Commit graph

3749 commits

Author SHA1 Message Date
Lionel Landwerlin
88f77aa811 anv: disable preemption on 3DPRIMITIVE on gfx12
To workaround a push constant corruption issue.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5963
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5662
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15753>
2022-04-06 12:51:15 +00:00
Vadym Shovkoplias
04a6693871 anv: fix EXT_depth_clip_control
This fixes arb_clip_control-clip-control and depth_clamp piglit
tests on zink.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6186
Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias@globallogic.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15561>
2022-04-06 13:26:52 +03:00
Jason Ekstrand
29b8097408 anv: Enable VK_EXT_debug_utils
It's implemented in common code as long as you use vk_command_buffer.

Acked-by: Emma Anholt <emma@anholt.net>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15560>
2022-04-06 01:18:23 +00:00
Mike Blumenkrantz
6fd344ff98 anv: expose VK_EXT_image_2d_view_of_3d
sampling only available on gen9+

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15754>
2022-04-05 20:30:31 +00:00
Jason Ekstrand
94ce812497 anv: Advertise two more formats
These both require swizzling so border colors won't work.  However,
they're conveniently in the list of formats for which custom border
colors require you to specify a format in the sampler.  That list
constists of:

    - VK_FORMAT_B4G4R4A4_UNORM_PACK16
    - VK_FORMAT_B5G6R5_UNORM_PACK16
    - VK_FORMAT_B5G5R5A1_UNORM_PACK16

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6226
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15624>
2022-04-04 21:42:23 +00:00
Jason Ekstrand
e32b9e5c3f anv: Generalize border color swizzles
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15624>
2022-04-04 21:42:23 +00:00
Jason Ekstrand
54509d27d9 anv: Disallow blending on swizzled formats
Fixes: c20f78dc5d ("anv: Support swizzled formats.")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15624>
2022-04-04 21:42:23 +00:00
Rohan Garg
d876abeaa8 anv: Drop dead code in anv_UpdateDescriptorSets
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15666>
2022-03-30 15:19:47 +02:00
Kenneth Graunke
8831cb38aa anv: Stop updating STATE_BASE_ADDRESS on XeHP
Now that we're using 3DSTATE_BINDING_TABLE_POOL_ALLOC to set the base
address for the binding table pool separately from surface states, we
don't actually need to update surface state base address anymore.

Instead, we can just set STATE_BASE_ADDRESS once at context creation,
and never bother updating it again, saving some heavyweight flushes
and freeing us from the need for address offsetting trickery.

This patch was originally written by Jason Ekstrand, with fixes from
Lionel Landwerlin, but was targeting Icelake.  Doing it there requires
additional changes (15:5 -> 18:8 binding table pointer formats) which
also involve some trade-offs, whereas the XeHP change is purely a win,
so we'll do it here first.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15616>
2022-03-29 20:45:59 +00:00
Boris Brezillon
49c8b93288 anv: Stop using VK_OUTARRAY_MAKE()
We're trying to replace VK_OUTARRAY_MAKE() by VK_OUTARRAY_MAKE_TYPED()
so people don't get tempted to use it and make things incompatible with
MSVC (which doesn't support typeof()).

Suggested-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15522>
2022-03-25 11:00:03 +00:00
Lionel Landwerlin
8cdd5647c6 anv: don't store sample location sample count
This information should match the current pipeline sample count.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15310>
2022-03-24 10:49:07 +00:00
Lionel Landwerlin
6f5f817c0f anv: fix dynamic sample locations on Gen7/7.5
3DSTATE_MULTISAMPLE should be baked into the pipeline if not dynamic.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 27ee40f4c9 ("anv: Add support for sample locations")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15310>
2022-03-24 10:49:07 +00:00
Lionel Landwerlin
8ad78671b3 anv: use local dynamic pointer more
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15310>
2022-03-24 10:49:07 +00:00
Lionel Landwerlin
1d250b7b95 anv: fix color write enable interaction with color mask
Color writes & color masks occupy the same fields in the BLEND_STATE
structure. So we need to store color mask (which are not dynamic) on
the pipeline to merge that information with color writes.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b15bfe92f7 ("anv: implement VK_EXT_color_write_enable")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6111
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15310>
2022-03-24 10:49:07 +00:00
Lionel Landwerlin
a4f502de32 anv: fix VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT state
First, there is a problem if you do the following

 vkCmdSetColorWriteEnableEXT(attachmentCount = 8)
 vkCmdBindPipeline(GFX, with attachmentCount = 4)
 vkCmdDraw()
 vkCmdBindPipeline(GFX, with attachmentCount = 8)
 vkCmdDraw()

Because in the dynamic state emission code we rely on the first
pipeline to figure the number of BLEND_STATE entries to prepare. This
is wrong, we should fill all entries so that the dynamic state works
regardless of the number of attachments in the pipeline. With regard
to the dynamic values, we should retain enable/disable values that do
not concern the current pipeline.

Second, 3DSTATE_WM was not always reemitted when the pipeline changed.
But since it is not emitted as part of the pipeline, this results in
inconsistent state being programmed.

Third, we end up disabling the fragment stage completely in some
cases. And that is programming the pipeline inconsistently and
triggering a hang on TGL.

v2: Fix comment (Tapani)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b15bfe92f7 ("anv: implement VK_EXT_color_write_enable")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15310>
2022-03-24 10:49:07 +00:00
Lionel Landwerlin
f348103fce anv: fix dynamic state emission
The problem is that we missed looking at pipeline changes. Pipelines
hold bits of dynamic states and when it changes we might need to
reemit a packet.

v2: fix comment (Tapani)
    Add missing anv_cmd_buffer_needs_dynamic_state() use (Tapani)

Cc: mesa-stable
Fixes: 505d176a8e ("anv: disable baked in pipeline bits from dynamic emission path")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15310>
2022-03-24 10:49:07 +00:00
Lionel Landwerlin
1cd7d6ce37 anv: allow baking of 3DSTATE_DEPTH_BOUNDS in pipeline batch
If it's not dynamic.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15310>
2022-03-24 10:49:07 +00:00
Lionel Landwerlin
dc8c77cc8f anv: implement EXT_tooling_info
This is required by 1.3. Fixes CTS with newer loader :

   dEQP-VK.api.tooling_info.validate_getter

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: df8ac77af8 ("anv: Advertise Vulkan 1.3")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15491>
2022-03-23 09:51:57 +00:00
Kenneth Graunke
49dd707ca2 intel: Add INTEL_DEBUG=noccs alias for INTEL_DEBUG=norbc
When CCS compression first came out on Skylake, we referred to it as
"renderbuffer compression", or RBC for short.  However, that name has
long since fallen out of favor, and we refer to it as CCS nearly
everywhere.

This patch renames DEBUG_NO_RBC to DEBUG_NO_CCS inside the codebase
for clarity, and adds INTEL_DEBUG=noccs.  The legacy INTEL_DEBUG=norbc
name continues to work, because it's one line of code and having both
names makes our lives easier in the interim.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15447>
2022-03-22 06:23:10 +00:00
Nanley Chery
e2f0c859c2 Revert "anv: Disable CCS_E for some 8/16bpp copies on TGL+"
This reverts commit d68b2db89c.

With this change, no regressions have been observed with the
dEQP-VK.synchronization* test group. There are regressions with
dEQP-VK.drm_format_modifiers.export_import.*, but those have been
root-caused to be test issues (see 3575).

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6125
Fixes: 57445adc89 ("anv: Re-enable CCS_E on TGL+")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15420>
2022-03-21 17:36:10 +00:00
Jason Ekstrand
8d7cbe026e anv: Drop GetPhysicalDeviceQueueFamilyProperties
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15459>
2022-03-18 10:10:37 -05:00
Jason Ekstrand
cdaa3a899c anv: Use layerCount for clears and transitions in BeginRendering
The Vulkan spec was recently clerified to say that transitions only
happen to the bound layers:

    "Automatic layout transitions apply to the entire image subresource
    attached to the framebuffer. If multiview is not enabled and the
    attachment is a view of a 1D or 2D image, the automatic layout
    transitions apply to the number of layers specified by
    VkFramebufferCreateInfo::layers. If multiview is enabled and the
    attachment is a view of a 1D or 2D image, the automatic layout
    transitions apply to the layers corresponding to views which are
    used by some subpass in the render pass, even if that subpass does
    not reference the given attachment."

This is in the context of render passes but it applies to dynamic
rendering because the implicit layout transition stuff is a Mesa pseudo-
extension and inherits those rules.

For clears, the Vulkan spec says:

    "renderArea is the render area that is affected by the render pass
    instance. The effects of attachment load, store and multisample
    resolve operations are restricted to the pixels whose x and y
    coordinates fall within the render area on all attachments. The
    render area extends to all layers of framebuffer."

Again, this is in the context of render passes but the same principals
apply to dynamic rendering where the layerCount and renderArea are
specified as part of the vkCmdBeginRendering() call.

Fixes: 3501a3f9ed ("anv: Convert to 100% dynamic rendering")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15441>
2022-03-18 09:27:15 -05:00
Lionel Landwerlin
8b71118aa0 anv: flush tile cache with query copy command
This fixes the test_resolve_non_issued_query_data vkd3d-proton test.

This change is required on TGL+ (maybe ICL?) because on all platforms
3D pipeline writes are not coherent with CS. On previous platform we
fixed this by flushing the render cache to make sure data is visble to
CS before it writes to memory. But on more recently platforms,
flushing the render cache leaves the data in the tile cache which is
still not coherent with CS, so we need to flush that one too.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14552>
2022-03-18 10:02:33 +00:00
Lionel Landwerlin
4e30da7874 anv: emit timestamp & availability using the same part of CS
We've run into issues before where PIPE_CONTROL races MI_STORE_*
commands. So make sure we emit the availability using the same type of
CS so that memory writes are properly ordered.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14552>
2022-03-18 10:02:33 +00:00
Felix DeGrood
e0c9032db8 anv: add indirect draw to INTEL_MEASURE
Reviewed-by: Mark Janes <markjanes@swizzler.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15348>
2022-03-17 22:14:42 +00:00
Lionel Landwerlin
d68b9f0e6b anv: zero-out anv_batch_bo
anv_batch_bo has a length field that we use to flush cachelines. Not
having that field initialized properly leads us to access out of bound
memory.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15425>
2022-03-17 15:56:14 +00:00
Lionel Landwerlin
78acae3865 anv: fix variable shadowing
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 83fee30e85 ("anv: allow multiple command buffers in anv_queue_submit")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15425>
2022-03-17 15:56:14 +00:00
Anuj Phogat
5cc4075f95 anv, iris: Add Wa_16011411144 for DG2
v2: Use CS_STALL instead of FLUSH_ENABLE in Iris (Lionel)
    Add missing CS_STALL after SO_BUFFER change in Anv (Lionel)

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> (v1)
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Cc: 22.0 <mesa-stable>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14947>
2022-03-17 14:18:02 +00:00
Jason Ekstrand
893fa30afe anv: Include scissors in viewport calculations
It's tricky to always get the render area to the viewport code.  In
particular, it's not provided to secondary command buffers as part of
the inheritance info so we have to bend over backwards and look for a
framebuffer.  With VK_KHR_dynamic_rendering, there is no framebuffer and
this approach won't work and we'll need something better if we want
competent guardbands in secondary command buffers.

The good news is that any client that's sloppily rendering and trusting
the clipper to keep things inside the render area will set a scissor and
that's something they have to set inside the secondary.  We can dig
through the scissor state and also include the corresponding scissor (if
any) and use that for our render area.  This should give us the same
secondary command buffer performance with VK_KHR_dynamic_rendering.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 13:13:45 -05:00
Jason Ekstrand
b4e38e174f anv: Move viewport/scissor emit to genX_cmd_buffer.c
There's never been a particularly good reason to stick these in gfx7/8.
We mostly did it to deduplicate the binary a bit but this shouldn't emit
all that much code.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 13:13:45 -05:00
Jason Ekstrand
2c04373c45 anv: Calculate the real guardband based on render area
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 13:13:45 -05:00
Jason Ekstrand
12d815bcac intel/guardband: Take min/max instead of total size
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 13:13:45 -05:00
Jason Ekstrand
3501a3f9ed anv: Convert to 100% dynamic rendering
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 13:13:36 -05:00
Jason Ekstrand
8112e6d601 anv: Drop pipeline pass/subpass in favor of rendering_info
This is about the only "small" change we can make in the process of
converting from render-pass-based to dynamic-rendering-based.  Make
everything in pipeline creation work in terms of dynamic rendering and
create the dynamic rendering structs from the render pass as-needed.

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 12:51:16 -05:00
Jason Ekstrand
ee9c068043 anv/pipeline: Stop pretending we're the validator
This was ill-conceived at best.  Yes, it checks for a few error
conditions but it doesn't check much and what checks it has are very far
away from the code that relies on those invariants.  If we care about
these invariants, we should add asserts near the code that makes those
assumptions rather than pretending to be the validation layers.

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 12:51:16 -05:00
Jason Ekstrand
2da152b5e6 anv: Stop treating color input attachments specially
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 12:51:15 -05:00
Jason Ekstrand
1ad0f1b004 anv/pass: Make unused color attachments VK_ATTACHMENT_UNUSED
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 12:51:15 -05:00
Jason Ekstrand
9bbecbed7a anv: Better null surface state size for dynamic rendering
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 12:51:15 -05:00
Jason Ekstrand
fff3f8bfe5 anv: Fix handling of null depth/stencil attachments with dynamic rendering
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 12:51:15 -05:00
Jason Ekstrand
83101429bf anv: Convert to vk_framebuffer
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 12:51:15 -05:00
Vadym Shovkoplias
550f48a826 anv: implement EXT_depth_clip_control
A new extension allowing the application to use the OpenGL depth
range in NDC, i.e. with depth in range [-1, 1], as opposed to
Vulkan’s default of [0, 1].

v2:
- call gfx8_cmd_buffer_emit_viewport on ANV_CMD_DIRTY_PIPELINE (Jason)
- remove redundant !! operator since negativeOneToOne must be true or
  false (Tapani)
- coding style changes (Lionel)

Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6070
Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias@globallogic.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15304>
2022-03-16 11:22:24 +00:00
Lionel Landwerlin
a54f5e8e00 anv: silence compiler warnings
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6146
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15387>
2022-03-16 01:02:05 +00:00
Jason Ekstrand
0b4a80b4c4 anv: Use vk_shader_module_to_nir()
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15305>
2022-03-15 23:13:16 +00:00
Jason Ekstrand
d65dbe8018 anv: Allow MSAA resolve with different numbers of planes
The Vulkan spec for VK_KHR_depth_stencil_resolve allows a format
mismatch between the primary attachment and the resolve attachment
within certain limits.  In particular,

    VUID-VkSubpassDescriptionDepthStencilResolve-pDepthStencilResolveAttachment-03181

    If pDepthStencilResolveAttachment is not NULL and does not have the
    value VK_ATTACHMENT_UNUSED and VkFormat of
    pDepthStencilResolveAttachment has a depth component, then the
    VkFormat of pDepthStencilAttachment must have a depth component with
    the same number of bits and numerical type

    VUID-VkSubpassDescriptionDepthStencilResolve-pDepthStencilResolveAttachment-03182

    If pDepthStencilResolveAttachment is not NULL and does not have the
    value VK_ATTACHMENT_UNUSED, and VkFormat of
    pDepthStencilResolveAttachment has a stencil component, then the
    VkFormat of pDepthStencilAttachment must have a stencil component
    with the same number of bits and numerical type

So you can resolve from a depth/stencil format to a depth-only or
stencil-only format so long as the number of bits matches.
Unfortunately, this has never been tested because the CTS tests which
purport to test this are broken and actually test with a destination
combined depth/stencil format.

Fixes: 5e4f9ea363 ("anv: Implement VK_KHR_depth_stencil_resolve")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15333>
2022-03-11 22:25:42 +00:00
Lionel Landwerlin
6cea8a43fa anv: silence compiler warning
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15241>
2022-03-11 08:47:15 +00:00
Lionel Landwerlin
90000aea9b anv: make a couple of descriptor function private
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15241>
2022-03-11 08:47:15 +00:00
Lionel Landwerlin
e12698724e anv: rename host only descriptor internal flag
We add an assert to verify that those are not bound.

v2: Drop != 0 (Tapani)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15241>
2022-03-11 08:47:15 +00:00
Lionel Landwerlin
87f59b18cf anv: don't lazy allocate surface states in descriptor sets
In 4001d9ce1a we started lazily allocating surface states in the
descriptor sets rather than upfront in the descriptor pool. This was
to workaround vkd3d-proton allocating more than we could handle at the
HW level.

The issue introduced in that change is that we didn't protect the
descriptor pool free list as well as the anv_state_stream which are
now potentially used from different threads through the descriptor set
write functions.

This reverts the lazy allocation part of that change. Host only
descriptor sets changes remain.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 4001d9ce1a ("anv: Handle VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_VALVE for descriptor sets")
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15241>
2022-03-11 08:47:15 +00:00
Lionel Landwerlin
71cd6a7b84 anv: fix acceleration structure descriptor copies
We're not supposed to have a
VkWriteDescriptorSetAccelerationStructureKHR when doing a copy. We
should instead get the acceleration structure object from the source
descriptor.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 03e1e19246 ("anv: Refactor descriptor copy")
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15241>
2022-03-11 08:47:15 +00:00
Mike Blumenkrantz
5ab0e3f0bb anv: fix some dynamic rasterization discard cases in pipeline construction
cc: mesa-stable

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15280>
2022-03-11 04:02:02 +00:00