Commit graph

115447 commits

Author SHA1 Message Date
Gurchetan Singh
bf0ca99ec7 virgl: access caps in a less verbose way in virgl_is_format_supported
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
2019-08-08 16:21:57 -07:00
Alyssa Rosenzweig
5a898e2a65 pan/midgard: Disassemble load/store barrel shift
Arm assembly intensifies.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-08 15:49:12 -07:00
Eric Engestrom
525a917c6c util/anon_file: const string param
Fixes: c0376a1234 ("util: add anon_file.h for all memfd/temp file usage")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Tested-by: Eric Anholt <eric@anholt.net>
Tested-by: Andreas Baierl <ichgeh@imkreisrum.de>
2019-08-08 22:02:54 +01:00
Eric Engestrom
8a028b0df2 util/anon_file: drop unused #include
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Tested-by: Eric Anholt <eric@anholt.net>
Tested-by: Andreas Baierl <ichgeh@imkreisrum.de>
2019-08-08 22:02:54 +01:00
Eric Engestrom
60af7f5a81 util/anon_file: add missing #include
Fixes: c0376a1234 ("util: add anon_file.h for all memfd/temp file usage")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Tested-by: Eric Anholt <eric@anholt.net>
Tested-by: Andreas Baierl <ichgeh@imkreisrum.de>
2019-08-08 22:02:54 +01:00
Greg V
ac1561088d intel/perf: use MAJOR_IN_SYSMACROS/MAJOR_IN_MKDEV
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Fixes: 134e750e16 ("i965: extract performance query metrics")
2019-08-08 21:44:33 +01:00
Greg V
0233372581 util: fix cpuset support on FreeBSD
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-08-08 21:44:33 +01:00
Greg V
c00ee00031 i965/tiled_memcpy: avoid creating bswap32 if it exists as a macro (e.g. on FreeBSD)
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-08-08 21:44:33 +01:00
Greg V
7b520dc74f anv: add MAP_POPULATE fallback define for portability
FreeBSD does not have MAP_POPULATE

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-08-08 21:44:33 +01:00
Greg V
2be3f16600 anv: remove unused Linux-specific include
Fixes: 4201cc2dd3 ("anv: Implement VK_KHX_external_semaphore_fd")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-08-08 21:44:33 +01:00
Greg V
c0dc5c1859 meson: define ETIME to ETIMEDOUT if not present
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-08-08 21:44:33 +01:00
Roman Stratiienko
28061e0ab0 lima: Fix Android.mk
1. Update LOCAL_SRC_FILES according to commit
54434fe670 ("lima/gpir: Rework the scheduler").

2. Add libpanfrost_shared.a dependency.

3. Generate lima_nir_algebraic.c with Android.mk
Fixes Android build error introduced by commit 5adfc8602c
("lima/ppir: move sin/cos input scaling into NIR")

Signed-off-by: Roman Stratiienko <roman.stratiienko@globallogic.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Acked-by: Qiang Yu <yuq825@gmail.com>
2019-08-08 17:47:22 +00:00
Roman Stratiienko
26a01a6797 Add libpanfrost_shared to Android build
1. Add missing directory to ./Android.mk
2. Fix ./src/panfrost/Android.shared.mk

Signed-off-by: Roman Stratiienko <roman.stratiienko@globallogic.com>
Reviewed-by: Icenowy Zheng <icenowy@aosc.io>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Acked-by: Qiang Yu <yuq825@gmail.com>
2019-08-08 17:47:22 +00:00
Rhys Perry
c52c54a746 anv,i965,iris: deduplicate setting of total_shared
v5: add patch

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-08-08 12:10:39 -05:00
Rhys Perry
024a46a407 anv: use derefs for shared memory access
vkpipeline-db for my Skylake GPU:
total instructions in shared programs: 8847602 -> 8847896 (<.01%)
instructions in affected programs: 10165 -> 10459 (2.89%)
helped: 8
HURT: 2

total cycles in shared programs: 1606273555 -> 1606251634 (<.01%)
cycles in affected programs: 2201803 -> 2179882 (-1.00%)
helped: 7
HURT: 3

The shaders with more instructions is due to a loop over a shared array
in Three Kingdoms being unrolled (and creating a lot of nested ifs). Not sure
if that's good or bad.

One of the shaders with worse cycles is only worse by 0.04% and the other
two are the shaders with loops unrolled.

v2: add patch
v4: don't set spirv_options.shared_addr_format
v4: move comment concerning the shared address format used and NULL
v4: add vkpipeline-db results
v5: rename to nir_lower_vars_to_explicit_types
v5: move setting of total_shared to outside brw_compile_cs
v6: set shared_addr_format
v6: formatting changes

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com> (v5)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-08-08 12:10:39 -05:00
Rhys Perry
fd73ed1bd7 nir: add nir_lower_to_explicit()
v2: use glsl_type_size_align_func
v2: move get_explicit_type() to glsl_types.cpp/nir_types.cpp
v2: use align() instead of util_align_npot()
v2: pack arrays a bit tighter
v2: rename mem_* to field_*
v2: don't attempt to handle when struct offsets are already set
v2: use column_type() instead of recreating it
v2: use a branch instead of |= in nir_lower_to_explicit_impl()
v2: assign locations to variables and update shared_size and num_shared
v2: allow the pass to be used with nir_var_{shader_temp,function_temp}
v4: rebase
v5: add TODO
v5: small formatting changes
v5: remove incorrect assert in get_explicit_type()
v5: rename to nir_lower_vars_to_explicit_types
v5: correctly update progress when only variables are updated
v5: rename get_explicit_type() to get_explicit_shared_type()
v5: add comment explaining how get_explicit_shared_type() is different
v5: update cast strides
v6: update progress when lowering nir_var_function_temp variables
v6: formatting changes
v6: add more detailed documentation comment for get_explicit_shared_type
v6: rename get_explicit_shared_type to get_explicit_type_for_size_align
v7: fix comment in nir_lower_vars_to_explicit_types_impl()

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com> (v5)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-08-08 12:10:39 -05:00
Rhys Perry
8bd2e138f5 nir/lower_explicit_io: add nir_var_mem_shared support
v2: require nir_address_format_32bit_offset instead
v3: don't call nir_intrinsic_set_access() for shared atomics

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-08-08 12:10:39 -05:00
Erik Faye-Lund
1e21bb4123 mesa: avoid warning on Windows
On Windows, p_atomic_inc_return returns an unsigned long long rather
than the type the pointer refers to, so let's make sure we cast the
result to the right type. Otherwise, we'll trigger a warning about
the wrong format-string for the type.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Eric Engestrom <eric@engestrom.ch>
2019-08-08 18:20:29 +02:00
Erik Faye-Lund
e0a740c633 mesa/main: cast away constness
This avoids a warning about implicitly casting away the constness of the
pointer.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Eric Engestrom <eric@engestrom.ch>
2019-08-08 18:20:29 +02:00
Erik Faye-Lund
75097114d9 spirv: fixup signature
This avoids a warning on some compiler, complaining about implicitly
casting the function-pointer.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Fixes: d482a8f "spirv: Update the OpenCL.std.h header"
Acked-by: Eric Engestrom <eric@engestrom.ch>
2019-08-08 18:20:29 +02:00
Lucas Stach
68c24b09c2 etnaviv: remember data offset into BO
Imported resources might not start at offset 0 into the buffer object.
Make sure to remember the offset that is provided with the handle on
import.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
2019-08-08 16:11:34 +02:00
Danylo Piliaiev
b8842bc312 i965: Emit a dummy MEDIA_VFE_STATE before switching from GPGPU to 3D
There is an object-level  preemption workaround which requires this.
However, even without object-level preemption, we seem to have issues
with geometry flickering when 3D and compute are combined in the same
batch and this appears to fix it.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110395
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
2019-08-08 13:39:15 +00:00
Bas Nieuwenhuizen
23a9d20997 radv: Avoid VEGA/RAVEN scissor bug in binning.
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2019-08-08 14:08:21 +02:00
Bas Nieuwenhuizen
4a3f987afd radv: Avoid binning RAVEN hangs.
Mirroring radeonsi.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2019-08-08 14:08:21 +02:00
Bas Nieuwenhuizen
66ecc3eac8 radv: Fix off by one for S_028C48_MAX_ALLOC_COUNT.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2019-08-08 14:08:21 +02:00
Jan Zielinski
207026d29e swr/rasterizer: modernize thread TLB
Reviewed-by: Alok Hota <alok.hota@intel.com>
2019-08-08 12:33:21 +02:00
Jan Zielinski
387599a661 swr/rasterizer: Refactor events collection mechanism
Several improvements and cleanups in events and statstics mechanisms

Reviewed-by: Alok Hota <alok.hota@intel.com>
2019-08-08 11:15:07 +02:00
Jan Zielinski
ff75c35846 swr/rasterizer: improvements in simdlib
1. fix build issues with MSVC 2019 compiler

The MSVC 2019 compiler seems to have an issue with optimized code-gen
when using the _mm256_and_si256() intrinsic.
Only disable use of integer vpand on buggy versions MSVC 2019.
Otherwise allow use of integer vpand intrinsic.

2. Remove unused vec/matrix functionality

Reviewed-by: Alok Hota <alok.hota@intel.com>
2019-08-08 10:53:47 +02:00
Jan Zielinski
b55a93fdd4 swr/rasterizer: Events are now grouped and enabled by knobs
All events are now grouped as follows:

-Framework (i.e. ThreadStart) [always ON]
-Api (i.e. SwrSync) [always ON]
-Pipeline [default ON]
-Shader [default ON]
-SWTag [default OFF]
-Memory [default OFF]

Reviewed-by: Alok Hota <alok.hota@intel.com>
2019-08-08 10:33:25 +02:00
Jan Zielinski
982d99490f swr/rasterizer: do not mark tiles dirty until actually rendered
Reviewed-by: Alok Hota <alok.hota@intel.com>
2019-08-08 10:16:20 +02:00
Jan Zielinski
4f04f260d9 swr/rasterizer: enable size accumulation in mem stats
Small refactoring is also performed

Reviewed-by: Alok Hota <alok.hota@intel.com>
2019-08-08 10:16:20 +02:00
Jan Zielinski
365ad367f1 swr/rasterizer: enable using AOS vertex data format
Reviewed-by: Alok Hota <alok.hota@intel.com>
2019-08-08 10:16:20 +02:00
Iago Toral Quiroga
fb9f7872e7 v3d: handle wait requirement when retrieving query results correctly
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-08-08 08:36:52 +02:00
Iago Toral Quiroga
0f2d1dfe65 v3d: use the GPU to record primitives written to transform feedback
We can use the PRIMITIVE_COUNTS_FEEDBACK packet to write various primitive
counts to a buffer, including the number of primives written to transform
feedback buffers, which will handle buffer overflow correctly.

There are a couple of caveats with this:

Primitive counters are reset when we emit a 'Tile Binning Mode Configuration'
packet, which can happen in the middle of a primitives query, so we need to
read the buffer when we submit a job and accumulate the counts in the context
so we don't lose them.

We also need to do the same when we switch primitive type during transform
feedback so we can compute the correct number of recorded vertices from
the number of primitives. This is necessary so we can provide an accurate
vertex count for draw from transform feedback.

v2:
 - When computing the number of vertices for a primitive, pass in the base
   primitive, since that is what the hardware will count.
 - No need to update primitive counts when switching primitive types if
   the base primitives are the same.
 - Log perf warning when mapping the primitive counts BO for readback (Eric).
 - Only emit the primitive counts packet once at job end (Eric).
 - Use u_upload mechanism for the primitive counts buffer (Eric).
 - Use the XML to generate indices into the primitive counters buffer (Eric).

Fixes piglit tests:
spec/ext_transform_feedback/overflow-edge-cases
spec/ext_transform_feedback/query-primitives_written-bufferrange
spec/ext_transform_feedback/query-primitives_written-bufferrange-discard
spec/ext_transform_feedback/change-size base-shrink
spec/ext_transform_feedback/change-size base-grow
spec/ext_transform_feedback/change-size offset-shrink
spec/ext_transform_feedback/change-size offset-grow
spec/ext_transform_feedback/change-size range-shrink
spec/ext_transform_feedback/change-size range-grow
spec/ext_transform_feedback/intervening-read prims-written

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-08-08 08:36:52 +02:00
Iago Toral Quiroga
cf8986bce0 gallium/util: add a helper to compute vertex count from primitive count
v2:
  - Only compute vertex counts for base primitives.
  - Add a unit test (Eric)

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-08-08 08:36:52 +02:00
Iago Toral Quiroga
9eb8699e0f v3d: be more explicit about the query types supported
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-08-08 08:36:52 +02:00
Iago Toral Quiroga
9b316ab57a v3d: generate packet unpack functions
These were not being compiled because of the lack of __gen_unpack_address.

v2:
 - Shift raw address correctly (Eric).

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-08-08 08:36:52 +02:00
Iago Toral Quiroga
5ffb8b1716 v3d: add header guards in v3d_packet_helpers.h
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-08-08 08:36:52 +02:00
Tomeu Vizoso
e7eac8a1e8 panfrost: Print errors from kernel
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-08 07:42:52 +02:00
Tomeu Vizoso
7c8434889d panfrost: Mark buffers as PANFROST_BO_HEAP
What we call GROWABLE in Mesa corresponds to the HEAP BO flag in the
kernel. These buffers cannot be memory mapped in the CPU side at the
moment, so make sure they are also marked INVISIBLE.

This allows us to allocate a big heap upfront (16MB) without actually
reserving space unless it's needed.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-08 07:42:52 +02:00
Tomeu Vizoso
19afd41e65 panfrost: Mark BOs as NOEXEC
Unless a BO has the EXECUTABLE flag, mark it as NOEXEC.

v2: - Rework version detection (Alyssa).

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-08 07:42:52 +02:00
Tomeu Vizoso
9398932c2d panfrost: Take into account flags when looking up in the BO cache
This will be useful right now so we avoid retrieving a non-executable
buffer when a executable one is needed.

As we support more flags, this logic will need to be extended to
consider the different trade-offs to be made when matching BO
specifications to BOs in the cache.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-08 07:42:52 +02:00
Tomeu Vizoso
950b5fc596 panfrost: Allocate shaders in their own BOs
Instead of all shaders being stored in a single BO, have each shader in
its own.

This removes the need for a 16MB allocation per context, and allows us
to place transient blend shaders in BOs marked as executable (before
they were allocated in the transient pool, which shouldn't be
executable).

v2: - Store compiled blend shaders in a malloc'ed buffer, to avoid
      reading from GPU-accessible memory when patching (Alyssa).
    - Free struct panfrost_blend_shader (Alyssa).
    - Give the job a reference to regular shaders when emitting
      (Alyssa).

v3: - Split out the allocation flags change (Rob).

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-08 07:42:52 +02:00
Tomeu Vizoso
5804d75b9c util/hash_table: Fix hashing in clears on 32-bit
Some hash functions (eg. key_u64_hash) will attempt to dereference the
key, causing an invalid access when passed DELETED_KEY_VALUE (0x1) or
FREED_KEY_VALUE (0x0).

When in 32-bit arch a 64-bit key value doesn't fit into a pointer, so
hash_table_u64 internally use a pointer to a struct containing the
64-bit key value.

Fix _mesa_hash_table_u64_clear() to handle the 32-bit case by creating a
temporary hash_key_u64 to pass to the hash function.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Suggested-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Cc: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: Nicolai Hähnle <nicolai.haehnle@amd.com>
2019-08-08 07:42:52 +02:00
Tapani Pälli
aba57b11ee anv: support GetSwapchainGrallocUsage2ANDROID for Android
New function supports gralloc1 usage flags that get set separately
for producer and consumer. As we still need to support old method too,
let's share common code and use android_convertGralloc0To1Usage helper.
Bump the VK_ANDROID_native_buffer version to indicate support for the
new call.

Changes were tested on Android Celadon P with Basemark GPU and various
Sascha Willems Vulkan demos.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-08-08 05:08:01 +00:00
Mark Janes
51c3ab618b st/mesa: eliminate unnecessary redirection
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-08-07 21:33:56 -07:00
Mark Janes
61c54a8878 intel/perf: fix debug typo
Misspelling was seen with INTEL_DEBUG=perfmon.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-08-07 21:33:56 -07:00
Mark Janes
2df1ab4d48 intel/perf: make gen_perf_query_object private
Encapsulate the details of this structure within the perf implemenation.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-08-07 21:33:56 -07:00
Mark Janes
deea3798b6 intel/perf: make perf context private
Encapsulate the details of this data structure.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-08-07 21:33:56 -07:00
Mark Janes
1f4f421ce0 intel/perf: print debug information
INTEL_DEBUG=perfmon will iterate over the perf queries, printing
information about the state of each query.  Some of this information
will be private to intel/perf, and needs to a dump routine that can be
called from i965.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-08-07 21:33:56 -07:00