Commit graph

5262 commits

Author SHA1 Message Date
Adam Jackson
8fcd1e0287 Convert libGL and DRI drivers to require libdrm.
libdrm can be had from:

http://people.freedesktop.org/~ajax/libdrm/
2005-08-19 20:20:03 +00:00
Ian Romanick
2ae5645115 Fix a realloc problem with indirect vertex arrays. The actual head pointer
wasn't tracked and used for the realloc, so it tended to explode.
2005-08-19 18:53:26 +00:00
Alan Hourihane
d912f6cfe3 Commit missing piece from Egbert's 32/64 bit patches 2005-08-19 16:07:33 +00:00
Ian Romanick
f7eb54a12f Enable ARB_texture_compression. The code has been in place for a long time,
but, for whatever reason, the extension wasn't enabled.

Add some comments to i810ChooseTextureFormat.  There's some strangeness with
i810 texture formats.
2005-08-19 00:48:25 +00:00
Ian Romanick
e0029b33ef Add support for NV_blend_square. This was tested with
progs/tests/blendsquare.
2005-08-18 22:27:37 +00:00
Ian Romanick
ab5be2c5f7 Make sure extension entry point offsets are properly initialized. This is
primarilly needed to support functions that are internally implemented using
extension entry points (e.g., glBlendFunc uses glBlendFuncSeparate).
2005-08-18 22:16:46 +00:00
Ian Romanick
61ac29e7c6 Don't try to update hardware texture fields if there is no hardware texture.
This can happen when all the texture enables for a texture unit are disabled.

This fixes bugzilla #3195.
2005-08-18 20:01:01 +00:00
Ian Romanick
e918bac8cd Make the i810 driver use driGetRendererString like all the other drivers.
The GL_RENDERER string now accurately contains the chip name.  This was only
tested on a "plain" i810 (PCI ID 8086:7121).
2005-08-18 19:51:11 +00:00
Brian Paul
aa2a357bae Replace mult/div operators with bitwise operators in texel fetch routines
for better performance. (Roland Scheidegger)
2005-08-18 14:33:26 +00:00
Brian Paul
05fe2871e3 Bump version to 6.3.2 2005-08-16 23:13:25 +00:00
Roland Scheidegger
7a362deb8c In _mesa_TexEnvfv, do not accept values for GL_OPERAND2_ALPHA and GL_OPERAND2_RGB which are only valid with ARB_texture_env_combine but not with EXT_texture_env_combine, when only EXT_texture_env_combine is supported. 2005-08-15 18:24:12 +00:00
Alan Hourihane
dabec11d27 Add Egberts fixes for 64bit architectures
Add additional checks for the *DRIRec info structure passed in from the
device driver. This ensures that things fallback to indirect rendering if
the DDX driver has had modifications (i.e. removal of the drmAddress field).
2005-08-15 06:59:24 +00:00
Alan Hourihane
69dc32cfac Add a check which compares the passed in size of the DDX driver private DRI
structure to the 3D drivers view of it, and abort if they don't match.

This traps the case with the drmAddress removal in the DDX driver.
2005-08-14 12:16:51 +00:00
Ian Romanick
33f9c98aa6 Enable support for EXT_stencil_wrap. The code was already there, but the
extension wasn't enabled.  I have verified its correct function with Mesa's
stencil_wrap test.  It is enabled on both Savage4 and Savage3D.  Since
Savage3D uses a software fallback for *all* stencil operations, this is safe.
2005-08-13 01:43:28 +00:00
Brian Paul
6fe7a0dc01 added FREXPF() macro (bug 4060) 2005-08-12 18:56:56 +00:00
Ian Romanick
f2876d1ee3 Remove the logic that determines at compile time whether or not HAVE_ALIAS
should be defined.  It was flawed on some platforms (e.g., Darwin & mingw).
Instead, rely on the build system to define it on the compiler command line.

This also reverts ajax's hand-edit to indirect_size.c.  I'll fix that on the
X.org side of things later today.
2005-08-11 20:29:45 +00:00
Ian Romanick
fbcc5aedf2 Remove support for the R200_NO_VTXFMT environment variable. Instead use
'tcl_mode=1'.  This fixes bugzilla #3972.
2005-08-11 19:47:06 +00:00
Ian Romanick
4c4e4bfa4e Makefile cleanups suggested by George Fufutos (bugzilla #3899). 2005-08-11 19:37:55 +00:00
Brian Paul
82dfd4b71f fix X #includes so they're relative to X11/ directory (bug 4047) 2005-08-11 14:18:53 +00:00
Ian Romanick
ac887d4211 Make ffb driver build on x86-64. The fix is two fold. First, use the
proper DRM_CAS_RESULT to declare the variable used to store the result
of DRM_CAS.  Second, only use the "real" versions of LOCK_HARDWARE and
UNLOCK_HARDWARE on SPARC.  That's the only platform where the hardware
can really exist.
2005-08-11 04:25:36 +00:00
Ian Romanick
967b006f51 Remove _glapi_check_multithread from the interface exported by the loader to
the driver.  The loader now takes care of this for the driver.

Remove _glapi_DispatchTSD and give _glapi_Dispatch its semantic (i.e.,
having a NULL value means that the application is multithreaded and
_glapi_get_dispatch must be called).

Gut all of the dispatch override code.  This removes _glapi_RealDispatch,
_glapi_tls_RealDispatch, _glapi_begin_dispatch_override,
_glapi_end_dispatch_override, and _glapi_get_override_dispatch.

Remove _glapi_get_proc_address, _glapi_get_proc_name, _glapi_get_version,
and _glapi_check_table from the loader / driver interface.

Reviewed by: Brian Paul
2005-08-10 23:54:15 +00:00
Ian Romanick
1b8d0f149e Mesa uses the glVertexAttrib*NV functions to implement fixed-function
attributes in display lists.  If a driver doesn't add entry points for
GL_NV_vertex_program, it will explode.  This patch adds GL_NV_vertex_program
to the list of default extensions whose entry points are added by
driInitExtensions.

Thanks go to Roland Scheidegger for tracking the problem down and suggesting
the fix.
2005-08-10 23:39:42 +00:00
Brian Paul
8c9cd63c89 the PIXEL_MAP_I_TO_I table should be GLfloat, not GLint 2005-08-10 17:04:03 +00:00
Brian Paul
63c9ebeaff fix static assertion problem for gcc (bug 4022) 2005-08-10 14:42:21 +00:00
Brian Paul
6b563bda43 disable the pointer size assertions (bug 4021) 2005-08-10 14:40:05 +00:00
Brian Paul
5d40169436 fix indentation 2005-08-10 14:38:39 +00:00
Keith Whitwell
738c9a073f Check for prim/vertex store non-null before messing with refcounts. 2005-08-10 14:13:45 +00:00
Ian Romanick
258f005c6b Add rules and target to build src/mesa/x86-64/glapi_x86-64.S. 2005-08-09 18:54:12 +00:00
Keith Whitwell
c91720fb1a Decrement the context's refcounts on part-used storage structs on
context destroy.  Fixes memory leak.
2005-08-09 16:11:28 +00:00
Brian Paul
d2e289c70f actually free the renderbuffer in xmesa_delete_renderbuffer(), fixes a memory leak 2005-08-09 15:17:19 +00:00
Brian Paul
ecde87054c _mesa_free_framebuffer_data() call frees the renderbuffers, no need to call the Delete methods after 2005-08-09 15:07:55 +00:00
Brian Paul
24d55a1145 free context structure (bug 1252316) and s/free/_mesa_free/ 2005-08-09 14:23:28 +00:00
Brian Paul
7bf08c23fd s/Disaptch/Dispatch/ (bug 3918) 2005-08-08 21:42:51 +00:00
Ian Romanick
da0c5b2e2c Since glcontextmodes.[ch] are no longer used in the DRI drivers, removed the
IN_DRI_DRIVER cruft.  This was suggested by George Fufutos.
2005-08-08 17:22:44 +00:00
Dave Airlie
0d942b740c fix up color tiling in miniglx radeon server code 2005-08-08 04:34:35 +00:00
Dave Airlie
ac54de021a fix miniglx setting virtual size of 832 for 800x600 2005-08-08 04:17:52 +00:00
Jon Smirl
ae4e58c9ab Remove platform specific bits from radeon_egl.c 2005-08-08 03:58:26 +00:00
Eric Anholt
81b3c5e85c Dike out the linux-specific EGL bits unless it's a linux build. 2005-08-08 03:27:28 +00:00
Jon Smirl
bf54a28384 Add missing egldri.h header file 2005-08-07 02:30:32 +00:00
Jon Smirl
7e5da5d526 Enable EGL support in 'linux-dri' config 2005-08-07 02:13:14 +00:00
Vladimir Dergachev
94a4eb1e78 Follow suggestion by Aapo Tahkola to fix giant memory leak from forgetting to free the key when entry was already found (presumably a common case). 2005-08-06 05:19:42 +00:00
Vladimir Dergachev
b8731903df Fix card_extensions by following corresponding r200 code.
Fix suggested by Ian Romanick.
R300 driver now works without segfault.
2005-08-06 04:39:27 +00:00
Ian Romanick
23a4f50c5b Fixes bugzilla #1730.
Make sure that all the values used in the clean-up code are initialized at
some point.  It is still unclear to me as to why GCC does not complain.  I
suspect the problem may be due to the depth of if-statement nesting.
2005-08-05 23:13:13 +00:00
Ian Romanick
6965f2cb0a Fixes bugzillla #812.
The weak version of _glapi_DispatchTSD was removed from dri_util.c.  As
stated in the bug report, this was only needed to support versions of libGL
that did not have this symbol.  Versions of libGL without this symbol are no
longer supported at all, so it is totally irrelevant.
2005-08-05 22:12:49 +00:00
Alan Hourihane
928218a283 remove the drmAddress 2005-08-05 20:47:59 +00:00
Ian Romanick
6bc24c5c05 In order to create the set of available extensions, we have to know if
direct-rendering is possible on a given screen.  It is not possible to
determine this by just looking at driDisplay.private in the display
structure.  However, it is possible to determine this by looking at
driScreen.private in the screen structure.  This field is only non-NULL if a
DRI driver has been successfully loaded and bootstrapped.  Once we get to
that point, we know that direct-rendering is at least theoretically
possible.

This fixes bugzilla #2875.
2005-08-05 19:13:51 +00:00
Ian Romanick
126c89e35f Fix recent problems with display lists and other parts of the code.
CALL_by_offset, SET_by_offset, and GET_by_offset all had various problems.

The core issue is that parts of the device-independent code in Mesa assumes
that all functions have slots in the dispatch table.  This is especially
true in the display list code.  It will merrilly try to set dispatch
pointers for glVertexAttrib1fARB even if GL_ARB_vertex_program is not
supported.  When the GET/SET/CALL macros are invoked, they would read a 0
from the remap table.  The problem is that 0 is the dispatch offset for
glNewList!

One change is that the remap table is now initialized to be full of -1
values.  In addtion, all of the *_by_offset marcos misbehave in an obvious
way if the specified offset is -1.  SET_by_offset will do nothing,
GET_by_offset will return NULL, and CALL_by_offset, since it uses
GET_by_offset, will segfault.

I also had to add GL_EXT_blend_func_separate to the list of default
extensions in all_mesa_extensions (src/mesa/drivers/dri/common/utils.c).
Even though many drivers do not export this extension, glBlendFunc is
internally implemented by calling glBlendFuncSeparate.  Without this
addition, glBlendFunc stopped working on drivers (such as mga) that do not
export GL_EXT_blend_func_separate.

There are still a few assertions / crashes in GL_ARB_vertex_program tests,
but I don't think that these are related to any of my changes.
2005-08-05 18:13:37 +00:00
Jon Smirl
485528f2ac More EGL prep. No impact on anything outside of EGL 2005-08-05 03:33:59 +00:00
Jon Smirl
b507bd4160 New files for radeon egl driver.
Still a work in progress.
2005-08-04 22:23:34 +00:00
Ian Romanick
711555d1e3 Convert all instances of XTHREADS to USE_XTHREADS. This fixes one of
serveral things that are broken when building on a system with X.org 7.0rc0
installed.
2005-08-03 23:05:25 +00:00