INTEL_MEASURE broke while implementing the common sync and submit
framework. Re-adding missing INTEL_MEASURE entry point for
command buffer submit.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14998>
memcpy is divided into chunks that are vec4 sized max. The problem
here happens with a structure of 24 bytes :
struct {
float3 a;
float3 b;
}
If you memcpy that struct, the lowering will emit 2 load/store, one of
sized 8, next one sized 16. But both end up located at offset 0, so we
effectively drop 2 floats.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: a3177cca99 ("nir: Add a lowering pass to lower memcpy")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15049>
The mechanism currently used to pass data from the dEQP child process
executed in a crosvm guest environment towards the deqp-runner wrapper
script that starts the crosvm instance is based on creating, writing
and reading regular files.
In addition to the main drawback of using the storage, this approach
is potentially unreliable because the data cannot be transferred in
real-time and there is no control on ending the transmission. It also
requires a forced sleep for syncing the content, while the minimum
amount of time necessary to wait cannot be easily and safely
determined.
Replace this with an IPC based on the virtio transport for virtual
sockets (virtio-vsock).
Signed-off-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14995>
Enable support for Virtual Sockets over virtio in kernel configuration
to optimize the data transfer between crosvm and host system.
Signed-off-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14995>
Provide the 'socat' utility in 'debian/x86_test-gl' container to be used
later for improving the inter-process communication with crosvm guest
tasks based on the virtio transport for Virtual Sockets (virtio-vsock).
Signed-off-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14995>
Having the Mesa Shader Cache stored on a tmpfs mount point reduces the
tests execution duration by 2-3 %, while preventing several hundreds of
megabytes to be written on the storage media.
Signed-off-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14995>
The img->deferred_info will out-live vn_CreateImage, so we need a deep
copy of the VkImageFormatListCreateInfo struct.
This change also avoids tracking VkImageFormatListCreateInfo struct with
a zero viewFormatCount.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15017>
These tests will explore some scenarios involving LAVA delays to submit
the job to the device, some device delays outputting data to LAVA
logs, and sensitive data protection.
For example, the subtests from test_retriable_follow_job, "timed out
more times than retry attempts" and "very long silence" caught a bug
where a job retried until the limited attempts and the CI job still
succeeded. https://gitlab.freedesktop.org/mesa/mesa/-/jobs/18325174
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14876>
lava_job_submitter.py unit tests are written in pytest and uses
freezegun in order to simulate timeouts in some tests scenarios. So,
this commit adds the packages `python3-pytest` and `python3-freezegun`
to fulfill this dependencies.
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14876>
When the lava_job_submitter.py retry loop finishes normally (without
falling through break-loop) it means that the submitter has exceeded the
retry count limit. However, when it happens the script
finishes normally. This patch adds a treatment to this case, warning the
user what happened and forcing the job to fail.
Moreover, this commit will make retry configurations configurable by
CI job, as it can take the default value from the following variables:
- LAVA_DEVICE_HANGING_TIMEOUT_SEC
- LAVA_WAIT_FOR_DEVICE_POLLING_TIME_SEC
- LAVA_LOG_POLLING_TIME_SEC
- LAVA_NUMBER_OF_RETRIES_TIMEOUT_DETECTION
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14876>
If a secondary command buffer is used and the client provides a
framebuffer and that framebuffer has a stencil-only attchment, we would
try to get the aux usage for the depth component of that attachment and
crash. Check the aspects of the image before looking at aux usage.
This fixes at least the following SkQP tests on my Tigerlake:
- vk_circular-clips
- vk_filterfastbounds
- vk_innershapes_bw
- vk_lineclosepath
- vk_multipicturedraw_rrectclip_simple
- vk_pathinvfill
- vk_quadclosepath
- vk_rrect_clip_bw
- vk_windowrectangles
Fixes: 0d8b9c529c ("anv: Allow PMA optimization to be enabled in secondary command buffers")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15048>
Valhall has a new twist on Mali's task splitting voodoo, plus compute offset
support.
On Bifrost + Vulkan, compute offsets needed lowering on Bifrost (gl_GlobalID).
Valhall saves a few instructions here.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15047>
It breaks postprocessing in some games like Ghostrunner, Deathloop,
Street Fighter V.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15042>
It's more useful than I thought.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15042>
I was doing some RE on freedreno and we had some questions about when the
hardware might need non-uniform or non-constant array access for various
descriptor types, so let's leave some notes for the next person.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13621>
shader-db results (note that we expect many more loops unrolled, so instr
count is probably understating the win):
nv30:
total instructions in shared programs: 16535069 -> 14299105 (-13.52%)
instructions in affected programs: 16377286 -> 14141322 (-13.65%)
total gpr in shared programs: 81255 -> 67268 (-17.21%)
gpr in affected programs: 56714 -> 42727 (-24.66%)
LOST: 0
GAINED: 824
nv40:
total instructions in shared programs: 20907673 -> 18428749 (-11.86%)
instructions in affected programs: 20755510 -> 18276586 (-11.94%)
total gpr in shared programs: 104200 -> 82831 (-20.51%)
gpr in affected programs: 80278 -> 58909 (-26.62%)
14130
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14130>
With the recent addition of the shortcuts aiming to avoid atomic
operations, the reference count on resources can become unbalanced
in the Tegra driver since they are wrapped and then proxied to the
Nouveau driver.
Fix this by keeping a private reference count.
Fixes: 7688b8ae98 ("st/mesa: eliminate all atomic ops when setting vertex buffers")
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Tested-by: Karol Herbst <kherbst@redhat.com>
With the recent addition of the shortcuts aiming to avoid atomic
operations, the reference count on sampler views can become unbalanced
in the Tegra driver since they are wrapped and then proxied to the
Nouveau driver.
Fix this by keeping a private reference count.
Fixes: ef5d427413 ("st/mesa: add a mechanism to bypass atomics when binding sampler views")
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Tested-by: Karol Herbst <kherbst@redhat.com>
I had missed a int -> enum conversion in one recently added function and
it's probably nice to also dump the target value also in
trace_dump_resource_template() so let's do just that.
Signed-off-by: Matti Hamalainen <ccr@tnsp.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14980>
The "IB2" indirect buffer command is not supported on compute queues
according to PAL, and it indeed causes GPU hangs when task shaders are
used together with vkCmdExecuteCommands.
Cc: mesa-stable
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15006>
Ensure that we are using a recent virglrenderer to catch potential regressions
early.
Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Reviewed-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15023>
Once we simplified a phi node, we never updated the definition it points
to, which meant that it could become out of date if that definition were
also simplified, and we didn't check that when rewriting sources. That
could happen when there are multiple nested loops with phi nodes at the
header.
Fix it by updating the phi's pointer. Since we always update sources
after visiting the definition it points to, when we go to rewrite a
source, if that source points to a simplified phi, the phi's pointer
can't be pointing to a simplified phi because we already visited the phi
earlier in the pass and updated it, or else it's been simplified in the
meantime and this isn't the last pass. This way we don't need to
keep recursing when rewriting sources.
Fixes: 613eaac7b5 ("ir3: Initial support for spilling non-shared registers")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15035>
This fixes artifacts seen in games when using ASTC transcoding,
we need to use DXT5 for proper alpha channel support.
Number of components is a block specific property, there is no easy
way to see if we will require >1bit alpha support or not, so simply
use DXT5 to have support in place.
Fixes: 91cbe8d855 ("gallium: Add a transcode_astc driconf option")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15029>
This is needed to add the primitive shading rate output to the vertex
or geometry shaders, even if the default value is 1x1.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14713>
This introduces inotify support in RADV to handle changes from the
RADV_FORCE_VRS_CONFIG_FILE. This is similar to MangoHUD. I'm personally
not sure it's the best solution but let's try this way and change it
later if we have issues (or if we have a lightweight solution).
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14713>
Similar to RADV_FORCE_VRS but from a file. If present, this is used
instead of RADV_FORCE_VRS.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14713>
It's the default value.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14713>
This reduces the overhead slightly when the VRS rates don't change.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14713>
The VRS rates are now emitted from the command buffer via an user SGPR
which will allow to change the rates dynamically in later changes.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14713>