Commit graph

25883 commits

Author SHA1 Message Date
José Fonseca
8be72bb764 llvmpipe: Further abstract the texture sampling generation from TGSI translation. 2009-09-07 15:02:06 +01:00
Michal Krol
970823978c mesa: Include <unistd.h> only when one is available. 2009-09-07 09:31:17 +02:00
Michal Krol
826d441cdf mesa: Fix calling conventions of sync object api callbacks. 2009-09-07 09:16:35 +02:00
Michel Dänzer
617202b578 r300g: Fix some issues pointed out by compiler warnings. 2009-09-06 18:12:14 +02:00
Michel Dänzer
7b8ec0d8e7 r300g: Handle PIPE_BUFFER_USAGE_DONTBLOCK as intended.
Return NULL if the BO is busy, otherwise just map it.
2009-09-06 18:12:14 +02:00
Brian Paul
23663ae914 mesa: initial version of _mesa_meta_generate_mipmap()
Incomplete and totally untested.  Based on intel_generate_mipmap().
2009-09-06 09:39:50 -06:00
Brian Paul
4d63c626d0 xlib: test _mesa_meta_bitmap() 2009-09-06 09:37:30 -06:00
Brian Paul
886e7b318d mesa: use separate temp texture for bitmaps 2009-09-06 09:37:30 -06:00
Brian Paul
b2951ffe96 mesa: temp_texture changes 2009-09-06 09:37:30 -06:00
Brian Paul
f477fa7a85 mesa: free meta bitmap buffers 2009-09-06 09:37:29 -06:00
Brian Paul
0e5293a240 mesa: use _mesa_set_enable() 2009-09-06 09:37:29 -06:00
Brian Paul
bcb62ae78a mesa: _mesa_meta_bitmap() function 2009-09-06 09:37:29 -06:00
Brian Paul
4fdc96db1d xlib: move misplaced brace 2009-09-06 09:37:29 -06:00
Nicolai Hähnle
1ddb22675c r300g: Fix a number of warnings
Seriously guys....
2009-09-06 15:14:22 +02:00
Nicolai Hähnle
4b01e6f614 r300g: Debug flags infrastructure
So that debugging is no longer a full-spam-or-nothing approach, you are now
supposed to set the RADEON_DEBUG environment flag just like for classic Mesa.

The available debug flags are different, however. Just running an OpenGL
application with RADEON_DEBUG set to an arbitrary string will print out
helpful information.

Everything must be compiled with -DDEBUG for any of this to work
2009-09-06 15:03:52 +02:00
Cooper Yuan
9778731732 r300g: update the value of register VAP_VF_MAX_VTX_INDX
according to actual vertex index count.
2009-09-05 20:58:32 +08:00
Cooper Yuan
80ea03bd17 r300g: update rs_block state after changing rasterizer 2009-09-05 14:26:39 +08:00
Cooper Yuan
8f990f928b r300g: need to validate scissor and viewport state if bind new rasterizer 2009-09-05 10:26:39 +08:00
Alex Deucher
9ab19a3900 r600: add support for EXT_texture_sRGB 2009-09-04 18:46:16 -04:00
Alex Deucher
60ca65c016 r300: Add support for GL_EXT_provoking_vertex 2009-09-04 18:46:15 -04:00
Alex Deucher
8fd7586bcc r600: Add support for GL_EXT_provoking_vertex 2009-09-04 18:46:15 -04:00
Eric Anholt
0612ad4f19 i965: Don't set the complete field when there is more VUE yet to come.
This should help with things like lightsmark, but I don't have a testcase
for this commit.
2009-09-04 14:20:09 -07:00
Eric Anholt
a47858e45e i965: Add support for 2 threads in the GS.
This brings noop vertex shader throughput from 6.8M verts/sec to 10.4M
verts/sec using GL_QUADs on my GM45.
2009-09-04 14:20:09 -07:00
Eric Anholt
8f7f22ca1d i965: Add support for KIL_NV in brw_wm_emit.c
I ran into this lack of support when writing a shader that always discarded
the fragments.
2009-09-04 14:20:08 -07:00
José Fonseca
9216b4e7be scons: Used wrong exception class. 2009-09-04 19:38:35 +01:00
José Fonseca
b9f56078cd scons: Don't use scons internal functions. 2009-09-04 19:34:11 +01:00
Alex Deucher
b13a553dd4 r600: fix Elts handling
Patch from taiu on IRC.  fixes bug 23585
2009-09-04 14:07:53 -04:00
Brian Paul
592a6642fc ARB prog: replace 'unsigned' with 'gl_state_index'
Fixes compilation warnings with MSVC.
2009-09-04 09:17:59 -06:00
Brian Paul
3fedd08779 ARB prog: rename POINT, SIZE to POINT_TOK, SIZE_TOK
Fixes symbol collisions with typedefs in Microsoft headers.
Perhaps we should prefix/suffix all the lexer tokens to avoid this.
2009-09-04 09:17:59 -06:00
Brian Paul
40636fe6f2 gallium/xlib: minor clean-ups 2009-09-04 09:17:59 -06:00
Jakob Bornecrantz
65c79c9cbd i915g: Fix warnings in scons build by using byte pointers
scons build complained about void pointer math
2009-09-04 10:55:53 +01:00
Michal Krol
ce39cd6696 tgsi: Document differencies between vs_1_1 and vs_2_0 for EXPP and LOGP. 2009-09-04 09:31:22 +02:00
Brian Paul
f6dff92c9b docs: 7.5.1 md5 sums 2009-09-03 16:07:46 -06:00
Brian Paul
5d56e31e1d docs: point to fd.o for downloads instead of SourceForge 2009-09-03 16:07:46 -06:00
Brian Paul
7ec865202e gallium/xlib: silence unitialized var warning 2009-09-03 16:07:46 -06:00
Brian Paul
9e711b6865 gallium/xlib: silence uninitialized var warning 2009-09-03 16:07:46 -06:00
Brian Paul
5a8e1ddf19 st/mesa: silence uninitialized var warnings 2009-09-03 16:07:46 -06:00
Brian Paul
f1ae72e9f2 docs: prep for 7.5.1 release 2009-09-03 16:07:46 -06:00
Brian Paul
a04e83ba15 docs: added news entry for 7.5.1 2009-09-03 16:07:46 -06:00
Brian Paul
4aee0dbf81 docs: update precompiled libs info 2009-09-03 16:07:46 -06:00
Brian Paul
7e2f01e0f1 docs: move SGI GLU link 2009-09-03 16:07:46 -06:00
Brian Paul
beb05393c8 st/mesa: fix glCopyPixels(GL_STENCIL_INDEX) inverted position
If the renderbuffer orientation is Y=0=TOP we need to invert the dstY
position.
2009-09-03 16:07:46 -06:00
Keith Whitwell
8fc945cd84 st/mesa: Do GL_RGBA->GL_RGB texsubimage on hardware
State tracker currently backs GL_RGB textures with RGBA almost always.
This means we need to maintain A==1 in these textures to give correct GL_RGB
sampling results.

This change offloads the RGBA->RGB copy to hardware using the new writemask
version of u_blit_pixels.

More src/dstLogical/dstActual triples could be shifted to hardware by
this technique in future patches.
2009-09-03 16:07:45 -06:00
Keith Whitwell
862724d3c2 util: add version of u_blit_pixels which takes a writemask
Values outside the writemask are set in the destination to {0,0,0,1}
2009-09-03 16:07:45 -06:00
Brian Paul
375a6b4c4a progs/tests: re-enable exit() call
See bug 21267.
2009-09-03 16:07:45 -06:00
Brian Paul
3b96db337d docs/: document cross-compile fix 2009-09-03 16:07:45 -06:00
Alex Deucher
6a97cca081 r600: rework cb/db setup
Setup the regs when we emit rather than during state setup.
In certain cases a proper CB target was never emitted.
This fixes bug 23658.
2009-09-03 18:04:47 -04:00
Zack Rusin
323440b3e2 st/xorg: add linear and radial gradient acceleration 2009-09-03 16:52:04 -04:00
Zack Rusin
007a843991 st/xorg: radial gradient shader 2009-09-03 16:52:04 -04:00
Zack Rusin
5571c4fe36 st/xorg: linear gradient shader 2009-09-03 16:52:04 -04:00