The render area clamping was lost during the transition to the FB
helpers. Restore the original logic so we can benefit from
EGL_KHR_partial_update on v4, and on v5 when only one damage
rectangle is passed.
Fixes: ff3eada7eb ("panfrost: Use the generic preload and FB helpers in the gallium driver")
Reported-by: Sjoerd Simons <sjoerd.simons@collabora.com>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Tested-by: Sjoerd Simons <sjoerd.simons@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27215>
(cherry picked from commit f6f7715c58)
Otherwise, opt_if_simplification() can attempt to insert an inot after a
jump.
Fixes RADV compilation of a Cyberpunk 2077 pipeline with
PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27193>
(cherry picked from commit e465ac2561)
Fixes RADV compilation of a Doom Eternal pipeline with
PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT, because
nir_opt_non_uniform_access was skipped and later passes don't expect
non-uniform access.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b1619109ca ("nir/lower_non_uniform: remove non_uniform flags after lowering")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27192>
(cherry picked from commit 015b0d678f)
Fixes compilation of a Doom Eternal shader with
PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT.
ac_nir_lower_resinfo() was not happening because it is predicated on
uses_resource_info_query and no later optimization updated it.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27195>
(cherry picked from commit 90939e93f6)
No driver supports urol/uror on all bit sizes. Intel gen11+ only for 16
and 32 bit, Nvidia GV100+ only for 32 bit. Etnaviv can support it on 8,
16 and 32 bit.
Also turn the `lower` into a `has` option as only two drivers actually
support `uror` and `urol` at this momemt.
Fixes crashes with CL integer_rotate on iris and nouveau since we emit
urol for `rotate`.
v2: always lower 64 bit
Fixes: fe0965afa6 ("spirv: Don't use libclc for rotate")
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by (Intel and nir): Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27090>
(cherry picked from commit f2b7c4ce29)
When building the CFG the instructions are taken of the list in
fs_visitor and added to the lists inside each block. The single
"exec_node" in the instruction is used for those memberships.
In the case the pass rebuilt the CFG, it had no instructions, so
calculate_cfg() had nothing to work with. For now fix the bug by
pulling all the instructions back to the original list.
We can do better here, but punting until upcoming work on
CFG itself.
Issue found in an unpublished CTS test. Small reproduction in our
unit tests now enabled.
Fixes: 65237f8bbc ("intel/fs: Don't add MOV instructions to DO blocks in combine constants")
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27131>
(cherry picked from commit 4dbf9181cd)
We're missing the ISA code in renderdoc. You can reproduce with the
Sascha Willems graphics pipeline demo.
The change is large here because we have to fix a confusion between
anv_shader_bin & anv_pipeline_executable. anv_pipeline_executable is
there as a representation for the user and multiple
anv_pipeline_executable can point to a single anv_shader_bin.
In this change we split the anv_shader_bin related logic that was
added in anv_pipeline_add_executable*() and move it to a new
anv_pipeline_account_shader() function.
When importing RT libraries, we add all the anv_pipeline_executable
from the libraries.
When importing Gfx libraries, we add the anv_pipeline_executable only
if not doing link time optimization.
anv_shader_bin related properties are added whenever we're importing a
shader from a library, compiling or finding in the cache.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 3d49cdb71e ("anv: implement VK_EXT_graphics_pipeline_library")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26594>
(cherry picked from commit 58c9f817cb)
This fixes VUID-vkCmdDraw-None-08600 violation when running gpl cts:
dEQP-VK...graphics_library.misc.bind_null_descriptor_set.*, where the
final pipeline layout is falsely dropped, leading to incompatible with
the pipeline layout of the bound descriptor set.
Fixes: a65ac274ac ("venus: Do pipeline fixes for VK_EXT_graphics_pipeline_library")
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27054>
(cherry picked from commit 80a5df16fe)
The panfrost driver now makes an ioctl to retrieve some new memory
parameters, and DRM_PANFROST_PARAM_MEM_FEATURES is required (does not
default in the caller). This caused drm-shim to stop working. This
patch adds some defaults to get drm-shim working again.
Signed-off-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Fixes: 91fe8a0d28 ("panfrost: Back panfrost_device with pan_kmod_dev object")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27162>
(cherry picked from commit a50b2f8f25)
GFX10 has a hw bug and it can't handle 0-sized index buffer. The
non-indirect draw path was fine but not the indirect path where RADV
emits the index buffer.
This fixes flakes with dEQP-VK.*maintenance6* on NAVI14, and possibly
GPU hangs if there is an indirect draw with a valid index buffer right
before because it would re-use the same index buffer.
Fixes: db9816fd66 ("radv: add support for NULL index buffer")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27142>
(cherry picked from commit 783e3c096f)
GFX7 CP requires the indirect dispatch VA to be aligned to 32-bytes.
This fixes dEQP-VK.api.command_buffers.many_indirect_disps_on_secondary,
but it's unexpected that it uncovered this bug.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27148>
(cherry picked from commit 5c03cdbd02)
No Foz-DB changes, but this fixes some issues when the spiller inserts
scratch loads after p_logical_end for p_return.
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27119>
(cherry picked from commit 74fc2e287f)
On chordal graphs, a greedy coloring can be done in a way that never uses
more colors than are required for the largest clique. However, since we
have vector values and force phi resources into the same spill slots, the
interference graphs are not chordal, and thus, this assumption doesn't hold.
Use twice as many spill slots as upper bound.
Totals from 10 (0.01% of 79242) affected shaders: (GFX11)
MaxWaves: 52 -> 54 (+3.85%)
Instrs: 271386 -> 271779 (+0.14%)
CodeSize: 1362544 -> 1365432 (+0.21%)
VGPRs: 2536 -> 2532 (-0.16%)
SpillVGPRs: 778 -> 818 (+5.14%)
Scratch: 73472 -> 76800 (+4.53%)
Latency: 3331718 -> 3328798 (-0.09%); split: -0.14%, +0.05%
InvThroughput: 1665860 -> 1643350 (-1.35%); split: -1.40%, +0.05%
VClause: 3292 -> 3329 (+1.12%); split: -0.06%, +1.18%
Copies: 46082 -> 46257 (+0.38%)
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27011>
(cherry picked from commit e3098bb232)
This user-settable flag affects compiler output, so it should be tracked
in the cache hash.
Fixes: 3756f60558 ("intel/fs: DPAS lowering")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Suggested-by: Lionel Landwerlin
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26993>
(cherry picked from commit 6f237a23c7)
Game needs strict image count to not crash in non-vsync mode.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27038>
(cherry picked from commit efc0131d5b)
the vcn enc/unified rings don't do nop packets, and hang with 0 sized
cmd buffers. This just stops submitting 0 sized cmd buffers to the hw.
Fixes hangs with dEQP-VK.video.decode.h264_i on navi3x
Cc: mesa-stable
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25932>
(cherry picked from commit f33683e4da)
The extra cmd buffer layer was done wrong, need to emit the
sq start and ends around every reset/decode packet.
Fixes dEQP-VK.video.decode.h264_i on navi3x
Fixes: d8f3060bd9 ("radv/video: start adding gfx11 vcn decoder")
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25932>
(cherry picked from commit d32f2ee7b6)
Previous commit upreved deqp only for the Android
Fixes: 1ff4687e86 ("ci: uprev deqp-runner from 0.16.1 to 0.18.0")
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
[Eric]
- rename the deqp-runner version to DEQP_RUNNER_VERSION instead of DEQP_VERSION
- update image tags
- fix expectations lists
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27062>
(cherry picked from commit 4ff77f08e4)
If someone were to remove the libraries that are needed for these,
`default` would simply not enable these tests, and the only thing we
could notice is that test jobs would suddenly take less time to run.
Instead, let's have a check to make sure dEQP's cmake has detected
everything and enabled these platforms.
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27041>
(cherry picked from commit 27a1b4e4f3)
DOOM Eternal builds acceleration structures with inactive primitives and
tries to make them active in later AS updates. This is disallowed by the
spec and triggers a GPU hang. Fix the hang by working around the bug.
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27034>
(cherry picked from commit a9831caa14)
Commit 73eecffabd ("panvk: Use the vk_pipeline_layout base struct")
reworked the panvk logic to use vk_pipeline_layout, which contains the
number of descriptor set layout referenced by a pipeline layout, thus
deprecating panvk_pipeline_layout::num_sets.
Make panvk_fill_non_vs_attribs() use vk_pipeline_layout::set_count
instead of panvk_pipeline_layout::num_sets and kill the latter so we
can't introduce new users.
Fixes: 73eecffabd ("panvk: Use the vk_pipeline_layout base struct")
Cc: mesa-stable
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Constantine Shablya <constantine.shablya@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27107>
(cherry picked from commit b18bfed2c5)
pandecode_next_frame() take a decode context. Passing NULL leads to a
NULL deref.
Fixes: 56be9a55be ("pan/decode: handle more than one panfrost_device")
Cc: mesa-stable
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Constantine Shablya <constantine.shablya@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27107>
(cherry picked from commit 35a02560c8)
When we use source from ALU instruction directly, the default swizzle array
should be populated with the same amount of components as the src has.
Otherwise, if we use nir_ssa_alu_instr_src_components, it can return
the destination components count that is lower than component index
actually used in that source. This can lead to false equality
between 0 (uninitialized) and 0 (.x) in swizzle comparison below.
Fixes: c6ee46a7 ("nir: Add nir_alu_srcs_negative_equal")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8704
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22655>
(cherry picked from commit 6b0bfdfa9e)