
the pipeline if we determine it's a no-op.  This way we always have it
even if it's not strictly needed.

Fixes: 36ee2fd61c ("anv: Implement the basic form of VK_EXT_transform_feedback")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16506>
2022-05-27 14:33:53 +00:00
Jason Ekstrand
9fe6caf4e7 anv: Drop alpha_to_coverage from the NULL FS optimization
Starting with Ivy Bridge, we implement alpha-to-coverage by writting
gl_SampleMask with a pattern based on alpha.  This will show up in
wm_prog_data::uses_omask so we don't need to look at the key.

Fixes: 36ee2fd61c ("anv: Implement the basic form of VK_EXT_transform_feedback")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16506>
2022-05-27 14:33:53 +00:00
Michael Skorokhodov
10b6d9230c anv: Update line range
This commit increases the maximum line width to 8.0 for SLK+
and to 7.9921875 for BDW and earlier.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6234
Fixes: fce0027d ("anv: Unbreak wide lines on HSW/BDW")
Signed-off-by: Mykhailo Skorokhodov <mykhailo.skorokhodov@globallogic.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15879>
2022-05-24 23:09:26 +00:00
Viktoriia Palianytsia
e39a5f2b9f anv: Add workaround for sample mask with multisampling
The game Batman: Arkham Knight expects OpenGL behavior
with sample mask and multisampling which is different
from the Vulkan one.
This workaround fix changes key->ignore_sample_mask_out
value that is used for
prog_data->uses_omask definition in brv_fs.cpp(9740)
In that way prog_data->uses_omask also changes it value
and the cloak stops flickering.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6078

Signed-off-by: Viktoriia Palianytsia <v.palianytsia@globallogic.com>

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16551>
2022-05-24 14:43:57 +00:00
Jason Ekstrand
c24aa449d0 vulkan,anv,turnip: Add a common CmdBindVertexBuffers wrapper
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16611>
2022-05-20 02:12:37 +00:00
Kenneth Graunke
27314718a3 intel: Drop Wa_1409226450 (stall before instruction cache invalidation)
Production Tigerlake and DG1 hardware shouldn't need this workaround.
It was only needed on the very first steppings which never went public.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16575>
2022-05-19 21:31:45 +00:00
Lionel Landwerlin
1c077ca9c0 u_trace/anv/iris: drop cs argument for recording traces
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16605>
2022-05-19 19:04:28 +00:00
Lionel Landwerlin
773f41e3e4 intel/perf: disable sseu setting on Gfx12.5+
This is rejected by i915.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16144>
2022-05-17 19:55:10 +00:00
Lionel Landwerlin
6f63bc38e7 intel/perf: add OA A counter type
On Gfx12.5 products, we'll need to capture a couple of A counters that
are not captured in MI_RPC reports. Those are actually global,
previously all A counters were per context.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16144>
2022-05-17 19:55:10 +00:00
Lionel Landwerlin
efc2782f97 intel/perf: store a copy of devinfo
In the future we'll pull more information off devinfo.

v2: Constify pointers (Ian)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16144>
2022-05-17 19:55:10 +00:00
Jason Ekstrand
fc8d2543fc vulkan,v3dv: Add a driver_internal flag to vk_image_view_init/create
We already had a little workaround for v3dv where, for some if its meta
ops, it had to bind a depth/stenicil image as color.  Instead of
special-casing binding depth/stencil as color, let's flip on the
drier_internal flag and get rid of most of the checks in that case.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16376>
2022-05-17 18:14:55 +00:00
Lionel Landwerlin
17fc7b20b1 anv: fix primitives generated queries values
Numbers in some situations are incorrect because we don't stall
properly before capturing the register value.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6412
Fixes: a468f26ca5 ("anv: implement VK_EXT_primitives_generated_query")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16505>
2022-05-14 10:47:29 +00:00
Marcin Ślusarz
1542ab70eb anv: handle primitive shading rate for mesh
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16030>
2022-05-13 13:05:51 +00:00
Marcin Ślusarz
aa1c128b54 anv: disable streamout before emitting mesh shading state
Fixes tests which use secondary command buffers.

Fixes: ef04caea9b ("anv: Implement Mesh Shading pipeline")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16493>
2022-05-13 09:43:02 +00:00
Marcin Ślusarz
f083df8710 anv: update task/mesh distribution with the recommended values
Fixes: ef04caea9b ("anv: Implement Mesh Shading pipeline")

Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16493>
2022-05-13 09:43:02 +00:00
Vadym Shovkoplias
55c71217ec driconf: Add a limit_trig_input_range option
With this option enabled range of input values for fsin and fcos is
limited to [-2*pi : 2*pi] by calculating the reminder after 2*pi modulo
division. This helps to improve calculation precision for large input
arguments on Intel.

-v2: Add limit_trig_input_range option to prog_key to update shader
     cache (Lionel)

Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16388>
2022-05-13 06:47:53 +00:00
Kenneth Graunke
ad537edc7c anv: Fix INTEL_DEBUG=bat on XeHP
We no longer emit STATE_BASE_ADDRESS in every batch on XeHP, so the
decoder might not know what the various base addresses are if it's only
looking at a single batch.  Fortunately, they also never change, so we
can just emit them once here.

On earlier platforms, initializing them here should be harmless.  We'll
emit STATE_BASE_ADDRESS if we change them, which will update these.

Thanks to Iván Briano for catching this.

Fixes: 8831cb38aa ("anv: Stop updating STATE_BASE_ADDRESS on XeHP")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16287>
2022-05-12 11:10:25 -07:00
Iván Briano
2e46f38902 anv: re-alloc push constants after secondary command buffers
If the secondary command buffer executed used push constants on a
different set of stages than the primary is using, we may end up not
reallocating them for the primary, getting misrender artifacts at best,
or a nice GPU hang at worst.

Fixes the tests from a CTS from the future:
dEQP-VK.dynamic_rendering.random.*

Cc: mesa-stable

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16439>
2022-05-10 21:56:49 +00:00
Chia-I Wu
b2b810ebff anv: advertise rectangularLines only for Gen10+
We use the non-strict algorithm (with parallelograms) prior to Gen10 for
wide lines.  We can not advertise rectangularLines.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Fixes: f6e7de41d7 ("anv: Implement VK_EXT_line_rasterization")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15432>
2022-05-06 18:22:19 +00:00