Commit graph

39979 commits

Author SHA1 Message Date
Marek Olšák
f064b530f6 radeonsi/gfx10: remove an obsolete VGT_REUSE_OFF workaround
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-06 17:09:01 -04:00
Marek Olšák
37dd8ebcf7 radeonsi/gfx10: disable LATE_ALLOC_GS on Navi14
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-06 17:08:59 -04:00
Marek Olšák
c5a6ecf61a radeonsi/gfx10: implement a bug workaround for GE_PC_ALLOC
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-06 17:08:58 -04:00
Marek Olšák
8f8c28767e radeonsi/gfx10: implement a bug workaround for NGG -> legacy transitions
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-06 17:08:57 -04:00
Marek Olšák
cb9d95623b radeonsi/gfx10: implement a GE bug workaround
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-06 17:08:56 -04:00
Marek Olšák
e08b0d7ac4 radeonsi/gfx10: set GE_CNTL for tessellation correctly
to match PAL

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-06 17:08:54 -04:00
Marek Olšák
71b53020b7 radeonsi/gfx10: simplify NGG code in si_update_shaders
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-06 17:08:53 -04:00
Marek Olšák
a232f5e07c radeonsi/gfx10: fix input VGPRs for legacy VS
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-06 17:08:51 -04:00
Marek Olšák
8d90157d49 radeonsi: make sure that rasterizer state != NULL and remove all NULL checking
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-06 17:08:39 -04:00
Marek Olšák
8b8819e88a radeonsi: make sure that DSA state != NULL and remove all NULL checking
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-06 17:08:39 -04:00
Marek Olšák
b758eed9c3 radeonsi: make sure that blend state != NULL and remove all NULL checking
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-06 17:08:39 -04:00
Marek Olšák
8b68511ebc radeonsi: DCC MSAA blending bug - include logic op, limit to Navi14 and older
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-06 17:08:50 -04:00
Marek Olšák
e69c1c8b8f radeonsi: determine accurately whether logic op is enabled
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-06 17:08:48 -04:00
Marek Olšák
b38f5eb17a radeonsi: skip draw calls with 0-sized index buffers
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-06 17:08:39 -04:00
Marek Olšák
e777720173 radeonsi/nir: lower PS inputs before scanning the shader
Lowering PS inputs can eliminate some of them, which messes up
persp/linear barycentric coord usage info.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-06 17:08:46 -04:00
Marek Olšák
f818d9ae3c radeonsi/nir: handle key.mono.u.ps.interpolate_at_sample_force_center
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-06 17:08:39 -04:00
Marek Olšák
b3eed3cff9 radeonsi: add missing prints into si_dump_shader_key
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-06 17:08:15 -04:00
Marek Olšák
6b3ee86989 radeonsi: disable SDMA image copies on dGPUs to fix corruption in games
Cc: 19.1 19.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-06 17:08:08 -04:00
Danylo Piliaiev
b4c54894bb iris: Handle vertex shader with window space position
Iris advertises support for PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
so let's actually implement it.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110657

Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-08-06 20:25:35 +00:00
Erico Nunes
b783f9f77e lima: fix pipe_debug_callback warnings
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
2019-08-06 20:29:53 +02:00
Vasily Khoruzhick
5adfc8602c lima/ppir: move sin/cos input scaling into NIR
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2019-08-06 17:49:22 +00:00
Kenneth Graunke
382f92a814 iris: Increase BATCH_SZ to 64kB
This seems to improve performance by roughly ~1% across the board.
Thanks to Rafael Antognolli and Dan Walsh for their help tuning.
2019-08-06 09:09:26 -07:00
Jonathan Marek
dfe048058f etnaviv: support 3D and 2D array textures
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
2019-08-06 10:37:36 -04:00
Jonathan Marek
3508f2fb18 etnaviv: fix 3d texture upload
Fix uploading of 3D textures and 2D array textures:

* Remove asserts in BLT and RS checking z
* Use box->z/box->depth in etna_copy_resource_box and CPU tile/untile
* Track mip level depth and use it in etna_copy_resource

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
2019-08-06 10:37:36 -04:00
Jonathan Marek
ed7a27719a etnaviv: add alternative NIR compiler
enable with ETNA_MESA_DEBUG=nir

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
2019-08-06 10:33:17 -04:00
Jonathan Marek
ee1ed59458 etnaviv: prep for UBOs
Allow UBO relocs and only emitting uniforms that are actually used.

GC7000Lite has no address register, so upload uniforms to a UBO object to
LOAD from.

I removed the code to check for changes to individual uniforms and just
reupload to entire uniform state when the state is dirty. I think there
was very limited benefit to it and it isn't compatible with relocs.

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
2019-08-06 10:33:17 -04:00
Jonathan Marek
ca58c1120e etnaviv: disasm: add dual16 bits, immediate decoding, and some opcodes
Also use structs from etnaviv_asm since they hold the same information.

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
2019-08-06 10:33:17 -04:00
Jonathan Marek
e9a5181ad6 etnaviv: asm: new features
* Dual16 bits
* Halti5 disable multiple uniform src
* write_mask compose
* Halti2+ immediates

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
2019-08-06 10:33:17 -04:00
Jonathan Marek
98e59f0a0a etnaviv: update headers from rnndb
Update to etna_viv commit f38ba2d.

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
2019-08-06 10:33:17 -04:00
Erico Nunes
e0aeee9460 lima: add summary report for shader-db
Very basic summary, loops and gpir spills:fills are not updated yet and
are only there to comply with the strings to shader-db report.py regex.

For now it can be used to analyze the impact of changes in instruction
count in both gpir and ppir.

The LIMA_DEBUG=shaderdb setting can be useful to output stats on
applications other than shader-db.

Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
2019-08-06 15:43:31 +02:00
Erico Nunes
9e41a514a8 lima: add support for debug callback
This adds support for glDebugMessageCallback which is required to
support shader-db reports.

Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
2019-08-06 15:43:26 +02:00
Tomeu Vizoso
67f4e1e787 panfrost/ci: Remove two tests from list of failures
These tests have been fixed by:

b514f41183 ("glcpp: use pre-expansion line number for __LINE__")

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
2019-08-06 15:19:43 +02:00
Jon Turney
84fae8e649 st/dri: Move dri2_format_mapping table and it's accessors from dri2.c to dri_helpers.c
8af1990a exposed dri2_get_mapping_by_fourcc() in dri_helpers.h, so it
could be used by dri_get_egl_image(), but didn't move it.  This breaks
the build in the with_dri=false case (e.g. when building for a target
which doesn't have libdrm, so swrast is only dri driver built)
2019-08-06 12:21:56 +00:00
Jonathan Marek
a44b4200f3 tgsi_to_nir: fix nir_gather_ssa_types for TGSI->NIR shaders
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
2019-08-05 22:09:47 -04:00
Erico Nunes
360bda0b1d lima/ppir: enable lower_vector_cmp to lower fall_equal
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
2019-08-05 23:36:46 +02:00
Erico Nunes
9e8f8dbcd1 lima: re-run nir_opt_algebraic after int lowering
nir_lower_int_to_float is currently only meant to run once, and some ops
must be lowered after being converted from int ops to be implementable,
so re-run nir_opt_algebraic after lowering ints to floats.

Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
2019-08-05 23:36:35 +02:00
Alyssa Rosenzweig
1f8b653acb panfrost: Add app blacklist
In preparation for an initial 19.2 release, add a blacklist for apps
known to be buggy under Panfrost to protect users. Panfrost is NOT a
conformant implementation at this time.

Distros: please do not revert this patch. If blacklisted apps are run
using Panfrost, dragons will bite you. Thanks :)

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Acked-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
2019-08-05 16:04:47 +00:00
Kenneth Graunke
64b73b770b iris: Fix bad external BO hash table and zombie list interactions
A while ago, we started deferring GEM object closure and VMA release
until buffers were idle.  This had some unforeseen interactions with
external buffers.

We keep imported buffers in hash tables, so if we have repeated imports
of the same GEM object, we map those to the same iris_bo structure.
This is critical for several reasons.  Unfortunately, we broke this
assumption.  When freeing a non-idle external buffer, we would drop it
from the hash tables, then move it to the zombie list.  If someone
reimported the same GEM object, we would not find it in the hash tables,
and go ahead and make a second iris_bo for that GEM object.  But the old
iris_bo would still be in the zombie list, and so we would eventually
call GEM_CLOSE on it - closing a BO that should have still been live.

To work around this, we defer removing a BO from the hash tables until
it's actually fully closed.  This has the strange effect that an
external BO may be on the zombie list, and yet be resurrected before
it can be properly cleaned up.  In this case, we remove it from the
list so it won't be freed.

Fixes severe instability in Weston, which was hitting EINVALs and
ENOENTs from execbuf2, due to batches referring to a GEM object that
had been closed, or at least had its VMA torched.

Fixes: 457a55716e ("iris: Defer closing and freeing VMA until buffers are idle.")
2019-08-05 08:53:41 -07:00
Kenneth Graunke
48e5a99d86 iris/bufmgr: Move iris_bo_reference into hash_find_bo, rename it
Everybody importing an external buffer was looking it up in the hash
table, then referencing it.  We can just do that in the helper instead,
which also gives us a convenient spot to stash extra code shortly.
2019-08-05 08:53:07 -07:00
Ahmad Fatoum
4f75ea57c2 gallium: add stm DRM entry point
The STM32MP157 features a Vivante GC400 GPU supported by etnaviv.
Add a DRM entry point for the STM display controller, so mesa
can be used with it.

Signed-off-by: Ahmad Fatoum <a.fatoum@pengutronix.de>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-05 14:53:31 +00:00
Erico Nunes
486b33558a lima/ppir: simplify load uni/temp op lowering and scheduling
The load uniform/temporary operations output only to a pipeline
register, which must be consumed by another op in the same instruction
later.
The current implementation delays the decision of who will consume this
result to until the scheduling step. If the consumer node is not able to
use the pipeline register, a mov node may have to be created, during the
scheduler step.

As part of the ppir scheduler simplification, and now that the ppir
scheduler supports pipeline register dependencies, this can be
simplified by always creating a single mov node outputting to a normal
register that can be used directly by all consumers.

Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
2019-08-04 13:38:19 +02:00
Erico Nunes
fd29c4d6c5 lima/ppir: simplify select op lowering and scheduling
The select operation relies on the select condition coming from the
result of the the alu scalar mult slot, in the same instruction.
The current implementation creates a mov node to be the predecessor of
select, and then relies on an exception during scheduling to ensure that
both ops are inserted in the same instruction.

Now that the ppir scheduler supports pipeline register dependencies,
this can be simplified by making the mov explicitly output to the fmul
pipeline register, and the scheduler can place it without an exception.

Since the select condition can only be placed in the scalar mult slot,
differently than a regular mov, define a separate op for it.

Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
2019-08-04 13:38:18 +02:00
Erico Nunes
eb82637c2f lima/ppir: support pipeline registers in scheduler
The ppir scheduler grew to be rather complicated and containing many
exceptions as it also has to take care of inserting additional nodes
when it is mandatory for nodes to be in the same instruction.
As such, the lima lowering and scheduling process can be difficult to
understand and maintain.
The ppir lowering step created nodes hoping that the scheduler would
notice the exception and do the right thing.

This proposal adds a simple refactor to the scheduler so that it places
nodes with pipeline registers in the same instruction.
With the scheduler handling this in a general way, it is possible to
create same-instruction dependencies by using pipeline registers during
the lowering stage.
This is simpler to maintain because now we can make these dependencies
explicit in a single place (lowering), and we can drop exceptions from
scheduling.
Reducing the complexity of the scheduler is also useful as preparatory
work to support control flow in ppir.

Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
2019-08-04 13:38:11 +02:00
Vasily Khoruzhick
c780af7771 lima/ppir: move alu vec to scalar lowering into NIR
Utgard PP is vec4, but some operations are scalar, utilize
NIR vec to scalar lowering pass and indicate operations that we
want to lower.

Reviewed-by: Qiang Yu <yuq825@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2019-08-04 02:17:12 +00:00
Jason Ekstrand
aebca3961b iris: Fix handling of SIMD32 fragment shaders
The brw_wm_prog_data_dispatch_grf_start_reg and _prog_offset helpers
read the _NPixelDispatchEnable fields from 3DSTATE_PS to figure out
which bits to pull out of the prog data and stuff where.  Therefore,
they need to be called with the final set of _NPixelDispatchEnable bits
after we've done the workaround for SIMD32 and 16x MSAA.  Otherwise, if
you end up with a somewhat odd combination of enables, the GRF start reg
and KSP data ends up in the wrong slots.  In particular, running
SIMD32-only is broken but several other combinations are as well.

Fixes: 5445c176e2 "iris: Disable SIMD32 when using a 16x MSAA..."
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-08-03 22:24:40 +00:00
Christian Gmeiner
2dd598c129 etnaviv: s/boolean/bool
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Philipp Zabel <philipp.zabel@gmail.com>
2019-08-03 12:32:28 +02:00
Andreas Baierl
5254e53deb lima/ppir: Add gl_FrontFace handling
Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
2019-08-03 08:04:12 +00:00
Eric Engestrom
b558fa4dfe meson: remove unused field
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Eric Anholt <eric@anholt.net>
Tested-by: Vinson Lee <vlee@freedesktop.org>
2019-08-03 00:08:37 +00:00
Eric Engestrom
9a07606b84 meson: replace last uses of libxmlconfig with idep_xmlconfig
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Eric Anholt <eric@anholt.net>
Tested-by: Vinson Lee <vlee@freedesktop.org>
2019-08-03 00:08:37 +00:00
Eric Engestrom
178811d8f6 meson: drop unused dep_{thread,dl}
Unused as of last commit.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Eric Anholt <eric@anholt.net>
Tested-by: Vinson Lee <vlee@freedesktop.org>
2019-08-03 00:08:37 +00:00