Commit graph

29207 commits

Author SHA1 Message Date
Kristian Høgsberg
3a82c8c562 egl_dri2: Enable KHR_gl_texture_2D_image
Forgot to set the enabled bit when I implemented the extension.
2010-04-14 16:22:48 -04:00
Marek Olšák
d72f1c3b80 r300g: fix possible crash when shader compilation fails
This hopefully fixes the crash in the FDO bug #27634, not the bug itself.
2010-04-14 20:29:42 +02:00
Michael Schmidt
0863c7e499 Initialize DRI2 swap interval to 0
https://bugs.freedesktop.org/show_bug.cgi?id=27628
2010-04-14 10:12:42 -04:00
Marek Olšák
ef19b2fbab r300g: simplify get_shader_constant to be rc-constant-state specific 2010-04-14 13:25:51 +02:00
Marek Olšák
116c863892 st/mesa: put ATI_texture_mirror_once in the right place 2010-04-14 12:55:25 +02:00
Vinson Lee
30d99ff7e0 progs/gallium: Fix relative path in Makefile. 2010-04-14 01:17:24 -07:00
Corbin Simpson
2ee0d19ccf u_blitter: Coords are normalized.
Thanks to Luca Barbieri for spotting this one.
2010-04-13 23:29:03 -07:00
Marek Olšák
ef745cf95d r300g: remove the CS compenstation for non-atomized states
Now there aren't any. If CS overflow occurs, the fix should go directly
before the problematic BEGIN_CS.
2010-04-14 04:48:19 +02:00
Marek Olšák
905fa3a07b r300g: remove always_dirty flag and correct leftovers 2010-04-14 04:48:19 +02:00
Marek Olšák
eb4e399ef0 r300g: atomize beginning occlusion query 2010-04-14 04:48:19 +02:00
Marek Olšák
3da70606b3 r300g: atomize VS constant buffer 2010-04-14 04:48:19 +02:00
Marek Olšák
abc2f29dd2 r300g: emit VS immediates along with VS code 2010-04-14 04:48:19 +02:00
Marek Olšák
6793506faa r300g: make setting up fragment depth output less hackish 2010-04-14 04:48:19 +02:00
Marek Olšák
075d9698ed st/mesa: trivially enable ATI_texture_mirror_once
This is a strict subset of already-advertised EXT_texture_mirror_clamp and
shares the same enumerants.
2010-04-14 04:48:19 +02:00
Marek Olšák
36e0100e9e r300g: kill off r300_fragment_shader::shadow_samplers and friends 2010-04-14 04:48:19 +02:00
José Fonseca
c57bac1f13 retrace: Update for recent interface changes. 2010-04-14 10:22:57 +09:00
José Fonseca
d2c5a3093f trace: Ignore transfer_flush_region too. 2010-04-14 10:22:57 +09:00
Vinson Lee
ee9ee03cab i915g: Fix winsys SCons build. 2010-04-13 17:17:15 -07:00
Jakob Bornecrantz
4e20781bac i915g: Whitespace & formating 2010-04-13 23:57:43 +01:00
Jakob Bornecrantz
136bcf6cee i915g: Mark shared layouts more clearly 2010-04-13 23:52:26 +01:00
Jakob Bornecrantz
2b64883269 i915: Fix comments about cube layouts 2010-04-13 23:52:26 +01:00
Jesse Barnes
1318848f78 Merge branch '7.8' 2010-04-13 09:40:14 -07:00
Jesse Barnes
157bdd1446 DRI2: report swap events correctly in direct rendered case
In the direct rendered case, we need to convert DRI2 swap complete
events to GLX events for the client to consume.  This path had what
looks like a stray "& 0x75" from some earlier debugging that prevented
clients from seeing the right event code.
2010-04-13 09:39:28 -07:00
Alan Hourihane
efc69ca61c llvmpipe: disable half float formats 2010-04-13 15:40:49 +01:00
Chia-I Wu
1e7f191d3a gallium: Remove pipe_screen::update_buffer.
It has no user after the removal of st_public.  Plus, it has never been
implemented by a pipe driver or winsys.
2010-04-13 21:47:23 +08:00
Alan Hourihane
cd834499eb gallium: disable tests when using embedded build 2010-04-13 12:54:36 +01:00
Michal Krol
ddc42b6380 util: Fix util_dynarray_trim(). 2010-04-13 09:00:39 +01:00
Luca Barbieri
a79521d497 nvfx: use dynamically sized rotating BO pool for fragment programs
Currently we used a single buffer for each fragment programs, leading to
rendering synchronization. This patch uses a doubly linked list of BOs,
which is dynamically resized if all the BOs are busy.

Note that inline image transfers could be an alternative option: this
will be explored later.

This removes one of the big performance limitations of the current
driver.

We also stop using pipe_resource internally in favor of using nouveau_bo
directly.
2010-04-13 09:55:49 +02:00
Vinson Lee
9f39d3240b draw llvm: Initialize variable. 2010-04-13 00:49:58 -07:00
Vinson Lee
8316da7cd2 r300g: Silence uninitialized variable warning. 2010-04-13 00:35:10 -07:00
Vinson Lee
833e6f0524 st/mesa: Remove state_tracker/st_framebuffer.c from SConscript.
This was missed in commit da8412ec19.
Fixes SCons build.
2010-04-13 00:29:33 -07:00
Chia-I Wu
da8412ec19 st/mesa: Drop st_public support.
There is no user of st_public now.
2010-04-13 15:15:43 +08:00
Chia-I Wu
a1dbd009d4 st/vega: Drop st_public support.
There is no user of st_public now.
2010-04-13 15:15:43 +08:00
Chia-I Wu
76708c665c st/vega: Do not rely on st_resize_framebuffer.
Add vg_context_update_draw_buffer (and helpers) that duplicates the
logic of st_resize_framebuffer.  Use the new function instead of
st_resize_framebuffer in vg_manager.c.
2010-04-13 15:15:43 +08:00
Luca Barbieri
50409dd71b nvfx: fix for 64-bit systems
Thanks to Patrice Mandin for debugging this.
2010-04-13 09:03:15 +02:00
Luca Barbieri
bf7e0e839f gallium/auxiliary: make util_dynarray_trim do nothing if size == capacity 2010-04-13 08:26:00 +02:00
Luca Barbieri
6c31dd1198 gallium/auxiliary: add util_dynarray_resize 2010-04-13 08:25:39 +02:00
Luca Barbieri
c572619817 gallium/auxiliary: fix util_dynarray_trim to 0 to free the data
This works better and preserves the
data != 0 if and only if capacity != 0 invariant.
2010-04-13 08:18:59 +02:00
Luca Barbieri
5f968a64dc util: implement Jose Fonseca's suggestions for u_buffer.h -> u_dynarray.h
Also describe invariants explicitly and use char* for arithmetic.
2010-04-13 06:10:31 +02:00
Corbin Simpson
c2e804a7e1 r300/compiler: Hax around instructions limits in mirroring code.
Stuff's starting to show up in arbnpot.
2010-04-12 18:24:05 -07:00
Dave Airlie
911fa4a4a1 ffvertex: don't touch tex coords if coord replace is enabled.
The fixed function vertex program shouldn't need to deal or touch tex coords
if stuffing is enabled.

Though I'm not 100% this won't break assumption made elsewhere it seems like
the correct thing to do, and makes r300g point sprites a lot easier to implement.

draw: fix point-sprite when vertex program is used.

This commit regressed draw, so fix it as well to help bisection.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-04-13 09:19:39 +10:00
Marek Olšák
745c4b5685 r300g: add generating texture coordinates for point sprites
[airlied -
	Convert sprite coord index to a per-coord enable bit
	set the rasteriser block up correctly for point sprites.

The inputs to the RS hw block change for sprite coords, so fix them up
properly - this fixes piglit point-sprite test.
]

Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-04-13 09:18:47 +10:00
José Fonseca
6917ef10f2 progs/gallium: Move into src/gallium/tests
Two reasons:
- progs will eventually have its own repository
- it is just to easy to forget updating the
  code for interface changes when it is outside of src
2010-04-13 07:05:46 +09:00
Luca Barbieri
6cd82eb399 gallium/auxiliary: add dynamically sized buffer/array/vector 2010-04-12 23:50:37 +02:00
Luca Barbieri
70fe9fd007 nvfx: add LRP in vertprog
glsl generates these.
2010-04-12 23:43:40 +02:00
Luca Barbieri
b385a31452 nvfx: add SIN and COS in vertprog 2010-04-12 23:43:39 +02:00
Luca Barbieri
d2e3942531 nvfx: add missing vertprog setcond instructions
Trivially adds SEQ, SGT, SLE, SNE, SFL, STR and SSG which were missing.
2010-04-12 23:43:22 +02:00
Luca Barbieri
6f65dcfb9f nvfx: allocate a bigger block for queries
This patch allocates a bigger chunk of memory to store queries in,
increasing the (hidden) outstanding query limit.
2010-04-12 23:36:21 +02:00
Luca Barbieri
9ad385fef9 nvfx: support an unlimited number of occlusion queries
Currently on nv30/nv40 an assert will be triggered once 32 queries are
outstanding.

This violates the OpenGL/Gallium interface, which requires support for
an unlimited number of fences.

This patch fixes the problem by putting queries in a linked list and
waiting on the oldest one if allocation fails.

nVidia seems to use a similar strategy, but with 1024 instead of 32 fences.
The next patch will improve this.
2010-04-12 23:36:21 +02:00
Vinson Lee
202760b437 r300g: Move declaration before code.
Fixes SCons build.
2010-04-12 12:50:41 -07:00