Commit graph

16 commits

Author SHA1 Message Date
Francisco Jerez
e7470a40c5 intel/fs: Add physical fall-through CFG edge for unconditional BREAK instruction.
This adds a missing CFG edge that represents a possible physical
control flow path the EU might take under some conditions which isn't
part of the logical CFG of the program.  This possibility shouldn't
have led to problems on platforms prior to Gfx12, since the missing
control flow edge cannot possibly influence liveness intervals.
However on Gfx12+ it becomes the compiler's responsibility to resolve
data dependencies across instructions, and the missing physical
control flow paths may lead to a WaR data hazard currently not visible
to the software scoreboard pass, which could lead to data corruption.

Worse, the possibility for this path to be taken by the EU increases
on Gfx12+ due to a hardware bug affecting EU fusion -- However the
same physical path can be potentially taken on earlier platforms as
well, so this patch extends the CFG on all platforms for consistency,
even though the lack of this edge shouldn't lead to any functional
issues on platforms earlier than Gfx12.  There are no shader-db
changes on earlier platforms, so there seems to be no disadvantage
from using the same CFG representation as on later platforms.

This issue has ben reported on TGL with the following conformance
test, thanks to Ian for bringing the FULSIM dependency check warning
to my attention:

   dEQP-VK.graphicsfuzz.spv-stable-pillars-volatile-nontemporal-store

Fixes: 4d1959e693 ("intel/cfg: Represent divergent control flow paths caused by non-uniform loop execution.")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4940
Reported-by: Tapani Pälli <tapani.palli@intel.com>
Reported-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14248>
2021-12-21 00:43:29 +00:00
Ian Romanick
8206b04d43 intel/compiler: Add the ability to defer IP updates in backend_instruction::remove
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11632>
2021-07-14 09:56:46 -07:00
Francisco Jerez
5e2a7e11b4 intel/ir: Remove scheduling-based cycle count estimates.
The cycle count estimation logic part of the scheduler is now
redundant with the shader performance modeling pass, and the estimates
can be consolidated into the brw::performance analysis result object
instead of being part of the CFG, which guarantees that the estimates
cannot be accessed without previously calling the
performance_analysis::require() method, which makes sure that the
right analysis pass is executed at the right time if we don't already
have up-to-date cached results.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2020-04-28 23:01:27 -07:00
Matt Turner
e7d0460d58 intel/compiler: Pass backend_shader * to cfg_t()
As you can see, not having a pointer to the backend_shader from within
the class makes for some weird looking code.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4093>
2020-03-09 04:44:12 +00:00
Francisco Jerez
f6cdf66cd6 entel/compiler: Simplify new_idom reduction in dominance tree calculation
Trivial, just use a few less tokens to do the same thing.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4012>
2020-03-06 10:21:07 -08:00
Francisco Jerez
c9a608c090 intel/compiler: Move dominance tree data structure into idom_tree object
It makes sense to keep the result of analysis passes independent from
the IR itself.  Instead of representing the idom tree as a pointer in
each basic block pointing to its immediate dominator, the whole
dominator tree is represented separately from the IR as an array of
pointers inside the idom_tree object.  This has the advantage that
it's no longer possible to use stale dominance results by accident
without having called require() beforehand, which makes sure that the
idom tree is recalculated if necessary.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4012>
2020-03-06 10:21:05 -08:00
Francisco Jerez
c2a7eababf intel/compiler: Move idom tree calculation and related logic into analysis object
This only does half of the work.  The actual representation of the
idom tree is left untouched, but the computation algorithm is moved
into a separate analysis result class wrapped in a BRW_ANALYSIS
object, along with the intersect() and dump_domtree() auxiliary
functions in order to keep things tidy.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4012>
2020-03-06 10:21:03 -08:00
Francisco Jerez
310aef6b59 intel/compiler: Reverse inclusion dependency between brw_cfg.h and brw_shader.h
This reflects the natural dependency relationship between brw_cfg.h
and brw_shader.h.  brw_cfg.h only requires the base IR definitions
which are now part of a separate header.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4012>
2020-03-06 10:20:19 -08:00
Francisco Jerez
6965a02e09 intel/ir: Represent physical edge of unconditional CONTINUE instruction.
This edge doesn't exist in the original scalar program, but it
represents a potential control flow path the EU will take in cases
where control flow isn't uniform across channels of the same SIMD
thread.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-10-11 12:24:16 -07:00
Francisco Jerez
eeaad2992c intel/ir: Represent physical edge of ELSE instruction.
This edge doesn't exist in the original scalar program, but it
represents a potential control flow path the EU will take in cases
where the condition isn't uniform across channels of the same SIMD
thread.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-10-11 12:24:16 -07:00
Francisco Jerez
152754665a intel/ir: Represent logical edge of BREAK instruction.
Currently only the physical back-edge is represented, which
incidentally also leads to the exit block of the loop, but we need the
direct logical edge in addition for our logical CFG representation to
be complete.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-10-11 12:24:16 -07:00
Francisco Jerez
c344c92b31 intel/ir: Add helper function to push block onto CFG analysis stack.
Requested-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-10-11 12:24:16 -07:00
Francisco Jerez
d6a9731d8f intel/ir: Represent physical and logical subsets of the CFG.
This represents two control flow graphs in the same cfg_t data
structure: The physical CFG that will include all possible control
flow paths the EU can physically take, and the logical CFG restricted
to the control flow paths that exist in the original scalar program.
The latter is a subset of the former because in case of divergence the
SIMD vectorized program will take control flow paths that aren't part
of the original scalar program.

The bblock_link constructor and bblock_t::add_successor() now take a
"kind" parameter that specifies whether the edge is purely physical or
whether it's part of both the logical and physical CFGs (a logical
edge is of course always guaranteed to be in the physical CFG as
well).  bblock_t::is_predecessor_of() and ::is_successor_of() also
take a kind parameter specifying which CFG is being queried.  The '~>'
notation will be used now in order to represent purely physical edges
in IR dumps.

This commit doesn't actually add nor remove any edges from the CFG
(the only edges marked as purely physical here are the two WHILE loop
ones that already existed).  Optimization passes should continue using
the same (incomplete) physical CFG they were using before until
they're fixed to do something smarter in a later commit, so this
shouldn't lead to any functional changes.

v2: Remove tabs from lines changed in this file (Caio).

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-10-11 12:24:16 -07:00
Francisco Jerez
54fbc625ea intel/ir: Fix CFG corruption in opt_predicated_break().
Specifically the optimization of a conditional BREAK + WHILE sequence
into a conditional WHILE seems pretty broken.  The list of successors
of "earlier_block" (where the conditional BREAK was found) is emptied
and then re-created with the same edges for no apparent reason.  On
top of that the list of predecessors of the block immediately after
the WHILE loop is emptied, but only one of the original edges will be
added back, which means that potentially several blocks that still
have it on their list of successors won't be on its list of
predecessors anymore, causing all sorts of hilarity due to the
inconsistency in the control flow graph.

The solution is to remove the code that's removing valid edges from
the CFG.  cfg_t::remove_block() will already clean up after itself.
The assert in bblock_t::combine_with() also needs to be removed since
we will be merging a block with multiple children into the first one
of them.

Found the issue on a hardware enabling branch originally, but
apparently somebody reproduced the same problem independently on
master in the meantime.

Fixes: d13bcdb3a9 ("i965/fs: Extend predicated break pass to predicate WHILE.")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111009
Cc: jiradet.jd@gmail.com
Cc: Sergii Romantsov <sergii.romantsov@globallogic.com>
Cc: Matt Turner <mattst88@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
Tested-by: Paul Chelombitko <qamonstergl@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-08-01 16:56:48 -07:00
Francisco Jerez
4d1959e693 intel/cfg: Represent divergent control flow paths caused by non-uniform loop execution.
This addresses a long-standing back-end compiler bug that could lead
to cross-channel data corruption in loops executed non-uniformly.  In
some cases live variables extending through a loop divergence point
(e.g. a non-uniform break) into a convergence point (e.g. the end of
the loop) wouldn't be considered live along all physical control flow
paths the SIMD thread could possibly have taken in between due to some
channels remaining in the loop for additional iterations.

This patch fixes the problem by extending the CFG with physical edges
that don't exist in the idealized non-vectorized program, but
represent valid control flow paths the SIMD EU may take due to the
divergence of logical threads.  This makes sense because the i965 IR
is explicitly SIMD, and it's not uncommon for instructions to have an
influence on neighboring channels (e.g. a force_writemask_all header
setup), so the behavior of the SIMD thread as a whole needs to be
considered.

No changes in shader-db.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-12-07 18:27:05 -08:00
Jason Ekstrand
700bebb958 i965: Move the back-end compiler to src/intel/compiler
Mostly a dummy git mv with a couple of noticable parts:
 - With the earlier header cleanups, nothing in src/intel depends
files from src/mesa/drivers/dri/i965/
 - Both Autoconf and Android builds are addressed. Thanks to Mauro and
Tapani for the fixups in the latter
 - brw_util.[ch] is not really compiler specific, so it's moved to i965.

v2:
 - move brw_eu_defines.h instead of brw_defines.h
 - remove no-longer applicable includes
 - add missing vulkan/ prefix in the Android build (thanks Tapani)

v3:
 - don't list brw_defines.h in src/intel/Makefile.sources (Jason)
 - rebase on top of the oa patches

[Emil Velikov: commit message, various small fixes througout]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-03-13 11:16:34 +00:00
Renamed from src/mesa/drivers/dri/i965/brw_cfg.cpp (Browse further)