fix miniglx setting virtual size of 832 for 800x600

This commit is contained in:
Dave Airlie 2005-08-08 04:17:52 +00:00
parent ae4e58c9ab
commit ac54de021a

View file

@ -437,6 +437,8 @@ SetupFBDev( Display *dpy )
width = dpy->driverContext.shared.virtualWidth;
height = dpy->driverContext.shared.virtualHeight;
if (width==832)
width=800;
/* Bump size up to next supported mode.
*/
if (width <= 720 && height <= 480) {
@ -459,8 +461,6 @@ SetupFBDev( Display *dpy )
}
dpy->driverContext.shared.virtualHeight = height;
dpy->driverContext.shared.virtualWidth = width;
dpy->driverContext.shared.fbStride = width * (dpy->driverContext.bpp / 8);
/* set the depth, resolution, etc */