r300g: make setting up fragment depth output less hackish

This commit is contained in:
Marek Olšák 2010-04-14 02:33:17 +02:00
parent 075d9698ed
commit 6793506faa
3 changed files with 18 additions and 16 deletions

View file

@ -233,18 +233,6 @@ static uint32_t pack_float24(float f)
return float24;
}
static void r300_emit_fragment_depth_config(struct r300_context* r300)
{
CS_LOCALS(r300);
if (r300_fragment_shader_writes_depth(r300_fs(r300))) {
OUT_CS_REG(R300_FG_DEPTH_SRC, R300_FG_DEPTH_SRC_SHADER);
OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W24 | R300_W_SRC_US);
} else {
OUT_CS_REG(R300_FG_DEPTH_SRC, R300_FG_DEPTH_SRC_SCAN);
OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W0 | R300_W_SRC_US);
}
}
unsigned r300_get_fs_atom_size(struct r300_context *r300)
{
struct r300_fragment_shader *fs = r300_fs(r300);
@ -315,8 +303,8 @@ void r300_emit_fs(struct r300_context* r300, unsigned size, void *state)
}
}
r300_emit_fragment_depth_config(r300);
cs_count -= 4;
OUT_CS_REG(R300_FG_DEPTH_SRC, fs->shader->fg_depth_src);
OUT_CS_REG(R300_US_W_FMT, fs->shader->us_out_w);
END_CS;
}
@ -435,8 +423,8 @@ void r500_emit_fs(struct r300_context* r300, unsigned size, void *state)
}
}
r300_emit_fragment_depth_config(r300);
cs_count -= 4;
OUT_CS_REG(R300_FG_DEPTH_SRC, fs->shader->fg_depth_src);
OUT_CS_REG(R300_US_W_FMT, fs->shader->us_out_w);
END_CS;
}

View file

@ -31,6 +31,7 @@
#include "r300_context.h"
#include "r300_screen.h"
#include "r300_fs.h"
#include "r300_reg.h"
#include "r300_tgsi_to_rc.h"
#include "radeon_code.h"
@ -298,6 +299,15 @@ static void r300_translate_fragment_shader(
}
}
/* Setup shader depth output. */
if (shader->code.writes_depth) {
shader->fg_depth_src = R300_FG_DEPTH_SRC_SHADER;
shader->us_out_w = R300_W_FMT_W24 | R300_W_SRC_US;
} else {
shader->fg_depth_src = R300_FG_DEPTH_SRC_SCAN;
shader->us_out_w = R300_W_FMT_W0 | R300_W_SRC_US;
}
/* And, finally... */
rc_destroy(&compiler.Base);
}

View file

@ -43,6 +43,10 @@ struct r300_fragment_shader_code {
unsigned immediates_count;
unsigned rc_state_count;
/* Registers for fragment depth output setup. */
uint32_t fg_depth_src; /* R300_FG_DEPTH_SRC: 0x4bd8 */
uint32_t us_out_w; /* R300_US_W_FMT: 0x46b4 */
struct r300_fragment_program_external_state compare_state;
struct rX00_fragment_program_code code;