Commit graph

213537 commits

Author SHA1 Message Date
Samuel Pitoiset
7ead034a06 amd,radv,radeonsi: add ac_emit_cp_copy_data()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37813>
2025-10-15 07:35:25 +00:00
Samuel Pitoiset
af169d7393 radv: use ac_emit_cp_{acquire,release}_mem_pws() when syncing GE rings
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37813>
2025-10-15 07:35:24 +00:00
Samuel Pitoiset
0e358cec52 amd,radv,radeonsi: add ac_emit_cp_release_mem_pws()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37813>
2025-10-15 07:35:24 +00:00
Samuel Pitoiset
c45035ceb4 amd,radv,radeonsi: add ac_emit_cp_acquire_mem_pws()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37813>
2025-10-15 07:35:23 +00:00
Samuel Pitoiset
6329e282b8 amd,radv,radeonsi: add ac_emit_cp_wait_mem()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37813>
2025-10-15 07:35:23 +00:00
Samuel Pitoiset
82cbfc964a amd,radv: add ac_emit_write_data_imm()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37813>
2025-10-15 07:35:20 +00:00
Samuel Pitoiset
ac262c351f amd,radv: add ac_emit_cond_exec()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37813>
2025-10-15 07:35:20 +00:00
Samuel Pitoiset
34e445e1fc radv: use COPY_DATA_DST_MEM when writing timestamps
Only for consistency.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37813>
2025-10-15 07:35:19 +00:00
David Rosca
3e458d06b8 radeonsi/vcn: Support BT2020 matrix with EFC
Acked-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37058>
2025-10-15 06:06:44 +00:00
David Rosca
8b194cb0ac pipe: Remove pipe_video_vpp_color_standard_type
Acked-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37058>
2025-10-15 06:06:44 +00:00
David Rosca
f59e0971b5 pipe: Remove PIPE_VIDEO_CAP_VPP_SUPPORT_HDR_INPUT/OUTPUT
Acked-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37058>
2025-10-15 06:06:44 +00:00
David Rosca
a337a97429 gallium/vl: Remove vl_compositor_set_csc_matrix
Acked-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37058>
2025-10-15 06:06:44 +00:00
David Rosca
a46aeff216 gallium/vl: Remove luma key support
This was only used for VDPAU.

Acked-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37058>
2025-10-15 06:06:44 +00:00
David Rosca
69717c257f vl,frontends/va: Implement gamma and primaries conversion
This enables basic HDR support.

Acked-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37058>
2025-10-15 06:06:44 +00:00
David Rosca
5bc0df5aad vl,frontends/va: Implement YUV->YUV matrix coeff conversion
Use separate matrix for YUV->RGB and RGB->YUV conversions.

Acked-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37058>
2025-10-15 06:06:44 +00:00
David Rosca
6e8a8d8ee7 frontends/va: Stop using vpp colors standard
Acked-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37058>
2025-10-15 06:06:44 +00:00
David Rosca
acc4041302 radeonsi/vpe: Stop using vpp colors standard
Acked-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37058>
2025-10-15 06:06:44 +00:00
David Rosca
99d6e5c078 radeonsi/vcn: Stop using vpp colors standard
Acked-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37058>
2025-10-15 06:06:44 +00:00
David Rosca
27a3911460 frontends/va: Always advertise explicit color standard support
This has nothing to do with HDR support.

Acked-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37058>
2025-10-15 06:06:44 +00:00
David Rosca
40df7363b9 gallium/vl: Remove vl_csc_get_matrix
Not used anymore.

Acked-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37058>
2025-10-15 06:06:44 +00:00
David Rosca
9393a0510b frontends/va: Use new RGB YUV conversion matrix
This adds support for SMPTE240M, BT2020 and RGB->YUV conversion for
all color standards and color ranges.

Acked-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37058>
2025-10-15 06:06:44 +00:00
David Rosca
a284bff8ad frontends/va: Set color properties when not using explicit color standard
Acked-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37058>
2025-10-15 06:06:44 +00:00
David Rosca
228b2ac2a3 gallium/vl: Add new function to get RGB YUV conversion matrix
This supports Identity, BT601, BT709, BT2020, SMPTE240M and color range
conversions in both directions.

Acked-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37058>
2025-10-15 06:06:44 +00:00
Timothy Arceri
39fa54bc6e Revert "Reapply "ci/freedreno: Skip overly-slow trace""
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This reverts commit 2f799ef0f1.

The trace should now run without timing out after the fix in the
previous commit.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37754>
2025-10-15 02:16:36 +00:00
Timothy Arceri
45a8cce5d6 util/range_remap: switch to using sorted array
Here we switch to using a sorted arrays for the binary search which
significantly speeds up the lookups. For a shader with ~8000
uniforms its up to 10x faster and the godot-tps-gles3-high.trace
in issue #13894 returns to its original runtime length before we
switched to using range remap in e052254066

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37754>
2025-10-15 02:16:36 +00:00
Timothy Arceri
2ea58908ae util/range_remap: add util_range_switch_to_sorted_array() helper
This creates an array of the linked list elements to be used for
faster binary searches in the following patch, and frees the old
linked list.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37754>
2025-10-15 02:16:36 +00:00
Timothy Arceri
f8326657f8 util/range_remap: use child memory context for list
This will allow us to easily free the list when we switch to
a sorted array in a following patch

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37754>
2025-10-15 02:16:35 +00:00
Timothy Arceri
9536de6eac util/range_remap: split list node from range entry
This will allow us to create an array of entries without the
node member in a following patch.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37754>
2025-10-15 02:16:34 +00:00
Timothy Arceri
754c6d0f54 glsl/util: update util_range_remap to use range_remap struct
This will allow us to use the linked list for validation of inserts
during linking then switch to using an array for fast binary searches.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37754>
2025-10-15 02:16:34 +00:00
Timothy Arceri
35d5e903ac util/range_remap: dont overwrite entry if ptr is NULL
If the ptr value is NULL and we match an existing entry during an
insert call we now just return the existing value. This allows us
to drop an extra lookup, this will become important as the
following patches change `util_range_remap()` lookups to use a
sorted array that is not created until after we have added all
entries to our linked list.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37754>
2025-10-15 02:16:33 +00:00
Francisco Jerez
a48ecca4d9 intel/brw/gfx12.0+: Sync on all pending send messages after halt target.
This works around a long-standing synchronization issue consequence of
the HALT instruction used to implement FS discard not being considered
a control flow instruction by the back-end -- The fact that it doesn't
cause the CFG pass to introduce an edge in the graph means that the
software scoreboard pass is completely blind to the effect of discard
jumps on control flow, so it doesn't introduce the required
annotations to avoid data hazards when the discard path of the CFG is
taken.  Note that because of the very limited set of instructions that
can follow the HALT target in a fragment shader this was very unlikely
to lead to issues in practice, but starting on xe3 it appears to have
become far more likely due to the use of SENDG, since SENDG requires
the scalar register to be set prior to the submission of the render
target write payloads, which can easily lead to a WaR hazard if there
was another SENDG before the HALT jump that wasn't done reading out
its payload from the GRF.

In an ideal world this would be avoided by having HALT be a normal
control flow instruction represented as an edge in the control flow
graph -- But unfortunately that would prevent the optimizations we
currently do that take advantage of the ability of reordering code
past the HALT instruction, so it would have a pretty large performance
cost.  Instead this simply adds a SYNC.ALLWR instruction after the
HALT target to guarantee that all pending SEND messages have finished
execution -- That may also seem costly, however its cost in practice
appears to be minimal since at the point of the program when the
target HALT is executed there is almost nothing left to do other than
send out the render target write payloads, so any pending operations
had to be waited on at roughly this point of the program regardless.

There appear to be no statistically significant regressions in Traci
on neither BMG nor PTL.  Fixes hangs observed on Dying Light 2 and
Cyberpunk on PTL.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13896
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13965
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14092
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37674>
2025-10-15 01:40:22 +00:00
Lionel Landwerlin
988d3dbc39 intel/ci: remove old comments
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Should have been removed with the CTS uprev.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37877>
2025-10-15 01:10:49 +00:00
Faith Ekstrand
e88b579f1e nil: Add GOBType::TegraColor
Reviewed-by: Mohamed Ahmed <mohamedahmedegypt2001@gmail.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37824>
2025-10-15 00:30:34 +00:00
Faith Ekstrand
8a758fd38a nil: Add a GOB_TYPE_MODIFIER_INFOS table
Instead of a bunch of switches which have to match, this introduces a
table which we can use to map bidirectionally from GOBType to
(GOBKindVersion, SectorLayout).

Backport-to: 25.2
Reviewed-by: James Jones <jajones@nvidia.com>
Reviewed-by: Mohamed Ahmed <mohamedahmedegypt2001@gmail.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37824>
2025-10-15 00:30:33 +00:00
Mike Blumenkrantz
da2647f14e zink: enable srgb-mutable for dmabufs when possible
Some checks are pending
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this should "just work"

...except on intel

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37873>
2025-10-14 23:33:00 +00:00
Mike Blumenkrantz
9d0e73335a zink: enable GL_EXT_mesh_shader
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37788>
2025-10-14 23:14:17 +00:00
Faith Ekstrand
f91f86dded compiler/rust: Implement dfs() non-recursively
Recursion in Rust can be annoyingly expensive.  The recursive DFS
implementation we have now is probably not terrible but these things
bloat in debug builds more than you'd expect.  This replaceas it with a
non-recursive implementation which uses a Vec instead.

Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Reviewed-by: Lorenzo Rossi <git@rossilorenzo.dev>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37536>
2025-10-14 22:47:40 +00:00
Faith Ekstrand
97febfde28 compiler/rust/cfg: Use DepthFirstSearch for finding reaches sets
Reviewed-by: Lorenzo Rossi <git@rossilorenzo.dev>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37536>
2025-10-14 22:47:40 +00:00
Faith Ekstrand
76bba3ffba compiler/rust/cfg: Use DepthFirstSearch for find_back_edges()
Reviewed-by: Lorenzo Rossi <git@rossilorenzo.dev>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37536>
2025-10-14 22:47:40 +00:00
Faith Ekstrand
030005a772 compiler/rust/cfg: Use DepthFirstSearch for calc_dominance()
Reviewed-by: Lorenzo Rossi <git@rossilorenzo.dev>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37536>
2025-10-14 22:47:40 +00:00
Faith Ekstrand
7f73a027ae compiler/rust/cfg: Use DepthFirstSearch for rev_post_order_sort()
Reviewed-by: Lorenzo Rossi <git@rossilorenzo.dev>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37536>
2025-10-14 22:47:39 +00:00
Faith Ekstrand
993f5c9e30 compiler/rust: Add a DepthFirstSearch trait
There are four depth first searches in cfg.rs.  This adds a DFS
abstraction which we can later optimize.

Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Reviewed-by: Lorenzo Rossi <git@rossilorenzo.dev>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37536>
2025-10-14 22:47:38 +00:00
Mel Henning
fcd1c4b9e7 nvk: FLUSH_PENDING_WRITES in gr semaphore release
The proprietary driver seems to always do this before a graphics
semaphore release. This is presumably weaker than a WFI because it's
never emitted for pipeline barriers.

Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37857>
2025-10-14 22:32:10 +00:00
Mel Henning
f725685428 nvk: Call INVALIDATE_RASTER_CACHE for shading rate
Fixes VK_ACCESS_2_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR to match
what the proprietary driver emits for that barrier type.

Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37857>
2025-10-14 22:32:10 +00:00
Pierre-Eric Pelloux-Prayer
f7725299c3 tc: add debug code for tc_set_vertex_elements_for_call_pending
To make sure the issue fixed by the previous commit isn't reintrodued.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37763>
2025-10-14 22:01:10 +00:00
Pierre-Eric Pelloux-Prayer
9296478a15 tc: prevent flush of incomplete batches
tc_reserve_set_vertex_elements_and_buffers_call slots data are only valid
after the call to tc_set_vertex_elements_for_call.

If a batch flush occurs between these 2 calls, random memory will be read
leading to crashes.

The only user of tc_reserve_set_vertex_elements_and_buffers_call being
st_update_array_templ, we can determine that only 2 tc_buffer_unmap calls
can be inserted, so we reserve slots for them.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37763>
2025-10-14 22:01:10 +00:00
Pierre-Eric Pelloux-Prayer
6f241b7f6a st: add early to st_prune_releasebufs
Call it before tc_add_set_vertex_elements_and_buffers_call to
make sure that its use from st_setup_current -> st_add_releasebuf
won't insert calls into the batch.

Fixes: 1638d486 ("gallium/u_threaded,st/mesa: add a merged set_vertex_elements_and_buffers call")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37763>
2025-10-14 22:01:09 +00:00
Pierre-Eric Pelloux-Prayer
ae75b59cb5 glthread, tc: Fix buffer release with glthread and tc
_mesa_glthread_release_upload_buffer will call _mesa_reference_buffer_object
which will then end up in tc_resource_release.

Doing so from glthread is bad because we now have 2 threads concurrently
accessing TC batch: glthread and the unmarshalling/tc thread.

Fix this by queuing the release call through an "Internal" glthread function.

Fixes: b3133e250e ("gallium: add pipe_context::resource_release to eliminate buffer refcounting")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37763>
2025-10-14 22:01:09 +00:00
Simon Perretta
7b222d532b pco/ra: abort if spilling fails
In release builds, the assertion checking whether spilling failed isn't
evaluated, which can result in shader compilation continuing despite this.

Signed-off-by: Simon Perretta <simon.perretta@imgtec.com>
Reviewed-by: Karmjit Mahil <karmjit.mahil@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37872>
2025-10-14 21:47:30 +00:00
Dmitry Baryshkov
681c734804 glx: provide glx.pc
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New Vulkan CTS 1.4.4 started requiring glx.pc pkg-config file. Provide
one if GLVND is not used in order to let VK CTS and other programs find
Mesa GLX implementation.

Cc: mesa-stable
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@oss.qualcomm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37834>
2025-10-14 20:53:10 +00:00