José Fonseca
44a996b185
wgl: Export pixelformats with accumulation bits.
2009-05-08 14:57:30 +01:00
Keith Whitwell
33d2ca7624
mesa/st: cope with non-ibo index data in st_draw_feedback.c
...
Previously only non-indexed or indicies-in-a-vbo cases were handled in
this code. This change adds the missing regular indices-in-memory
case.
2009-05-08 14:57:30 +01:00
Keith Whitwell
e6a3801f3d
util/upload: catch failures to map_range and return error
...
Caller may be able to do something about this - eg flush and retry.
2009-05-08 14:57:30 +01:00
Keith Whitwell
222d7841e9
scons: mingw is broken with -O1 and higher
2009-05-08 14:57:30 +01:00
Keith Whitwell
ee79827186
stw: fix potential uninitialized use of curctx
2009-05-08 14:57:29 +01:00
José Fonseca
d5eac43a2e
wgl: Enforce a minimum 1x1 framebuffer size.
2009-05-08 14:57:29 +01:00
José Fonseca
d78b5952c1
wgl: Add assertion for missing function.
2009-05-08 14:57:29 +01:00
José Fonseca
692263aad6
wgl: Remove unused variable.
2009-05-08 14:57:29 +01:00
José Fonseca
d88faf91e9
mesa: Make _mesa_share_state thread safe.
2009-05-08 14:57:29 +01:00
José Fonseca
4d28fcfeaa
wgl: Implement ShareLists.
2009-05-08 14:57:28 +01:00
Keith Whitwell
d56b0e6847
progs/trivial: add test for vertex program invarient transform
2009-05-08 14:57:28 +01:00
Keith Whitwell
b6e8256899
mesa: more complete fix for transform_invarient glitches
...
Add a new flag mvp_with_dp4 in the context, and use that to switch
both ffvertex.c and programopt.c vertex transformation code to
either DP4 or MUL/MAD implementations.
2009-05-08 14:57:28 +01:00
Keith Whitwell
751f73e281
mesa/main: set PREFER_DP4 to match position_invarient code
...
This is a quick fix for z fighting in quake4 caused by the mismatch
between vertex transformation here and in the position_invarient code.
Full fix would be to make this driver-tunable and adjust both
position_invarient and ffvertex_prog.c code to respect driver
preferences.
2009-05-08 14:57:28 +01:00
José Fonseca
1ed90091be
wgl: Implemente SwapLayerBuffers.
2009-05-08 14:57:28 +01:00
José Fonseca
0d0417cc75
scons: Don't use deprecated Options.
2009-05-08 14:57:27 +01:00
José Fonseca
be3f9dd26c
util: Limit the stack walk to avoid referencing undefined memory.
2009-05-08 14:57:27 +01:00
Keith Whitwell
f628d7f5ee
gallium/tgsi: hack around linker/archiver breakage
...
Add a dummy function which exists only so that tgsi_text_translate()
doesn't get magic-ed out of the libtgsi.a archive by the build system.
Don't remove unless you know this has been fixed - check on
mingw/scons builds as well.
2009-05-08 14:57:27 +01:00
Keith Whitwell
e99729d63d
progs/trivial: add vbo-noninterleaved test
2009-05-08 14:57:27 +01:00
José Fonseca
d075cb4fc8
wgl: Include alpha bits in pixel format's cColorBits field.
2009-05-08 14:57:26 +01:00
Keith Whitwell
af09ba96e9
gallium/draw: cope with unused vertex_elements
2009-05-08 14:57:26 +01:00
Keith Whitwell
482be01db0
trivial: add line-flat.c
2009-05-08 14:57:26 +01:00
José Fonseca
bb9ea58f95
wgl: UINT_PTR null value is an integral type, so return 0 instead of NULL.
2009-05-08 14:57:26 +01:00
José Fonseca
1248ff7d45
pb: Save the stack backtrace when creating/mapping a debug buffer.
2009-05-08 14:57:26 +01:00
José Fonseca
606a547613
pb: Dump the fenced buffer sizes.
2009-05-08 14:57:26 +01:00
Keith Whitwell
d5c2ad8514
mesa/st: keep surface_copy arguments positive
...
The src/dest x,y, and w,h arguments of the pipe->surface_copy
function are unsigned and the drivers aren't expecting negative
(or extremly-large unsigned) values as inputs. Trim the requests
at the state-tracker level before passing down.
2009-05-08 10:04:14 +01:00
Keith Whitwell
6826bad6a7
mesa/st: remove redundant call to st_finish in CopyTexSubImage
...
Rendering should already have been flushed, any synchronization will
be done by the driver or memory manager.
2009-05-08 10:04:14 +01:00
José Fonseca
626b6f37ea
wgl: Export pixelformats with accumulation bits.
2009-05-08 10:04:14 +01:00
Keith Whitwell
01280cff53
mesa/st: cope with non-ibo index data in st_draw_feedback.c
...
Previously only non-indexed or indicies-in-a-vbo cases were handled in
this code. This change adds the missing regular indices-in-memory
case.
2009-05-08 10:04:14 +01:00
Keith Whitwell
4a333c64fa
util/upload: catch failures to map_range and return error
...
Caller may be able to do something about this - eg flush and retry.
2009-05-08 10:04:14 +01:00
Keith Whitwell
5f5181021e
scons: mingw is broken with -O1 and higher
2009-05-08 10:04:13 +01:00
Keith Whitwell
48c7aa2648
stw: fix potential uninitialized use of curctx
2009-05-08 10:04:13 +01:00
José Fonseca
26ffd44586
wgl: Enforce a minimum 1x1 framebuffer size.
2009-05-08 10:04:13 +01:00
José Fonseca
3a43ea4946
wgl: Add assertion for missing function.
2009-05-08 10:04:13 +01:00
José Fonseca
082a086e9d
wgl: Remove unused variable.
2009-05-08 10:04:13 +01:00
José Fonseca
b25168c34c
mesa: Make _mesa_share_state thread safe.
2009-05-08 10:04:13 +01:00
José Fonseca
25a4156a8b
wgl: Implement ShareLists.
2009-05-08 10:04:13 +01:00
Ben Skeggs
71b1c92405
nouveau: respect GALLIUM_STATE_TRACKERS_DIRS
2009-05-08 09:33:02 +10:00
Ben Skeggs
9e02fa4532
nouveau: remove dri1 code now we're using the dri state tracker
2009-05-08 09:33:02 +10:00
Ben Skeggs
b7f2b7e936
nouveau: use dri state tracker for dri1
2009-05-08 09:32:56 +10:00
Brian Paul
fa95ecb467
mesa: make the array object save/remove functions static
2009-05-07 14:34:09 -06:00
Brian Paul
32b851c807
mesa: clean-up vertex array object VBO unbinding and delete/refcounting
...
Don't really delete vertex array objects until the refcount hits zero.
At that time, unbind any pointers to VBOs.
2009-05-07 14:34:09 -06:00
Brian Paul
56cfa4de91
demos: delete vertex array objects upon exit
2009-05-07 14:34:09 -06:00
Brian Paul
1030bf0ded
mesa: reference counting for gl_array_object
...
Every kind of object that can be shared by multiple contexts should be
refcounted.
2009-05-07 14:34:09 -06:00
Brian Paul
9bb6684799
mesa: array object comments
2009-05-07 14:34:09 -06:00
Brian Paul
4f6b704f97
mesa: move the NullBufferObj from GLcontext to gl_shared_state
...
Since shared array objects may point to the null/default buffer object,
the null/default buffer object should be part of the shared state.
2009-05-07 14:34:09 -06:00
Brian Paul
105c8529e7
mesa: fix comments, s/texture/buffer/
2009-05-07 14:34:09 -06:00
Brian Paul
f37cccde3c
vbo: in glDraw[Range]Element() code, check for out of bounds indexes
...
No-op the bad drawing command rather than go out of bounds and render
garbage. Print a warning to alert the developer to the bad drawing call.
2009-05-07 11:01:02 -06:00
Brian Paul
6359ecebec
mesa: remove unused gl_buffer_object::OnCard field
2009-05-07 10:12:33 -06:00
Brian Paul
dcca97a3e3
mesa: added gl_buffer_object::Written flag (for debug purposes)
...
The flag is set when we data has been written into the buffer object.
2009-05-07 10:12:33 -06:00
Brian Paul
b9d0f947f2
mesa: Compute gl_client_array->_MaxElement during array validation
...
Used to be done in the glVertex/Normal/Color/etc/Pointer() calls but
if the VBO was reallocated the size could change.
New _NEW_BUFFER_OBJECT state flag.
2009-05-07 10:12:33 -06:00