PresentWait2 should be possible on any physical device, as it adds a
surface capability query that depends on common wsi code.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35414>
Some tests no longer OOM after updating the devices to the 6.12 kernel.
Therefore, remove those tests from the skip list.
Also, reduce the timeout of some full-run jobs, as the VK full-run
usually takes no longer than 25 minutes in the RPi 4 and no longer than
30 minutes in the RPi 5.
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35300>
Before we move a UBO load to a previous location in the block we take a
reference to the instruction after it so we can continue the loop from
there, however, if the load we just moved was already the last instruction
in the block we just want to break the loop right there.
Fixes crashes with shaders from http://flightradar24.com
Fixes: 8998666de7 ("broadcom/compiler: sort constant UBO loads by index and offset")
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35333>
If the render area is restricted to a section of the framebuffer, there
is no need to consider all the framebuffer size when configuring the
supertiles, as only the supertiles coordinates of the affected area will
be submitted.
This allow to create supertiles smaller than the ones in case
considering the full screen, reducing the tiles that need to be
processed.
This also fixes https://gitlab.freedesktop.org/mesa/mesa/-/issues/13218.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35257>
So far the driver was configuring the supertiles to be less than 256.
But actually, there can be up to 256, not strictly less than 256.
There is one restriction though: the frame width or height in supertiles
must be less than 256.
It also moves this limit to the limits file, which is shared by v3d and
v3dv.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35257>
Something is not working correctly when running Vulkan implicit
synchronization tests. They are affecting other tests running in
parallel in the sense that they go from taking a few seconds to time
out.
Let's skip them until we find where is the problem, as this is affecting
the CI with several flakes and timeouts.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35064>
When computing the number of primitives from the number of vertices, for
the case of line loops we need to include an extra line that closes the
shape.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35007>
The indirect CSD job is added to the list of jobs when the device do not
support CPU queues. Otherwise it is not added, which means the job is
not free when the command buffer frees all the resources, generating a
leak.
This fixes this leak by identifying the job that contains the indirect
CSD job, and freeing it before freeing the job itself.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34892>
The EXTERNAL_KERNEL_TAG variable is no longer needed.
For LAVA and bare-metal, we can override the KERNEL_TAG variable to fetch
both the kernel image and modules from a different tag than the default
mainline gfx-ci/linux kernel.
For LAVA, this also avoids the issue where jobs using EXTERNAL_KERNEL_TAG
would still have mainline kernel modules downloaded by the LAVA overlay.
Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34873>
These stages are for the jobs that are skipped in merge pipelines,
automatically run in nightly pipelines, and are available to run
manually in other pipelines.
None of these ever run in post-merge pipelines.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34590>
While all the arm32 jobs are testing GL, there are both GL and VK arm64
jobs. This is required to be able to use the rootfs from the test-*
containers.
Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34451>
As we have a -vk suffix for the Vulkan-related suites, add a -gl one for
the OpenGL/ES related suites.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34680>
The aim is to increase the coverage as maximum as possible while using
the less possible DuTs, everything under a testing budget of 10 minutes.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34680>
Move the calculation to nir_lower_vars_to_explicit_types(). This
consolidates the check of shader_info::shared_memory_explicit_layout
in a single place instead of in all drivers.
This is motivated by SPV_KHR_untyped_pointers. Before that extension
we had essentially two modes for shared memory variables
- No layout decorations in the SPIR-V, and both internal layout and
driver location was _given by the driver_.
- Explicitly laid out, i.e. they are blocks, and decorated with Aliased.
Because they all alias, we could assign them driver location directly
to the start of the shared memory.
With the untyped pointers extension, there's a third option, to be added
by a later commit
- Explicitly laid out, i.e. they are blocks, and NOT decorated
with Aliased. Driver location is _given by the driver_. Blocks
with and without Aliased can be mixed.
The driver location of multiple blocks that don't alias depend on
alignment that is driver-specific, which we can more easily do from
the nir_lower_vars_to_explicit_types() that already has access to
a function to obtain such value.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> (hk)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> (v3dv)
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> (anv/hasvk)
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> (panvk)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> (radv)
Reviewed-by: Rob Clark <robdclark@gmail.com> (tu)
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34139>
Structured tagging (cf. mesa/mesa!33421) captures a checksum of the
thing we think we're building, and verifies this through the chain.
When we run container builds, we check that the tag we've captured in
the CI variables matches the calculated checksum, to make sure the
declared tags are consistent and we always have traceability.
When we run tests, we check the tags again between what was declared in
the CI variables and what we're actually running from the test
container. This makes sure that we're always testing what we think we're
testing.
As a side advantage, the rule inheritance we need to make this work
means that we can start doing more optional downloads via overlays,
instead of pulling a whole container full of stuff we might not ever
use.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34539>
TFU units is doing a readahead of 64 bytes. This is causing invalid read
MMU errors that can be observed at the nightly full Vulkan runs on
Broadcom devices.
04:13:59.969: [ 85.623205] v3d 1002000000.v3d: MMU error from client TLB (3) at 0x4869000, pte invalid
04:14:05.408: [ 91.019321] v3d 1002000000.v3d: MMU error from client TLB (3) at 0x5209000, pte invalid
04:14:05.413: [ 91.031662] v3d 1002000000.v3d: MMU error from client TLB (3) at 0x7521000, pte invalid
Although the log reports the TLB the real culprit is the TFU. A fix
to the kernel was submitted to fix AXI ID on V3D 4.2 and 7.1
So doing an over-allocation of 64-bytes at v3dv_AllocateMemory is
the simplest method to make these MMU errors itp disapear.
Running ./deqp-vk for an hour, we can see that ~%40 of allocations
would need an extra page (4096 bytes) to accomodate this 64 bytes
padding.
Fixes: ca330f7f04 ("v3dv: implement VK_EXT_memory_budget")
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34475>