We have the glcpp unit tests covered with ASan and MSan in CI, no need to
make everyone doing a "meson test" suffer through valgrind slowly churning
through these.
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14236>
I noticed that GLSL version referenced here was wrong, version 4.20 is
first spec that does not allow invariant keyword for inputs.
v2: fix all comments (Timothy Arceri)
Fixes: f9f462936a ("glsl: Fix invariant matching in GLSL 4.30 and GLSL ES 1.00.")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14241>
This pattern, found in the FSR upscaling shader,
helps the vectorization efforts by keeping the
chain of vectorized instructions intact.
Radeon can optimize it to per-component fneg modifiers.
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13688>
Nothing here that NIR doesn't do. No effect on shader-db of hsw or
softpipe.
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14249>
Nothing uses it, and i965 was the last thing to. Even if I enable it for
softpipe or crocus, it quickly causes NIR validation failures in shader-db
from swizzles outside the bounds of vectors. Retire it in favor of
nir_opt_vectorize().
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14249>
SPV_EXT_demote_to_helper_invocation added OpDemoteToHelperInvocation
operation to turn an invocation into a helper invocation, but the
value of HelperInvocation (a builtin from Input storage class)
couldn't be modified dynamically without breaking compatibility.
For the extension the operation OpIsHelperInvocation was added to get
the dynamic value.
For SPIR-V 1.6, the demote operation was promoted, but now to get the
dynamic value the shader must issue a load to HelperInvocation with
Volatile memory access semantics.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14209>
Two 64-bit shifts and an addition are usually faster than the several
multiplications nir_lower_int64 creates.
No fossil-db changes.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14227>
Some of the tested flags are set for other intrinsics and they are
printed only when set, so there's no point in checking exact intrinsic
name or shader stage.
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14222>
This reverts commit 6eb3fe2d4f. The root cause was
a bug in Meson when using the new gtest protocol and a test failed before producing
the XML file expected by it. This was fixed in later versions of Meson, so
we've bumped the required meson version to use that feature. The failure should
now be properly identified, so re-enabling the NIR test.
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14204>
For data-race safety, let's use this function to ensure NIR debug is
initialized only once.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14057>
This envvar is initialized when creating a NIR shader, but it needs to
be used before. So initialize it here.
v2 (Juan):
- Use static variable for first initialization.
Fixes: f77ccdfb4a ("nir: add NIR_DEBUG envvar")
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14057>
On AMD, the hardware will return 0 for the raw LOD if the sum of the
absolute values of derivatives is 0 but Vulkan expects the value to
be in the [-inf, -22.0f] range.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14147>
Compute, task, mesh & raytracing stages don't support
ClipDistance/CullDistance as input.
This change is not needed for correctness. Just something I stumbled on.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14149>
debian-vulkan but not any other CI pipeline consistently fails with:
FileNotFoundError: [Errno 2] No such file or directory: 'nir_tests.xml'
I have to assume that either debian-vulkan is broken, or the NIR test
infrastructure is broken. That's not all. I got the same failure when
I wanted to add a new test, which means the CI is preventing us from adding
new NIR tests, which is a very serious problem with the CI or NIR tests.
The python error doesn't imply that it's a test failure, so something else
is broken. If you don't want such commits to happen again, print better
error messages.
See also the discussion in the MR.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13966>
We weren't doing much motion in nir-to-tgsi because we considered all our
lowered load-ubos as unmovable.
softpipe shader-db:
total temps in shared programs: 563942 -> 563136 (-0.14%)
temps in affected programs: 9833 -> 9027 (-8.20%)
r300 shader-db:
instructions in affected programs: 22858 -> 23575 (3.14%)
temps in affected programs: 2039 -> 1813 (-11.08%)
(NIR had given r300 -19% instrs for +40% temps, so this feels like a
worthwhile trade back).
Reivewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14138>
This doesn't need anything from mtypes.h, just changes types
to non GL equivalents
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14104>
This gets our union's size down to 22 bytes (now smaller than any of the
union's types were before we made the union!). Cuts another 48kb off of
the drivers.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13987>
This helps concentrate the dirty pages from the relocations, reduces how
many relocations there are, and reduces the size of each variable assuming
variables mostly don't have conditions or the conditions are mostly
reused). Reduces libvulkan_intel.so size by 49kb.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13987>
This helps concentrate the dirty pages from the relocations, reduces how
many relocations there are, and reduces the size of each expression
(assuming expressions mostly don't have conditions or the conditions are
mostly reused). Reduces libvulkan_intel.so size by 8.7kb.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13987>
Even with packing all 3 types into a 40-byte union (nir_search_constant
being 24 bytes and nir_search_expression having formerly been 32), and
having a single array of them, this cuts 1.7MB from each of
libvulkan_intel.so and libgallium_dri.so.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13987>
I'm going to be adding some more tables to reduce relocations in the
generated code, so move the current tables to a struct for arg-passing
sanity.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13987>
This allows us to force all shaders to offer shader features only
provided to compatibility shaders.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14040>