Commit graph

138554 commits

Author SHA1 Message Date
Mike Blumenkrantz
8907964dcd zink: export PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
this is supported and has been for a while

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14858>
2022-02-08 03:16:06 +00:00
Pierre-Eric Pelloux-Prayer
413bf889e7 radeonsi/blit: relax conditions to use sdma copy for prime buffers
We don't need to check if it's imported: PIPE_BIND_DRI_PRIME is enough.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14615>
2022-02-08 00:13:07 +00:00
Pierre-Eric Pelloux-Prayer
3b27ad1504 radeonsi: create prime buffers as uncached
8791e831b1 marked imported prime buffers as uncached (useful when prime
buffer is allocated by the display GPU), but they should also be created
as uncached (useful when allocated by the render GPU).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14615>
2022-02-08 00:13:07 +00:00
Pierre-Eric Pelloux-Prayer
18c38bf78f gallium: rename PIPE_BIND_DRI_PRIME
The new name PIPE_BIND_PRIME_BLIT_DST is more precise.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14615>
2022-02-08 00:13:07 +00:00
Pierre-Eric Pelloux-Prayer
42c149e36b gallium/dri: add missing PIPE_BIND_DRI_PRIME handling
e9c3dbd046 added PIPE_BIND_DRI_PRIME but it was only set when
importing a prime buffer.

This commit adds handling of this flag in the other codepath = the
one where the prime buffer is allocated by the render GPU.

With this change PIPE_BIND_DRI_PRIME is still only set for the
render GPU - the display GPU will never see this flag; a future
commit will rename it.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14615>
2022-02-08 00:13:07 +00:00
Kenneth Graunke
3926be368e ci/iris: Mark qbo tests as flakes
These appear to have some kind of race condition and usually fail,
but sometimes pass.  We had already attempted to mark them as flakes
on amly, but need to mark them as flakes on KBL+ too.

See https://gitlab.freedesktop.org/mesa/mesa/-/jobs/18522605 and
https://gitlab.freedesktop.org/mesa/mesa/-/jobs/18527737 where these
unexpectedly passed on KBL, and also where the top-level test not
being caught by the regex led to failures.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14916>
2022-02-07 14:30:52 -08:00
Zoltán Böszörményi
df1751a2bb crocus: Enable compat profile the same way as core profile
Signed-off-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11756>
2022-02-07 19:41:44 +00:00
Kenneth Graunke
604d97671b iris: Add support for flushing the blitter (hackily)
To flush the blitter, we need to use MI_FLUSH_DW rather than the usual
PIPE_CONTROL we use on the 3D engine.  Most of our code is set up to
suggest flushes via PIPE_CONTROL commands, however, so we hackily just
emit MI_FLUSH_DW when they ask for any kind of PIPE_CONTROL flush.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14912>
2022-02-07 09:50:01 -08:00
Kenneth Graunke
9c5dc4985b blorp: Assert that blorp_copy() on the blitter can handle it
Safeguards against callers that don't guarantee the necessary things.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14912>
2022-02-07 09:50:01 -08:00
Kenneth Graunke
d2646e147b intel/genxml: Add missing MI_FLUSH_DW::Flush CCS field
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14912>
2022-02-07 09:50:01 -08:00
Rhys Perry
7ddad1b93a radv: fix R_02881C_PA_CL_VS_OUT_CNTL with mixed cull/clip distances
Matches radeonsi.

Seems Vulkan CTS doesn't really test cull distances. Removing
VARYING_SLOT_CULL_DIST0/VARYING_SLOT_CULL_DIST1 variables doesn't break
any of dEQP-VK.clipping.*, except for tests which read the variables in
the fragment shader.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5984
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14882>
2022-02-07 12:36:38 +00:00
Danylo Piliaiev
44bdac9849 tu: Implement VK_AMD_buffer_marker to support Graphics Flight Recorder
Graphics Flight Recorder is:
 "The Graphics Flight Recorder (GFR) is a Vulkan layer to help
  trackdown and identify the cause of GPU hangs and crashes.
  It works by instrumenting command buffers with completion tags."

This is a nice little tool which could help quickly identify the call
which hanged. Or if command buffer is executed for too long.

The tiling nature of our GPU shouldn't be a big issue aside from
lower performance.

For non-segfault case, if:
- Hang happens at the same place in cmdbuf and draw/dispatch is not
  finished at that point - it is likely that there is an infinite
  loop in some of the shaders in this draw.
- Hang happens always in different place - likely there is nothing
  wrong and command buffer just takes too long to execute and you
  should try increasing hangcheck_period_ms. If it doesn't help
  it is likely a synchronization issue.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13553>
2022-02-07 12:53:34 +02:00
Daniel Stone
b561946497 egl/wayland: Don't replace existing backbuffer in get_buffers
If the surface already has a current backbuffer - say through a
buffer_age query - we do not want to replace it in get_buffers, because
it means the result we'd previously returned them is stale.

If we already have a backbuffer set on the surface, keep it locked in no
matter what until we hit SwapBuffers.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14873>
2022-02-07 09:57:41 +00:00
Daniel Stone
3da8300562 egl/wayland: Reset buffer age when destroying buffers
A buffer age of 0 means that the buffer is uninitialised or has unknown
content. We rely on the buffer age initially being 0 through zalloc when
the surface is first created; when they are first used for a swap, we
set their age to 1, and then we increment the age of every buffer in the
chain with a non-zero age when we swap.

Now that we can release buffers, both through dmabuf-feedback as well as
detecting when we're using a deeper swapchain than the compositor needs,
make sure to reset their age as they are released. Without doing this,
the age will stay as it was before it was released and be incremented,
returning the wrong age to the user the first time a previously-released
buffer slot has been reused.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5977
Fixes: 22d796feb8 ("egl/wayland: break double/tripple buffering feedback loops")
Fixes: b5848b2dac ("egl/wayland: use surface dma-buf feedback to allocate surface buffers")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14873>
2022-02-07 09:57:41 +00:00
Emma Anholt
fa4390f7bf ci/iris: Add skips and flakes notes for recent #intel-ci logs.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14904>
2022-02-07 09:33:59 +00:00
Emma Anholt
0cf32b5079 ci/crocus: Add recent flakes from #intel-ci
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14904>
2022-02-07 09:33:59 +00:00
Emma Anholt
6423045957 ci/softpipe,llvmpipe: Disable Xvfb server reset on piglit runs.
The resets take time that we don't need to spend.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14904>
2022-02-07 09:33:59 +00:00
Samuel Pitoiset
9ea4029f9f Revert "radv: re-apply "Do not access set layout during vkCmdBindDescriptorSets.""
The most famous RADV revert over the past months. This was an issue
in RADV and not an use-after-free (descriptor set layouts can be
destroyed almost at any time).

This reverts commit b775aaff1e.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14621>
2022-02-07 08:24:36 +01:00
Samuel Pitoiset
66f7289d56 radv: add reference counting for descriptor set layouts
The spec states that descriptor set layouts can be destroyed almost
at any time:

   "VkDescriptorSetLayout objects may be accessed by commands that
    operate on descriptor sets allocated using that layout, and those
    descriptor sets must not be updated with vkUpdateDescriptorSets
    after the descriptor set layout has been destroyed. Otherwise,
    descriptor set layouts can be destroyed any time they are not in
    use by an API command."

Based on ANV.

Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5893
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14621>
2022-02-07 08:24:36 +01:00
Dave Airlie
37c3be6947 crocus: find correct relocation target for the bo.
If we have batch a + b, and writing to batch b, causes batch a
to flush, all the bo->index get reset, and we try to submit a -1
to the kernel.

Look the bo index up when creating relocations.

Fixes crash seen in KHR-GL46.compute_shader.pipeline-post-fs
and a trace from Wasteland 3

Fixes: f3630548f1 ("crocus: initial gallium driver for Intel gfx 4-7")

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14905>
2022-02-07 18:01:36 +10:00
Zoltán Böszörményi
d774059a0c crocus: enable GL46 tests for HSW in ci
Signed-off-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14889>
2022-02-06 23:46:28 +00:00
Alyssa Rosenzweig
0299600efb asahi: Fix memory unsafety in delete_sampler_state
The type is wrong, masked by a void*, meaning the free is completely
wrong. ASan is rightfully unhappy. Fixes crashes destroying the context.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14901>
2022-02-06 15:46:55 -05:00
Alyssa Rosenzweig
786871c87e agx: Don't kill helper threads in ld_var
Apparently this is yet another .kill bit. Fixes:

dEQP-GLES3.functional.shaders.derivate.dfdx.linear.*
dEQP-GLES3.functional.shaders.derivate.dfdy.linear.*

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14899>
2022-02-06 15:02:39 +00:00
Alyssa Rosenzweig
367d93bcd4 agx: Handle texture array indices
These need to be converted to integers.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14899>
2022-02-06 15:02:39 +00:00
Alyssa Rosenzweig
b459473bb9 agx: Implement nir_op_txb
Like explicit LODs, biases must be 16-bit, so add a lowering rule for
this. With the LOD mode selection updated for txb, we can then ingest
biases like explicit LODs and allowlist txb. Passes:

dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2d_bias
dEQP-GLES2.functional.texture.mipmap.2d.bias.*

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14899>
2022-02-06 15:02:39 +00:00
Alyssa Rosenzweig
e2903f66ec agx: Translate LOD modes more generically
Now includes support for auto_load_bias mode.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14899>
2022-02-06 15:02:39 +00:00
Alyssa Rosenzweig
d5b7d629d7 agx: Add AUTO_LOD_BIAS mode
Automatic load with a bias.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14899>
2022-02-06 15:02:39 +00:00
Alyssa Rosenzweig
93f2ae1205 asahi: Correctly set IOGPU_ATTACHMENT::size
Not sure what this is used for, but let's not lie to the kernel.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14898>
2022-02-06 09:48:34 -05:00
Alyssa Rosenzweig
daab41b80b asahi: Identify IOGPU_ATTACHMENT::size
Oops.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14898>
2022-02-06 09:48:34 -05:00
Charmaine Lee
945a1e0b8c mesa: fix misaligned pointer returned by dlist_alloc
In cases where the to-be-allocated node size with padding exceeds BLOCK_SIZE
but without padding doesn't, a new block is not created and no padding is done
to the previous instruction, causing a misaligned pointer to be returned.

v2: Per Ilia Mirkin's suggestion, remove the extra condition in the first
    if statement, let it unconditionally pad the last instruction if needed.
    The updated currentPos will then be taken into account in the
    block size checking.

This fixes crash seen with lightsmark and Optuma apitraces

Fixes:  05605d7f53 (' mesa: remove display list OPCODE_NOP')

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Tested-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14871>
2022-02-05 22:45:01 +00:00
Neha Bhende
9230b28533 svga: store shared_mem_size in svga_compute_shader instead of svga_context
When new context was created, shared_mem_size was getting overwritten.
This fixes glretrace failure seen with manhattan, aztec and BASS2_intro
apitraces

Fixes: 247c61f2d0 ('svga: Add support for compute shader, shader buffers and image views')

Tested with glretrace, piglit

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
(cherry picked from commit dd6793ec9218782b1b716a87582d7219bae4e75f)

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14870>
2022-02-05 22:17:32 +00:00
Kenneth Graunke
c7a357787f anv: Increase maxUniformBufferRange to 2^30 when not using the sampler
The limit here is from the RENDER_SURFACE_STATE height/width/depth
fields - it's 2^30 for ISL_FORMAT_RAW buffers, and 2^27 otherwise.

anv_isl_format_for_descriptor_type() uses ISL_FORMAT_R32G32B32A32_FLOAT
for uniform buffers when compiler->indirect_ubos_use_sampler is set
(Icelake and earlier), but ISL_FORMAT_RAW when it isn't (Tigerlake+).

So we can increase the limit on Tigerlake and later.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14892>
2022-02-05 11:23:16 -08:00
Pavel Ondračka
49f4f1ec22 r300: fix deadcode elimination in loops with breaks
We are updating the deadcode state while walking the program backwards.
When encountering ENDLOOP, we scan the loop, mark everything in the loop
as used and than continue as usuall. We were previously trying to be
smart with the breaks. This was however not working as expected.

Instead, save the most pesimistic deadcode state from the ENDLOOP and
just restore it anytime we see a break.

This keeps the code simple and more importantly does not touch the flat
and IF(-ELSE)-ENDIF paths at all so reduces the chances of regression.
No changes with my shader-db.

Fixes piglits on RV530:
    shaders/ssa/fs-if-def-else-break.shader_test
    spec/glsl-1.10/execution/vs-loop-array-index-unroll.shader_test

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5832
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Acked-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14661>
2022-02-05 15:39:26 +01:00
Lionel Landwerlin
9da3d714b8 anv: add dynamic rendering traces
v2: Get rid of subpass_count

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14798>
2022-02-04 23:43:48 +00:00
Lionel Landwerlin
d0811ca046 anv: flush utrace before at device destroy
Ensuring any remaining traces are displayed.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14798>
2022-02-04 23:43:48 +00:00
Mike Blumenkrantz
960e72417f zink: use scanout obj when returning resource param info
embarrassing typo since the base obj has no modifier data available

cc: mesa-stable

fixes #5980

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14875>
2022-02-04 23:25:36 +00:00
Boris Brezillon
a8fbfcfbd3 pan/midg: Support 8/16 bit load/store
Needed for panvk copy shaders to support 8 or 16bit formats.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14885>
2022-02-04 17:12:35 -05:00
Boris Brezillon
59ea6e2e27 pan/midg: Add a pass to lower non-logbase2 global/shared loads
Compute shaders might do vec3(Xbits) loads which are translated
to LD.<next_pow2(3 * X)> by the midgard compiler. This might cause
out-of-bound accesses potentially leading to pagefaults if the
access is at the end of a BO. One solution to avoid that (maybe not
the best) is to split non-log2 loads to make sure we only read what's
requested.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14885>
2022-02-04 17:12:35 -05:00
Boris Brezillon
3f9bce08e1 pan/midg: Fix swizzle packing on 64bit instructions with src-expansion + dst-shrinking
In that case, the mask is specified on 32bit lanes, so we need to shift
it if it's > 0x3. The expand modifier will take care of selecting the
right side of the 32bit vector.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14885>
2022-02-04 17:12:35 -05:00
Boris Brezillon
da474d5d14 pan/midg: Fix the upper/lower limit on 8bit vectors
If I'm correct, the lower/upper split on 8bit vectors is 8, not 4.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14885>
2022-02-04 17:12:35 -05:00
Boris Brezillon
b58c262144 pan/midg: Fix 64-bit swizzle printer
Swizzling happens in 2 steps on Midgard:

1. Vector expansion/shuffling
2. Swizzling at the instruction-size granularity, but defined using
   the source size. Those size are different if the source is expanded.

So, when we print 64 bit swizzles on an expanded source, we first need
to apply an offset if the high part of the 32bit vector was selected,
and then divide the result by 2 to account for vector expansion.

To sum-up, swizzling on midgard is complicated, and I'm not sure I got
it right, but it seems to print what I expect on the few compute
shaders using 64bit arithmetic I debugged.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14885>
2022-02-04 17:12:35 -05:00
Boris Brezillon
39e4b7279d pan/midg: Fix swizzling on 8-bit sources
Even though 8-bit ALUs are not supported, we can have [un]pack_32_4x8
instructions which translate to IMOVs, and those operate on 8-bit
vectors. The problem is, the swizzling granularity is 16 bit, which
means we don't support

      MOV.i8 R0.xyzw, TMP0.xxxx, R1.zyxw

and the compiler doesn't even complain, it just applies 8 bit
swizzling directly, which obviously doesn't work.

This is probably not the right way to fix that, but I thought I'd
raised the issue with a hack to fix, so we can get the discussion
started.

(Found while debugging FB store lowering on Midgard).

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14885>
2022-02-04 17:12:35 -05:00
Boris Brezillon
65209b1adb pan/midg: Prefix scalar immediates with '#' instead of '<'
We already do that for scalar instructions, so let's do it for
vector instructions with a single component too.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14885>
2022-02-04 17:12:35 -05:00
Boris Brezillon
36bb1ac453 pan/midg: Remove spurious printf() in print_vector_constants()
Also tried to replace that one by an fprintf(fp, ...), but it pollutes
the dump too.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14885>
2022-02-04 17:12:35 -05:00
Boris Brezillon
967eb4988e pan/midg: Add intra-bundle interferences
The register allocator assumes instructions are executed sequentially
and allows one instruction to overwrite a portion of a register written
by a previous instruction if this portion is never used. But scalar and
vector ALUs might be executed in parallel if they are part of the same
bundle, and when such instructions write to the same portion of the
register file, the result is undefined.

Let's add intra-bundle interferences to avoid this situation.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14885>
2022-02-04 17:12:34 -05:00
Danylo Piliaiev
183bc15bdb turnip: Unconditionaly remove descriptor set from pool's list on free
We didn't remove desc set from the pool's list if pool was
host_memory_base. On the other hand in there is no point in removing
desc set from the list in DestroyDescriptorPool/ResetDescriptorPool.

Fixes: da7a4751
("turnip: Drop references to layout of all sets on pool reset/destruction")

Fixes cts tests:
 dEQP-VK.api.buffer_marker.graphics.default_mem.bottom_of_pipe.memory_dep.draw
 dEQP-VK.api.buffer_marker.graphics.default_mem.bottom_of_pipe.memory_dep.dispatch

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14855>
2022-02-04 21:07:30 +00:00
Jesse Natalie
444e18beaa d3d12: GL4.2
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14881>
2022-02-04 20:49:23 +00:00
Jesse Natalie
126d992097 d3d12: Allow RGB VS inputs without an alpha channel
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14881>
2022-02-04 20:49:23 +00:00
Jesse Natalie
a3a3599a08 d3d12: When adding new output varyings, write 0s
This avoids undefined behavior in some cases, and in the case
where the new output varying is actually a sysval like viewport
index, the DXIL validator will require it to be written.

Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14881>
2022-02-04 20:49:23 +00:00
Jesse Natalie
ccaa79a1ba d3d12: Don't add arrayed VS outputs when next stage uses per-vertex inputs
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14881>
2022-02-04 20:49:23 +00:00