Commit graph

682 commits

Author SHA1 Message Date
Timur Kristóf
798dd98d6e aco: When LS and HS invocations are the same, pass LS outputs in temps.
We know that in this case, the LS and HS invocations are working
on the exact same vertex, so it's safe to skip the LDS.

Totals:
VGPRS: 3960744 -> 3961844 (0.03 %)
Code Size: 254824300 -> 254764624 (-0.02 %) bytes
Max Waves: 1053748 -> 1053574 (-0.02 %)

Totals from affected shaders:
VGPRS: 26152 -> 27252 (4.21 %)
Code Size: 1496600 -> 1436924 (-3.99 %) bytes
Max Waves: 4860 -> 4686 (-3.58 %)

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
0a91c086b8 aco: Extract store_output_to_temps into a separate function.
Will be used by LS output stores.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
0f35b3795d aco: Fix workgroup size calculation.
Clear the workgroup size for all supported shader stages.
Also, unify the workgroup size calculation accross various places.

As a result, insert_waitcnt can use the proper workgroup size
which means that some waits can be dropped from tessellation
shaders. Also, in cases where the previous calculation was wrong,
we now insert s_barrier instructions.

Totals from affected shaders (GFX10):
Code Size: 340116 -> 338484 (-0.48 %) bytes

Fixes: a8d15ab6da
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
0ad65f2c55 aco: Zero-fill undefined elements in create_vec_from_array.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
50634ad4a0 aco: Change isel inputs/outputs to a flat array.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
e4a1b246a4 aco: Treat outputs of the previous stage as inputs of the next stage.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
e7d733fdab aco: Use more optimal sequence at the beginning of merged shaders.
It can be further optimized in the future, but
the new sequence already has a few advantages:

* Uses fewer instructions
* Uses even fewer instructions in wave32 mode
* Doesn't use the VALU at all

Totals from affected shaders (GFX10):
VGPRS: 43504 -> 43496 (-0.02 %)
Code Size: 2436000 -> 2423688 (-0.51 %) bytes
Max Waves: 8704 -> 8705 (0.01 %)

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
17c779ab9e aco: Skip 2nd read of merged wave info when TCS in/out vertices are equal.
When TCS has an equal number of input and output, it means that the
number of VS and TCS invocations (LS and HS) are the same; and that
the HS invocations operate on the same vertices as the LS.

When this is the case, this commit removes the else-if between
the merged VS and TCS halves, making it possible to schedule
and optimize the code accross the two halves.

Totals:
SGPRS: 5577367 -> 5581735 (0.08 %)
VGPRS: 3958592 -> 3960752 (0.05 %)
Code Size: 254867144 -> 254838244 (-0.01 %) bytes
Max Waves: 1053887 -> 1053747 (-0.01 %)

Totals from affected shaders:
SGPRS: 29032 -> 33400 (15.05 %)
VGPRS: 35664 -> 37824 (6.06 %)
Code Size: 1979028 -> 1950128 (-1.46 %) bytes
Max Waves: 7310 -> 7170 (-1.92 %)

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
4ec48440a0 aco: Allow combining LDS loads when loading tess factors.
Previously the tess factors were loaded individually, but now they can
be loaded using a single LDS load instruction.

Note that the inner and outer tess factors are not yet combined.

Totals (GFX10):
Code Size: 254896008 -> 254879212 (-0.01 %) bytes

Totals from affected shaders (GFX10):
Code Size: 2028352 -> 2011556 (-0.83 %) bytes

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
ace3833293 aco: Allow combining TCS output VMEM stores.
Some copypasta may have stuck in the code.
This was left on false by mistake.

Totals (GFX10):
Code Size: 254939248 -> 254896008 (-0.02 %) bytes

Totals from affected shaders (GFX10):
VGPRS: 16196 -> 16212 (0.10 %)
Code Size: 1126332 -> 1083092 (-3.84 %) bytes
Max Waves: 2336 -> 2334 (-0.09 %)

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
e2b1d749b1 aco: Fix handling of tess factors.
There is no need to check whether they are written using indirect
indices, because all tess factors should be written to VMEM only
at the end of the shader.

No pipeline db changes.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
d3f6adcaed aco: Extract tcs_driver_location_matches_api_mask to separate function.
Also clear up should_write_tcs_output_to_lds a little bit.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
e0dff5fd86 aco: Create null exports in instruction selection instead of assembler.
This allows the passes after isel to assume that the exports are
always correct, and also allows to schedule these null exports later.
Additionally, it ensures that the correct exec mask is used for
these exports.

Totals from affected shaders (GFX10):
SGPRS: 84224 -> 84344 (0.14 %)
VGPRS: 23088 -> 23076 (-0.05 %)
Code Size: 882892 -> 894368 (1.30 %) bytes

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Rhys Perry
8d8c864beb aco: improve check for unreachable loop continue blocks
The old code would have previously caught:
loop {
   ...
   break
}
when it was meant to just catch:
loop {
   if (...)
      break
   else
      break
}

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3658>
2020-03-23 15:55:12 +00:00
Rhys Perry
46e94fd854 aco: skip NIR in unreachable merge blocks
NIR removes most of this but undef instructions for loop header phis can
remain. These were harmless because ACO would DCE them itself.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3658>
2020-03-23 15:55:12 +00:00
Rhys Perry
638cbc21a1 aco: handle when ACO adds new continue edges
Usually a loop ends with a uniform continue. If it doesn't and we end up
adding our own continue edges (because of continue_or_break or divergent
breaks at the end), we have to add extra operands to the loop header phis.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3658>
2020-03-23 15:55:12 +00:00
Rhys Perry
f2c4878de9 aco: handle missing second predecessors at merge block phis
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3658>
2020-03-23 15:55:12 +00:00
Rhys Perry
f1a2e1df78 aco: set has_divergent_branch for discards in loops
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3658>
2020-03-23 15:55:12 +00:00
Rhys Perry
2d14a8f237 aco: fix operand order for LS VGPR init bug workaround
Fixes: a952bf3946 ('aco: Fix LS VGPR init bug on affected hardware.')
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4201>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4201>
2020-03-16 19:34:32 +00:00
Rhys Perry
ded7a8bb46 aco: fix instruction encoding for LS VGPR init bug workaround
Fixes: a952bf3946 ('aco: Fix LS VGPR init bug on affected hardware.')
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4201>
2020-03-16 19:34:32 +00:00
Rhys Perry
ee9e0d1eca aco: set late kill for v_interp_p1_f32 for some APUs
Apparently needed for Stoney Ridge, Kabini and Mullins APUs.

gfx702 also has 16-bank LDS and https://llvm.org/docs/AMDGPUUsage.html
lists some dGPUs under there. Those GPUs seem to be Hawaii actually
(gfx701) and we don't seem to have gotten any interpolation related bugs
reported with them so far.

The late kill flag was tested by running pipeline-db with
ACO_DEBUG=validatera while setting late kill for SMEM buffer loads,
emit_vop2_instruction() and texture instructions. I also tested with
just setting the flag for v_interp_p1_f32.

As far as I know, the only other thing we have to consider for 16-bank LDS
is something to do with 16-bit interpolation. We don't do that yet.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3914>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3914>
2020-03-16 16:09:02 +00:00
Timur Kristóf
61f2e8d9bb aco: Don't store TCS outputs to LDS when we're sure that none are read.
This allows us not to write an output to LDS, even if it has
an indirect offset.

No pipeline DB changes.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:11 +00:00
Timur Kristóf
9b36d8c23a aco: Only write TCS outputs to LDS when they are read by the TCS.
Note that tess factors are always read at the end of the shader,
so those are still always saved to LDS.

Totals from affected shaders:
VGPRS: 25244 -> 25164 (-0.32 %)
Code Size: 1768268 -> 1690804 (-4.38 %) bytes
Max Waves: 4947 -> 4953 (0.12 %)

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:11 +00:00
Timur Kristóf
4dcca26945 aco: Store tess factors in VMEM only at the end of the shader.
This optimizes out several superfluous stores of the tess factors,
especially if the shader wrote those outputs multiple times.

Pipeline DB changes on GFX10:
Totals from affected shaders:
SGPRS: 30384 -> 29536 (-2.79 %)
Code Size: 2260720 -> 2214484 (-2.05 %) bytes

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:11 +00:00
Timur Kristóf
8c3ab49c6b aco: Don't generate an if when the first part of a merged HS or GS is empty.
In some cases (eg. in a few tessellation CTS tests) the VS part of
a merged HS is completely empty. Let's not generate a divergent if
in these cases. (LLVM also doesn't do it.)

No pipeline DB changes, only affects the CTS.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:11 +00:00
Timur Kristóf
cec6a856e5 aco: Enable running TES as ES, including merged TES+GS.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:11 +00:00
Timur Kristóf
926bdfae7d aco: Implement loading TES inputs.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:11 +00:00
Timur Kristóf
ec56a7093c aco: Enable streamout when TES runs on the HW VS stage.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:11 +00:00
Timur Kristóf
6047e51430 aco: Store TES outputs when TES runs on the HW VS stage.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:11 +00:00
Timur Kristóf
1d9d1cbce9 aco: Use TES output info when TES runs on the VS stage.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:11 +00:00
Timur Kristóf
a952bf3946 aco: Fix LS VGPR init bug on affected hardware.
Vega 10 and Raven have a HW bug: when the HS thread count is zero,
the LS input arguments are loaded in the wrong registers. This commit
works around this by using the registers where the data actually is,
for the affected arguments.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
57a7d58c5d aco: Store VS outputs correctly when tessellation is used.
When tessellation is used, the VS runs on the HW LS stage (merged
into HS on GFX9-10). This commit enables such VS to store its
outputs properly in LDS so that the TCS can load them as its
per-vertex inputs.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
7b7f196fbc aco: Implement tessellation control shader input/output.
Tessellation control shaders can have per-vertex inputs,
and both per-vertex and per-patch outputs. TCS can not only store,
but also load their outputs.

The TCS outputs are stored in RING_HS_TESS_OFFCHIP in VMEM, which
is where the TES reads them from. Additionally, the are also stored
in LDS to make sure they can be loaded fast when read by the TCS.

Tessellation factors are always just stored in LDS.
At the end of the shader, the first shader invocation reads these
from LDS and writes them to RING_HS_TESS_FACTOR in VMEM, and
additionally to RING_HS_TESS_OFFCHIP when they are read by
the Tessellation Evaluation Shader.

This implementation matches the memory layouts used by radv_nir_to_llvm.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
c70b0d0267 aco: Slight fix to lds_store and lds_load.
This commit fixes lds_store and lds_load so that they can
properly support 32 and 64-bit loads and stores; and makes
them a little more reusable so they can be used by
tessellation control shaders.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
db93af5f1b aco: Refactor VS output stores in preparation for tessellation.
This commit takes the new helpers into use by the VS output
store function. This function is also where the VS outputs will
be handled when the VS runs on the HW LS stage.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
0062bb04ac aco: Refactor load_per_vertex_input in preparation for tessellation.
This commit carves out the GS per-vertex input load, and takes the
new helper functions into use.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
4e692d65e1 aco: Introduce new helpers for calculating address offsets.
These helpers are going to make it unnecessary to reimplement the
(almost) same address offset calculation in mulitple places.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
19d5dc9cee aco: Introduce new VMEM load/store helpers.
These are going to be used for loading and storing inputs
and outputs in various stages, such as GS, TCS and TES.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
4fc1da208e aco: Remove esgs_itemsize from LDS alignment calculation.
It was problematic to have it, because some shader stages might
not even know about the esgs_itemsize, for example TCS and
the merged VS+TCS stages.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
ca342701c5 aco: Extract LDS alignment calculation to a separate function.
This function is going to be reused in multiple functions when
storing or loading something in the LDS.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
fe80f22470 aco: Remove vertex_geometry_gs assertion from merged shaders.
We are going to support more kinds of merged shaders, such
as vertex_tess_control_hs and tess_eval_geometry_gs.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
f53d31fb9b aco: Use mesa shader stage when loading inputs.
This makes it more clear which stages should load these inputs.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
89ff5b1e51 aco: Implement load_view_index for TCS and TES.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
aa5eed673c aco: Implement memory_barrier_tcs_patch.
TCS outputs are going to be written to LDS, so it
has to use memory_barrier_shared in order to ensure
that it waits for LDS writes.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
a8d15ab6da aco: Implement control_barrier for tessellation control shaders.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
2489e4dfd1 aco: Implement load_invocation_id for tessellation control shaders.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
5107b0312a aco: Implement load_patch_vertices_in.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
6edf6ad130 aco: Implement load_primitive_id for tessellation shaders.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
754837f3b5 aco: Implement load_tess_coord.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Samuel Pitoiset
7618fe1b48 aco: fix image load/store with lod and 1D images
Make sure to add the lod value if non-null as the 2nd operand.

Fixes dEQP-VK.image.load_store_lod.with_format.1d.* on all gens
except GFX9.

Fixes: 4d49a7ac73 ("aco: handle nir_intrinsic_image_deref_{load,store} with lod")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4060>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4060>
2020-03-05 14:29:27 +01:00