Commit graph

22 commits

Author SHA1 Message Date
Samuel Pitoiset
b1ba02e707 radv: force using indirect descriptor sets for indirect compute pipelines
Emitting descriptors in DGC is a huge pain but using indirect descriptor
sets is much easier.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29700>
2024-06-18 13:50:16 +00:00
Samuel Pitoiset
d4ccae739b radv: fix creating unlinked shaders with ESO when nextStage is 0
When nextStage is 0, the driver needs to assume that a stage might be
used with any valid next stages.

Fixes new dEQP-VK.shader_object.binding.*_no_next_stage.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29567>
2024-06-07 12:21:38 +00:00
Samuel Pitoiset
c533a79878 radv: implement VK_KHR_dynamic_rendering_local_read
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27263>
2024-05-07 10:35:04 +00:00
Samuel Pitoiset
0b51868193 radv: remove bogus VkShaderCreateInfoEXT::flags being 0 assert for compute
This was a leftover. Flags can be different than 0, like for required
subgroup size and it should already be correctly supported.

Fixes recent dEQP-VK.shader_object.performance.dispatch_base.

Fixes: 37d7c2172b ("radv: add support for creating/destroying shader objects")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28946>
2024-04-29 11:45:03 +00:00
Samuel Pitoiset
87fde606cf radv: use SPDX-License-Identifier
Only files under src/amd/vulkan/** are concerned.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28599>
2024-04-08 07:17:31 +00:00
Samuel Pitoiset
69b911bc53 radv: remove radv_private.h
This file was a giant mess and I'm very happy to remove it entirely.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28568>
2024-04-04 21:57:46 +00:00
Samuel Pitoiset
0388df3d08 radv: replace RADV_FROM_HANDLE by VK_FROM_HANDLE
It was exactly the same thing.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28568>
2024-04-04 21:57:45 +00:00
Samuel Pitoiset
2061168461 radv: add radv_shader_object.h
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28551>
2024-04-04 16:35:15 +00:00
Samuel Pitoiset
8e9b41641a radv: add radv_pipeline_cache.h
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28526>
2024-04-03 13:32:54 +00:00
Samuel Pitoiset
896c9cf486 radv: remove radv_device::physical_device
Get the logical device object using the base object.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28500>
2024-04-01 16:35:09 +00:00
Samuel Pitoiset
310597cab6 radv: rename radv_physical_device::rad_info to info
The extra rad_ prefix isn't necessary and it's longer to type.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28500>
2024-04-01 16:35:09 +00:00
Samuel Pitoiset
53ec57d42d radv: always export MRTZ in FS epilogs with ESO on GFX11
Alpha to coverage is special on RDNA3 and it needs to be emitted
through MRTZ in some situations. Because we can't know this at compile
time when everything is dynamic, we have to always emit MRTZ in PS
epilogs.

This fixes remaining failures on NAVI31 with Zink/ESO/RADV like
spec@ext_packed_depth_stencil@fbo-depthstencil-gl_depth24_stencil8-drawpixels-float-and-ushort.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28297>
2024-03-22 14:42:21 +00:00
Samuel Pitoiset
59b0f7b6b7 radv: free NIR shaders when creating linked shaders with ESO
This was leaking memory too.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27715>
2024-02-22 07:48:02 +00:00
Samuel Pitoiset
77f036d574 radv: fix a big memleak with VK_EXT_shader_object
Shaders and binaries weren't freed at all!

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27715>
2024-02-22 07:48:02 +00:00
Samuel Pitoiset
e88a5842b2 radv: remove the union in radv_shader_object
It's actually more annoying to deal with.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27715>
2024-02-22 07:48:02 +00:00
Samuel Pitoiset
c6ca7fcc25 radv: remove radv_graphics_state_key::dynamic_patch_control_points
When the state isn't dynamic, the patch control points value must
greater than 0. Having a separate field isn't necessary.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27396>
2024-02-02 08:53:20 +00:00
Samuel Pitoiset
9b5ea35158 radv: add support for VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27237>
2024-01-30 18:29:51 +00:00
Samuel Pitoiset
9211eef738 radv: init the shader key in radv_shader_stage_init() for ESO
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27237>
2024-01-30 18:29:51 +00:00
Samuel Pitoiset
9157087d43 radv: determine next stage for mesh/task with ESO
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27237>
2024-01-30 18:29:51 +00:00
Samuel Pitoiset
d9b61de2f7 radv: fix detecting invalid binaries with ESO
On GFX9+, if linked shaders are created and shaders are merged (for
example VS to GS).

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27301>
2024-01-30 11:47:29 +00:00
Samuel Pitoiset
dc1b16c010 radv: export alpha-to-coverage via MRTZ for ESO on GFX11
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27236>
2024-01-29 09:47:01 +00:00
Samuel Pitoiset
37d7c2172b radv: add support for creating/destroying shader objects
Only GFX6-8 support for now and no shaders cache.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26930>
2024-01-26 08:56:54 +00:00