Instead of exposing various layout functions, move image-related logic
into tu_image.c and have the image_view pre-fill relevant register values.
This changes the clear/blit code to use image_view.
This will make it much easier to deal with aspect masks, in particular for
planar formats and D32_S8.
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4581>
Otherwise reading from an imported mapped GTT+WC linear texture
is painfully slow.
Sadly no radeon winsys implementation, as I don't know a suitable
kernel driver operation.
Hit this in vaGetImage with an image imported from minigbm (which
we are switching to allocate WC for SCANOUT images).
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4542>
An update seems to have poisoned gitlab-runner, and it can no longer
resolve DNS even though the host system can.
Disable this until we can figure out what's going on.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4589>
Choosing LLVM's link mode is legitimate on UNIX systems, but only static
actually really works under Windows.
Give shared-llvm a default 'auto' mode which will pick the previous
default of true (shared) on UNIX systems, but newly defaulting to false
(static) on Windows.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Suggested-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4555>
Even though we normally use the CP_BLIT path with resolves that aren't
aligned, there's a special case when we're resolving the entire image
and there's enough padding so that we can still use CP_EVENT_WRITE::BLIT
when the render area isn't aligned. The hardware seems to not like
unaligned scissors when not clearing, and sometimes hangs rather than
silently round the scissor. This causes hangs in e.g.
dEQP-VK.glsl.derivate.dfdx.texture.msaa4.float_highp.
There was some concern that the CP_BLIT path might use this scissor
also, but I confirmed that this isn't the case by setting it to 0 before
resolving and then noting that CP_BLIT still works (but CP_EVENT_WRITE
doesn't). Furthermore, this is actually impossible because of how the 2D
engine is set up: it gets its own pair of register banks, which can be
switched independently of the 3D register banks, so that 2D events
(CP_BLIT) normally aren't synchronized relative to 3D events
(CP_EVENT_WRITE, CP_DRAW_*, and CP_EXEC_CS) and therefore they can't
share any registers except for non-pipelined registers like RB_CCU_CNTL
that don't use the register bank mechanism at all.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4585>