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broadcom/ci: document flakes seen recently
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35592>
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3 changed files with 13 additions and 3 deletions
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@ -191,5 +191,11 @@ gles_multipicturedraw_sierpinski_tiled
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gles_scaledemojipos
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# New failures ES CTS 3.2.11.0
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dEQP-GLES2.functional.texture.mipmap.cube.generate.rgba4444_nicest
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x11-dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.programs.link.19
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dEQP-GLES2.functional.shaders.random.basic_expression.fragment.68
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dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_replace_incr
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dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_incr_wrap_decr_wrap
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dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_linear_linear_mirror_rgba8888
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dEQP-GLES2.functional.texture.size.cube.64x64_rgb888_mipmap
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dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_decr
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_zero_zero
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_dst_alpha
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@ -73,7 +73,6 @@ spec@glsl-1.30@execution@vs-loop-uint-induction-var-subtraction
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# This test works alone, but fails when executing all the tests together
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# https://gitlab.freedesktop.org/mesa/mesa/-/issues/8684
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32f_cube
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32i_cube
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# Seem reliable on arm64, but they flake on armhf
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dEQP-VK.glsl.builtin.function.integer.findMSB.ivec2_mediump_geometry
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@ -161,3 +160,7 @@ arm32-KHR-GLES31.core.shader_image_load_store.advanced-copyImage-cs
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dEQP-VK.synchronization2.basic.timeline_semaphore.chain
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dEQP-VK.synchronization2.op.single_queue.binary_semaphore.write_ssbo_compute_read_vertex_input.buffer_262144_specialized_access_flag
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hiz@hiz-stencil-test-fbo-d24-s8
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dEQP-VK.fragment_operations.occlusion_query.precise_test_depth_write_stencil_clear
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dEQP-VK.synchronization.op.single_queue.barrier.write_ssbo_compute_read_vertex_input.buffer_262144
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spec@ext_transform_feedback@tessellation quads wireframe
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spec@nv_primitive_restart@primitive-restart-draw-mode-line_strip
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@ -203,3 +203,4 @@ spec@oes_texture_view@rendering-target
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spec@oes_texture_view@rendering-target@2D view rendering
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spec@!opengl 1.0@gl-1.0-drawbuffer-modes
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x11-dEQP-EGL.functional.preserve_swap.no_preserve.read_before_swap.pre_clear_post_render
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