Commit graph

77 commits

Author SHA1 Message Date
Erik Faye-Lund
f854e6ec9b dzn: add space before += operator
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16052>
2022-04-21 10:52:44 +00:00
Erik Faye-Lund
52cde4a1ad dzn: clean up pointer syntax
The code-style we use have a space before the first asterisk for
pointers. Fix a few inconsistencies.

Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16052>
2022-04-21 10:52:44 +00:00
Erik Faye-Lund
92964d2bfd dzn: remove some needless casts
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16052>
2022-04-21 10:52:44 +00:00
Boris Brezillon
b8d41d5919 dzn: Add support for KHR_descriptor_update_template
Create update templates where the offset in the descriptor heap is
pre-calculated.

Reviewed-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15691>
2022-04-21 10:43:31 +00:00
Boris Brezillon
4da5524c9b dzn: Split the write desc helpers in two halves
Split the write desc helpers in two halves, one taking a descriptor
offset directly, and the other one taking a descriptor set pointer.

This will allow us to pre-calculate descriptor offsets when creating
a descriptor_update template and speed up a bit the write step in that
case.

Reviewed-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15691>
2022-04-21 10:43:30 +00:00
Boris Brezillon
31dc341f3a dzn: Pass layout objects to various dzn_descriptor_set_ptr_xxx helpers
Needed if we want to support KHR_descriptor_update_template, since
we won't have access to the final descriptor set when calculating heap
offsets in that case.

Reviewed-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15691>
2022-04-21 10:43:30 +00:00
Boris Brezillon
fe68cfe82a dzn: Rename a bunch of dzn_descriptor_set helpers
Let's be consistent with other helpers taking a dzn_descriptor_set_ptr
object and prefix all such functions with dzn_descriptor_set_ptr_.

We also rename dzn_descriptor_set_ptr_get_desc_vk_type() into
dzn_descriptor_set_ptr_get_vk_type() to shorten it a bit.

Reviewed-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15691>
2022-04-21 10:43:30 +00:00
Boris Brezillon
3af6631c6d dzn: Add support for EXT_vertex_attribute_divisor
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15915>
2022-04-21 00:31:18 -07:00
Boris Brezillon
b8fd1e8844 dzn: Report actual device limits
Report actual device limits instead of pseudo-random numbers.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15911>
2022-04-20 22:47:29 +00:00
Boris Brezillon
6c877cb00f dzn: Use core helpers to fill physical device features/properties
The core provide generic helpers to turn Vulkan minor version
features/properties into their KHR counterparts. Let's declare those
core features/properties structs and use those helpers so we get
ready to support newer spec versions without too much pain.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15911>
2022-04-20 22:47:29 +00:00
Yonggang Luo
4ead2f6579 win32: Fixes 32 bits visual studio module definition files by add script gen_vs_module_defs.py
Getting opengl32*.def consistence with Windows SDK.
Getting osmesa.mingw.def's gl* functions consistence with Windows SDK.
stw_* functions are cdecl, not stdcall, so there is no need mangling the symbol.
Fixes egl.def for x86
d3d10sw: Move the place of d3d10_sw.def to d3d10_sw.def.in
Fixes vulkan_lvp.def for x86
Fixes #5552
Remove stdcall-fixup

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14041>
2022-04-19 19:38:47 +00:00
Boris Brezillon
9eace7f2e4 dzn: refactor error-handling
Here's a couple of cleanups to the error-handling code, now that we're
no longer using ComPtr<T>.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Erik Faye-Lund
cfdaf1af9b dzn: remove needless defines
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Erik Faye-Lund
2ca4e21df7 dzn: merge util sources
There, no more C and C++ sources of the same base-name. We can do both
in one source.

This is our last C++ source file, so let's also clean away the C++20
mess in meson.build.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Erik Faye-Lund
0551f8ed62 dzn: port code to plain c
This does quite a lot in one go, simply because C and C++ are too
different to cleanly move from one language to another. But hopefully
this won't create too many rebase-issues.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Erik Faye-Lund
b369e10d08 dzn: do not set unused default member initializer
These objects aren't allocated using C++ constructors, so these default
member initializers does nothing.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Erik Faye-Lund
c5e979f632 dzn: c-style casts
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Erik Faye-Lund
3d608de882 dzn: use c-style initialization
Here's a few cases where we can use C-style initialization up-front,
which reduces the diffs later on.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Erik Faye-Lund
05af6f0434 dzn: use c-style for-statement
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Erik Faye-Lund
502c36c07d dzn: use define instead of constexpr
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Erik Faye-Lund
5a9571ee2c dzn: no more reinterpret_cast
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Erik Faye-Lund
79119ac478 dzn: drop using references
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Erik Faye-Lund
bd8e8537cc dzn: drop auto usage
The auto keyword isn't available in C, so let's drop it and just use
explicit types instead.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Erik Faye-Lund
d61c2e965b dzn: add a bunch of missing struct-keywords
If we're going to have any chance of porting this code to C, we're
going to have to be better at spelling out structs.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Erik Faye-Lund
4903a7c051 dzn: port to d3d12 c-api
Using the vulkan-helpers from C++ code has turned out to have a lot of
friction, because no other driver uses C++ for this.

So let's bite the bullet and call the D3D12 C-API instead. The C-API
wasn't really around when we started out, but it's there now.

This is still far from ideal; we should really create some wrapping
macros to generate the extremely verbose COM calls.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Erik Faye-Lund
4753222e62 dzn: pass IDXGIAdapter1 to d3d12_create_device
The D3D12 C API doesn't know about the relationship between
IDXGIAdapter1 and IUnknown. And there's no good reason to care about it
here either. So let's just pass the right type all the way.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Erik Faye-Lund
3ba021cdd0 dzn: use ID3D10Blob instead of ID3DBlob
In the C interface, there's no such alias.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Erik Faye-Lund
8c6f50efdb dzn: always use ID3D12GraphicsCommandList1
In the C-interface, ID3D12GraphicsCommandList1 and
ID3D12GraphicsCommandList are unrelated types. So let's make sure we
consistenly use the most up-to-date version.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Erik Faye-Lund
411dfc574c dzn: always use ID3D12Device1
In the C-interface, ID3D12Device1 and ID3D12Device are unrelated types.
So let's make sure we consistenly use the most up-to-date version.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Erik Faye-Lund
5f17d070a9 dzn: remove all usage of ComPtr<T>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Erik Faye-Lund
74228c32ee dzn: fixup indent
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
2022-04-19 15:39:48 +00:00
Boris Brezillon
9fd02d49b8 dzn: Pass the right type to CreateCommandList() in the reset path
The Command allocator and command list type must match, but we
are forcing it to D3D12_COMMAND_LIST_TYPE_DIRECT in the reset path.

Fixes: a012b21964 ("microsoft: Initial vulkan-on-12 driver")
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16023>
2022-04-19 12:07:38 +00:00
Boris Brezillon
3e97d37c63 dzn: Add support for sampleRateShading
Forward the sample-rate shading info to spirv_to_dxil() so we can
claim to support sampleRateShading.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15916>
2022-04-19 08:49:50 +00:00
Boris Brezillon
31ea1fcd14 dzn: Make sure sampler heaps don't contain more than 2048 samplers
The spec says "The maximum number of samplers in a shader visible
descriptor heap is 2048.". Let's make sure we follow this rule
in dozen.

Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15884>
2022-04-14 13:14:57 +00:00
Boris Brezillon
3becb2729a dzn: Skip binding entries with zero descriptors
D3D12 doesn't like empty descriptor ranges, so let's skip those
at set layout creation time.

Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15884>
2022-04-14 13:14:57 +00:00
Louis-Francis Ratté-Boulianne
fb24f34fc3 dzn: Add a debug flag to enable D3D12 debug layer
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15742>
2022-04-13 18:05:44 +00:00
Boris Brezillon
bc58b34087 dzn: Fix loop condition in dzn_descriptor_set_copy()
We need to make sure we still have descriptors to copy in the
while() condition. While at it, drop the assert() checking that
the number of descriptors already copied is less than the
requested number.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15828>
2022-04-11 07:04:24 +00:00
Boris Brezillon
53e83b7031 dzn: Support independent depth/stencil access
Needed for VK_KHR_maintenance2. While at it, fix various places where
we were only issuing resource state transition on the first sub-resource
instead of doing it per-layer/aspect.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15698>
2022-04-08 11:54:44 +00:00
Boris Brezillon
69e8a6042f dzn: Fix 2D <-> 3D blits
layer_count == 1 doesn't imply image_is_3d. So let's add explicit
is_3d checks where appropriate.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15698>
2022-04-08 11:54:44 +00:00
Boris Brezillon
451a43ae1e dzn: Lower partial copy of multisample resources to blits
Unfortunately that won't work on transfer queues, but we don't have a
better option right now.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15698>
2022-04-08 11:54:44 +00:00
Boris Brezillon
8d30204ca4 dzn: Drop extra blank line in dzn_CmdCopyImage2()
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15698>
2022-04-08 11:54:43 +00:00
Boris Brezillon
653c362ca6 dzn: Check image view usage instead of image usage when creating an image view
So we take VkImageViewUsageCreateInfo extension instead of ignoring it.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15698>
2022-04-08 11:54:43 +00:00
Boris Brezillon
7ecc22ccaa dzn: Force sampleCounts to 1 for bgra4 images
Those are not expected to be used as render-target, and Vulkan mandates
that such formats get their sampleCounts set to VK_SAMPLE_COUNT_1_BIT.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15698>
2022-04-08 11:54:43 +00:00
Boris Brezillon
84ad923482 dzn: Get rid of dzn_GetPhysicalDeviceProperties()
Rely on the vk_common_ wrapper.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15698>
2022-04-08 11:54:43 +00:00
Boris Brezillon
9a804b6390 dzn: Get rid of dzn_GetPhysicalDeviceFeatures()
And rely on the vk_common_ wrapper to get it implemented.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15698>
2022-04-08 11:54:43 +00:00
Boris Brezillon
e9c69fe39a dzn: 3D array images don't exist
Let's force maxArrayLayers to one in that case.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15698>
2022-04-08 11:54:43 +00:00
Boris Brezillon
ad0ac592be dzn: Set bufferFeatures to zero on depth/stencil formats
Those are not supposed to advertise buffer features.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15698>
2022-04-08 11:54:43 +00:00
Boris Brezillon
8dfab9b382 dzn: Make sure the properties are all zero when the format is not supported
Move one of the is_supported() check before we start filling the
structure so we don't end up with a partially filled object when
we return VK_ERROR_FORMAT_NOT_SUPPORTED (which deqp doesn't seem to like,
so it's probably coming from a spec requirement).

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15698>
2022-04-08 11:54:43 +00:00
Boris Brezillon
dc3dd9690b dzn: Return a valid imageFormatProperties.maxMipLevels
maxMipLevels is encoding the maximum number of MIP levels, but
dzn_physical_device_get_max_mip_levels() return the maximum MIP level.
Let's rename the function and add one to the returned value to fix
the problem.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15698>
2022-04-08 11:54:43 +00:00
Boris Brezillon
cfd3dfc074 dzn: Fix 3D <-> 2D image copies
We just need to treat layers as slices when manipulating 3D resources
whose slices are coming from/going to 2D array layers.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15698>
2022-04-08 11:54:43 +00:00